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View Full Version : NICES pics here, sorry It's not PF...



TILLIO
05-08-2004, 04:41 AM
...arcade game ?! http://ubbxforums.ubi.com/images/smiley/16x16_smiley-surprised.gif
http://www.gamershell.com/hellzone_Tactical_Midway.shtml

TILLIO
05-08-2004, 04:41 AM
...arcade game ?! http://ubbxforums.ubi.com/images/smiley/16x16_smiley-surprised.gif
http://www.gamershell.com/hellzone_Tactical_Midway.shtml

luthier1
05-08-2004, 05:23 AM
Meh...

http://www.il2center.com/grab0010.jpg

Now this I would call "NICE"

There IS no competition, you hear me? http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif

TILLIO
05-08-2004, 05:33 AM
I WANT IT http://ubbxforums.ubi.com/images/smiley/11.gif

NN_Gryne
05-08-2004, 05:46 AM
http://ubbxforums.ubi.com/images/smiley/11.gif We are not worthy!!! http://ubbxforums.ubi.com/images/smiley/11.gif

http://ubbxforums.ubi.com/images/smiley/35.gif

MetalG.
05-08-2004, 05:51 AM
That looks awesome Luthier!!

mpsc00
05-08-2004, 05:59 AM
Regardless of the far superior gaming experience and all round quality of the forthcomming PF( http://ubbxforums.ubi.com/images/smiley/16x16_smiley-wink.gif) this pic sure does look great - really love the way, the ships plow through the water! http://ubbxforums.ubi.com/images/smiley/blink.gif
http://img3.imageshack.us/img3/5190/fletcher_york_02.jpg

BTW that is from the link posted above...

http://img9.imageshack.us/img9/4081/Absentminded4.jpg

luthier1
05-08-2004, 06:49 AM
Yeah, only DD-182 (http://www.navsource.org/archives/05/182.htm) was a Wickes (Lamberton) class, while the ship on the shot seems to be a Fletcher (http://www.navsource.org/archives/05/445.htm)

http://www.il2center.com/PF.jpg

SkyChimp
05-08-2004, 06:55 AM
Luthirr, that shot's amazing. Hope you can find it in you to post more, even though E3 hasn't rolled around).

Regards,
http://members.cox.net/us.fighters/hellsig.jpg

SkyChimp
05-08-2004, 07:00 AM
The pictures of this game are fantastic, but the details sort of spoil some of the excitement:

http://img.gamershell.com/imagefolio/gallery/Tactical/Midway/yorktown_01.jpg

Love that Atlantic paint scheme on the Avengers, but...

http://img.gamershell.com/imagefolio/gallery/Tactical/Midway/fletcher_york_06.jpg

...not at the same time F4F-4s carried this paint scheme, which was only for a short time around April to May 1942. That's even wrong for Midway.

Nevertheless, HOLY COW!

Regards,
http://members.cox.net/us.fighters/hellsig.jpg

VW-IceFire
05-08-2004, 07:01 AM
Thats it...get me a bucket. I'm drooling!

LOOK at that Hellcat! Thanks Luthier!

http://home.cogeco.ca/~cczerneda/sigs/tmv-sig1.jpg
RCAF 412 Falcon Squadron - "Swift to Avenge"

luthier1
05-08-2004, 07:04 AM
All right, one more but that's it.

http://www.il2center.com/grab0000.jpg

I only wish you'd stop messing up this thread with ugly shots of that other game http://ubbxforums.ubi.com/infopop/emoticons/icon_wink.gif

MetalG.
05-08-2004, 07:09 AM
Holy **** Luthier that looks so good it took me 15 mins to find my jaw... http://ubbxforums.ubi.com/infopop/emoticons/icon_eek.gif

SkyChimp
05-08-2004, 07:15 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by luthier1:
All right, one more but that's it.

http://www.il2center.com/grab0000.jpg

I only wish you'd stop messing up this thread with ugly shots of that _other_ game http://ubbxforums.ubi.com/infopop/emoticons/icon_wink.gif<HR></BLOCKQUOTE>

Man, I just downloaded a movie of that other game. The J2M Raidens carrying topedoes and making shipping attacks sort of ruined it for me.

And after seeing your latest shot, Ii need some handi-wipes and some clean underwear http://ubbxforums.ubi.com/images/smiley/11.gif.

Regards,
http://members.cox.net/us.fighters/hellsig.jpg

Merlin (FZG_Immel)
05-08-2004, 07:16 AM
Luthier, you are the nastiest one-

http://ubbxforums.ubi.com/infopop/emoticons/icon_wink.gif

------------------------------------------------------------
Slot 2 pilot of the Virtual Haute Voltige team, and live video director

http://www.haute-voltige.com/virtualHVteam/concept.htm

Cage50
05-08-2004, 07:22 AM
oh Luthier!
I have to agree...I'm drooling here. Gorgeous shots.
I Love the low flying reflection of the Hellcat.
And, then bam. A Corsair on the flight deck. I'm hurtin' here now.
Thanks for those beautiful shots.

PS...We may have to keep posting shots of another game so we can see counter shots.. http://ubbxforums.ubi.com/images/smiley/16x16_smiley-wink.gif

Gronded4ever
05-08-2004, 07:29 AM
ARGH!!! Another arcade based on Pacific theatre http://ubbxforums.ubi.com/infopop/emoticons/icon_mad.gif
Why people who are making arcades don`t chose some other war, theatre, front instead of constantly copying our PF.

And those shots are stuck somewhere between art-paintings and game shots whit some low resolution. http://ubbxforums.ubi.com/images/smiley/mockface.gif

Mc_Wolf
05-08-2004, 07:35 AM
http://ubbxforums.ubi.com/infopop/emoticons/icon_biggrin.gif
Very nice, indeed.

Just a question about the sky color, should it be more blue?

The sky look like the one on mainland not on sea. Am I wrong?

http://www2.uufriends.com/images/upload/907000/mclan2004050118443089_big.jpg

CHDT
05-08-2004, 07:45 AM
Beautiful Hellcat, but the green color of the water....

