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View Full Version : The most RIDICULOUS heatseek ive ever seen. (video)



vgrimr_J
05-31-2017, 07:36 PM
oh dear.

http://imgur.com/SQuNlkz

bmason1000
05-31-2017, 07:40 PM
Yikes. There has to be cases of other classes doing so, right?

MasterChiefPON
05-31-2017, 07:41 PM
Wow, that's ******ed.

FootlessRhino
05-31-2017, 07:48 PM
looks like dodge was a tiny bit too early.

Blasto95
05-31-2017, 07:51 PM
Pretty sure thats working as intended. It's close, but the opponent dodges just before the Centurion makes his attack Unblockable. You have to dodge his attack AFTER it becomes unblockable. If that strike was just a normal heavy, it would have been avoided.

Not saying Centurion does not need a fix of some sort in certain areas....but this is a case of learning an opponents mechanics. Many people dont realize this happens with other heroes because its less obvious than a Centurion with a puny sword traveling a great distance.

Im more surprised no one has brought up the lock changing on that talon strike after you punch someone to the ground. You can almost do a full 360 turn changing your targets during the leap. Its good and bad...on a ledge I just jumped straight off the map trying to change targets and it does not always hit your intended target after the lock on change.

CrunaCross
05-31-2017, 08:53 PM
Light poke completely fixes that

Danioku
05-31-2017, 09:29 PM
Just dodge omg

Tobias96716
05-31-2017, 09:33 PM
There is no way this is working as intented.....that was a 180 degree turn....that's broken....

That_guy44
05-31-2017, 09:35 PM
People wonder why people ragequit. I'd be pretty pissed to dodge a full 180 behind someone and they get a cheesy auto assist kill.

atac56
05-31-2017, 09:35 PM
that's what happens when you try to box with a centurion. the raider should've known better

MasterChiefPON
05-31-2017, 09:36 PM
He actually dodged a little earlier but the tracking of that was too much.

razabak10mm
05-31-2017, 09:48 PM
Since it's against a Raider, "working as intended".

So much fail right there. They need to fix this crap. I've been preaching it for awhile.
http://forums.ubi.com/showthread.php/1677348-Warden-Glitch-is-no-worse-than-Heatseeking-Cent

FootlessRhino
05-31-2017, 09:58 PM
Since it's against a Raider, "working as intended".

So much fail right there. They need to fix this crap. I've been preaching it for awhile.
http://forums.ubi.com/showthread.php/1677348-Warden-Glitch-is-no-worse-than-Heatseeking-Cent

we're aware of your preaching, no worries :D

UbiNoty
06-01-2017, 12:16 AM
Send in the video to support (https://support.ubi.com/en-us/Games/4315)! I'll forward it over to the team from my end as well because we definitely do want to look into this.

dragon7jdc
06-01-2017, 12:51 AM
Pretty sure thats working as intended. It's close, but the opponent dodges just before the Centurion makes his attack Unblockable. You have to dodge his attack AFTER it becomes unblockable. If that strike was just a normal heavy, it would have been avoided.

Not saying Centurion does not need a fix of some sort in certain areas....but this is a case of learning an opponents mechanics. Many people dont realize this happens with other heroes because its less obvious than a Centurion with a puny sword traveling a great distance.

Im more surprised no one has brought up the lock changing on that talon strike after you punch someone to the ground. You can almost do a full 360 turn changing your targets during the leap. Its good and bad...on a ledge I just jumped straight off the map trying to change targets and it does not always hit your intended target after the lock on change.

completely agree. as a game mechanic. you have to dodge after an attack to be able to avoid it. just like assassins do to avoid attacks. but if the charecter moved behind you as he dodges. your hit shouldn't connect. they just need to fix that.

kweassa1917
06-01-2017, 02:42 AM
There is no way this is working as intented.....that was a 180 degree turn....that's broken....

Like Blasto said above it's intended, and works that way with every attack in game with that is classified as a direct weapon attack, has set damage, and can be parried. It only seems more apparent with UBs with delayed activation and large movement, because it often exaggerates the circumstances of the basic tracking mechanism.

Get into a dodge just before the UB fires off and you'll see the Kensei's vertical UB strike following your dodge, and the Raider's UB swinging like more than 270d to track a dodging target.

That tracking mechanism, is what makes it possible for us to do something like landing heavy attack combos to two separate targets as you switch targets during attack.



Threads and responses like there really shows how many people are willing to just blindly jump aboard any hate-train without understanding what's actually going on.

vgrimr_J
06-02-2017, 05:57 PM
Send in the video to support (https://support.ubi.com/en-us/Games/4315)! I'll forward it over to the team from my end as well because we definitely do want to look into this.

under what title i should send it?

Kitsune..
06-02-2017, 06:08 PM
under what title i should send it?

Any will do I guess. Send it as a game bug and post ticket number here or PM it to UbiNoty.

