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View Full Version : Release Notes v1.05 / 1.05.1 - April 6th



Ubi-Gaidheal
04-06-2017, 03:33 PM
Warriors,

We will be performing a maintenance today (April 6th) at 11am EST / 5pm CET to update the PC version of the game to v1.05. We will also be applying update v1.05.1 at the same time.

The maintenance is expected to last 25 minutes approx.

EDIT: The maintenance is now complete.

The console version will be updated as soon as possible.

You can find the full patch notes below.


Patch V1.05

Fight

Superior Block feedback


Warden’s Top Light opener Superior Block visual effect applied on sword.
Kensei’s Dodge Forward, Left, Right Superior Block visual effect applied on sword.


Developer comments: Superior Block visual feedback used to be inconsistent across characters. In general we make the weapon or shield flash for the duration of the Superior Block. Some characters like the Warden for instance had their entire body flash, because we were afraid it wouldn’t be visible enough on the sword only for the Top Light opener. However, the full body flash was often mistaken for the Uninterruptible Stance visual effect which is also full body. So we’ve updated the Warden’s feedback to be only on the sword. We did the same for the Kensei’s Dodge.


Valkyrie Moveset


Removed Guardbreak Cancel from Shield Tackle Cancel Moveset description.


Developer comments: we’ve removed the ability to cancel Shield Tackle into Guardbreak in a past update. Unfortunately at the time, we couldn’t update the Valkyrie’s Moveset page. It’s done now.


Tutorial


Updated Guardbreak Tutorial text for more clarity on Counter Guardbreak.


Developer comments: The Guard Break Interrupt tutorial had a hint saying “Interrupt enemy Guard Breaks by pressing [input] when they start”. The “when they start portion” was confusing people. In order to be more accurate, that text will now change to “when the enemy connects”.


Guardbreak


Counter Guardbreak ability is no longer affected by the Debuff Gear Stat.


Developer comments: Guard Break can be countered if you press Guard Break within 200ms. The way we’ve handled this mechanic so far caused that time window to shrink if you were using Gear with Debuff Duration Stat. It wasn’t intended, so we’ve updated how this works to guarantee the 200ms Guardbreak Interrupt window regardless of Gear. Guard Break cannot be interrupted
if done on a target that is in a Recovery, Dodge or Attack.


Assassins


[Bug Fix] Assassins not falling Unbalance when thrown out of stamina is resolved.


Developer comments: Another issue the community picked up on. In some cases, Assassins were able to prevent Unbalance from happening when thrown while out of stamina. It happened because of their specific Guard Switch. When buffered just at the moment they got guard broken, it would bypass the Unbalance. This issue is now resolved.


Revenge


[Bug Fix] Revenge activation no longer interruptible by Emotes.


Barracks


[Bug Fix] Fixed inverted Kensei Emotes “Wipe Blade” and “Arm and Armed”.


Developer comments: "Wipe Blade" & "Arm and Armed" emote videos and descriptions were inverted. This change will not swap emotes for users but rather fix the menu displaying the wrong info.


[B]Fighters

Nobushi


Hidden Stance input improvement


Developer comments: There was an issue with the Nobushi’s Hidden Stance input causing the downward angle detection on the right stick not to work consistently with the other Full Block Stances. It’s resolved now, the Hidden Stance input works the same as Full Block Stances.



[Bug Fix] Nobushi's Bleed can no longer be applied without hitting target


Developer comments: A bug in the Nobushi's bleed mechanic caused the bleed to be reapplied without actually hitting the target if you used a specific timing. We've managed to fix this and we've also looked at all other attacks applying bleed or stun to make sure it didn't happen on other characters.

Lawbringer


[Bug Fix] Using Shove on an enemy about to fall used to change their fall reaction (enemy would land on their feet instead of falling on their back).


Warlord


[Bug Fix] Blocking External Attacks while in Full Block Stance now costs stamina


[B]Berserker


Heavy Finishers hit areas updated


Developer comments: This addresses the “phantom hit” issue. We’re changing the data of the Heavy Finishers hit areas so that the animation and hit area look more in sync. However, the issue at stake here is more complex. Fixing the hit areas will help with the issue, but we have a more robust fix coming for this in the future that has to do with our targeting rules. Stay tuned for more details in the future.


Feats

Regenerate


Health regeneration only works from Idle
Health regeneration set to 12HP per tick (from 10HP)


Developer comments: Regenerate could be exploited by fighting enemies Out of Guard Mode. The Warlord could just release lock, take hits, and the Feat would regenerate his HP without much of a challenge. This is not a behavior we want to encourage. By enabling the HP regeneration only in Idle, Regenerate now is efficient in safe scenarios only, which is more aligned with its intended purpose. We’re also increasing its regeneration rate in order to compensate for the loss of regeneration on hits.

Shield Basher


Shield Basher functionality will no longer be partially deactivated on death.




[B]GAME MODES

Elimination


Boosts are no longer available for pick-up at round start, they now appear 20 seconds after each round starts.



The time to pick up a Boost has been increased from 1 second to 2 seconds.


Skirmish
The following changes have been made to help shorten the average match length:


The Hero Kill reward has been increased from 27 to 35 points
The Streak kill bonus awarded per subsequent kill is now 10, 15, 20, 25 and 30 points instead of 5, 10, 15, 20 and 25.
The “Savior” reward (assisting a friendly in a duel) has been increased from 10 to 15 points
Introduced the “Avenger” renown bonus that rewards 15 points (Killing an enemy who has recently killed a team mate within a 10 second timeframe)
Changed the “Honor” bonus of 1 vs 1/2/ 3/4 to 15, 20, 25 and 30 points from 10, 15, 20, and 25 points
Base respawn time has been reduced from 12 to 10 seconds


Custom Match


The Hero Single pick option has been added to custom matches, accessed on the rules page.



GEAR STATS

Fixes


Attack and Defense stats no longer apply when in Revenge mode. Only the Revenge Attack and Revenge Defense stats apply when in Revenge.
Debuff Resistance will no longer reduce the Guardbreak Counter window of opportunity.
Revenge gain by Defense is now applied only when you block or parry a hit.
Revenge gain by Injury is now only applied when you get revenge from taking damage.


Rebalancing


Revenge mode Defense (found on Weapon slot 2, usually hilt)

maximum bonus decreased from 48.2% down to 32.1%
maximum penalty decreased from -16.1% to -10.6%





Revenge gain by Defense (found on Weapon slot 2, usually hilt)

maximum bonus decreased from 36.2% down to 24.1%
maximum penalty decreased from -12.1% to -8.0%





Revenge mode attack (found on Weapon part 3, usually guard)

maximum bonus decreased from 48.2% down to 24.1%
maximum penalty decreased from -16.1% to -8.0%





Revenge mode duration (found on Helm part)

maximum bonus decreased from 54.0% down to 25.0%%
maximum penalty decreased from -18.0% to -8.3%





Sprint Speed (found on Chest part)

The maximum bonus decreased from 18% down to 9%
The maximum penalty decreased from -6.0% to -3.0%




ORDERS


All Daily Orders and Contract Orders can now be done in PvP and PvAI without distinction.
Added Daily Orders that can be done regardless of the game mode you play.