CHDT
05-08-2004, 07:46 AM
It could be cool to slightly change the color of the sky too, just to have not the feeling of playing the same game for the past two years http://ubbxforums.ubi.com/infopop/emoticons/icon_wink.gif

Mc_Wolf
05-08-2004, 07:49 AM
http://ubbxforums.ubi.com/infopop/emoticons/icon_biggrin.gif
Yes the water also should be darker and blue.
Now the color of the sea and sky is correct for a mainland not for a island. http://ubbxforums.ubi.com/images/smiley/35.gif

I am living nearby sea, totally different feeling about the sky and water color, it should be totally different with the one in middle of mainland.

http://www2.uufriends.com/images/upload/907000/mclan2004050118443089_big.jpg

Capt._Tenneal
05-08-2004, 08:19 AM
w00T ! Thanks, Luthier.

This is like getting 2 dev. updates in one week, does UBI know what you're doing ? (Not that I care if they did http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif). Please, please have some screenies like this in a future dev. update.

http://ubbxforums.ubi.com/images/smiley/11.gif

JG7_Rall
05-08-2004, 08:45 AM
OMG! Those screenies rock Luthier....I can't wait for E3 (when is it again?)

"Son, never ask a man if he is a fighter pilot. If he is, he'll let you know. If he isn't, don't embarrass him."
Badges!? We don't needs no stinkin' badges!

mpsc00
05-08-2004, 09:11 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by luthier1:
All right, one more but that's it.

http://www.il2center.com/grab0000.jpg

I only wish you'd stop messing up this thread with ugly shots of that _other_ game http://ubbxforums.ubi.com/infopop/emoticons/icon_wink.gif<HR></BLOCKQUOTE>

Damn, that is just UGLY!!...No, wait - the other thing... what's the word? BEAUTIFUL! Yes, that's it! http://ubbxforums.ubi.com/infopop/emoticons/icon_biggrin.gif
Just makes me wonder, how the H... you take off - can't see a damn thing! http://ubbxforums.ubi.com/images/smiley/35.gif

http://img9.imageshack.us/img9/4081/Absentminded4.jpg

elephant_il2
05-08-2004, 09:24 AM
If you notice the Helcat pic it's an invasion going on and the a/c is flying close to the coast so the color of the water is greenish because it blends with the sand color.Lets be patient.

SkyChimp
05-08-2004, 09:27 AM
You might be able to say a lot of things about the "other game." But ugly isn't one of them. It's stunning.

Regards,
http://members.cox.net/us.fighters/hellsig.jpg

KG10_Damien
05-08-2004, 09:30 AM
Much agreed, SkyChimp. It advertises itself as a arcade game, so it won't care about details, but graphically, and especially for an arcade game, it looks gorgeous.

That said, those PF shots look great as well. I like the way the unaimed sight in the Corsair hints that, in SHIFT-F1 mode, the forward visibility will be great.

ZG77_Nagual
05-08-2004, 09:34 AM
WoW! PF is gorgeous. Please give to me now.

Eagle_361st
05-08-2004, 09:57 AM
CORSAIR!!!!!!!!!!!!!!!!!!!! Yehaw! The Marine in me just did backflips, thanks Luthier! http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif

~S!
Eagle
Commanding Officer 361st vFG
www.361stvfg.com (http://www.361stvfg.com)
http://home.comcast.net/~smconlon/wsb/media/245357/site1079.jpg

TAGERT.
05-08-2004, 10:19 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by luthier1:
All right, one more but that's it.<HR></BLOCKQUOTE>

http://www.il2center.com/grab0000.jpg

O M G! Thank you Luthier1!

<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by luthier1:
I only wish you'd stop messing up this thread with ugly shots of that _other_ game http://ubbxforums.ubi.com/infopop/emoticons/icon_wink.gif<HR></BLOCKQUOTE>LOL!

http://www.geocities.com/grantsenn/kickme.jpg
TAGERT

RAAF_Furball
05-08-2004, 10:28 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by luthier1:
Yeah, only DD-182 was a Wickes (Lamberton) class, while the ship on the shot seems to be a Fletcher
<HR></BLOCKQUOTE>Eh??? WOT??? someone trying to palm off fake data on Luthier ???

