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View Full Version : Will servers ever be a possibility?



wgregory23
05-12-2017, 08:44 AM
Just wondering cause this P2P mess is a joke.

Egotistic_Ez
05-12-2017, 09:22 AM
Possible, yes. Don't hold your breath though.

megamasa94
05-12-2017, 11:26 AM
nope

CoyoteXStarrk
05-12-2017, 11:28 AM
Probably not.


I'm okay with that though.

Tyrjo
05-12-2017, 11:37 AM
I don't think so. Dedicated servers should have been there from the start, it would have prevented 75% of the community from putting the game down and never coming back.

Imagine the income from micro transactions with a bigger player base. Oh well, a short sighted business decision. Probably not even made by the dev team but someone with an economy degree.

DrinkinMyStella
05-12-2017, 11:40 AM
no the amount of time it would take them to implement dedicated servers the game would be dead anyway.

Gray360UK
05-12-2017, 11:49 AM
Highly unlikely.

They even use Yellow NATS themselves rather than make it that the game works best for people with Green NATS like most other games do.

EDG_Avocado
05-12-2017, 11:52 AM
Need a Dev response pls

Weird_Eagle
05-12-2017, 12:29 PM
Dedicated servers will kill this game.
The guy with the best ping kills you and you can't do anything against it.
The guy who lives near the location of the server has a ping 10ms and you have one with 100ms.
What do you think who will win the fight?

Captain-Courage
05-12-2017, 01:01 PM
Dedicated servers will kill this game.
The guy with the best ping kills you and you can't do anything against it.
The guy who lives near the location of the server has a ping 10ms and you have one with 100ms.
What do you think who will win the fight?

Don't turn things the other way around : the absence of dedicated servers already killed the game. One of the worst retention rates of these past 5 years, fighting games included.
And it's exactly what the current situation is with host advantatges. He can even kick you from a game if he wants. Or just screw everyone's game by leaving.

Without dedicated server, there won't be any ranked matches possible by the way. Simple.

But it's not that much important in the end since esports dreams for this game are now basically dead also, and since there are already big expected releases in the fighting genre this year (season 2 of SF5, Tekken 7, MvC Infinite, Blazblue central fiction, Guilty Gear Xrd Rev 2, Injustice 2 ...) no professional fighting game player will ever invest in FH.

Mia.Nora
05-12-2017, 01:02 PM
Dedicated servers will kill this game.
The guy with the best ping kills you and you can't do anything against it.
The guy who lives near the location of the server has a ping 10ms and you have one with 100ms.
What do you think who will win the fight?

Right now it is the opposite, if you face a laggy berserker, valkyrie,oroichi or PK you have no chance of blocking even on PC. Animations will simply skip to where you are hit.

So as much as servers would give advantage to people with good internet, it is not any better now that people with ****ty internet having same advantage.

XxHunterHxX
05-12-2017, 01:08 PM
Since the game is near dead...and the number 1 problem was p2p and they didnt do anything about it well gues what ? it will never happen servers will never EVER exist for this game !

EDG_Avocado
05-12-2017, 03:12 PM
yea I think it i too late. Devs gave up on putting in servers long time ago. They don't want to commit after the gold edition is fully Paid i believe.

JamaasK
05-12-2017, 07:41 PM
Dedicated servers will kill this game.
The guy with the best ping kills you and you can't do anything against it.
The guy who lives near the location of the server has a ping 10ms and you have one with 100ms.
What do you think who will win the fight?

This isn't a FPS with incredible reliance on lightning fast reaction like CSGO

The discrepancy between 10ms and 100ms will be negligible in a slower paced fighting game such as this and dedicated servers will most likely remedy the connection errors that this game has been plagued with ever since launch.

P2P is fine for Duels (unless the opponent is 10k miles away and has god-awful connection). If they could do some sort of hybrid netcode, that would be amazing. It would be perfect for competitive play as well. If they fix the connection errors with dedicated servers, then they can have a stable game, then they can put the game on a sale/free weekend to bring the players back for a more polished experience.

Just my 2 cents.

SJW_Kriegor
05-12-2017, 10:05 PM
since there are already big expected releases in the fighting genre this year (season 2 of SF5, Tekken 7, MvC Infinite, Blazblue central fiction, Guilty Gear Xrd Rev 2, Injustice 2 ...) no professional fighting game player will ever invest in FH

None of those have or will have dedicated servers. Not a single one of them. Not SFV, not Tekken 7, not MvC Infinite, not Blazblue central fiction, not Guilty Gear Xrd rev.2 not Injustice 2... Not a single fighting game in history has had dedicated servers. Hell in Europe even the biggest Mobas such as League of Legend don't have dedicated servers and they are considered highly competitive.

