View Full Version : ACORigins fire bug?

11-16-2017, 08:55 PM
I've noticed recently in ACOrigins that whenever something/someone gets sets on fire, it become super pixelated and almost looks 8-bit. I'm not sure why this graphics glitch occurs but the same thing happens with Hepzefa's sword, making it look almost like a sword straight out of Minecraft.

Does anyone else have this bug? And is Ubisoft planning on fixing this any time soon? It completely ruins the immersion of the game and takes away greatly from the overall experience when everything looks beautiful, but then you look at fire and it looks like graphics from 2003.:mad::(

11-16-2017, 09:52 PM
The volumetric clouds look pixelated, too. I guess it's part of the optimization bug they're supposedly fixing with 1.05.

11-16-2017, 11:16 PM
I've just seen this on PS4 running 1.05.

11-18-2017, 02:20 AM
Hi everyone! I recommend trying these PS4 steps (https://support.ubi.com/en-US/faqs/000025501/General-PS4-Troubleshooting/) to see if it fixed your graphical issues. If that does not help, can you please make a ticket (http://www.support.ubi.com) with screenshots or videos of what you are experiencing? Thanks!