http://ubbxforums.ubi.com/images/smiley/mockface.gif


~~~~~~~~~~~


Nice artwork there, Luthier - made even better by trying to scam us that they are actual screendumps.

http://ubbxforums.ubi.com/infopop/emoticons/icon_wink.gif



http://ubbxforums.ubi.com/images/smiley/11.gif http://ubbxforums.ubi.com/images/smiley/11.gif

_RAAF_Furball, CO

click below for _RAAF_ website

http://members.optusnet.com.au/raafgames/crest.jpg (http://www.raafsquad.cjb.net)

click below for Fur's website

http://members.optusnet.com.au/nfurball/Images/plane_md_wht.gif (http://www.fur.cjb.net)

[This message was edited by RAAF_Furball on Sat May 08 2004 at 09:55 AM.]

sugaki
05-08-2004, 10:33 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Why people who are making arcades don`t chose some other war, theatre, front instead of constantly copying our PF.<HR></BLOCKQUOTE>

That game was announced waaay before Pacific Fighters, it was announced I believe over a year ago. http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif

-Aki

Klatuu
05-08-2004, 10:42 AM
Aww man, the color of the pitch control lever on that Corsair is wrong, and the lettering on the placard over the gear staus light is the wrong font. This thing is PORKED.

http://ubbxforums.ubi.com/infopop/emoticons/icon_razz.gif

|CoB|_Spectre
05-08-2004, 10:50 AM
While I'll bet my money on PF, there are a couple of things that caught my eye about Midway. The biggest thing was the weather as seen in the cloud formations. It looks far more real (as much as you can tell from screenshots) and representative of conditions in the tropics. I let my imagination (and desire) get the best of me and initially thought I was seeing all new PF screenshots. I'm sure 1C:Maddox will not allocate anymore resources to upgrading the weather for the FB series. Maybe in BoB, who knows! I'd much rather see the development team invest time in that kind of weather enhancement than I had ultra-detailed views of the inside of an ambulance that I'm not going to see from even as low as 50m. Here's hoping for clouds that allow themselves to be employed tactically when flying against AI.

xTHRUDx
05-08-2004, 11:18 AM
those knobs have the PBY flying around with is beaching gear on. http://ubbxforums.ubi.com/images/smiley/crazy.gif

http://img.gamershell.com/imagefolio/gallery/Tactical/Midway/catalina_02.jpg

PS. Hey Luthier, in that Corsair screen shot you posted the #3 Corsair has cockpit bars above the pilots head but none above the POV of the pilot. is this a mistake? or is the canopy slid back?

luthier1
05-08-2004, 11:22 AM
The "weather" in Midway is obviously just a stock photo used as a static background http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif

And regarding the water and sky color, where exactly do you get these illusions?
http://www.redsaway.co.uk/images/Whole-atoll-looking-NE.jpg

Here's the green water. This is obviously taken right off the coast with the landing craft coming in, so you're seeing shallow water over reefs. Do a google search. It's green.


http://www.il2center.com/PF.jpg

xTHRUDx
05-08-2004, 11:31 AM
PS. Hey Luthier, in that Corsair screen shot you posted the #3 Corsair has cockpit bars above the pilots head but none above the POV of the pilot. is this a mistake? or is the canopy slid back?

MEGILE
05-08-2004, 11:43 AM
Good point thrud, maybe its just an optical illusion and wishful thinking, but it does look like the canopy has been pushed back.

luthier1
05-08-2004, 02:23 PM
I already said at some point we'll have openable canopies.

http://www.il2center.com/PF.jpg

luthier1
05-08-2004, 02:23 PM
damn double post http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif

WUAF_Badsight
05-08-2004, 02:27 PM
OH BOY !

man Teaser shots are good AND bad

great to see but DAMMM if it dont make waiting harder ! !

taisto_s
05-08-2004, 02:30 PM
Luthier you are right..

the water is aquamarine/green. Most photographs taken in the ocean enviroment have a very strong blue hue and that is because of a strong UV radiation. Film and camera lenses tend to over do it, giving very blue results.

Willey
05-08-2004, 02:45 PM
Damn, what a great cockit view! That's jsut what we wanted for all those other planes (remember those endless FW stories? http://ubbxforums.ubi.com/infopop/emoticons/icon_biggrin.gif). And if you can open the canopy (and stick your head out to the side hopefully), it's just gonna rock! I love it already http://ubbxforums.ubi.com/images/smiley/16x16_smiley-happy.gif. The Corsair was my first fave when I got into that WWII planes stuff...

PS: How about that open canopy feature for Spits, LaGGs, Yaks, MiGs etc in FB?? http://ubbxforums.ubi.com/images/smiley/16x16_smiley-wink.gif

CHDT
05-08-2004, 02:58 PM
I would prefer that kind of colors:

http://www.airliners.net/open.file/230296/L/

http://www.airliners.net/open.file/521476/L/

CHDT
05-08-2004, 03:04 PM
I know it's not the exact location, but I would prefer all that would look like it was in the Pacific:

http://www.airliners.net/open.file/574097/L/

http://www.airliners.net/open.file/230296/L/

http://www.airliners.net/open.file/451959/L/

http://www.airliners.net/open.file/336471/L

http://www.airliners.net/open.file/411926/L/


I must say I just can't stand anymore the Ukrainian green and blue http://ubbxforums.ubi.com/infopop/emoticons/icon_wink.gif

taisto_s
05-08-2004, 03:16 PM
http://www.airliners.net/open.file/411926/L/

Thats pure Aquamarine. Beautifull! A combination of Blue and green.

"Aquamarine name is derived from Latin words meaning sea and water, therefore name "aquamarine" means sea water"

tsisqua
05-08-2004, 04:08 PM
CHDT Wrote:
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>I must say I just can't stand anymore the Ukrainian green and blue <HR></BLOCKQUOTE>

Both Nvidia, and ATI make chipsets that are green HEAVY. Making some color adjustments, more precisely, reduction of the green, will result in a much more realistic appearance.

Luthier, I try to stay away from here because the teasing is more than I can stand, but I saw the post by Leadspitter in IL2 GD, and RAN over here! I'm drooling so bad that I need to wash my t-shirt now.

Everyone, remember, there is no way that a gaming console can compute a FM the way your PC can. However, for a PS2 game, the pics are indeed STUNNING. I'd say that it would be a great game for anyone that is addicted to PS2, "arcade" being the keyword in the developer's own description. Gaming consoles rely on graphics to make up for the lack of complex gameplay.

