View Full Version : Servers are in, what next?

03-09-2018, 02:20 PM
So servers are in, going pretty well so far as my own experience went (I know they said a few places have issues they are looking into), so where do they go from here? I wouldn't have gone to the effort of creating a topic if I didn't have some ideas ;)

Going to say from the beginning, I have never run a game,created one, don't know how feasible all of this is yada, yada, these are just some general ideas, mostly revolving around new players since matchmaking is not going to improve without fresh blood.

I would get the arena mode in, this means doing every hotfix they think they need to do on servers so that they can then do however long a certification process that is going to be. If you want new people to come and stay,connection is one thing (I don't think any free weekends should have come and gone until these servers were in), getting it as polished as possible in terms of we also have this training mode shiny and new is also a must.

I would in this time do one more balance pass on the DLC characters if possible (reworks come first, sooner they can get them all the better). Let's say arena (and consequently servers), a whole bunch of reworks and such take until the last campaign of season 5, on the last week of the season I would run a free week (missing the end was not a typo), advertise it, get it out and known. Once this week is over, everyone new who buys the game I would give a month of champion status and a chunk of steel (enough to get one mythic outfit, one 7,000 emote, one 7,000 execution, let people customise one character out of the gate) as a welcome pack.

In duel I would change matchmaking so that skill changes before reputation, I would love to say make this in all modes but this doesn't make sense with gear stats. Over the next season I would do at least one double xp period at different times of the week (not everyone has weekends off) per month in order to allow newer people specialising in one character to catch up.

Forums, at a certain time of the day, the place looks like it has been abandoned to spammers, I don't know what they are doing or can do, if they can't put in something in place get people who are active early hours UTC, paid employees preferable, though I'd volunteer to look over it every couple hours on my nights off. Point being the game needs to look good, the main place people are directed to to communicate also needs to look good.

Push the Den, put in game messages as happens before maintenance, give every chance that people will know where they can see the devs and hear what they are saying about what is coming.

Maybe there are other things that can be done, these are just things off the top of my head and hey if one thing sounds good and wasn't in the pipeline then all good if it gets people invested in the game again.

03-09-2018, 03:21 PM
New game modes are a must for me and should #1 on the list after tweaking balance changes etc. Thoroughly bored of the current content tbh. They even have two ready-made game modes that were very popular, "Dance of death" and "Test your Metal" were big hits and got loads of positive feedback and requests to stay. Arena mode, as you described it, would be excellent also. In itself I think having an Arena template would allow for several game modes. 1v1 Gladiator style, fight off waves of AI with friends, watch other players fight etc. Siege mode has gotta happen soon.

I agree they need to advertise and provide incentive for new players to pump that population up. I honestly think this game started off on such a bad foot that they've highly inhibited it's maximum potential. It's not going to be the game it could have been, they blew that one. But with the right publicity and content they might just claw some back. Rewards and recognition for players like us who have stuck with the game since beta and put up with the rocky road it's been would also be nice.

03-09-2018, 03:42 PM
Rewards and recognition for players like us who have stuck with the game since beta and put up with the rocky road it's been would also be nice.

Yeah I kind of wanted to add that, the rest of the post had been more aimed around new players which for the health of the game is a must so it was a case of if I want certain things to get through, those are them. Certainly would be a good gesture.

Dance of death is about the only way I would touch brawl now with how toxic different people wanting different things have made it, but I can also see why they wouldn't want to split the player base on the current state which was the reasoning they gave on yesterday's Den. If that is the case then a lot, including new game modes, revolves around grow the player base.

03-09-2018, 04:01 PM
maybe a 64 vs 64 cuz now we have dedicated servers, need a larger map

03-09-2018, 05:52 PM
New game modes that stay in would be happy or a few new maps for dominon

03-10-2018, 03:41 AM
I honestly can't be bothered to care about anything else until lag compensation has been turned on.

03-10-2018, 07:13 AM
I'd love a 6v6v6 game mode featuring all three factions on extra large maps supplemented with AI soldiers and captains.

More than that, I want some additional features for Custom Match mode. Specifically a playlist feature, the ability to fully customize AI Heroes (e.g. armor, emblems, color schemes, emotes, executions, etc.) and the ability to select the faction of AI soldiers/captains for Attacker and Defender teams.

I do hope Ubisoft adds more executions and emotes for the DLC Heroes so all the Heroes have the same amount before they're done with For Honor, though.

03-10-2018, 08:06 AM
Lag compensation. Then all these tears of soy with regards to shield bash can vanish.

03-10-2018, 09:01 AM
Yeah lag compensation is what they are working on now,another good reason to have that in before arena is that if you're spending hours in arena that is a no lag environment,they need as close to that as possible in regular play.