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View Full Version : Gear Stats Definitions



eric.pope
05-17-2017, 05:27 PM
Defense


Defense reduces the Damage received from Attacks.
Your Hero’s total Defense bonus is the sum of the Defense bonuses on all its Armor pieces.
Defense does not reduce Damage from Bleeds, Feats or blocked attacks and is not applied while in Revenge Mode.


Exhaustion Recovery


Exhaustion Recovery increases the speed at which your Hero come out of exhaustion (after running out of Stamina).


Debuff Resistance


Debuff Resistance reduces the duration and effects of debuffs (bleed damage, stun duration, feats impact) affecting your Hero.


Stamina Cost Reduction


Stamina Cost Reduction decreases the amount of Stamina required to perform actions.
Stamina Cost Reduction affects all actions that use stamina, but does not reduce Stamina Damage received from opponents.


Stamina Regen


Stamina Regen increases the speed at which Stamina regenerates.


Revenge Mode Defense


Revenge Mode Defense reduces the Damage received from attacks while in Revenge Mode.
Revenge Mode Defense does not reduce Damage from Bleeds, Feats or blocked attacks.


Revenge Mode Duration


Revenge Mode Duration increases the amount of time the Revenge Mode lasts.


Attack


Attack increases Damage dealt to enemy Heroes.
Your Hero’s total Attack bonus is the sum of the Attack bonuses on all its weapon pieces.
Attack does not increase Damage from Bleeds, Feats, blocked attacks and is not applied while in Revenge Mode..


Defense Penetration


Defense Penetration allows your Hero's Attacks to ignore an amount of the enemy Hero’s Defense when attacking them.
Your Hero ignores as much of the opponent’s Defense as the value of the Defense Penetration is.


Block Damage


Block Damage increases the Damage dealt to enemy Heroes when they Block your Hero's attacks.


Execution Health Regen


Execution Health Regen increases the amount of health your Hero regains by performing a successful Execution.


Revive Speed


Revive Speed increases the speed at which your hero can Revive teammates.


Revenge Gained


Revenge Gained increases the rate at which your Hero gain Revenge when attacked.
(this is a combination of the season 1 Revenge Gained From Defense and Revenge Gained From Injury gear stats).


Revenge Mode Attack


Revenge Mode Attack increases the Damage dealt to enemy Heroes while in Revenge Mode.
Revenge Mode Attack doesn’t affect Bleeds, Feats or blocked attacks.