Aww, God, now I know why I don't come here. I want that Corsair YESTERDAY

Tsisqua

[This message was edited by tsisqua on Sat May 08 2004 at 03:43 PM.]

BeoWolf_361st
05-08-2004, 04:19 PM
I have seen the water look very green more than a few times out in the Western Pacific, around the Phillipines, a time or two off Singapore and Hawaii. It all depends on the weather and cloud cover. I have also seen it very very brilliant blue near land with atolls and shallow water shoals. So it don't look too bad.

CaptainGelo
05-08-2004, 04:22 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by CHDT:
I must say I just can't stand anymore the Ukrainian green and blue http://ubbxforums.ubi.com/infopop/emoticons/icon_wink.gif<HR></BLOCKQUOTE>

You got something agains Ukrain?
and for your Information Ukranian flag is Yellow and BLue... http://ubbxforums.ubi.com/images/smiley/51.gif

'''''''''''''''''''''''''''''''''''''''''''''''''' '''''''''''''''''''''''''''''''''''''''''''''''''' '''''''''''''''''''''''''''''''''''''''''''''''''' '''''''''''''''''''''''''''''''''''''''''''''''''' '''
http://www.danasoft.com/sig/oleg86.jpg
'''''''''''''''''''''''''''''''''''''''''''''''''' '''''''''''''''''''''''''''''''''''''''''''''''''' '''''''''''''''''''''''''''''''''''''''''''''''''' '''''''''''''''''''''''''''''''''''''''''''''''''' '''


plane is 2slow, guns are 2weak and DM suck?...Then click here (http://www.hmp16.com/hotstuff/downloads/Justin%20Timberlake%20-%20Cry%20Me%20A%20River.mp3) | Fear british army. (http://216.144.230.195/Videos/Medium_WMP8/British_Attack.wmv)

http://img23.photobucket.com/albums/v68/wolf4ever/Animation3.gif
"Big Bills suck, small Bills don't"&lt;----WRONG!!!! all Bills suck http://ubbxforums.ubi.com/infopop/emoticons/icon_wink.gif

Jetbuff
05-08-2004, 04:43 PM
Luthier, I can't help but notice the Corsair's rather long cowl and it's obstruction of the gunsight. How are we supposed to line up deflection shots?

*runs away screaming maniacally* http://ubbxforums.ubi.com/images/smiley/icon_twisted.gif http://ubbxforums.ubi.com/images/smiley/mockface.gif http://ubbxforums.ubi.com/images/smiley/53.gif

http://members.rogers.com/teemaz/sig.jpg

IV_JG51_Razor
05-08-2004, 04:48 PM
Luthier, I noticed the "20" down in the speed bar of the Corsair shot. Is that in Knots, or Kph?

Jetbuff, maybe the seat position goes up when the canopy is slid back. http://ubbxforums.ubi.com/images/smiley/16x16_smiley-very-happy.gif

Razor
IV/JG51 Intelligence Officer
www.jg51.net (http://www.jg51.net)

"Good judgement comes from experience, and experience comes from poor judgement"

ZG77_Nagual
05-08-2004, 05:05 PM
Jeepers, that corsair cockpit is open!!
Also - not gunsight view for those disturbed by the cowl.

luthier1
05-08-2004, 05:12 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Jetbuff:
Luthier, I can't help but notice the Corsair's rather long cowl and it's obstruction of the gunsight. How are we supposed to line up deflection shots?<HR></BLOCKQUOTE>

Same as in German planes. Press Ctrl-F1 to get lined up with the gunsight. The normal view simulates you sitting higher to look over the nose.

Regarding the colors, sorry guys, the near-coastal green will remain exactly as it is in these shots. Few people know that Oleg Maddox is actually a very accomplished underwater photographer, one of the most well known in Russia. He travelled all over the world on dives , and if there ever was an expert on colors of tropical oceans, we have one onboard.

Our water does not have a static hue. It changes quite a bit based on time of day, weather, and altitude and angle of camera. There's a lot of sciense behind this with complex calculations in the game code. Just like in the real world, the color of water mostly depends on the intensity of light, amount of air between you and the water surface, the amount of water there, and the angle at which your line of sight hits the water.

Just like in the real world, it's a comletely different color when you're looking down from 5,000 feet or almost horizontal at ground level.

http://www.il2center.com/PF.jpg

JG53Frankyboy
05-08-2004, 05:19 PM
you made my day , thx a lot !

just:
wright that "Press Ctrl-F1 to get lined up with the gunsight" in huge letters on every side of the manual and on the startscreen ( http://ubbxforums.ubi.com/infopop/emoticons/icon_wink.gif ) - just my experience http://ubbxforums.ubi.com/infopop/emoticons/icon_biggrin.gif

KevinTheFruitBat
05-08-2004, 05:34 PM
Professor Bat says,
My understanding is that water colour is largely dependant on water temperature and nutrient levels. In the open ocean warmer water equals less oxygen equals less life (planktony type animal thingies) equals lovely light, swimming pool blue. Near the coast of larger landmass type thingies you get nutrient run-off type stuff that means more algae which means greener water. You can also get changes in population of different planktony type thingies at different times of year, all of which means the same place can have different water colour at different times. All Luthier needs to do is determine all of these factors for the different locations at all the different battle dates (cross referenced with eye witness accounts and meteorological records)and program that in and the water colour will always be right. Easy!

luthier1
05-08-2004, 05:44 PM
I'm sorry Kevin, but it looks like we won't be able to include this in the initial release. You'll have to wait for the Plankton Potpourri Platinum add-on for a comprehensive marine life simulation. Due to complex water color calculation it won't ship with any FM, DM or AI, but it'll let many forum posters live their ultimate dream and see real pretty water.

http://www.il2center.com/PF.jpg

KevinTheFruitBat
05-08-2004, 06:05 PM
Coo-ee!

No that's not right

Kewel, Harry.

No.. No..

Cool!

Ah, that's better.

Gibbage1
05-08-2004, 06:36 PM
OK. My 2 cents.

#1, I can say without a DOUBT that those screen shots from the "other" game are not in-game shots!!! From a man in 3D that does this kinda stuff, I am more then qualified to see the differance.

#2, These noobs DEFINITLY dont know WWII aircraft or boats. There aircraft have such STUNNING flaws all over them. This thing will not be accurate and will most likly be a "flying shooter" arcade game. Like Secret Weapons over Normady.

