View Full Version : Combat system and mechanics needs to be OVERHAULED

01-24-2018, 03:18 AM
I'm just giving my two cents idea on what I noticed that a lot of Anno fans seems to be complaining or giving negative feedback about: COMBAT SYSTEM / MECHANICS. As the title suggested, it needs to be overhauled. Drawing comparison with the latest Anno 2205, here's a summary of what I think will make a good improvement to it:

1. Instead of giving us a number of preset ships (that seems to magically spawn itself during every mission, even though it was destroyed previously), I would love to BUILD THE SHIPS myself, perhaps through a SHIPYARD building or DOCK. that will give us a sense of involvement and real time strategy game feel to it.

2. CONTROLS have to be more RESPONSIVE. In Anno 2205, the controls are clunky at best and sometimes i had to click a command a few times before the ship will finally follow the issued command. When the user override a command, it has to respond and react accordingly to the new commands issued IMMEDIATELY.

3. It will be good if the combat is integrated into the main game map itself, instead of making it like a "side mission" that launches a new map that is pre-determined and small size and after the "mission" is complete, we are sent back to the main game map. it feels disconnected and weird. And worst of all, it becomes EXTREMELY REPETITIVE after playing it more than 50 to 100 times. If the combat occurs in the main game map, we are not limited to the things we can do, the strategy we can plan, the movement, etc.

4. I would love to have enemies / enemy ships being able to destroy our buildings in the main game map. After that, we can either repair the buildings or rebuild the buildings. this will give us a more realistic sense of threat, instead of triggering similar "side mission" repetitively.

Other than that, please KEEP UP THE GOOD WORK, fellow developers! Really love your games!

01-24-2018, 09:05 AM
Have you ever played any other anno game then 2205?!
In case you haven't all those wishes will 100% guaranteed come true.

p.s. i don;t even consider 2205 as a real anno game just to give you an idea how diffrent it was compared to 1602 1503 1701 1404 and 2070

01-24-2018, 06:55 PM
Yeah, if you haven't played 1404/2070, I can really recommend them. As stylisitcsagi said, all the points you have raised in your post are present in those games its several of the reasons why a lot of people view Anno 2205 as an inferior Anno (compared to the prior titles).

01-24-2018, 09:15 PM
You should read blog entries on Anno Union website about war in Anno 1800:
1. Shipyard was already seen during the AnnoCast - you will build your ships yourself.
2. I have never had such an issue, maybe it's something wrong on your side?
3,4. Combat (only naval though) will be included in the main island world - it was stated by developers (https://www.anno-union.com/en/devblog-our-vision/) - and I am sure enemies will be able to destroy your harbour buildings.

They know their mistakes from Anno 2205 and they are coming back to Anno 1404 and 2070.

01-25-2018, 07:04 AM
Thank you all for your kind input. Yes, I have played earlier Anno series (1404 and 2070). I wouldnt say I'm a loyal fan that have poured countless hours into the game, but I have played a significant amount of time on each one (perhaps 80 to 100 hours for each game). The only one I have not played is the very first one (Anno 1701, I think? I didnt have any gaming pc back then). Even though the combat is integrated into the main map in 1404 and 2070, it is still rather primitive and limited. I was hoping the developer would expand from there, improve and make it even better in the new Anno 2205, for example, making more variety of combat units, special abilities, destructive animations, etc.

So it took me by surprise when Anno 2205 seem to have taken a step backwards instead of improving. Given that 2205 is the latest release for the entire series, I was afraid that the developer will follow the same footprint as Anno 2205 for their upcoming Anno 1800. The trailer that they released didnt showcase any combat in action.

Thanks banan1996.1996 for pointing out that the developers have already stated in their blog that naval combat will once again be included in the main game island again. Hopefully, it will have a better, more advanced, fun combat system than 1404 and 2070.

01-25-2018, 05:27 PM
Anno 1602: Creation of a New World 1998 released in the U.S. and Australia as 1602 A.D.
Anno 1503 2003 released in the U.S. as 1503 A.D.: The New World
Anno 1701 2006 also marketed as 1701 A.D.
Anno 1701: The Sunken Dragon 2007 expansion pack
Anno 1404 2009 released in the U.S. as Dawn of Discovery
Anno 1404: Venice 2010 expansion pack
Anno 2070 2011
Anno 2070: Deep Ocean 2012 expansion pack
Anno 2205 2015
Anno 1800 2018 to be released Winter 2018

this gives you the idea of all the anno games and when they where released.
My very first game was 1602 wich i first played as a demo provided by pc gameplay (internet those days was very very limited).
Damn i feel very very old and i'm not yet even 30.

but my gues now is that anno 1800 will be diffrent in the same amount like 2070 was diffrent from 1404. But that's just a guess.

01-25-2018, 08:51 PM
They have mentioned a few times that the game will be more like Anno 1404 and 2070, and less like 2205. The whole reason for the Anno Union is so they can get tangible feedback from the community, so they don't make the same mistakes that they did with Anno 2205.

01-26-2018, 03:12 PM
I really wouldn't put Anno 2205 as a mistake. I had a lot of fun with it as well, often finding myself still hooked to the game even until 4am to 5am in the morning. It's different from the previous Anno series and the developer introduced a lot of new things and how different maps can co-exist and work with each other in a huge eco-system. Sure, there are many things that I hope would have been different and better, but I didnt regret a single bit spending so much time with Anno 2205. I still love it very much and had immense fun with it.

01-26-2018, 06:57 PM
I didn't say Anno 2205 was a mistake, I said I felt that they made some mistakes with it. I still have some play time on it (about 80 hours), just nothing like I have on the other Anno's.

01-27-2018, 06:53 AM
i say 2205 was a mistake XD