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View Full Version : Area boxes/shapes and render entities - a quick explanation



Emp_duke
03-27-2004, 03:46 AM
For those of you who havent read the manual through, to have seperate fog settings for a certain area, or to use the storm effect (in entities->render->storm), you need to do the following.

1. Make an area or shape object, give it length, width and height.

2. Create a render entity (fog, storm, etc.)

3. Select the area or shape again, right down the bottom there is a pick button - use that and pick the render entity.

4. You've now told the render entity to use that area for the effect.

As an example, for the swamp map I can make it rain more in particular areas, and have less or more fog in others.

http://www.dukecg.net/empires/sigs/forum_sig_03_duke.jpg

Emp_duke
03-27-2004, 03:46 AM
For those of you who havent read the manual through, to have seperate fog settings for a certain area, or to use the storm effect (in entities->render->storm), you need to do the following.

1. Make an area or shape object, give it length, width and height.

2. Create a render entity (fog, storm, etc.)

3. Select the area or shape again, right down the bottom there is a pick button - use that and pick the render entity.

4. You've now told the render entity to use that area for the effect.

As an example, for the swamp map I can make it rain more in particular areas, and have less or more fog in others.

http://www.dukecg.net/empires/sigs/forum_sig_03_duke.jpg

Nostradamus92
03-27-2004, 04:30 PM
thanks, this is really nice of you...had trouble with it http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif

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phoenixcreation
03-27-2004, 04:47 PM
Awesome. Works perfectly. http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif


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