Later I will point out why I am sure its renderd like the opening video for CFS3 and not ingame. This is typical for new video game announcements. These I am sure are screenshots from the intro movie

Gib

My post's are my asumptions only, and in no way linked to fact. I am not an official 1C, Ubi, or Russian Red Rocket spokesman.

"Most P-39's were sent to the Russians - so I guess that was an American secret weapon against our Russian allies."

Stan Wood, P-38 pilot who also flew the P-39.

Merlin (FZG_Immel)
05-08-2004, 06:38 PM
would it be possible to add some snorkelling kit with the life vest Luthier..? I guess it would be a shame to take a swimm on those waters, without having a look inside...? Maybe you can ask Oleg for fishes and corals labels (only species, we dont need distance label)

thx in advance !

FZG_Immel http://ubbxforums.ubi.com/infopop/emoticons/icon_wink.gif

------------------------------------------------------------
Slot 2 pilot of the Virtual Haute Voltige team, and live video director

http://www.haute-voltige.com/virtualHVteam/concept.htm

ZG77_Nagual
05-08-2004, 06:57 PM
If we could have UDT teams ( the first SEALS) that would be swell. Have to simulate O2 poisoning and oxygen re-breathers of course.
Oleg is a renaissance man! Any links to some of his work? I'm an avid diver myself - certified for scuba but I prefer free diving. I'd love to see some of his photos.

Feathered_IV
05-08-2004, 06:59 PM
The Corsair has its canopy open too. It makes things look just a little more exiting methinks. Wouldn't it be nice if closing the canopy is also part of the AI's startup routine also? They all spawn in the open position and then close as they are ready to roll. Perhaps Luthier has thought of this already.

http://www.warbirdpictures.com/NavyJB&W2/A5M-22.jpg

Gibbage1
05-08-2004, 07:03 PM
I found the game that will beat both Pacific Fighters and that Midway game. Heros of the Pacific!

http://www.heroesofthepacific.com/ss/Render2_TheUSFleet.jpg

Lol. I had bowel movements that looked better. REALLY! I just had one that looked like a Ki-43!

Gib

My post's are my asumptions only, and in no way linked to fact. I am not an official 1C, Ubi, or Russian Red Rocket spokesman.

"Most P-39's were sent to the Russians - so I guess that was an American secret weapon against our Russian allies."

Stan Wood, P-38 pilot who also flew the P-39.

IVJG51_Swine
05-08-2004, 07:17 PM
Is the shift F1 view that we currently see in the IL2/FB ME262 going to be implemeted in a similiar manner to the fighters in PF?

The shift F1 view in the ME262 in IL2/FB gives you a higher over the nose type of view that you don't see in other AC. This is mainly for the wide view. Take for example the 190, try it out and then try the ME 262's shift F1 view. You will notice a difference. I think the ME 262 shift F1 view gives you the option of a higher view that assists in general flying and navigation. It would also help out quite a bit in carrier landings.

The photos look fantastic. You guys are really doing a great job and it is appreciated. S!

luthier1
05-08-2004, 07:20 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Gibbage1:
OK. My 2 cents.

#1, I can say without a DOUBT that those screen shots from the "other" game are not in-game shots!!! From a man in 3D that does this kinda stuff, I am more then qualified to see the differance. <HR></BLOCKQUOTE>

I think you actually might be wrong. SOME of those shots do seem to be max renders, but then a few others are most likely in-game.

It seems that this title was announced over a year ago in September 2002, even though the developer name and the game title are different the DD model is definitely the same.

You can download the video here:
http://www.3dgamers.com/games/midway/

And it certainly seems like it would be too much of a hoax. Anyway, it certainly looks kick-*** and their water and camera system are absolutely awesome. But in terms of historical accuracy, well... In the older screenshots they call their J2Ms "Zeros".

[Edit] You might want to link that picture, you table breaker you http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif

http://www.il2center.com/PF.jpg

luthier1
05-08-2004, 07:35 PM
And while we're talking about competitors, this is what we've got coming up :

CFS 4
There are persistent rumors Microsoft will announce this at E3

Heroes of the Pacific
http://www.heroesofthepacific.com/
Looks to be a nice looking arcade game - apparently only US planes are flyable, and you get 30 total missions. SWOTL-type game.

Pacific Storm
http://www.buka.com/game/Game_3138.htm
A pretty dated looking RTS, and from Russia to boot. When did any good games ever come out of Eastern Europe anyway?

Zero Pilot: Kokku No Kiseki
http://www.gamespot.com/ps2/sim/zeropilotknk/screens.html?page=5
A very sweet looking PS2 title... Until you see the in-game screens that is and realize the first three were video renders

WWII: Pacific Heroes
http://www.city-interactive.com/pacific.html
Title out now, a pretty little arcade game which I personally thought was sweet.

So yeah, it looks like it's suddenly going to be a busy year for the PTO! However so far we seem to be the only serious flight sim in the line up...

http://www.il2center.com/PF.jpg

Gibbage1
05-08-2004, 07:47 PM
Not very impressed to be honest. The water is very cool and also the shading. But the models are ****. The video looks like very early work because you dont see much. 1 type of aircraft, and 1 type of ship. But nothing like in the renderd screenshots http://ubbxforums.ubi.com/infopop/emoticons/icon_wink.gif The shading gives it away.

<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by luthier1:
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Gibbage1:
OK. My 2 cents.

#1, I can say without a DOUBT that those screen shots from the "other" game are not in-game shots!!! From a man in 3D that does this kinda stuff, I am more then qualified to see the differance. <HR></BLOCKQUOTE>

I think you actually might be wrong. SOME of those shots do seem to be max renders, but then a few others are most likely in-game.

It seems that this title was announced over a year ago in September 2002, even though the developer name and the game title are different the DD model is definitely the same.

You can download the video here:
http://www.3dgamers.com/games/midway/

And it certainly seems like it would be too much of a hoax. Anyway, it certainly looks kick-*** and their water and camera system are absolutely awesome. But in terms of historical accuracy, well... In the older screenshots they call their J2Ms "Zeros".