VARIOUS


Team icons disappear from the chat window once the chat has timed out.
Players will no longer be paired on the same team when paying in 1v1 Duel after re-inviting a player who has quit



PC SPECIFIC

General


FIXED: Some players with newer Mobile Graphics Cards are unable to switch the game to exclusive full screen mode
FIXED: Game sometimes gets stuck for 15-20 seconds on the “Exit to World map” pop-up after completing a match
FIXED: Game freeze on the World Map for some players
FIXED: Game gets stuck on processing message after confirming outfit purchase pop up when social page is in the background
FIXED: Uplay achievement title and description are inversed for "Complete the Samurai Chapter"
FIXED: Payment window does not disappear when closing the Uplay overlay with the mouse


UI


FIXED: Scrolling in the Moveset screen affecting both lists at the same time (Hero Specific & Moves)
FIXED: Players are unable to apply background or Symbols for a second time after opening and closing the Uplay overlay
FIXED: Game gets stuck on processing/need more steel screen on confirming the feat purchase pop up while hero preview is in background
FIXED: In-game error messages not supporting 21:9 resolution
FIXED: Selection area of Feats in story mission loadout is too big
FIXED: Multiple broken mapped icons
FIXED: Keyboard layout screen is missing when a steam controller is connected



FIXED: Placeholder button prompt are displayed after disconnecting and reconnecting a steam controller
FIXED: Item thumbnail doesn't get refreshed properly if the player clicks an item while dismantling another in the scavenge reward screen
FIXED: Mouse click for the client does not work on the warning pop-up, after the host leaves any PvAI session
FIXED: "Scroll Up" and "Scroll Down" buttons on Credits page are not clickable
FIXED: Tips on Controls page contain old button prompts when a player makes changes in Key mappings and then performs Reset to Default
FIXED: Mouse wheel scrolling through parameters of Custom Match on Map Overview is not functional
FIXED: Input is not disabled if game is minimized or an overlay (UPlay, Steam) is visible


Controls


FIXED: Nobushi hidden stance having a smaller input cone than other "down" stances
FIXED: Nobushi hidden stance is not working with Steam Controller native controls
FIXED: Steam Controller not switching to menu binding when opening the Menu while in Guard mode
FIXED: in-game menu is not invoked when a PS4 controller is disconnected


Chat


“ALL Chat” is now the default scope for text chat in the Duel Game mode
FIXED: Players are unable to use text chat in the lobby on re-match


Windows


FIXED: Windows key is now working in borderless and exclusive fullscreen when in the menus
FIXED: Win+Shift+Arrow key behavior in borderless and fullscreen:

It was possible to move the window outside the viewable space
It was not following the microsoft standard "wraparound"
It was not working with Arrow UP/DOWN


FIXED: When minimizing after using the shortcut, the game went to the wrong monitor

FredEx919
04-06-2017, 03:40 PM
PATCH NOTES V1.05.1

HEROES

PEACEKEEPER
Zone Attack


Zone Attack first strike is now set up as a light attack to trigger an interrupt reaction on block.
Cancelling a blocked Zone attack while in Revenge will now force an exit of 600ms preventing you from attacking again.
[Bug Fix] Zone Attack UI indicator will now correctly start at the beginning of the animation instead of 100ms later.


Developer comments: In its current state, Peacekeeper’s Zone Attack has very low risk and very high reward even on block. Revenge also makes the Peacekeeper nearly unstoppable with the ability to repeat the Zone Attack cancel without Stamina penalty. With these changes the move is still a very good opener but will no longer give you a frame advantage on block. Fixing the UI stance indicator’s timing will also make the Zone Attack feel more consistent with its actual timing of 400ms. It will remain one of the fastest moves in the game but the fact that it is always coming from the same stance makes it manageable.

Sidestep Strike and Riposting Stab


Sidestep Strike recovery on Interrupt Block increased to 800ms (from 700ms).
Sidestep Strike damage decreased to 15 (from 20).
Riposting Stab damage increased to 30 (from 25). Bleed effect remains unchanged.


Developer comments: Blocking Sidestep Strike provides initiative only on a few match ups, so we’re increasing the Regular Block recovery on this attack in order to increase these match ups.
Sidestep Strike damage is currently too good compared to Riposting Stab, making Deflect feel too much of a risk compared to basic Dodge. By reducing the damage on Sidestep Strike and increasing the damage on Riposting Stab we hope to restore a more balanced risk / reward between Dodge and Deflect.
One last thing about the Peacekeeper, we’re aware of the issues expressed by the community over her Light > Light Spam. Even though we’re not addressing it in this update, we’re currently looking into it so expect changes in the near future.


WARLORD
Headbutt


Stamina cost increased to 15 (from 12).
Dodge window increased by 200ms.
Miss Recovery reduced to 700ms (from 800ms).
Miss Recovery branching into Attack delayed by 200ms.


Developer comments: Dodging the Headbutt can be quite frustrating so we’re increasing its Dodge window of opportunity to make Dodge more consistent while maintaining its great initiation potential. Increasing the Miss recovery and delaying the branching into Attack will make the Headbutt more punishable depending on how early you Dodge and which punish move you have out of Dodge. We also increased the Headbutt’s Stamina cost a little to punish people who spam it too much.

Full Block Stance


[Bug Fix] Stamina cost could be doubled in some cases. We’ve fixed it.
Can no longer be chained into Headbutt unless an attack has been blocked.


Developer comments: A bug caused the Stamina cost of the Full Block Stance to be applied twice, it’s now fixed. We’ve also removed the option to Headbutt from Full Block Stance idle in order to reduce the amount of options you have to counter from Full Block Stance which is currently very strong. You can still Headbutt out of Full Block Stance after a block. But by removing it from Full Block Stance idle, we want to reduce the Warlord’s ability to interrupt any attempt at attacking him or baiting him while in his Full Block Stance.


KENSEI
Helm Splitter


Helm Splitter can now chains directly into the Chain Finisher (rather than the 2nd hit in the chain).


Swift Strike


Swift Strike can now chains directly into the Chain Finisher (rather than the 2nd hit in the chain).


Developer comments: Kensei’s mix-up from the Unblockable Top Heavy is where Kensei can play mindgames, but the third hit in a chain is very difficult to reach in competitive play. By making it reachable immediately after a Dodge attack, Kensei should be able to apply more pressure.

Side Light attacks


Side Light Attack opener startup decreased from 700ms to 600ms.


Developer comments: Kensei’s initiation is currently based around the Top Heavy Feint into Top Light. By speeding up Kensei’s Side Light openers we want to provide more initiation options from idle.

Light Finishers


Top Light Finisher recovery on Interrupt Block reduced to 800ms (from 900ms).
Side Light Finishers recovery on Interrupt Block reduced to 800ms (from 1100ms).


Light Finishers Out of Guard Mode


Top Light Finisher recovery on Interrupt Block reduced to 800ms (from 900ms).
Side Light Finishers recovery on Interrupt Block reduced to 800ms (from 1100ms).


Designer comments: These attacks just had to be blocked, and they gave up a free Guardbreak (which led to big damage). We want players to feel they are able to attack more often – and making these safe on block is one step towards that goal.

Kensei


Superior Block timings on dodge forward, left, right now ends 500ms into the Dodge (from 1000ms)
Regular defense on dodge forward, left and right added on last 500ms.
Superior Block replaced by regular defense on back dodge.


Developer comments:
Kensei’s Superior Block on Dodge was too safe as it was available during the entire duration of the Dodge, and in all dodge directions. Reducing Superior Block timings on Dodge forward, left and right makes this more challenging in terms of timing and makes the move more coherent in terms of momentum as you can Superior Block only in the early portion of your Dodge. Getting rid of Superior Block on back dodge follows the same logic of risk management. Back dodge is already pretty safe so having Superior Block on top of it felt too safe. Note that Kensei still has regular defense on Dodges when Superior Block isn’t available.


BERSERKER
Super Armor


Super Armor is now applied on all 2nd and later attacks in chains (used to be applied after 4th).

Note: Moveset page is not updated in this version.


Berserker no longer requires the preceding attack to hit or be blocked to count towards applying Super Armor.
Berserker no longer gets the Stamina cost reduction when Super Armor kicks in.


Developer comments: Berserker’s identity is based on relentless attacking, but the requirement to land 4+ hits is too much in current competitive play. Putting the Super Armor buff on all of the 2nd attacks in the chains means that now Berserkers can access this reliably, and could be used to trade against reacting Shugokis and Warlords with their Super Armor. We’ve removed the Stamina cost reduction to prevent the Berserker from using infinite chains for too long now that we’ve moved the Super Armor buff to 2 hits. We’ll keep an eye on that for further balancing.

Deflect


Deflect transitions into Guardbreak after 500ms (reduced from 700ms).


Developer comments: Speeding up the Deflect is meant to help against Peacekeeper and Valkyrie. This will now let Berserker Deflect their Light > Light chains without being stopped by the 2nd Light.

