View Full Version : State of the Game February 8th, 2018

02-08-2018, 09:11 PM
Agents, incoming State of the Game transmission:

During the last State of the Game (https://tomclancy-thedivision.ubisoft.com/game/en-us/news/152-318444-16/state-of-the-game-february-1st-2018), Community Developers Petter Mårtensson and Yannick Banchereau sat down to showcase creations from the community!

Petter ran a solo show this week with a quick update on maintenance/general information and more community highlights. Creative Director Terry Spier and Lead Game Designer Keith Evans from Red Storm Entertainment joined in for a discussion on the status of the Dark Zone.

If you missed the stream, you check out the VoD (https://www.twitch.tv/videos/226948634).


We had an emergency maintenance on Tuesday, February 6th that resolved the following issues:

Fixed an issue involving the Classified AlphaBridge gear-set.
Fixed a UI issue in which gear optimizations may reset between sessions.

The larger size of the patch is due to data having to be overwritten. No stealth changes were made in the maintenance.

We recognize a portion of our community discussing Cronus Max, and we want to reassure everyone that we are not ignoring the issue. We recognize it as a problem, but it gets complicated as it involves other parties. We kindly ask for your patience.

Invites to a marketing study have been circulating. These are conducted on a regular basis and do not have a direct correlation to development and production on our side.

We are still examining methods to increase the ways in which players acquire Classified gear. While increasing drop rates is an easy solution, we want to offer more for players across the board. We will share improvements as soon as we have them.

During the last Global Event, we shared a value for the total number of players who completed all the Ambush Commendations. Unfortunately, this number was incorrect so we apologize for the error!

Terry and Keith believe Rogue 2.0 has made a positive impact on the Dark Zone. Prior to Update 1.8, the PVE in the DZ was being marginalized. This was something we wanted to change as the DZ is a PVEVP zone. Keeping an initial period of adaption in mind, the number of players killed by Rogues is now increasing with 1.8 with DZ engagement on the increase as well. The grind for gear has more or less been done for many players, and we are seeing more PVP activity as a result.



There are some community highlights to showcase in the stream this week. The first comes from @RRV_Design (https://twitter.com/RRV_Design/status/960522341427105793) with a vintage neon Division logo. We appreciate the work!


@ccat1986 and @alexacutioner have created a storefront where Division Agents can accessorize. How does everyone feel about “Agents Gone Vogue” (https://twitter.com/ccat1986/status/961191372266106880)?



Lastly, we have a LMB starter kit coming from @Vohlos (https://twitter.com/vohlos/status/960577259823345664). Be sure to share the final cosplay with us and do not forget to tag #AgentHighlights (https://twitter.com/search?q=%23agenthighlights&src=typd)!



The Xbox One X patch is coming, but there is still no news on the matter. As always, we will let everyone know as soon as we have more.

As a reminder, we are looking at ways for players to access more Classified gear. We do not have a timeline to share, but we can say that players will definitely see improvements in completing 6-piece once the changes are implemented.

As always, be sure to join us over on the Official Forums (http://forums.ubi.com/forumdisplay.php/498) or on the community Reddit (https://www.reddit.com/r/thedivision/) if you’re looking for a place to discuss all things related to The Division.

Until next time!

The Division Dev Team

02-09-2018, 09:16 AM
"the number of players killed by Rogues is now increasing"

This is unsurprising given the sheer amount of Chronos Max Script-Kiddies there are now :(

02-13-2018, 11:10 PM
Here YouTube to it https://youtu.be/qlT752PApGg

02-15-2018, 09:25 PM

02-16-2018, 11:14 PM
manhunt thing just happen to me, broken azz game. I can see why a lot of people have left. I have been with the game since the beginning, and getting tried of it. Its they don't want to fix the game or they can't fix it.

02-19-2018, 11:03 PM
Is State of the Game no longer being pushed to podcast? I could not find anything more recent than January 11. I always enjoyed listening to these in the car and would love to see them pushed out there... especially to itunes.

02-21-2018, 09:29 PM
Hey did yall put that into the game yet? because that sounds sweet and I would love to know more about it like what kind of vanity items yall would put in, like camos? and clothing and mask???? or just clothing? also would be wonderful to find the location of said store??

02-22-2018, 01:23 PM
Number of players killed by rogues has gone up largely due to 8 player groups hitting any and every extraction or players clearing landmarks. Groups of predator and strikers with some nomad builds in there. I have been attacked by 8 player groups even without a bag on doing div tech runs. Make the dz a level playing field then the cheats don't have an unfair advantage. They think they are so skilled 8 v 1 cowards

02-22-2018, 04:25 PM
Dear developers.

My name's Jão Carrazza and nick BPF CACHACEIRO, from BPF Squad in Brazil. We play a lot The Divison since launch of game.

So this att about rougue 2.0 have to be some chances and i think about that.

1. You have to enable the Hunters on DZ 1 to 9 in all areas.
2. They will hunt player's non rougue at all times and killing every player non rougue on dz.
3. If i gonna rougue, the hunters wil help me and my squad, because we are enemys too. So this compensates the miss fire friend.
4. If i gonna manhunt, the hunters will defend if us the extract point e help to kill every player non rougue.

Another obs is, dont nerf anything. The game is good now.

Sorry for my english and Good Luck.

02-22-2018, 04:48 PM
1. You have to enable the Hunters on DZ 1 to 9 in all areas.
2. They will hunt player's non rougue at all times and killing every player non rougue on dz.
3. If i gonna rougue, the hunters wil help me and my squad, because we are enemys too. So this compensates the miss fire friend.
4. If i gonna manhunt, the hunters will defend if us the extract point e help to kill every player non rougue.

As long as they all turn on you the moment you try to get out of manhunt status...

02-24-2018, 08:58 PM
Or...they just try to cut your cord and steal your look the moment you try to extract. Make them just try to hunt everyone. The higher the manhunt level the more that spawn to try to kill that player and steal their loot.