[Edit] You might want to link that picture, you table breaker you http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif

http://www.il2center.com/PF.jpg <HR></BLOCKQUOTE>

My post's are my asumptions only, and in no way linked to fact. I am not an official 1C, Ubi, or Russian Red Rocket spokesman.

"Most P-39's were sent to the Russians - so I guess that was an American secret weapon against our Russian allies."

Stan Wood, P-38 pilot who also flew the P-39.

heywooood
05-08-2004, 08:10 PM
Hey - can I say something?...

First - I don't give a rats red A$$ what Microskills is doing. P.O.S. ****.

PS2?.. Gamepad arcade butt-itching ****


Luthier - Corsairs with canopy's rolled back
All aircraft rendered to perfection
ships and carriers likewise...
The best FM's and DM's currently
available anywhere AND 1c's
attention and commitment to the
community? Thats all that needs to be
said.... aside from Thank you for
sharing those pics from your WIP.

Some of those other 'games' might look decent but I'll bet you dollars to navy beans they dont fly...you know what I mean.

Funzilla
05-08-2004, 08:38 PM
RE: water color in photography. Remember that any photographer taking a picture of water has to deal with filtering out the reflections from the water, as well as the scattering of light by water and water vapor (haze) which affect short wavelength (ie. blue) light the most.

The solution? Professional photographers will use a yellow or amber filter, which essentially blocks a majority of blue light from ever getting to the film. They then compensate by formulating film that favors blue over other colors.

Ever wonder why your vacation snapshots never catch the beauty of being there in person...that's the answer.

Personally, I think all the ocean shots I've seen from PF so far are superb

PlaneEater
05-08-2004, 08:56 PM
Hey, Luthier... the one thing I think they might have on us there is the water.

Any chance we can get Oleg to work in some of the new DX9 PixelShaders2.0 stuff for water when you're down low?

As good as the IL2 engine looks for everything else, the water in the Wildcat screen you put up is kind of... matte.

tarot312
05-08-2004, 08:58 PM
Luthier Thank you for the Pics of the F4U.
Carrier ops on the way!
Semper Fi all you Flying Leathernecks.

VMFA-312 "Checkerboards" (http://www.312mfr.com/VMFA-312)Jane's F/A-18 squadron

VMF-312 "Day's Knights" (http://www.312mfr.com/VMFA-312/vmf-312.html)Pacific Fighter F4U Corsair squadron

312 Marine Force Recon (http://www.312mfr.com)Raven Shield Clan

http://www.312mfr.com/VMFA-312/3-4.jpg

<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Not so mean, Not so lean, but still a Marine<HR></BLOCKQUOTE>

Penguin_PFF
05-08-2004, 09:24 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Gibbage1:
OK. My 2 cents.

#1, I can say without a DOUBT that those screen shots from the "other" game are not in-game shots!!! From a man in 3D that does this kinda stuff, I am more then qualified to see the difference.
<HR></BLOCKQUOTE>

Edit: Nevermind.

You aren't the only qualified man in 3D here, you know... The way game engines are nowadays, it gets hard to tell what's a render and what's in-game. Sometimes...

<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>
#2, These noobs DEFINETELY don't know WWII aircraft or boats. There aircraft have such STUNNING flaws all over them. This thing will not be accurate and will most likly be a "flying shooter" arcade game. Like Secret Weapons over Normady.
<HR></BLOCKQUOTE>

You is right.

The B-25's look like toys and that water looks like blue plastic. WTF? I mean, everybody has to start somewhere, but come on... I think *I* am qualified to talk about historical flaws in models, since I dedicate every waking hour to working the flaws out of mine. http://ubbxforums.ubi.com/infopop/emoticons/icon_razz.gif Some of this stuff that gets posted as pro work is shameful in terms of historical accuracy.

LEXX_Luthor
05-08-2004, 09:43 PM
Luthier1 or the serial moderators can take out Gibbage's pic

heywooood
05-08-2004, 09:56 PM
Its not too big is it?..

VW-IceFire
05-08-2004, 09:57 PM
AEP added Pixel Shader 2.0 standard to the water already...thats what I thought the readme said.

http://home.cogeco.ca/~cczerneda/sigs/tmv-sig1.jpg
RCAF 412 Falcon Squadron - "Swift to Avenge"

FltLt_HardBall
05-08-2004, 10:38 PM
Well at least we know how to get bonus progress shots out of Luthier: goad him with stuff from the competition. http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif

LEXX_Luthor
05-08-2004, 10:47 PM
Nope, doesn't work, still too big

Penguin_PFF
05-08-2004, 10:47 PM
Indeed. Please, continue goading!

The Corsair cockpit shot took me right back to Aces of the Pacific. That's a good sign.

It's about time we had a sim that treated the PTO with respect...

LEXX_Luthor
05-08-2004, 10:49 PM
bump more posts and we get to next page.

Jetbuff
05-08-2004, 11:08 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by luthier1:
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Jetbuff:
Luthier, I can't help but notice the Corsair's rather long cowl and it's obstruction of the gunsight. How are we supposed to line up deflection shots?<HR></BLOCKQUOTE>

Same as in German planes. Press Ctrl-F1 to get lined up with the gunsight. The normal view simulates you sitting higher to look over the nose.<HR></BLOCKQUOTE>
Luthier, did you or did you not get the "*runs away screaming maniacally*" part? http://ubbxforums.ubi.com/infopop/emoticons/icon_biggrin.gif

http://members.rogers.com/teemaz/sig.jpg

heywooood
05-08-2004, 11:09 PM
Ok -

The Corsair looks really good there on the flight deck.. but I'll bet the Ki-27 wont look that good... or the Kate...
I'll further wager that the 'other guys' screenies of torpedo drops etc.. look way better than PF stuff..ummm.. the ice feels a little thin out here but... err.. so how about proving me wrong eh.. Luthier?.. http://ubbxforums.ubi.com/images/smiley/16x16_smiley-wink.gif

necrobaron
05-08-2004, 11:27 PM
Those look incredible! http://ubbxforums.ubi.com/infopop/emoticons/icon_eek.gif I really like the reflection of the Hellcat on the water. And to think I was under the impression we weren't getting opening canopies. http://ubbxforums.ubi.com/images/smiley/35.gif

"Not all who wander are lost."

Heuristic_ALgor
05-09-2004, 01:07 AM
