View Full Version : Queue during hitstun

11-08-2017, 03:24 AM
If you play a Valkyrie and a warden hits you with top light, followed immediately by a sb, you'll notice that the Dodge button feels ridiculously unresponsive.

The same way if you play an assassin and you get hit with a light and try to block the second light in the chain, you'll notice reflex guard suddenly feels like a legitimate handicap.

As far as I can tell, this is a result of a lack of button queue. It should be exclusive to hitstuns, and it should only hold a single (most recent) command.

11-08-2017, 03:38 AM
Should've put this in suggs and fb, can you move it for me diabetes