AmericanNinja3
06-02-2017, 07:59 PM
Dodge bro come on https://media.giphy.com/media/26tPfQtFzDlcdytTW/giphy.gif

XxHunterHxX
06-02-2017, 08:35 PM
The problem is the game is broken....


https://www.youtube.com/watch?v=L6QJSHhPb40


https://www.youtube.com/watch?v=AhS2tyyvvSg

kensei is the same....all caracters have moments that look like they ir super glued to you...

sgtpickles
06-02-2017, 10:24 PM
I've been playing centurion and I have yet to see something like this happen for myself. I have very fast internet; however. My opponents may see this happen on their screen.

Many of the warlord, warden, centurion shinobi, etc. crazy tracking videos are just lag.

We.the.North
06-02-2017, 10:38 PM
Hope you dont mind, I borrowed your video in my feedback post :
http://forums.ubi.com/showthread.php/1681441-Feedback-My-long-list-of-quot-Fun-Killers-quot-in-For-Honor

Here are other "tracking" video I pulled off the web :

Centurion is a close range hero :
https://www.youtube.com/watch?v=T-3-KffN-cY : Centurion "zooming" forward on his attacks if opponent dodges backward

Centurion tracking :
https://www.youtube.com/watch?v=fZmfRLC2_x4 : Leap Attack Tracking

Pillow_Hands
06-02-2017, 10:40 PM
Raider should have just dodged, instant Cent counter.

Knight_Raime
06-02-2017, 10:50 PM
-sigh-
The opponent dodged early. so the attack tracks.
This happens on other heros. Commonly seen with leap attacks. But it happens with others.
Centurion's looks "worse" because he's using a small blade and stabbing in a straight lin instead of wide sweeps like most attacks are in this game.

UbiNoty
06-02-2017, 11:11 PM
Send it tickets to support (https://support.ubi.com/en-us/Games/4315) with videos showing the problem! And you can PM me the ticket as well.

We can always try our best to replicate issues that you report, but nothing tells us if there is a problem or not quite as well as definitive video evidence. If we get more and more tickets that I can show to the team and say "Looks, it's a real problem - not a perception or lag issue" then the faster we can start to look for solutions.

CaptainPwnet
06-02-2017, 11:24 PM
-sigh-
The opponent dodged early. so the attack tracks.
This happens on other heros. Commonly seen with leap attacks. But it happens with others.
Centurion's looks "worse" because he's using a small blade and stabbing in a straight lin instead of wide sweeps like most attacks are in this game.

Not entirely the case. By the timing it looks as though he did dodge a little early. But if you've played this game long enough you would know that a character doesn't normally dodge to the extent that the raider did in this situation unless that dodge was used to avoid an attack in a properly timed manner. I call it the super dodge and just dodging normally around someone when they don't attack never results in it happening. Usually only up to around a max of 90 degrees around your lock on target depending on character. But Characters like the assassins or kensei and raider when timing dodges to dodge attacks will often do full 180 degree dodges around the target. That's what the raider did here and the cent STILL tracked him even though the game technically registered it as a dodged attack like would have been normal against other characters.

I think the problem may lie in the fact that the game has trouble differentiating between a charged heavy that's not unblockable and one that suddenly becomes unblockable as someone dodges. Like it suddenly registers the unblockable heavy as a new attack and as such it quite often tracks in strange and ridiculous, possibly even unintended ways. The forward movement of the charged attack may have something to do with it as well.

vgrimr_J
06-03-2017, 11:03 AM
Hope you dont mind, I borrowed your video in my feedback post :
http://forums.ubi.com/showthread.php/1681441-Feedback-My-long-list-of-quot-Fun-Killers-quot-in-For-Honor

Here are other "tracking" video I pulled off the web :

Centurion is a close range hero :
https://www.youtube.com/watch?v=T-3-KffN-cY : Centurion "zooming" forward on his attacks if opponent dodges backward

Centurion tracking :
https://www.youtube.com/watch?v=fZmfRLC2_x4 : Leap Attack Tracking

no problem mate. this video needs to be seen more.

p00k.
06-03-2017, 12:56 PM
If we get more and more tickets that I can show to the team and say "Looks, it's a real problem - not a perception or lag issue" then the faster we can start to look for solutions.

so what you're saying is, the team currently doesn't think it's a problem and is not looking for a solution.

excellent.

Gemini-Iceland
06-03-2017, 02:23 PM
I have been on the receiving end of these also. Dodge pretty much behind them and they still hit

TheMalakith
06-03-2017, 03:56 PM
One of the reasons I stopped playing. This game is way to buggy and inconsistent.

TheMalakith
06-03-2017, 03:57 PM
-sigh-
The opponent dodged early. so the attack tracks.
This happens on other heros. Commonly seen with leap attacks. But it happens with others.
Centurion's looks "worse" because he's using a small blade and stabbing in a straight lin instead of wide sweeps like most attacks are in this game.

Even if he dodged a bit early, this kind of tracking is ******ed.

Knight_Raime
06-04-2017, 07:17 PM
Even if he dodged a bit early, this kind of tracking is ******ed.

I'm not saying stuff like this shouldn't be fixed. I'm just saying that stuff like this happened pre dlc heros.
and that it's not a feature or intended for heros to do that.

Duuklah
06-05-2017, 10:54 AM
oh dear.

http://imgur.com/SQuNlkz

Same exact thing happened to me tonight. I was literally behind the guy as he WHIPS around and pins me..