View Full Version : Remove the extended dodge delay when stunned by attacks

03-28-2018, 01:05 AM
It's simple enough and there is no reason for this to be in the game. With some characters with fast lights, the stun of the lights lasts so long that it doesn't end before the next one hits you. As such, dodging is impossible. This completely ruins deflects against fast light characters. If I can block 80~ms after getting hit, why does it take like 150~ms before I can dodge?