View Full Version : diseases

09-27-2017, 07:32 PM
Industrialization also included illnesses and poor hygiene. Will you do something with this, previous anno's had a doctor, if this is coming back maybe some more, for example, dirty streets.

09-29-2017, 08:47 AM
Ilness has been a part for every anno game there has ever been so i shouldn't worry about it's return.
But you do make a nice point, I think most os use placed nicer roads in their cities yet it has absolutly no function.

It would be very nice that when you place better roads, the houses around it are better protected from desiese (with the undergoing tought there is a sewer under those streets).
This way it finally has a purpose to make clean streets.

09-29-2017, 10:36 AM
As stone roads made it faster for the market carts in Anno 1404, maybe have it so that the roads directly impact how well a service building can service houses, which in turn would achieve the objective of houses around nicer roads being more protected from ailments.