You might be right that SFV has a much brighter future in esport than FH, but it has nothing to do with SFV not having dedicated servers and For Honor not having dedicated servers as well... since... well obviously. It will have to do with the former being much harder to master than the later.
Plus any big fighting game tournaments are not disputed online. Even if, for the first time ever, a fighting game had dedicated servers, its presence or absence at the next Evo would be the greatest testimony to the importance of its esport scene.

Captain-Courage
05-12-2017, 10:50 PM
None of those have or will have dedicated servers. Not a single one of them. Not SFV, not Tekken 7, not MvC Infinite, not Blazblue central fiction, not Guilty Gear Xrd rev.2 not Injustice 2... Not a single fighting game in history has had dedicated servers. Hell in Europe even the biggest Mobas such as League of Legend don't have dedicated servers and they are considered highly competitive.

You might be right that SFV has a much brighter future in esport than FH, but it has nothing to do with SFV not having dedicated servers and For Honor not having dedicated servers as well... since... well obviously. It will have to do with the former being much harder to master than the later.
Plus any big fighting game tournaments are not disputed online. Even if, for the first time ever, a fighting game had dedicated servers, its presence or absence at the next Evo would be the greatest testimony to the importance of its esport scene.

There's a big difference that you forget
Enormous.
All these fighting games only propose and are focused on 1v1. There, p2p works since there are only 2 parties involved. As soon as there is more, **** begins.
In FH, duel is only a game mode among others.

And LoL doesn't have servers ? Really ?
Then, what's that ?

http://leagueoflegends.wikia.com/wiki/Servers

And you make well to mention EvO because FH .... won't be at EvO, and hasn't been on the player's choice list neither.
Arms on swich was on this list .... Windjammers also ...
That tells you how much of an actual Vs game and how much interesting to watch tournament organisers think FH is.

SJW_Kriegor
05-13-2017, 09:02 AM
And LoL doesn't have servers ? Really ?
Then, what's that ?

http://leagueoflegends.wikia.com/wiki/Servers

Oh my god, are you not even reading your own links?! "Riot Games provides servers to host various aspects in League of Legends. This includes: logins, games, chat, the RP Store, the ingame shop, etc."
Know what? For Honor have these as well, otherwise it wouldn't require a permanent online connexion.

Riot has opened its very first dedicated servers in 2015 in North America and they became operational in 2016. I know it very well because I've played this game since 2013. I have had discussions about it like 50 times on the official forums. LOL is played peer to peer, has been played peer to peer in the whole world until very recently and is still played this way by most of the community. And yet you can play up to 6 Vs 6.

So For Honor can feature more than 2 players but the competitivity aspect of this game has been focused so far on duels. More than that, there are fighting games who involve more than 2 characters at the same time such as the Smash Bros and Brawlhalla, But let's not stop us to these. Which have been historically the most practiced games at esport? The Real Time Strategy genre. NO RTS has dedicated servers. Not even Starcraft 2. And don't come back with a link saying Blizzard "provides many servers to host various aspects" of this game. Just make a real search and inform yourself. Despite this, most RTS focus on the online experience and almost all of them have 2 Vs 2, 3 Vs 3 and often 4 Vs 4. MOBAs are even 5 Vs 5 and/or 6 Vs 6 and they run peer to peer for the most part.


In fact, even some big online FPS franchises don't have dedicated servers. Now I'm much more critical when it comes to TPS and FPS and sometimes racing games. In fighting games and RTS, even with 200 ms delay, the simulations run by each player are pretty close. You only need as short a delay as the fastest moves. This is because a move can start on one screen then start later on the other screen, it will still have the same number of frame. Now at the highest level, that is still not satisfying as you need the quickest confirms, but then even the best dedicated servers are not good enough. That's why important tournaments will always be disputed offline. In FPS/TPS, there are shot trajectory and relative positions of the shooter and the target. This is updated every fkn frame. It's frustrating to die behind a wall or to see that your crosshair is clearly on your opponent's head yet your shot has missed.

For Honor does have stability issues. And this has been VERY annoying. But considering how it's played, it's absolutely not surprising it doesn't provide dedicated servers. The contrary would have been surprising. Running dedicated servers costs a lot so it really needs to be justified. For Honor is not this particular game with no dedicated servers. It's this game like every other game of its genre and every other game featuring a comparable experience with no dedicated servers. When I was young, we used to buy our own servers ourselves (yep, really). But back there, we were gamers. Passionates and thrilling for new experiences, even if a bit rough on the edges.

EDG_Avocado
05-13-2017, 06:40 PM
Game is on its last legs tho , servers or no servers, may be too late at this point.