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View Full Version : Who will take on the Liberator challenge?



surlybirch
03-31-2004, 11:26 AM
I am very glad to hear the plans for Pacific Fighters. The Wallet agrees that it would shell out big bucks to start landing planes on carriers.

But I also want to see a bigger commitment on the larger bombers of the war. Flyable planes are what folks are after. You simply can no longer ignore the B-24s and B-29s. I know the B-25s are close, but it's the four-engined workhorses that I want to see.

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surlybirch
03-31-2004, 11:26 AM
I am very glad to hear the plans for Pacific Fighters. The Wallet agrees that it would shell out big bucks to start landing planes on carriers.

But I also want to see a bigger commitment on the larger bombers of the war. Flyable planes are what folks are after. You simply can no longer ignore the B-24s and B-29s. I know the B-25s are close, but it's the four-engined workhorses that I want to see.

SURLY

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SURLYbirch

-HH-Dubbo
03-31-2004, 11:42 AM
Yeah. It would certainly be interesting to see the Liberator (and the Superfortress) as flyable. Maybe the PBY will be ready for this. That would explain why nothing was said about it for the pending patch http://ubbxforums.ubi.com/images/smiley/16x16_smiley-happy.gif

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Snyde-Dastardly
03-31-2004, 05:02 PM
Oh yea the "Flying Boxcar" B-24 http://ubbxforums.ubi.com/images/smiley/88.gif

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luthier1
03-31-2004, 09:22 PM
Sorry guys, unfortunately a single flyable heavy bomber is a really huge task, and considering the time and resources we have it's just very very hard to do. Basically, a cockpit is a cockpit, and it takes the same amount of time to build a single-seat fighter's pit as it does a heavy bomber's gunner position.

So, basically the choice we were facing is either to have 7-8 flyable fighters, 3-4 flyable two-seaters, or a single flyable heavy bomber. I am a big fan of level bombers myself - the only flyable heavy we've ever had was built by me after all - but in this case we had to say no to flyable heavies because otherwise we'd have some really major smaller planes as AI-only.

You will get some level bombers, but they will be two engine for now. We'll see how things go after the initial release though http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif

Nimits
03-31-2004, 09:31 PM
I can already see a BEP, Bomadier's Expansion Pack, in the far future.

Bearcat99
03-31-2004, 10:27 PM
How about heavies with just the cockpit and bombardier's positions modeled? I mean its nice to have the gunner spots and all but not neccessary and certainly understandable if they cant be done...... or maybe just a cockpit with a bombsite that would apear as a small box superimposed on the screen...strictly for heavies..... if the bombardier positions are too much to model.

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adlabs6
03-31-2004, 10:35 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Bearcat99:
How about heavies with just the cockpit and bombardier's positions modeled? I mean its nice to have the gunner spots and all but not neccessary and certainly understandable if they cant be done...... or maybe just a cockpit with a bombsite that would apear as a small box superimposed on the screen...strictly for heavies..... if the bombardier positions are too much to model.<HR></BLOCKQUOTE>

You said it Bearcat. I've spent all of 30 seconds in most of the gunner positions in FB. I'd be happy with just the main pit, with a second "screen" that would be the optical view of the bombsight.

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luthier1
03-31-2004, 10:55 PM
Well guys, we have certain standards you know http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif We could just as well make every single plane flyable with a no-cockpit view, or use the IL-4 model to represent the Betty, or build one generic ocean map with an atoll and use it for Midway, Wake, and God knows what else.

But we're striving to be the most realistic flight sim ever produced, so talking half measures just isn't going to work http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif Sorry, we're either doing it all the way or not doing it at all.

Copperhead310th
03-31-2004, 11:27 PM
but luthier there was already a team of 3 guys that allready had a b-24 im mid stage development. have you tried to contact them?
a great deal of the gunnery stations were done.
they hadn't gottento intieror textureing yet but over all it looked VERY prommising.

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MetalG.
04-01-2004, 01:34 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>
Well guys, we have certain standards you know We could just as well make every single plane flyable with a no-cockpit view, or use the IL-4 model to represent the Betty, or build one generic ocean map with an atoll and use it for Midway, Wake, and God knows what else.

But we're striving to be the most realistic flight sim ever produced, so talking half measures just isn't going to work Sorry, we're either doing it all the way or not doing it at all. <HR></BLOCKQUOTE>

Good to know http://ubbxforums.ubi.com/infopop/emoticons/icon_biggrin.gif

jttthomas
04-01-2004, 03:22 AM
Hi Luthier

I understand what you're saying, however you MUST consider bombers. I for one have more fun flying a bomber, and dropping bombs than I do zipping around in a fighter. I know there are others out there that share the same feeling.

There has got to be some variety, plus bombers did play a MAJOR part in the war so you can't ignore it. The B-24 was the mainstay of the USAAF and so should be represented. I mean, stuff the gunners view - just stick a gun and pipper there and thats sufficient. Besides, who uses it anyway? The AI is a better gunner than most of us are.

PLEASE, MAKE MORE BOMBERS.

Stegosaurus1
04-01-2004, 04:14 AM
http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gifMe too I would like to see the B-24, B-29, PBY and B-32 as flyable. I would also like to see the bombing of Japan. It was there in Aces of the Pacific. An old game but had a lot of aircraft. But no flyable bombers. It would be also be cool to have an Okinawa scenerio and Battle of Japan scenerio 1946. Where you have P-80s, Kikkas, Shindens, Tigercats, Bearcats, Skyraiders and more.
But more than anything I would like to see a B-29 Superfortress that is flyable. Be able to man all the remote control gun turret positions, bombadier position, and of course pilot position. Choose between iron bombs, incidiary (fire bombs) and later the atomic bomb. It would be cool to fly over Tokyo and having search lights, flak, fighters and more.

NegativeGee
04-01-2004, 04:27 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by luthier1:
Sorry guys, unfortunately a single flyable heavy bomber is a really huge task, and considering the time and resources we have it's just very very hard to do. Basically, a cockpit is a cockpit, and it takes the same amount of time to build a single-seat fighter's pit as it does a heavy bomber's gunner position.

So, basically the choice we were facing is either to have 7-8 flyable fighters, 3-4 flyable two-seaters, or a single flyable heavy bomber. I am a big fan of level bombers myself - the only flyable heavy we've ever had was built by me after all - but in this case we had to say no to flyable heavies because otherwise we'd have some really major smaller planes as AI-only.

You will get some level bombers, but they will be two engine for now. We'll see how things go after the initial release though http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif<HR></BLOCKQUOTE>

I see that flyable heavy bombers presents a massive hurdle in terms of resources required to make them happen.

However, what are the chances of, say the B-24 and B-29 making it in as AI only aircraft, like the Pe-8 is in IL-2/FB?

http://ubbxforums.ubi.com/images/smiley/11.gif oh please! http://ubbxforums.ubi.com/images/smiley/11.gif

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Lt.Davis
04-01-2004, 04:38 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by luthier1:
Well guys, we have certain standards you know http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif We could just as well make every single plane flyable with a no-cockpit view, or use the IL-4 model to represent the Betty, or build one generic ocean map with an atoll and use it for Midway, Wake, and God knows what else.

But we're striving to be the most realistic flight sim ever produced, so talking half measures just isn't going to work http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif Sorry, we're either doing it all the way or not doing it at all.<HR></BLOCKQUOTE>

Well luthier1,

I'm a fast learner, if you don't mind to give some tips on modellering cockpit, i'll try to model it for free! http://ubbxforums.ubi.com/images/smiley/16x16_smiley-very-happy.gif

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