Light Attacks (Out of Guard Mode)


Right Light Attacks recovery on Interrupt Block reduced to 700ms (from 900ms).


Designer comments: To prevent free Guardbreak on block. Change is applied on all chained Light Attacks out of Guard Mode to be consistent with their Guard Mode counterpart.


CONQUEROR
Full Block Stance


Hit and Bump recoveries can no longer chain directly into Full Block Stance.


Developer comments: Conqueror’s ability to flow to Full Block Stance from hit/bump reactions made it extremely hard to open even after a successful hit. For instance, Warden’s Shield Bash couldn’t confirm into Light > Light combo. By removing these transitions, we want to remove the Conqueror’s ability to use Full Block Stance as a panic button.

Shield Bash


[Bug Fix] Conqueror cannot counter Guardbreak from Shield Bash Hit and Miss Recoveries.


Shield Bash Riposte


Shield Bash Riposte startup no longer has Block on Top Guard.
Shield Bash Riposte Miss recovery no longer has the ability to Block.
[Bug Fix] Conqueror cannot counter Guardbreak from Shield Bash Riposte Hit and Miss Recoveries.


Shield Bash Mix Up


Shield Bash Mix Up startup no longer has Block on Top Guard.
Shield Bash Mix Up Miss recovery no longer has the ability to Block.
[Bug Fix] Conqueror cannot counter Guardbreak from Shield Bash Mix Up Hit and Miss Recoveries.


Developer Comments: Shield Bash Riposte and Mix Up are extremely hard to punish even if you Dodge because they have defense on Start-Ups, Hit and Miss Recoveries. Removing the ability to defend on these moves should make Conqueror more punishable. We’ve also fixed a bug on Shield Bash, Riposte and Mix Up that allowed Conqueror to counter Guardbreak from these moves’ recoveries; which was an exception from our generic rule that Guardbreak cannot be countered from Recovery.

Heavy Attacks


Heavy Attack openers damage increased to 25 (from 23).
[Bug Fix] Out of Guard Mode Heavy Attack openers now have the same damage and hit areas as their Guard Mode counterpart.


Developer Comments: Heavy Attack openers are buffed to 25 damage, because players regen health to 25. In duels, the Conqueror had a difficult time hitting the killing blow when it was only 23 damage, because the opponent wanted to run-away and regen out of killing range. We know Conqueror is a strong character right now - this minor buff is purely to make the end-of-match faster and more exciting, not to strengthen the Conqueror.

Light Attacks (Out of Guard Mode)


Right Light Attacks Recovery on Interrupt Block reduced to 700ms (from 900ms).


Designer comments: To prevent free Guardbreak on block. Change is applied on Light Attack opener and finisher out of Guard Mode to be consistent with their Guard Mode counterpart.


LAWBRINGER
The Long Arm


The Long Arm now guarantees a Side Heavy Attack (but not Top Heavy).


Developer comments: The Long Arm is an iconic move of the Lawbringer, but before it only connected to a guaranteed light. Now it connects to a guaranteed heavy, which should make the risk of launching this move more worthwhile. This heavy can start the Swift Justice chain, which now also features a faster light after that heavy.

Parry


Parry now guarantees an Impaling Riposte.
Parry now guarantees a Make Way.


Light Riposte


Light Riposte applies Stun on Hit.

Note: Moveset page is not updated in this version.


Hit and Regular Block recovery branchings into Chain increased to 200ms (from 100ms)


Make Way


Make Way has Super Armor.

Note: Moveset page is not updated in this version.


Make Way damage increased to 25 (from 20).


Developer comments: Part of Lawbringer’s identity is to be a Counter Attacker. Before, only the Light Riposte was guaranteed. Now, Impaling Riposte and Make Way are also guaranteed. Lawbringer players can choose the best option for the current situation: Light Riposte’s new Stun property is meant to help you enter your chain, Impaling Riposte can run the opponent to a wall, and Make Way’s new Super Armor can be useful when you’re outnumbered. We’re also increasing the input branching to go from Light Riposte recovery to Chain in order to make it less challenging input-wise.

Swift Justice (HLH)


Light Attack startup decreased to 500ms (from 700ms).
Top Light Attack damage increased to 15 (from 10).
Side Light Attack damage increased to 15 (from 8).


Book, Chapter and verse (LHL)


Top Heavy Attack startup decreased to 1000ms (from 1100ms).
Side Heavy Attack startups decreased to 900ms (from 1000ms).
Top Heavy attack damage increased to 35 (from 20).
Side Heavy attack damage increased to 30 (from 20).
Top Light Finisher attack damage increased to 15 (from 10).
Side Light Finisher attack damage increased to 15 (from 8).


Judge, Jury and Executioner (LHH)


1st Top Heavy Attack startup decreased to 1000ms (from 1100ms).
1st Side Heavy Attack startups decreased to 900ms (from 1000ms).
Heavy Finisher Unblockable attack damage increased to 45 (from 30).


Developer comments: General damage buffs should make the Lawbringer more able to kill the opponent through combat. Some of the chains’ attacks are now faster as well, which we hope will allow the Lawbringer to successfully land hits a bit more frequently. This should help the Lawbringer in Duels but not make him too much stronger in 4v4 game modes where he is already dangerous.

Shove


[Bug Fix] Removed Super Armor from Hit and Miss Recoveries.


Developer comments: Shove’s Uninterruptible Stance property was active throughout the build-up and recoveries. It’s now going to be only on the build-up.


NOBUSHI
Light Finishers


Top Light Finisher recovery on Interrupt Block reduced to 800ms (from 900ms)
Side Light Finishers recoveries on Interrupt Block reduced to 800ms (from 1000ms)


Light Finisher Out of Guard Mode


Right Light Finisher recovery on Interrupt Block increased to 800ms (from 700ms)


Designer comments: To prevent free Guardbreak on block. Change is applied on Light Attack finisher out of Guard Mode to be consistent with its Guard Mode counterpart.


SHUGOKI
Light Attacks


Light Attacks recovery on Interrupt Block reduced to 800ms (from 900ms)


Light Finisher (Out of Guard Mode)


Right Light opener recovery on Interrupt Block reduced to 800ms (from 900ms)


Designer comments: To prevent free Guardbreak on block. Change is applied on Light Attack opener out of Guard Mode to be consistent with its Guard Mode counterpart.


VALKYRIE
Light Finishers


Light Finishers recovery on Interrupt Block reduced to 800ms (from 1000ms)


Light Finisher (Out of Guard Mode)


Right Light Finisher recovery on Interrupt Block reduced to 800ms (from 1000ms)


Designer comments: To prevent free Guardbreak on block. Change is applied on Light Attack finisher out of Guard Mode to be consistent with its Guard Mode counterpart.Fight

Silvercl0uds
04-06-2017, 04:00 PM
This is just... beautifull, thanks a lot for all the hard work, eager to play with these changes!

SlashingElbow
04-06-2017, 04:09 PM
Any Connection fixes though? Hopefull i can Connect to the servers now but i doubt it

RatedChaotic
04-06-2017, 04:11 PM
Good job......I love it.

Atilitae
04-06-2017, 04:14 PM
OMG ... Greats news !!! :D Thanks a lot for your hard work :p

OokiireteHoshii
04-06-2017, 04:17 PM
No changes to Raider and indicator glitch?

Unregistered
04-06-2017, 04:18 PM
Great. many nerf was justified, many buff to. wait and see ^^

Hillbill79
04-06-2017, 04:20 PM
Nice!

Bakeneko.
04-06-2017, 04:20 PM
Looks good. (As a LB main, i'm super excited to get my gauntlets on the stunning riposte and the buffed combos) Thanks for your efforts. :)

AmericanNinja3
04-06-2017, 04:23 PM
I have been behind this game the entire time. I knew with a new title and a entire new fighting system, that it would take some time to get bugs and balancing correct. I can't wait for the future updates and to keep enjoying the game i have so much already. Thank you again to the team for listening and responding promptly to our needs.

RatedChaotic
04-06-2017, 04:23 PM
Any ETA on the console update? Microsoft and Sony needs to speed up their approval times.

