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Junkers_Jack
06-06-2004, 01:42 PM
Just started using TrackIR I luv if for the general feel of looking around cockpit etc. I find it frustrating when on the tail of a target because my head moves off center and it seems to be making shooting at the target difficult.

How do other users set up their TrackIR system, or do they find a similar problem.

I think it means re-educating my hand eye coordination and more practice.

Cheers
Junkers

Junkers_Jack
06-06-2004, 01:42 PM
Just started using TrackIR I luv if for the general feel of looking around cockpit etc. I find it frustrating when on the tail of a target because my head moves off center and it seems to be making shooting at the target difficult.

How do other users set up their TrackIR system, or do they find a similar problem.

I think it means re-educating my hand eye coordination and more practice.

Cheers
Junkers

JG7_Rall
06-06-2004, 01:53 PM
I had the same problem. It was originally very hard for me to shoot with track IR, but just give it time. It'll get easier. Don't shoot like you used to-but rather, shoot like you would while using padlock. Meaning, lock your head onto your target and move your plane so the gunsight shoots it. Don't keep your head centered and move your plane. In other words, your target shouldn't move much from your view-but the cockpit should be moving all around you. It'll be weird at first, but it really is what trackIR excells at, at least for me.

I hoped this helped.

S!

"Son, never ask a man if he is a fighter pilot. If he is, he'll let you know. If he isn't, don't embarrass him."
Badges!? We don't needs no stinkin' badges!

Slammin_
06-06-2004, 02:15 PM
Yep, what Rall said. It took me the longest to get used to as well because I had always been trying to 'be still' while trying to shoot. Once you are able to operate while not being still, you will be where we are. I guess one way to think about it is, even though you've moved your head, nothing has changed - you and the bogey are on the same flight vector and whatever firing solution you had is still there. The trick is to not panic and keep this in mind.

You'll really see how important it is to not have your head/neck locked as you get used to it.

VFS-22_SPaRX
06-06-2004, 02:23 PM
I pretty much second what these guys said. What i do is always keep the bogey in the center of my screen and not my gunsight. Then i "walk" my gunsight to the target. This is what Trackir is all about. The ability to always track your target. So my suggestion is to always do that. Keep your target in sight and maneuver your plane to get a firing solution. Once you get that down, lining up the shoot comes natural.

S~
SPaRX

Junkers_Jack
06-06-2004, 04:30 PM
Thanks guys for the advice I will keep trying. One thing I noticed is that I seem to pull more radical angles and dives to the ground with a much better sense of where the ground is and can make a good recovery close to the ground. The fixed view tended to make it less obvious which invited crashes.

Cheers
Junkers_Jack

BitwiseOp
06-06-2004, 05:28 PM
One thing that helps - especially when you are starting out - is to make a profile with a low centre weighting, so that small head movements in the middle of the screen don't cause large movements onscreen. The standard 'flat line' profile is very sensitive to any movement at all. Make sure the TrackIR is loading your profile.

This is my profile for IL2FB (called FB1.tir)

120,15,15,0,0,1,1,0,0,0,0,0.000000,0.000000,2.0000 00,5.000000,9.000000,14.000000,14.000000,15.000000 ,20.000000,0.000000,0.000000,2.000000,5.000000,9.0 00000,14.000000,14.000000,15.000000,20.000000,1,1, 1,1,2,15,3,15,0,0,1,1,1,0,0,1,0,0,91,92,101,96,0,9 8,104,91,92,0,0,0,0,0,,0,English,FB1.tir,1,IL-2: Forgotten Battles Profile. Enhanced mode support,1,0,0,25,0,0,1,0,0,1,0,0,0,0,1,1,0,1,100,1 ,0,

LuckyNed
06-06-2004, 06:00 PM
S!
I'm having a heck of a time trying to slow it down so I can track a target but one thing that helped me was loading the 'enable'(f10 default) onto my stick. So far..I was better with my track ball mouse. The only problem with that was I had to use the wheel for a throttle cause I couldn't reach my stick's throttle fast enough.

I'm looking all over the place as soon as a plane goes past the deadzone. I get a glimps or two of the opponent but I can't get it steady enough to zoom and see what it is doing. Back to messing with it!

Junkers_Jack
06-08-2004, 03:48 PM
Hi Luckyned,

This may sound obvious but have you tried editing the motion profiles to slow the response curve down or widen the dead zone