http://ubbxforums.ubi.com/images/smiley/16x16_smiley-mad.gif http://ubbxforums.ubi.com/images/smiley/crazy.gif http://ubbxforums.ubi.com/images/smiley/35.gif

Fester_of_AH
05-09-2004, 02:53 AM
the corsair canopy is closed.

its good visability and great to see that PF is using the information that most succesful fighter pilots flew with their seats as high as they could get them with their heads touching the top of the plexiglass canopy.

nice to see we will get good visibility positions that on many other planes in fb we saw a view in a position a pilot would be hunched over leaning forward looking through the gunsight.

xTHRUDx
05-09-2004, 03:08 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Fester_of_AH:
the corsair canopy is closed..<HR></BLOCKQUOTE>

what leads you to belive this? look at the canopy bars at the 10 o'clock and 2 o'clock postion above the pilots head on the #3 corsair. they are missing from the in-cockpit view.

2 possibilites;

1, it is closed and there is a flaw in the 3d cockpit

or

2, it's open

<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>luthier1
PTO Crew Chief
posted May 08, 04 01:23 PM
I already said at some point we'll have openable canopies. <HR></BLOCKQUOTE>

Giganoni
05-09-2004, 04:15 AM
Okay, the pics are cool and everything, but where are the pics of the Japanese planes? I demand equal exposure (No...this wouldn't be some ploy to get Luthier to release more shots before E3, honest...really, yeah, honest). I demand representation...um, or..or, no taxation! Where is my Ki-43 dropping air burst bombs on a B-25? Or even a betty flying in the air? A shoki? Hien? Hahaha, I'm just having some wishful thinking, must be patient...

Willey
05-09-2004, 06:44 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by luthier1:
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Jetbuff:
Luthier, I can't help but notice the Corsair's rather long cowl and it's obstruction of the gunsight. How are we supposed to line up deflection shots?<HR></BLOCKQUOTE>

Same as in German planes. Press Ctrl-F1 to get lined up with the gunsight. The normal view simulates you sitting higher to look over the nose.<HR></BLOCKQUOTE>

With the difference that you sit lower in the german planes in normal view, to extra-obstruct the view forward http://ubbxforums.ubi.com/images/smiley/34.gif. The same stuff in Gladiator... awful. I'd like such a normal view for all planes. EG because of the La-7's different gun sight, it has LESS view than La-5FN. With a higher seat in normal view, it would have a better view than the 5FN. Also in the P-38, I found myself sitting quite low... just look at this WIP screen: http://www.gibbageart.com/images/p-38-19.jpg - you're higher there than now in FB. "Why the heck did they make the malcom hood for the early P-51s, or the round canopy for later FW-190s?" - The answer is easy: "You have more space and you can sit higher in it". The La-5F also has a spacier cockpit than the La-5 and LaGG-3 series. In the P-51, the pilot had the upper bar in front of his forehead, his eyes were just below it.

I really like how the Corsair is in that shot. There's plenty of forward down view. Don't look at the center of the gunsight glass, but the targeting reflection which disappears at the upper edge of the glass.

PS: I don't wanna rise the discussion again, but this could be just the moment where Maddox Games could overhaul the whole planeset http://ubbxforums.ubi.com/infopop/emoticons/icon_biggrin.gif. We have so much planes already that need openable canopies already, we'd need a lean out view then, so why not alter the normal view, too?

ZG77_Nagual
05-09-2004, 08:31 AM
I think the Corsair canopy is open because of the missing bars at 10 and 2 - as mentioned - and because of the apparent width of the frame where the two sections meet.
As for the game clip for midway - ignoring the fact that the japanese keep shooting eachother down - were shiden's really used as torpedo bombers? Best thing about the graphics is the modeling of ocean swells - weather is pretty good too. But my fav is the underwater modeling. Personally I certainly don't think it's better than FB or PF - particularly the aircraft models.

heywooood
05-09-2004, 09:05 AM
hmmm - how is my hook doing?.... Al gore rythm didn't get it ...

Luthier didn't bite.. darnit.

Giganoni dropped a hook too?....

Well never give up as my ol' pappy used ta say... sure hope we get another screenie before next Friday.. http://ubbxforums.ubi.com/images/smiley/16x16_smiley-wink.gif

IV_JG51_Razor
05-09-2004, 11:34 AM
I didn't get an answer to this question that I posted a few pages ago, so I thought I'd throw it out again. I seem to recall this was a topic of a thread in here but I couldn't find it.

In the screen shot of the Corsair, the speed bar is reading 20 for the speed. I'm wondering if that is in Knots, or Kph. Does anybody recall what Luthier said (if he even responded) to the guy who posted a question about the speed bar being in metric units, or English units? Just currious is all.

About the Corsair's canopy being open. Take a look at the rail down at the lower left of the cockpit. You can see where there are detents for the canopy to be locked into positions other than full open, or closed. Snowpipe, or whoever did the cockpit, really did their homework! Absolutely gorgeous! Thank you Luthier, for showing the planes on the carrier deck.

Razor
IV/JG51 Intelligence Officer
www.jg51.net (http://www.jg51.net)

"Good judgement comes from experience, and experience comes from poor judgement"

LeadSpitter_
05-09-2004, 02:54 PM
the gamers hell one has the real color the m2 zero should be http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif off green, which faded to white after a couple weeks

http://img14.photobucket.com/albums/v43/leadspitter/newsig.jpg

Obi_Kwiet
05-09-2004, 03:12 PM
Oooohhhh. Nice screenshot ploy. We whould do this again some time. http://ubbxforums.ubi.com/infopop/emoticons/icon_biggrin.gif

Giganoni
05-09-2004, 03:19 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by heywooood:
hmmm - how is my hook doing?.... Al gore rythm didn't get it ...

Luthier didn't bite.. darnit.

Giganoni dropped a hook too?....

Well never give up as my ol' pappy used ta say... sure hope we get another screenie before next Friday.. http://ubbxforums.ubi.com/images/smiley/16x16_smiley-wink.gif<HR></BLOCKQUOTE>

I tried..now Luthier is going to get around our ploys by posting the Kate torp bomber from the dev update (which looks good btw)