SAVAGE_CABBAGE1
04-06-2017, 04:23 PM
Loving that Lawbringer buff!! thanks guys!!!

Specialkha
04-06-2017, 04:27 PM
I think it takes about 2 weeks for certification from microsoft and sony for console.

DrinkinMyStella
04-06-2017, 04:28 PM
YES well done ubi, i see a lot of relevant changes that had to be done.

Unregistered
04-06-2017, 04:28 PM
Good y'all are working hard but why did y'all remove dodge gained by revenge as someone who relies on dodging because of bad servers not letting the blocking seater work most of the time for me especially being double teamed

Ubi-Gaidheal
04-06-2017, 04:29 PM
Any ETA on the console update? Microsoft and Sony needs to speed up their approval times.

No exact ETA, I'm afraid. We'll let you know as soon as we do, though!

RatedChaotic
04-06-2017, 04:30 PM
I think it takes about 2 weeks for certification from microsoft and sony for console.

Yep, hence why I edited my comment about speeding up their approval times.

nyrue
04-06-2017, 04:32 PM
thanks for the update but there still more to do

RatedChaotic
04-06-2017, 04:33 PM
No exact ETA, I'm afraid. We'll let you know as soon as we do, though!

Good changes tho....I cant wait. Great Job.

R4NDYRONNY
04-06-2017, 04:33 PM
GG ! server's back right on time !

Beau travail les gars, ne lâcher surtout pas! Big shoutout à toute votre équipe ! thumbups!

merci! :)

AmericanNinja3
04-06-2017, 04:34 PM
Your console complaints should go to sony and microsoft for taking so long to approve the update. You should realize they apparently have everything fixed if pc is getting it, but are waiting on the consoles approval.

Ubi-Gaidheal
04-06-2017, 04:35 PM
GG ! server's back right on time !

Beau travail les gars, ne lâcher surtout pas! Big shoutout à toute votre équipe ! thumbups!

merci! :)

Merci à toi R4NDY ;) Bon jeu !

TheLastPandaa
04-06-2017, 04:35 PM
Awesome news! I can see very good changes on this patch but im a bit worry with a some of the buffs you made for some heroes.
Edit to add: Im also very disapointed with what you did to the conqueror. Very very disapointed. I hope is just something provisional while you remake his moveset and habilities.

Tsokaba_Kai
04-06-2017, 04:41 PM
What about refund to those who bought Kensei's "Broken" Arm and Armed animation and now got something they did not want at all?

Unregistered
04-06-2017, 04:43 PM
Thank you very much. Appreciate the effort and the good work.

Tatsumaru.
04-06-2017, 04:45 PM
Yaaaaaaaas!!!! THIS is how we want you to communicate with us. Thank you Ubisoft for stepping up your game. Stay frosty.

darksavior1977
04-06-2017, 04:52 PM
I haven't tested in game, but on paper reading these changes, they look really good. Thank you.

LordKaterchen
04-06-2017, 04:54 PM
Wow ... that is actually a great patch. Every single change really nice. Makes me a bit sad for the raider, but apart from that ... awesome.

funfyrikchan
04-06-2017, 04:56 PM
What about freez and black screen after round finish did Ubisoft fix that issue?

Gray360UK
04-06-2017, 04:58 PM
Good work Ubi :)

Vingrask
04-06-2017, 05:02 PM
Great job, devs! Thanks, Ubi!

I will stop work a while just to test this! What amazing patch! 1,4GB! It's so good see so many changes. I don't even care about how Lawbringer will be the next Peacekeeper!

AmericanNinja3
04-06-2017, 05:09 PM
i love how people are still complaining about issues in this thread. You clearly see they are resolving what they can at this time. You can't fix everything over a matter of a couple months. Connection issues? I rarely get kicked from games, unless an entire team rage quits. This game isn't as bad as the complaints are making it seem. Let them improve the NEW title and NEW system of a fighting game. Balancing characters, no matter what they do there will be some characters stronger than other. I haven't played a fighting game yet that doesn't have stronger characters than others. There's no such thing as a perfect balance. So go get good.

Dark.Knights
04-06-2017, 05:11 PM
The castle will full of Lawbringer, lol.

DimaJeydar
04-06-2017, 05:20 PM
Now after this patch i miss my red and blue colors of Legacy outfit for pre-order. Green color is still available. Can you please return those colors? It's really important

nyrue
04-06-2017, 05:28 PM
congratulations you broke the lawbringer, good job ubisoft

Dark.Knights
04-06-2017, 05:30 PM
So today got stream?

FightingFerrets
04-06-2017, 05:31 PM
That looks like a great update with even better communication! Thanks a million!

Pedro
04-06-2017, 05:43 PM
Thanks for trying ....I understand that the game needs to balanced but what is the point if we are having so much connection issues .you are losing players and fast every day less and less of my friends are playing and it should be oposite since this is such a great game ( really it feels like the game i've been wating my role life)....really guys if this is a múltiplayer game based in pvp shouldn't it have a nice server connection , sometimes a feel like asking for my money back and you don't even approch this on the maintenance ? I wish i could be as happy as those guys up there if your littles fixes....

Unregistered
04-06-2017, 05:44 PM
Kensei will be a beast.

Unregistered
04-06-2017, 05:52 PM
Pessoal da ubi agradeço a resposta rápida a questão do balanceamento. ...porem para nois aqui no Brasil a conexão que tem sido o maior problema ....vocês nem cometaram nd sobre isso? A cada vejo menos e menos pessoas jogando esse novo game q na minha opinião está excelente tudo q smp esperei mas está mt difícil a conectividade

darksavior1977
04-06-2017, 05:57 PM
Got a chance to jump into game, really happy about the changes to orders. Still having an issue with duel matches against AI coming back with an error message about not able to commmunicate with servers. So my order for 25 takedowns in duel matches isn't completing. Any idea when this will be fixed, its been a glitch in the game since release with AI duels?

zanna--95
04-06-2017, 05:59 PM
what about warden that can't exit from valkyrie combo?
Stop buff her. It's going to be a broken PG

LastDaimyo
04-06-2017, 05:59 PM
What about freez and black screen after round finish did Ubisoft fix that issue?

Nope . They didn't .

Hillbill79
04-06-2017, 06:16 PM
Zerker still has all bugs. No fix for him yet, despite the changes. He will still be least played player, he will now come in below LB

MaxeliusAD
04-06-2017, 06:29 PM
Great job ubijerks. People makes tons of text about PK light attacks OP! What did you done? You wasn't touch PK, but you make a new spammer! ZERKER! FAST attack spam... ****ing idiots...

SendRickPics
04-06-2017, 06:31 PM
#FailFish

Well Ubi, you f*cked her. Peacekeeper is just a step away from useless, revenge mode is now nerfed to near uselessness which as a consequences makes the game a zerg-gang-bang fest.

The Berserker getting "super armor" at 2-hits is now going to be even MORE overpowered than it already was, couldn't have gone from 4-attacks to 3 in a conservative way, nah, you needed to give it a 50% buff!

Lawbringer is going to be ridiculous... dunno what else there is to say except that you're making a classic developer mistake of listening to a bunch of whiners on this forum.

Matty_Griff
04-06-2017, 06:36 PM
IMO the last hour bonus is too good, it should not invalidate 13 days of play. 2 rounds in a row the samurai have come back in the final hour after been destroyed for 2 weeks

Unregistered
04-06-2017, 06:40 PM
@ForHonorGame Did you all intentionally remove beserkers out of stamina punish? nerfing the weakest character in the game.

FrenchGuy-
04-06-2017, 06:42 PM
Was it intentional to remove zerker's out of stam max punish? You could do side heavy + top heavy when you threw an out of stam opponent on the ground, but that doesn't work anymore! It ends up being a net loss for zerker!

MaxeliusAD
04-06-2017, 06:43 PM
Queues now awesome! Awaiting match now much longer, than it's played! And this all with GREEN NAT! ****ing idiots working in ubijerks company...

