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XyZspineZyX
06-06-2003, 08:41 PM
This seems to be a cross-platform problem on Perfect settings. Except for when you view the beach from directly above and some considerable distance there seems to be some texture swimming along a narrow stretch of the coastline. It does not seem to be platform specific. nVidia/ATI/Intel/AMD does not seem to matter. Neither does FSAA or Aniso help.

Here are the pics:
That haziness you see, shimmers in-game.

http://members.rogers.com/teemaz/wart2.jpg


It looks a lot worse from the side:

http://members.rogers.com/teemaz/wart1.jpg


Any ideas?

<hr width="400">Before you criticize someone, you should walk a mile in their shoes.
That way, when you criticize them, you're a mile away and have their
shoes!
http://members.rogers.com/teemaz/sig.jpg (http://www.jagdgeschwader1.com)

Message Edited on 06/06/0304:01PM by Jetbuff

XyZspineZyX
06-06-2003, 08:41 PM
This seems to be a cross-platform problem on Perfect settings. Except for when you view the beach from directly above and some considerable distance there seems to be some texture swimming along a narrow stretch of the coastline. It does not seem to be platform specific. nVidia/ATI/Intel/AMD does not seem to matter. Neither does FSAA or Aniso help.

Here are the pics:
That haziness you see, shimmers in-game.

http://members.rogers.com/teemaz/wart2.jpg


It looks a lot worse from the side:

http://members.rogers.com/teemaz/wart1.jpg


Any ideas?

<hr width="400">Before you criticize someone, you should walk a mile in their shoes.
That way, when you criticize them, you're a mile away and have their
shoes!
http://members.rogers.com/teemaz/sig.jpg (http://www.jagdgeschwader1.com)

Message Edited on 06/06/0304:01PM by Jetbuff

XyZspineZyX
06-06-2003, 08:46 PM
Hm,

yeah you are right (ATI 9800 here cat 3,4)

Well, what about waves slapping at the beach ? Shot in the dark ?


Cheers
Snip

http://www.icaghq.com

http://www.icaghq.com/logo/icagbanner1.jpg


Remember that the first law of motion is to look where you're going. A man with a stiff neck has no place in an airplane.
TM 1-210, Elementary Flying, US AAC, 1942

XyZspineZyX
06-06-2003, 08:58 PM
I've always thought the same as ICAG-Snip: it's supposed (and succeeds, imho) to look like waves washing up and back on the shoreline. never occurred to me it might be a bug /i/smilies/16x16_smiley-happy.gif
CG

XyZspineZyX
06-06-2003, 09:03 PM
Sorry, just corrected the 2nd image.

Yes it's a combination of "wet" coast/waves, what-have-you that was the intention.. BUT, it breaks down horribly from angles less than 90? and/or short distances. It looks excellent from about 500m looking straight down though but pretty much like crap from anywhere else.

<hr width="400">Before you criticize someone, you should walk a mile in their shoes.
That way, when you criticize them, you're a mile away and have their
shoes!
http://members.rogers.com/teemaz/sig.jpg (http://www.jagdgeschwader1.com)

XyZspineZyX
06-06-2003, 09:17 PM
Well Baerchen.

that is what it does- ever tried the full shooting match in OGL- ExCELENT ?

Mr. M: Here is another guy heating the cauldron for the tar - and he is seconded with a guy slitting a cushion for the feathers: Care for this treat ?

No ?
- improve the graphics engine.
No ? Here we come with a clear concience .....

Get him ...