heywooood
05-09-2004, 05:34 PM
Afraid your right, Gig..

and Razor - Luthier and others have responded to the speed bar speed as it is embedded into the program to the point where changeing it is not feasable .. it will remain metric... my question about that reading is 20 KPH over the bow is what, 30-35 knots? Is that constant? will it vary? will it vary from mission to mission? or will it be gusty and variable during one launch sequence?

Razor - Use the cockpit instruments as much as possible.

Eagle_34
05-09-2004, 06:03 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by luthier1:
I already said at some point we'll have openable canopies.

http://www.il2center.com/PF.jpg <HR></BLOCKQUOTE>

thank god...just imagine having to sit in that closed cockpit under that hot pacific sun ...*phew*
http://ubbxforums.ubi.com/infopop/emoticons/icon_wink.gif

IV_JG51_Razor
05-09-2004, 08:09 PM
Heywooood,

If it's 20 Kph, then that is about 10.8 Kts. Not much wind to get off the deck with I'm afraid. My guess is that there is no wind, and that is the CV's speed. My hope is that it is the other way around! The ship should be able to do at least 25 Kts, which is about 46+ Kph. If you add in another 15Kts of wind (approx 28 Kph), that would give you around 64 Kph over the deck at launch. To get Kph, just multiply Kts by 1.8532.

Razor
IV/JG51 Intelligence Officer
www.jg51.net (http://www.jg51.net)

"Good judgement comes from experience, and experience comes from poor judgement"

IV_JG51_Razor
05-10-2004, 01:09 AM
I did some playing around this evening with the FMB, and came up with some surprising results.

I opened up the last Island map, #8 I think it is, and went to the Northern field. I enabled the grid, and placed some rail cars to mark out some approximate distances along the runway. 300 meters is a bit longer than any of our carrier decks I believe, but it was just a quick and dirty test, so what the heck.

I then placed a P-47D-10 with 100% fuel and a drop tank at the start of the box cars. I wanted to get some idea of what kind of speed I could get in what distance, to see if this thing could get off of a carrier deck. Taking into account that there would most certainly be wind over the deck, I wasn't too concerned if the plane didn't actually fly off the ground within the boundries I placed along the runway. I just wanted to get an idea of what kind of acceleration I would see.

I had takeoff flaps set, ran it up to full power with the brakes on, and then released the brakes. Within the first half of the "deck run", 60 Kph was showing on the indicated airspeed. It took about 10 seconds to get there. If my numbers above are anywhere close, we could add another 64 Kph to that. so, for a takeoff run starting about midships, we should be running off the bow with about 124 Kph showing on the clock. That's only about 67 Kts!! Even the brewster Buffalo would be hard pressed to fly at that speed. I tried this with both takeoff flaps, and full flaps, with no appreciable difference noted.

I wonder if there is a difference in drag modeled between a grass strip and a concrete one? If that's the case, then the wooden deck of our carriers might have the same drag as the concrete. I should try this on a different field.

Razor
IV/JG51 Intelligence Officer
www.jg51.net (http://www.jg51.net)

"Good judgement comes from experience, and experience comes from poor judgement"

IV_JG51_Razor
05-10-2004, 02:23 AM
Well, the concrete runway does seem to make a difference. The time was maybe a second less, 9 seconds, and the speed at the halfway point was 80 Kph. Again, flaps up, or at takeoff position, or full down did not seem to make any difference. The Jug, with full fuel and a 175 gal drop tank will fly off the ground at about 170 Kph. So, we still seem to be shy by about 25 to 30 Kph. Keep in mind though, these are very unscientific trials.

If the ship is able to make 30 Kts (55 Kph) into 20 Kts of wind (37 Kph), and the plane can accelerate to 43 Kts (80 Kph), then that will be about 93 Kts (172 Kph) off the end of the deck! Piece of cake http://ubbxforums.ubi.com/images/smiley/16x16_smiley-wink.gif

Razor
IV/JG51 Intelligence Officer
www.jg51.net (http://www.jg51.net)

"Good judgement comes from experience, and experience comes from poor judgement"

PlaneEater
05-10-2004, 03:43 AM
Razor: Gotta remember, F4Fs and F6Fs had somewhat lower takeoff speeds than 172kph, and F4Us were mostly operated off of larger carriers which could put on a bit more speed.

Larger aircraft, such as the torpedo and dive bombers, were usually hooked up with a catapult bridle and cat'ed.


I'd try your tests again, dropping to full flaps about halfway into your takeoff run. I think you'll get some significant improvement in your takeoff speed, even with that giant winged beer barrel you'e using to test with. http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif

NW-LiteBulb
05-10-2004, 07:15 AM
Yeh i would try with the Brewster and see how that goes..

Regards

LiteBulb
NetWings IL2/PF Moderator
Visit us at WWW.NetWings.Com (http://WWW.NetWings.Com)

Also known as Biggles3:FI:

s.bush
05-10-2004, 08:44 AM
hey, the ocean and waves in this arcade game are fantastic,i believe the upcoming pt boat game under development will have the same quality ocean requiring the new nvidia and ati graphic cards.
the above pf shots of the ocean and corsair skins and cockpit and the midway shots we have seen so far can only be work in progress.....we hope...
a good reference for the coral shore line sand and rocks as well as texture is the pattex kit made for cfs2 5 months ago....while with the new graphic cards out towards the end of the year you should be able to beat "far cry" and see the fish,sharks,sand, coral and rocks below you as you come in for as landing on most improvised landing strips in the south pacific ocean.
s.bush

ARSNL
05-10-2004, 10:29 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by s.bush:
hey, the ocean and waves in this arcade game are fantastic,i believe the upcoming pt boat game under development will have the same quality ocean requiring the new nvidia and ati graphic cards.<HR></BLOCKQUOTE>

1C Maddox will be giving input into PT Boats: Knights of the Sea... of course it will be good http://ubbxforums.ubi.com/infopop/emoticons/icon_wink.gif

http://www.digitalmelee.com/arsenal/Arse242.gif
Toujours prĂÂȘt - 'Always ready'