JockinJsee
04-06-2017, 06:44 PM
i really do like this new idea for a game. i like all of the ideas you are talking about but one is for sure how can we play this game and use all of these things you guys are talking about if we can't even get 3 games in without being disconnected all the time. That is the issue i am concerned about. If you guys would fix this issue i wouldn't care if you come out with 1000 emotes for all of the heroes. nerf/buff the heroes.

#BeingDisconnectedSucks

lDelicious
04-06-2017, 06:54 PM
Your points on the Warden this stream were absolutely ridiculous LOL

Are you guys trolling at this point or what?

VanishWolfen
04-06-2017, 07:07 PM
*cough* No love for Raider *cough*
Now I'm looking at the damage value chart and wondering why PK - a sword wielder - light attack is 17-15 damage, Kensei light is 20-20-20/25. And Raider light is 15-10-12 ? He has a big ****ing axe, so this make no sense ? The same for Lawbie but now he's get damage buff. I hope Raider get buffed soon.

SToORAG
04-06-2017, 07:25 PM
It is just the most rare idiocy. I believed in you! After updating time for search of a session has increased by 3 times. Network mistakes. As a result from 2 hours spent behind a game has also finished only 3 matches????? What for херня????? I want to derive pleasure from a game, but not constant errors and ruptures of connection.
You have knights there? or all of you are mad about Ragnar's sons? and well still Japan for you all.....
Why now rage is necessary? she doesn't play any role at all. Karoche is pizdets.
I to the last supported this game as it is interesting to me on twist essences, I to the last didn't trust in negative rumors about your company. Now all this was confirmed.
Return my money.

Zayn
04-06-2017, 07:31 PM
Great job on the fix, those were some problems but hopefully you guys could work on the severs that's the biggest issue, so that should be your first priority , that's why people stop playing your game .

MaxeliusAD
04-06-2017, 07:33 PM
After patch played only 2 matches. Other time i watch on matchmaking screen and "matchmaking error return to main menu". ****ing ubifreaks! Give my money back you peaces of ****!

SToORAG
04-06-2017, 07:43 PM
Bough!!!!!!! Now the knight with a kistenye, is the boy with a wooden stick. Bough!!!! it Morgenstern bough, in there what from bolts you put a loss??? who is responsible for realism there? Abruptly what a leather armor it is more difficult to punch, than armor.

Unregistered
04-06-2017, 08:00 PM
I tried to impale after a parry, but its just as dodge/parryable as before, whut?

MaxeliusAD
04-06-2017, 08:04 PM
After awaiting about a 30 minutes your ****ing matchmaking finaly found unfair match(grey gear against epic)! That was so ****ing FUNNY TO PLAY! ****ing scums! Give me ****ing money back, you ****ing ubijerks!

GREAT ****ING PATCH YOU IDIOTS!

Manlorey
04-06-2017, 08:49 PM
Can you stop with all that insulting, please? It does not make you sound more mature, if thats what you think it does.

Two_crazy_eyes
04-06-2017, 08:56 PM
still no fixes to raider? sigh

Sh1kuren
04-06-2017, 09:02 PM
All Daily Orders and Contract Orders can now be done in PvP and PvAI without distinction.
Added Daily Orders that can be done regardless of the game mode you play.

Thanks, good news for the PVE players. :)


FIXED: Game sometimes gets stuck for 15-20 seconds on the “Exit to World map” pop-up after completing a match

Nice, i hope it works fine.

SlashingElbow
04-06-2017, 09:15 PM
Yep cant even Connect to the servers still.. Thanks for destroyig the game more and more With every update.. F¤%& it im done With this

JarlYolo
04-06-2017, 09:21 PM
when we can expect any news about raider changes , cos this class needs alot of them?

eliteslayer66
04-06-2017, 09:26 PM
While i appreciate the parry changes, I don't think any of his current chains buffs are really going to be used in duels. The chains are only affected on the second and third parts, and not many people in competitive play can use a chain in a duel. Basically i don't see how he changed in duels (aside from the welcomed parry changes).



PATCH NOTES V1.05.1

LAWBRINGER

Shove


[Bug Fix] Removed Super Armor from Hit and Miss Recoveries.


Developer comments: Shove’s Uninterruptible Stance property was active throughout the build-up and recoveries. It’s now going to be only on the build-up.


Wait, does this mean he can be knocked out of his shove? If so that really hurt him for initiating an attack (though to be honest shove is still useless in the first place)

TL24SS
04-06-2017, 09:29 PM
Of course, no buffs for the Raider. Still no guarantee heavy after a GB.

What about the PS4/PS4 Pro crash? A lot of us have been receiving error Error CE-34878-0, I get this error within minutes of launching the game. If I do get into a match it just crashes within seconds.......

SuperMmeee
04-06-2017, 10:32 PM
Allright. Good job with the patch and all....

BUT DO NOT TELL ME WE HAVE TO WAIT 1 MORE MONTH FOR RAIDER PATCH. HELLOOO?!??!? The guy with giant axe? The legendary? Remember him?

I hope that this was simply delayed because of lack of employees instead of BEING IGNORED. U could have SAID SOMETHING about that atleast. COMMUNICATION brings you half the way.

Whuchaka
04-06-2017, 10:36 PM
You guys removed free guard break if I guard break someone using full block stance. The defensive meta against a warlord or conqueror just became absolutely boring. now they just full block stance and wait for you to attack so they can chain into headbutt or bash. Or they wait for your bash to dodge it and start own chain. How did this accident even happen? smh

Unregistered
04-06-2017, 10:42 PM
Great job,buff the Shugoki,dont touch his running,very good healthy mechanic for the game...

Strickin
04-06-2017, 11:09 PM
Allright. Good job with the patch and all....

BUT DO NOT TELL ME WE HAVE TO WAIT 1 MORE MONTH FOR RAIDER PATCH. HELLOOO?!??!? The guy with giant axe? The legendary? Remember him?

I hope that this was simply delayed because of lack of employees instead of BEING IGNORED. U could have SAID SOMETHING about that atleast. COMMUNICATION brings you half the way.


A lot of people feel this way you aren't alone in this. Ubisoft really screwed the pooch on that one.

EvaDenVille
04-06-2017, 11:13 PM
#FailFish

Well Ubi, you f*cked her. Peacekeeper is just a step away from useless, revenge mode is now nerfed to near uselessness which as a consequences makes the game a zerg-gang-bang fest.

The Berserker getting "super armor" at 2-hits is now going to be even MORE overpowered than it already was, couldn't have gone from 4-attacks to 3 in a conservative way, nah, you needed to give it a 50% buff!

Lawbringer is going to be ridiculous... dunno what else there is to say except that you're making a classic developer mistake of listening to a bunch of whiners on this forum.

Wow,

Have you even tried to play Berserker? It's the most broken weak hero after poor sad Raider.

If someone playing Berserker actually lands their second hit without getting parried and heavy fed right into the face then that opponent must be a total joke.

And this patch only turned game more into passive festival, as if it was not bad enough already.

Still the same, the one to attack first loses, everything is favouring the defence of the game, very sad and soo boring to play still.

For Error!

EvaDenVille
04-06-2017, 11:20 PM
I know this is probably a total waste of time and effort and most likely will never be fixed like all the other issues Raider has, but still it's important to me how my hero looks soo..

Why can't the Raiders remove ornaments (Horns) when absolutely every other hero can do so???

Even when you change colours of your armor like the leather it only affects the shoulder not even the belt! Why do you hate Raider so much? Not a single ornament that actually fits on any of Raiders helms and looks absolutely idiotic, does not even match any of the Raiders armor.

At least allow us to wear our only beautiful part of item (helms) without those ugly stupid horns ruining the whole looks of them!

Please fix this bug because the option is clearly already in the game as all the Raider bots never use any ornaments, they always wear clean helms no horns nothing!

Eva.

ShadowBandit39
04-06-2017, 11:21 PM
Jesus do you guys even tests out these patches. I will say, hey yah finally you put out a decent patch but it took you so long and its still pretty crappy. Still haven't made decent enough changes for me to come back to this game.

