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View Full Version : Pirate Lore: Welcome to the Indian Ocean



Ubi-Ligario
06-13-2017, 01:57 PM
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A week-long chase. A battle involving more than a thousand men aboard dozens of ships, armed to the teeth aboard the most powerful weapons on earth. The equivalent of a hundred million US dollars in the pockets of but a few surviving men.

No, this is not a script for the latest Hollywood blockbuster; it’s a very real event, one of the greatest heists in history, when Henry Every gathered a makeshift gang of fearsome Pirates to take down the Ganj-i-Sawai and her grand escort.

The battle itself took place over several days, split into multiple skirmishes with ships such as the 600 ton Fateh Muhammed and other Mughal ships – many equalling or surpassing the Pirate fleet in both man and fire-power.

Its final act came as the Every’s ship, The Fancy, caught up with her prize, the Ganj-i-Saway. Had the battle been a numbers game, Every would have no chance; pitting his crew of less than a hundred versus four hundred musketeers. But naval combat is not about statistical superiority – tactics, quick wits and a dab of luck will often lead to victory.

For the Fancy’s crew, the advantage came in an opening volley that left her foe dead in the water. Being robbed of its mobility, the Ganj-i-Saway was open to boarding and severely handicapped. Every’s experienced crew, albeit having suffered losses, could capture the rest of the ship by musket and sword in just a few hours. Proving once and for all that no one is too big to fail.

These are the stories that inspired Ubisoft Singapore to create Skull and Bones – an evolving, reactive systemic word where players are free to create their own epic tales.

One man’s legend perfectly sets the stage for the Indian Ocean during the Golden Age of Piracy; an unforgiving and treacherous sea where the fiercest and most daring Pirates converged from all corners of the known world some twenty-five years after Every’s famous deed. Thirsty for exotic treasures and a new frontier.

Olivier Levasseur, an infamous French pirate operating out of Madagascar who earned his nickname ‘La Buse’ (The Buzzard) from the speed and ferocity of his attacks, buried a treasure which is still being actively searched for today - some 300 years later - rumoured to be worth more than one billion dollars.

On the opposite side of the Indian Ocean, the Bugis Pirates ruled the Strait of Malacca, striking terror into Dutch and English sailors alike. Fear the Bugi man, advice any sailor would be wise to adhere lest he lose his life.

To survive these waters, Pirates were forced to think and act outside codes previously established, adapting different mentalities and rules as they travel between regions. No longer could crews from the Caribbean count on a ubiquitous us versus them mentality. By releasing the King James’ Pardon, the Empires had won and brotherhood became a thing of the past. When a ship made the Pirate Round, crossing over to a new ocean past the Cape of Good Hope, they left all which was known and sacred behind.

The ones who did not, would not survive long enough to tell the tale of their misguided honour.

One might think that, with the Empires busy in the Americas, these waters would be ripe with easy bounty. Unfortunately for the Pirates, that kind of reasoning would be a sure-fire shortcut to an untimely demise. Whereas the kings and queens of Europe would protect their national interests and trade, their unethical practices were infantile compared to the exploits of the Dutch East India Company, also known as the VoC.

Widely accepted as the first real mega-corporation, the VoC was so powerful that sovereign states recognized their rights to declare wars, establish colonies and strike their own coin. Armed with seemingly infinite resources, manpower and influence – this was the ever-present face of oppression and danger for Pirates in the Indian Ocean.

The year is 1721.

Skull and Bones places you at the helm of a ship in the midst of these turbulent times, just as the most unyielding Caribbean Pirates have refused the King James’ Pardon and once again braved the Pirate Round. No longer being able to easily prey on the Empires’ bountiful merchants, captains now found themselves in a sea where only the apex predators live long enough to enjoy the fruits of their labour.

This is where your story begins. A new captain with a war-torn crew, on the cusp of the grandest adventure yet to be had. What awaits is violence, plunder, treachery, friendship and maybe, at the end of the road, a legend of your own.

FTE-Feint
06-13-2017, 03:45 PM
Awesome! Excited to see more during and after E3! Cheers!

FTE-Oxi
06-13-2017, 03:55 PM
This game looks absolutely stunning, can't wait to see more of it in the coming months! I haven't been this hype for a game in a long time!