Cheers
Snip

http://www.icaghq.com

http://www.icaghq.com/logo/icagbanner1.jpg


Remember that the first law of motion is to look where you're going. A man with a stiff neck has no place in an airplane.
TM 1-210, Elementary Flying, US AAC, 1942

XyZspineZyX
06-06-2003, 09:40 PM
LOL, no tarring necessary. Just want to be sure it is indeed an anomaly that cannot be addressed at the user end. Heck, I don't have the horsepower to fly in Perfect anyway, at least not in a real mission, so it's not a tar-wrothy issue. Now the crippled trim on the other hand... /i/smilies/16x16_smiley-happy.gif

<hr width="400">Before you criticize someone, you should walk a mile in their shoes.
That way, when you criticize them, you're a mile away and have their
shoes!
http://members.rogers.com/teemaz/sig.jpg (http://www.jagdgeschwader1.com)

XyZspineZyX
06-06-2003, 10:20 PM
Tech stuff is fun,

right: okay trim.

Wanna start a campaign ?

Ok, say WE WANT REALISTIC TRIM - times 10.

Come back here, Confess.

And we are in a campaign to get it RIGHT !

Cheers
Snip

http://www.icaghq.com

http://www.icaghq.com/logo/icagbanner1.jpg


Remember that the first law of motion is to look where you're going. A man with a stiff neck has no place in an airplane.
TM 1-210, Elementary Flying, US AAC, 1942

XyZspineZyX
06-06-2003, 10:22 PM
Ah... OK, now I get it- that corduroy look on the beach where the water has pulled back.

Let's tar him anyway http://ubbxforums.ubi.com/infopop/emoticons/icon_wink.gif

bye all

XyZspineZyX
06-06-2003, 10:24 PM
No, I will not participate in any trim debates..

No, I will not participate in any trim debates..

No, I will not participate in any trim debates..

No, I will not participate in any trim debates.. even if it is hosed right now.

Therapy's working you know... /i/smilies/16x16_smiley-very-happy.gif

<hr width="400">Before you criticize someone, you should walk a mile in their shoes.
That way, when you criticize them, you're a mile away and have their
shoes!
http://members.rogers.com/teemaz/sig.jpg (http://www.jagdgeschwader1.com)

XyZspineZyX
06-11-2003, 05:04 AM
Bump...

anyone else?

<hr width="400">Before you criticize someone, you should walk a mile in their shoes.
That way, when you criticize them, you're a mile away and have their
shoes!
http://members.rogers.com/teemaz/sig.jpg (http://www.jagdgeschwader1.com)

XyZspineZyX
06-11-2003, 03:25 PM
Sorry,thought you wrote Beach-Bum anomaly - I was looking for this old tramp wandering along the shoreline . . .

Hunter82
06-15-2003, 11:54 AM
I haven't had a chance to check it with other drivers but I'm going to guess that it's a little of both. FB graphics engine and ATI drivers.

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<center><FONT COLOR="white">Hunter wrote:
"I did not have technical relations with that question"
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XyZspineZyX
06-17-2003, 04:33 AM
Thanks for the reply Hunter, I heard you were quite busy too. Hope all is well now. /i/smilies/16x16_smiley-happy.gif


As far as other drivers, the pics above are on a Ti4200 with which I've had the same anomaly using nVidia Detonators v41.09 all the way through to 44.03!

From what I've gathered so far, it seems the bulk of the problem is within FB's engine - trying to accomplish too much for too little maybe? The effect is great from mid-distance and directly overhead - it gives depth to an otherwise featureless shoreline. But, in anything other than ideal viewing conditions it goes awry.



<hr width="400">Before you criticize someone, you should walk a mile in their shoes.
That way, when you criticize them, you're a mile away and have their
shoes!
http://members.rogers.com/teemaz/sig.jpg (http://www.jagdgeschwader1.com)

XyZspineZyX
07-03-2003, 09:27 AM
Seeing as you're free enough to be modding cases now Hunter, I thought I'd bring back this particular anomaly to the fore. /i/smilies/16x16_smiley-tongue.gif (Never, never, say you have too much time on your hands!)

<hr width="400">Before you criticize someone, you should walk a mile in their shoes.
That way, when you criticize them, you're a mile away and have their
shoes!
http://members.rogers.com/teemaz/sig.jpg (http://www.jagdgeschwader1.com)