I want this game to succeed, but the speed you balance things, and the fact the network code still sucks, I'm hoping for Absolver to come out soon.

We.the.North
04-06-2017, 11:27 PM
A very good start. All those changes are good in my eyes. Very glad to see them.

Bob__Gnarly
04-06-2017, 11:43 PM
Hallelujah! (https://youtu.be/0WqITEGlTa4)

Finally a decent patch, this is a step in the right direction.

The order change is great, finally I don't have to wait around for other players anymore.

Unregistered
04-07-2017, 12:14 AM
You nerfed Berserker? Really? What the hell?! Do you guys even play this game?

Dr_Ditters
04-07-2017, 12:33 AM
You secretly nerfed Berserker? Do you even play this game? What justification could there be in removing one of his strongest moves when he is already one of the weakest heros in the game? Unreal...

ChaotiCake
04-07-2017, 01:16 AM
Nerf PK but buff Valkyrie? Valkyrie was already more OP than PK by a LANDSLIDE, now she's even more OP. I love the Lawbringer buff, but Valkyrie needs a huge nerf.

Sekiro...
04-07-2017, 01:32 AM
Duel lobby:

Lawbringer -> AltF4
Valkyrie -> AltF4

Unregistered
04-07-2017, 05:42 AM
Game mode - elimination. Connection lost in 9/10 games. Before patch, was no problems. Tnx for updating..... And fu...ng atack speed valkyrie.

MisterCynic18
04-07-2017, 05:47 AM
[no superstes intensifies]

Eleanor-Ripley
04-07-2017, 05:53 AM
Nice changes Ubi.
Glad to see this game comming along.

Loving the revenge changes. Allthough i can see the problem with ganging up now being even more viable, I still think ita a step in the right direction.

Im curious though; what was the reason behind the sprint change? Being a fast runner had its tactical advantages.

Unregistered
04-07-2017, 07:24 AM
jusr fix ui bugs ****head

Unregistered
04-07-2017, 07:50 AM
What about the Warden and orochi zone attack? Now this attacks more fastest then PK Zone, are u stupid ubi? How this possible, u make ppl rly mad with your stupid updates, i'l gonna make paypal refund, have fun, i hope much peaple will do the same.

Beyond.You
04-07-2017, 07:51 AM
What about the Warden and orochi zone attack? Now this attacks more fastest then PK Zone, are u stupid ubi? How this possible, u make ppl rly mad with your stupid updates, i'l gonna make paypal refund, have fun, i hope much peaple will do the same. And you think about light attack, yes every noob cant block it, but every good player can, and if you do that, how peaple can play pk? you think about it... nvm **** this game.. you just killed not bad game.


Just make refund people if you still can, this game is dead now\

Maked refunds on 160euro. yes this not much for ubisoft, but if every 1 will do the same, may be they will listen us and think what they doing.

Felheric
04-07-2017, 09:23 AM
What about the Warden and orochi zone attack? Now this attacks more fastest then PK Zone, are u stupid ubi? How this possible, u make ppl rly mad with your stupid updates, i'l gonna make paypal refund, have fun, i hope much peaple will do the same. And you think about light attack, yes every noob cant block it, but every good player can, and if you do that, how peaple can play pk? you think about it... nvm **** this game.. you just killed not bad game.


Just make refund people if you still can, this game is dead now\

Maked refunds on 160euro. yes this not much for ubisoft, but if every 1 will do the same, may be they will listen us and think what they doing.

Can you even read patch notes? they didnt slow pk zone attack at all. They just ad recovery, so if ppl block it pk has recovery as if normal light attack was blocked. Before you could do zone attack and still mash light attack with no difference if zone attack hit or was blocked.

Alita_Battle_AG
04-07-2017, 09:29 AM
Thank much for your work Ubisoft !
i love this update and hope Ubisoft can revive For Honor game with the better update like the update 1.05.

Beyond.You
04-07-2017, 09:37 AM
Can you even read patch notes? they didnt slow pk zone attack at all. They just ad recovery, so if ppl block it pk has recovery as if normal light attack was blocked. Before you could do zone attack and still mash light attack with no difference if zone attack hit or was blocked.

Zone Attack first strike is now set up as a light attack to trigger an interrupt reaction on block.

i doesnt care about zone, i care about light attacks, i can EASY parry every light of pk and they want make is slower? of course do it or better just remove this character from the game cuz she will be Unplayable

Shantak_
04-07-2017, 10:19 AM
Zone Attack first strike is now set up as a light attack to trigger an interrupt reaction on block.

i doesnt care about zone, i care about light attacks, i can EASY parry every light of pk and they want make is slower? of course do it or better just remove this character from the game cuz she will be Unplayable

tha ****ing light atack was a damn fast... the block chance was very low... there were a lot of ppl who said that the atack was toooo fast. so they done rigth!!! spammy PK **** -.-

Beyond.You
04-07-2017, 10:34 AM
tha ****ing light atack was a damn fast... the block chance was very low... there were a lot of ppl who said that the atack was toooo fast. so they done rigth!!! spammy PK **** -.-

Just learn how to block, watch WHITE ZONES not red... and u will easy parry or block any attack. not zone cuz its always 1 side..

Nev3rMiss
04-07-2017, 10:50 AM
Just learn how to block, watch WHITE ZONES not red... and u will easy parry or block any attack. not zone cuz its always 1 side..

pk user LOL

Beyond.You
04-07-2017, 10:54 AM
pk user LOL

what? i play nobushi..

smacky187
04-07-2017, 10:55 AM
Funny, after the patch less people are playing. Skirmish and Elimination player vs player are always in low activities. Buwahahaha.

Beyond.You
04-07-2017, 11:37 AM
Funny, after the patch less people are playing. Skirmish and Elimination player vs player are always in low activities. Buwahahaha.

more updates like this and activity will be "Zero" anyway i donk care more. i maked my paypal refund and gonna find some new good game..

Shantak_
04-07-2017, 12:11 PM
Just learn how to block, watch WHITE ZONES not red... and u will easy parry or block any attack. not zone cuz its always 1 side..
oh rly? thx fot the hint... now i kill all PK's -.- :mad:

llDropdeadll
04-07-2017, 12:29 PM
Yeah, how about the f* servers? Fixed that already? I don't think so. and that should be a top priority according to the Devs stream last month..

Uau, so much for a priority.

You guys say you are re-balancing the game and adding-in new contents, but what is the point of doing it when the ultimate issue that is affecting lots of players has not yet been solved? What is the f* point of having new contents when, ultimately, we keep on getting those f* errors over and over again and sometimes spend hours trying to complete a f* daily mission because you keep on getting dc all the time?

And please, don't come up with this buls* that this is some individual connection problems because it is not. Every day when I play I see lots of people getting dc from games and I must already have more than 50 SS of it. How's that for an "individual connection problem"? There were times when people we getting so many dcs that not even the bots were being replaced anymore and I ended up fininshing the match with another guy and only 2 bots. Everyone else just got dc and were not replaced by bots. How's that for a gameplay experience, huh?

You guys are trying to make a miracle using p2p connections when you should be focusing in getting us real servers simply because this is your f* problem not ours. so, instead of trying to make more money reaching new players, try to keep those who are already in the game trying to have some fun, or eventually this game will end up as good as dead.

This game is all about multiplayer, what a hell were you thinking fgs?

llDropdeadll
04-07-2017, 12:31 PM
Last time I posted complaining about it my post was deleted btw, now I've copied it and if you simply delete it I'll post it again. and if you ban my account I'll create another one. And if you ban my IP I'll proxy it. Do you know why? Because I'm f* sick of being ignored!

Just do something about the servers instead

weelboy
04-07-2017, 12:34 PM
its good that u fixed the bugs and all...but u guys made PEACEKEEPER skill every low.attacks r too slow .plz fix skills stats for PEACEKEEPER

Beyond.You
04-07-2017, 12:43 PM
Last time I posted complaining about it my post was deleted btw, now I've copied it and if you simply delete it I'll post it again. and if you ban my account I'll create another one. And if you ban my IP I'll proxy it. Do you know why? Because I'm f* sick of being ignored!