NashHero
06-13-2017, 04:45 PM
Ahoy Pirates !

I'm also very excited about this new game. It seems to be amazing. :o

GGMarZhill
06-14-2017, 01:59 PM
Just reading this is driving my imagination through the roof - or rather to the deepest places of Davy Jones' Locker.

Can't wait for more articles like this ( similar to for honor legendary weapon series) - maybe you could do articles on infamous pirates and their ships or even historical accounts of pirate encoubters/ battles - that would be pretty cool.

NashHero
06-14-2017, 02:08 PM
It will be awesome if we can have an article with the list of all ships and places. :o

Nash

Patient_Fodder
06-14-2017, 02:23 PM
Ok, I'll be "that guy".
It isn't the VoC, it is the VOC, O standing for "Oostindische" (which is written with a capital).

Good luck with the game.

DaGreatShifty
06-18-2017, 11:52 AM
I'm so excited.
Even if I'm now a father, i'm still a child inside when I hear the word "pirate"!

AHOY

CheeringWand
06-23-2017, 07:13 PM
I'm SUPER excited to play S&B.

Clevski
09-01-2017, 09:47 PM
Very nice read. I'd like to see more articles like this- delve into histories and lore of the era. I'd like to read more about popular myths, legendary loot and adventures, and prominent figures. People, ships, industry, and all.

D3P5
09-16-2017, 12:43 AM
Man I really wunna shot at the Beta

Unregistered
11-06-2017, 05:46 PM
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Unregistered
12-10-2017, 03:38 PM
Before the Devs towering project of skulls and bones I throw a humble heart with some suggestions I see fit .
1)First of all, as a lot of people are saying about the land based exploration mode where one must be able to wander through the hideout and the ports and towns to interact with different characters and other players . Players should also be able to wander over the ship's deck.
2) Next the boarding action should also be made more realistic with the player being able to assist his crew (not like the one in AC 4 where the player had to make the majority of kills to protect his crew) with some kills and cutlass fights. Also there shall be some kind of under deck fightings as well where the player may move under the deck during the boarding action(this shall be added for every ship the player boards, not like the ones in AC 4 where there where some specific ships only which had got an underdeck to explore). Here all the enemy ships should have a under deck for the player to move into while he is boarding the enemy sips.Also similar to the player, the enemy should also be able to board the player's ship (provided the enemy is stronger or the player is losing the fight) .
Captains quater must be added where players can consult the map as well as could sit for a moment. Below deck activities should be made a part of the ship sailing where the player if aspires can watch the pirate crew performing various daily chores under their ship's deck during normal times(when not fighting).
3)This point is based over the types of missions where the player's may be tasked to take a famous personality (like a governor or bishop or official) as a hostage after defeating the royal convey. And as soon as the player takes the hostage a ransom would be sent to that particular faction or firm to whom the personality belongs, now to solve the crisis the faction may either try to free the hostage by force(by sending pirate hunters) or may give the fixed amount of money to the player in exchange of the hostage. Also there can be various smuggling missions where the required goods would have to be supplied to a NPC captain in exchange of some extra bucks within a prescribed time period of the meeting other wise the pirate hunters would start chasing the player and the NPC.
4) Different sort of trading commodities shall be added such as spices ivory cotton jewels wood iron eta etc which can in turn be traded for money.

vanillacats
01-29-2018, 01:15 AM
And I be that other guy: Ostindische. That was a German Hanse as far as I know, so, of course, that was German. It is written with one "O". Translated, it means "East Indian". Not that it matters. (and even though that it wasn't totally German, the German translation of east is still "Ost" ;D)

I am absolutly curious on how that game turns out. would love to play it (even though my playtime on Uplay is kinda low, but I am willing to change that with that game, lol)

captainkidd420
06-17-2018, 05:46 AM
first time in a long time that ive really wanted to get into a video game and this looks like the best game ever so excited.

Bountyza
06-17-2018, 04:49 PM
The YouTube vids look great, so let wait and see

Matty05714
12-06-2018, 12:33 AM
Can’t wait too sail the Indian Ocean for prize and plunder , my game of 2019.
See you all on the sea my fellow Pirates☠️⚓️