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jfri
04-04-2004, 02:34 PM
I am new to IL2 FOB. I have tried it a little and I encounter the same problem as in Euorpean Air War. It's very difficult to attack and shoot down a plane. Every aspect is difficult from spotting the plane kepping track of it manouver to firing position and hitting it.
I generated a mission consisting of three bombers with rookie level against my LA 5.
I have gone through the training plays for IL 2 and air combat.
I use a CH Flight Sim Yoke and rudders.
I have a Athlon XP1800+ 512 M RAM and GeForce 4 MX graphics card on Win XP machine.

jfri
04-04-2004, 02:34 PM
I am new to IL2 FOB. I have tried it a little and I encounter the same problem as in Euorpean Air War. It's very difficult to attack and shoot down a plane. Every aspect is difficult from spotting the plane kepping track of it manouver to firing position and hitting it.
I generated a mission consisting of three bombers with rookie level against my LA 5.
I have gone through the training plays for IL 2 and air combat.
I use a CH Flight Sim Yoke and rudders.
I have a Athlon XP1800+ 512 M RAM and GeForce 4 MX graphics card on Win XP machine.

Chuck_Older
04-04-2004, 02:41 PM
http://people.ee.ethz.ch/~chapman/il2guide/index.htm

go nuts http://ubbxforums.ubi.com/infopop/emoticons/icon_biggrin.gif

*****************************
Punk Rockers in the UK, they won't notice anyway. They're all too busy fighting for a good place under the lighting~ Clash

horseback
04-04-2004, 03:14 PM
It was even harder in real life. I'd take the traditional route of starting with the Quick Mission Builder, and start out by developing my aim shooting down 'friendly' aircraft, gradually building them up to 'ace' level, and then starting on enemy aircraft, starting out at 'rookie'.

Make sure you've downloaded your applicable patches (up to 1.22, I think, or get the AEP, which brings it up to 2.0), though, or one-on-one matches are going to be frustratingly short; the original 1.0 version of FB had all levels of AI opponents ludicrously accurate in the initial head-on passes.

FIRST, though, I'd select one of the individual missions and set up my machine gun and cannon convergences for something less than 500 meters - 250 or less would be a good choice for starters, until you get a 'feel' for what you're doing.

You might also just take a few of the aircraft out for a 'spin', just to get a feel for the aircraft you want to fly, how to 'trim', control your landings and takeoffs, all that sort of thing.

You might also want to consider going to a Fighterstick or Combatstick with adding the Pro Throttle; more bang for the combat buck, I think. It's what I use; tmy Yoke is often used as a button/axis panel, for CEM.

cheers

horseback

"Here's your new Mustangs, boys. You can learn to fly'em on the way to the target. Cheers!" -LTCOL Don Blakeslee, 4th FG CO, February 27th, 1944

wright_7
04-04-2004, 05:26 PM
Same answer for all crafts...Practice,Practice,Practice

jfri
04-04-2004, 07:05 PM
You might also just take a few of the aircraft out for a 'spin', just to get a feel for the aircraft you want to fly, how to 'trim', control your landings and takeoffs, all that sort of thing.

I have tried that.

You might also want to consider going to a Fighterstick or Combatstick with adding the Pro Throttle; more bang for the combat buck, I think. It's what I use; tmy Yoke is often used as a button/axis panel, for CEM.

I already have MS Sidewinder Precision 2 but here I miss some axis. Im IL2 you control mixture prop pitch trim etc.


cheers

horseback

"Here's your new Mustangs, boys. You can learn to fly'em on the way to the target. Cheers!" -LTCOL Don Blakeslee, 4th FG CO, February 27th, 1944[/QUOTE]

lil_labbit
04-04-2004, 07:13 PM
You'll find a nice introduction here
http://webpages.charter.net/Stick_Fiend/FYL/FYLindex.htm

and when its back up...
www.mudmovers.com (http://www.mudmovers.com) has a lot of info too.

Other than that - try to join a squad online...

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Night is better than Day

tsisqua
04-05-2004, 06:54 AM
Just Fly!

Alot!

So good to have so many new peeps aboard. The old guys here are always willing to help. Greatest gaming community on the net, and you'll find that the IQ is a bit higher here than it is on, say, GTA, or one of the more gamey games.

Welcome To The Madnesss

Tsisqua

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Tsalagi Asgaya Galvladi

Tully__
04-05-2004, 07:00 AM
There's a whole bunch of good articles at SimHQ's air combat library (http://www.simhq.com/_air/acc_library.html)

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Salut
Tully

jfri
04-07-2004, 05:51 PM
[QUOTE]Originally posted by tsisqua:
Just Fly!

Alot!

Maybe I should be more specific. I wan't to fly fighters in the first place.
Which plane is best to start with?
I find it very difficult to spot enemy plane (small dot on the screen) even with the help no cockpit view and even map.
If there are several planes both friendly and hostile fighters (as in the last mission I tried) how do you tell the difference between foe and friend? In this mission I didn't even succeed in spotting and identifying one single enemy fighter. How do you learn such a thing?

lil_labbit
04-07-2004, 06:13 PM
Any La series is a good starter plane (I still fly em) like La5FN - La7. To identify friend or foe is more complicated - most servers will either give you a colour ID when you come close (or allways) then its easy - some will limit the planes by side (like axis and allied), then you have to know your planes...
Pressing "S" in-game might help you too - it will give a list of players and which plane / side they fly.

http://members.home.nl/lil.labbit/lilseesya.jpg
Night is better than Day

zyotich1
04-07-2004, 10:47 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by jfri:
[QUOTE]Originally posted by tsisqua:
Just Fly!

Alot!

Maybe I should be more specific. I wan't to fly fighters in the first place.
Which plane is best to start with?

I find it very difficult to spot enemy plane (small dot on the screen) even with the help no cockpit view and even map.
If there are several planes both friendly and hostile fighters (as in the last mission I tried) how do you tell the difference between foe and friend? In this mission I didn't even succeed in spotting and identifying one single enemy fighter. How do you learn such a thing?<HR></BLOCKQUOTE>

Don't lose heart brother, I don't imagine anyone found it easy to find their way around this sim at first. Pretty soon though, those little dots start to resemble real aircraft and you'll actually start to "feel" where you are in space. If you really want to feel like a duck, log onto an online dogfight, Oh my!