Just do something about the servers instead

Yep every game, SORRY BUT SOME **** HAPPENS (DISCONNECTED)

green nat, great ping...

MatlaenStrider
04-07-2017, 12:54 PM
This is the patch we all been waiting for. THANK YOU!

Randy_Kamikaze
04-07-2017, 01:51 PM
I very much like that dailies don't differentiate between PVP and PVE anymore. It was always kinda annoying when you rolled a lot of dailies that made you play stuff you really dislike.

Most of the balancing sounds pretty good too. Eager to try these changes out.

Now if only you could finally fix the error that keeps your character marked as "hey you got something new" sometimes. My Orochi and Shugoki still tell me they got a new weapon parts for me...

claird2706
04-07-2017, 03:25 PM
Will these fixes not migrate to all platforms? I may have missed it in the OP, but this only applies to PC?

Lastly is it safe to assume that you must time a dodge perfectly to avoid headbutt, shield bash, etc? I've had conquerors able to turn in my dodge direction and hit me if I'm not super early on my dodge.

Can we add damage to the sweep of the valkyrie? Out of habit I finish a chain with the sweep and it does no damage. It could often be the death blow (not an execution).

twibeyslakers
04-07-2017, 06:16 PM
Zone Attack first strike is now set up as a light attack to trigger an interrupt reaction on block.

i doesnt care about zone, i care about light attacks, i can EASY parry every light of pk and they want make is slower? of course do it or better just remove this character from the game cuz she will be Unplayable

If MLG doesn't allow her in a tourney she is broken so stop crying and learn to fight with patience instead of spamming light/light zone get hit 3 times and get revenge.

DeeRush05
04-07-2017, 06:34 PM
Can you at least fix the damn connection? I can't play 2x2, 4x4 matches. I don't wanna pay for 1x1 miserable game....

Unregistered
04-07-2017, 07:38 PM
___123___Release Notes v1.05 / 1.05.1 - April 6th - Reply to Topic___123___

Tat2dwitetrash
04-07-2017, 08:05 PM
That all sounds good, how about LETTING ME BACK IN THE GAME so I can see for myself. Haven't been able to get past the title screen for a week now...

EvaDenVille
04-07-2017, 09:53 PM
It's good that Wardens zone is so fast that when I as a Berserker light attack the Warden it can just use zone and actually hit me first before I hit it, even when I started attack first, and Wardens zone also knocks you right off the edges anywhere, huge yay.

I won't even mention Valks attacks, if you play Raider good luck blocking it as your change takes 5 mins to happen so zero chance there too.

It's simply beyond ridiculous.

Sekiro...
04-08-2017, 01:49 AM
now I got this.

1st step: buff a hero too much and **** the balance
2nd step: make him a new meta
3rd step: sell lots of Stell Packs
https://s17.postimg.org/qpovjml1b/Sem_t_tulo.png

I wonder now who gonna be the next meta...

Unregistered
04-08-2017, 04:28 AM
Just put your connection on landline fixed my problem. This is a fighting game to much interference in Wi-Fi. So all the clashing causes dc.

igrocki
04-08-2017, 05:31 AM
Can you at least fix the damn connection? I can't play 2x2, 4x4 matches. I don't wanna pay for 1x1 miserable game....

no they can't because connection module is f-up on beginning of dev/game design. thay chosen p2p because ubi didnt give $ or allow to build servers infrastructure in all regions... also i dont know why they didnt made/developed dedicated servers like bf3 o 4.. perhaps its a ubi politic of maximization earnings by costs minimization ..

smacky187
04-08-2017, 09:13 AM
If MLG doesn't allow her in a tourney she is broken so stop crying and learn to fight with patience instead of spamming light/light zone get hit 3 times and get revenge.

PK just got banned because of the ZA indicator glitch, checked the patch they have already fixed it. Revenge all the classes were affected because of the overlapping stats of revenge gain by def and injury, so don't just blame PK. If you are complaining about the spam light it is just simple, that's one of the perks of being fast. PK is being labeled as the fastest class, so what's the meaning of being the fastest if you are going to nerf and make her light slow? Here are the things that we need to consider, we have other characters that have fast light attack like warden top, orochi top, kensie top, LB top and nobushi light hidden stance. The difference is that you will know where it will come from co'z they don't have defense reflex except orochi and nobushi of course hidden stance but they need to stay in one place. Defense reflex has a down side, it's kinda hard to deflect or parry the attacks.
So for those who keep whining about PK light, they just having hard time guessing where the attack will come from. PK with slow light this character will be predictable co'z she doesn't have unblockable attack, sidestep strike can be easily deflected and once it gets deflected reposting stab can't be initiated. Stab won't be useful if they know how to counter guard break and also PK doesn't have guaranteed hit with guard break heavy it can be deflected, so we won't be able to kill Warden with thick blood equipped co'z i've seen bleed has no effect on them.
PS:
if you're going to ask me my main character:
prestige 10 Warden.
prestige 6 PK.
prestige 3 Orochi has unblockable attack
Might switch to Kensei, Nobushi or LB in the future.

Unregistered
04-08-2017, 04:51 PM
I literally can't play dominion I keep getting an error everyone it joins a lobby p v ai and pvp I have not tried the other gsme modes to are if there are problems but somebody needs to fix this

ryan
04-08-2017, 04:54 PM
I can't seem to play dominion I keep getting error codes in p v ai as soon as I join pre game lobby it wasn't like this yesterday and it's weird

ryan
04-08-2017, 04:59 PM
For some reason it is extremely hard to play dominion don't know why though could be the error codes ie 0000000008 000400000014

Unregistered
04-08-2017, 06:42 PM
The connection on this game Ian crap

The Rhy'zrd
04-08-2017, 09:38 PM
Only 2 months in and already Ubisoft has fixed a few inherently broken game mechanics. They have both communicated and resolved many issues. From the weekly dev stream to overal transparency. Keep up the good work Ubisoft!

llDropdeadll
04-08-2017, 10:11 PM
no they can't because connection module is f-up on beginning of dev/game design. thay chosen p2p because ubi didnt give $ or allow to build servers infrastructure in all regions... also i dont know why they didnt made/developed dedicated servers like bf3 o 4.. perhaps its a ubi politic..

perfect

Unregistered
04-08-2017, 10:40 PM
I payed 5000 steel to get arm and armed combat emote for the kensei an when i tried it... it gave me another emote that its not even in the game as an emote for kensei waste of my steel

POLLUTED5OCIETY
04-09-2017, 09:15 PM
Ive been getting whooped by those who use the "Lawbringer", from them spamming "The Long Arm" attack. It wont even allow you to get up or give a chance to defend yourself. I know, If I was good, then I shouldn't let them have the chance to use it in the first place loll. I do consider myself a decent player, but for that one mistake that causes me to get caught in that attack, Its very frustrating being that I wont even be able to recover or do anything. I might as well just put the controller down and walk away while I slowly die. Please fix this issue.

- Polluted

Unregistered
04-09-2017, 09:27 PM
Ubi sucks cash and gives nothing back. Bad patch, too little too late. Microtransactions have ruined the industry

BARMALEY--
04-09-2017, 10:18 PM
very long search of a game after updating, 20 minutes looks for

BARMALEY--
04-09-2017, 10:22 PM
at me green NAT

Takuram
04-10-2017, 04:41 AM
Ive been getting whooped by those who use the "Lawbringer", from them spamming "The Long Arm" attack. It wont even allow you to get up or give a chance to defend yourself. I know, If I was good, then I shouldn't let them have the chance to use it in the first place loll. I do consider myself a decent player, but for that one mistake that causes me to get caught in that attack, Its very frustrating being that I wont even be able to recover or do anything. I might as well just put the controller down and walk away while I slowly die. Please fix this issue.

- Polluted

Try to do a backwards roll... :rolleyes:

DeeRush05
04-10-2017, 05:44 AM
Why we can not play elimination or same modes 4x4??? Always got a error 000006370 after loading a map.... Pls answer ubi.
Same problems started right after installing the patch 1.0.5.

aiden247
04-10-2017, 08:43 AM
Please look into fixing the 0002001512 issue! I cannot connect to any games besides 1v1 and I have tried all fixes suggested by support. All my other games work perfectly fine in multiplayer so it must be the game with the issue. I am playing the game on XBOX ONE

Unregistered
04-10-2017, 12:10 PM
Please look into fixing the 0002001512 issue! I cannot connect to any games besides 1v1 and I have tried all fixes suggested by support. All my other games work perfectly fine in multiplayer so it must be the game with the issue. I am playing the game on XBOX ONE

Have the same issue on pc. 😣

Apoteozh
04-10-2017, 12:41 PM
Why we can not play elimination or same modes 4x4??? Always got a error 000006370 after loading a map.... Pls answer ubi.
Same problems started right after installing the patch 1.0.5.

Hello Legion_DeeRush,

I will forward this issue to the team. You only encountered this problem after the patch 1.0.5? I will still advice you to contact the support (https://support.ubi.com/en-US/), it may help!

Thank you for your patience.

NeoLocutus
04-10-2017, 01:15 PM
Hello Legion_DeeRush,

I will forward this issue to the team. You only encountered this problem after the patch 1.0.5? I will still advice you to contact the support (https://support.ubi.com/en-US/), it may help!

Thank you for your patience.

I have the same situation on Xbox One (latest patch available 1.0.4 I think). All Dominion matches I tried to play degraded gradually to extreme lag (game rendering at maybe 3-4fps) and then error 0006000037.

cyberakiba
04-10-2017, 01:22 PM
Hello Legion_DeeRush,

I will forward this issue to the team. You only encountered this problem after the patch 1.0.5? I will still advice you to contact the support (https://support.ubi.com/en-US/), it may help!

Thank you for your patience.

Hello there!
I was just wondering when the patch 1.05 is gonna be implemented on console (PS4), any good news?
Thank you in advance for the answer, keep it goin' Ubi!!

Apoteozh
04-10-2017, 01:36 PM
I have the same situation on Xbox One (latest patch available 1.0.4 I think). All Dominion matches I tried to play degraded gradually to extreme lag (game rendering at maybe 3-4fps) and then error 0006000037.

Can you let me know if the problem persists after the patch 1.0.5? Thanks in advance warrior and sorry for inconvenience caused.


Hello there!
I was just wondering when the patch 1.05 is gonna be implemented on console (PS4), any good news?
Thank you in advance for the answer, keep it goin' Ubi!!

Hello cyberakiba,

I have no news about that but be sure that we will let you know once we will have a date for the patch release on console :) Thank you for your patience and see you on the battlefield!

cyberakiba
04-10-2017, 01:39 PM
Hello cyberakiba,

I have no news about that but be sure that we will let you know once we will have a date for the patch release on console :) Thank you for your patience and see you on the battlefield!

Alright fair enough, thanks though! Appreciated the quick reply, see y'all on the battlefield! :)

Unregistered
04-10-2017, 01:53 PM
Ubisoft has always had ****ty servers they don't care cause we keep buying and playing their games let's boycott this UBISOFT IS **** we need better servers they OBVIOUSLY DONT CARE

NeoLocutus
04-10-2017, 02:05 PM
Can you let me know if the problem persists after the patch 1.0.5? Thanks in advance warrior and sorry for inconvenience caused.

Sure, I'll let you know. To be honest, I played a lot of skirmishes in the last days and disconnections mostly occurred when people left the game (or got disconnected themselves, I can't know for sure).
Yesterday all Dominion matches crashed, while I had no problems with duel mode.

Apoteozh
04-10-2017, 02:19 PM
Sure, I'll let you know. To be honest, I played a lot of skirmishes in the last days and disconnections mostly occurred when people left the game (or got disconnected themselves, I can't know for sure).
Yesterday all Dominion matches crashed, while I had no problems with duel mode.

Thank you for the details, it will help :)

Unregistered
04-10-2017, 02:41 PM
Don't play for honor they aren't bothering to fix the game

DeeRush05
04-10-2017, 02:51 PM
Hello Ubi-Apoteozh. Yes, I can say for sure that the problems started right after installing the patch 1.0.5
Up to this point, everything worked perfectly. Now I can only play mode 1x1. If everything was fine before installing the patch, I suppose the problem is not in my computer, is it?

Apoteozh
04-10-2017, 03:03 PM
Hello Ubi-Apoteozh. Yes, I can say for sure that the problems started right after installing the patch 1.0.5
Up to this point, everything worked perfectly. Now I can only play mode 1x1. If everything was fine before installing the patch, I suppose the problem is not in my computer, is it?

Thank you for the information. I don't think the problem is coming from your PC, apparently some other player (here (http://forums.ubi.com/showthread.php/1628061-I-can-not-play-what-I-want)) encounter the same issue. I will forward it to the team and will share more information to you if possible.

Thanks for your patience warriors!

Beyond.You
04-10-2017, 04:12 PM
Thank you for the information. I don't think the problem is coming from your PC, apparently some other player (here (http://forums.ubi.com/showthread.php/1628061-I-can-not-play-what-I-want)) encounter the same issue. I will forward it to the team and will share more information to you if possible.

Thanks for your patience warriors!

Please help us ubi! in 1.05 update, you guys mixed some russian regions with asia, please look at this thread

http://forums.ubi.com/showthread.php/1627540-Matchmaking-after-1-05-Patch

Z3RO-.
04-10-2017, 05:05 PM
Thank you for the information. I don't think the problem is coming from your PC, apparently some other player (here (http://forums.ubi.com/showthread.php/1628061-I-can-not-play-what-I-want)) encounter the same issue. I will forward it to the team and will share more information to you if possible.

Thanks for your patience warriors!

I bought the game 2 days ago, I still didn't play any multiplayer game. Just infinite matchmaking searching, every mode....

Give me money back, thanks.

Unregistered
04-10-2017, 06:03 PM
Have the changes to the Law Bringer been applied to Xbx1/Ps4 yet?

Chasseur2Nuages
04-10-2017, 06:16 PM
Since the patch i have frame rate issues, before work perfect fix this **** please!

BARMALEY--
04-10-2017, 08:06 PM
again very long search of a match, green NAT

Proteckton
04-11-2017, 12:04 AM
The conqueror used to be played rarely.now he won't be played any more. The light attack chain is so slow that u will never see a conqueror doing more then 1 single hit after shield smash.now that u "fixed" the reject of being Grabt or the block of upcoming shields mash combo u did not make him more punishable.... u executed him!!! He is not able any more to use walls to deal great damage. his superior block on starting heavy attack is still just a measure of luck,their is nor clear practice for it. His abilities of agile fighting have been pretty limited from the very beginning but he could balanced it with superior turtle properties (adittional slow movement whitch balanced it more) and now he is not able to be a dangerous enemy at all. You can counter every single hit or action easally. Think about it. Playing my conqueror after the updated was a completely different ball game. It made me sad maybe their could be found other options to "balance " a slow turtle.

Voltoy
04-11-2017, 05:46 AM
Hello. Polish community don't want to answear to mu question, then i must write here.
I Have a one question. Can You tell me how long we will wait on consoles for new update? I want to now that can be few days, week or maybe muche more?

NeoLocutus
04-11-2017, 09:43 AM
Sure, I'll let you know. To be honest, I played a lot of skirmishes in the last days and disconnections mostly occurred when people left the game (or got disconnected themselves, I can't know for sure).
Yesterday all Dominion matches crashed, while I had no problems with duel mode.

Hi Ubi-Apoteozh, still on 1.0.4. I played only Dominion yesterday and as far as I can tell I almost had no problems during the matches.
I only got a few 0004000019 and a 0002001512 during matchmaking, but I managed to finish all games without a disconnection.

Ghost51
04-11-2017, 04:00 PM
When do we get the new patch

vgrimr_J
04-11-2017, 07:23 PM
lucky you

RedHotista
04-11-2017, 08:39 PM
Still no information about the patch coming to consoles?!?

Unregistered
04-11-2017, 10:13 PM
I use a orochi and everytime, i see a valkyrie using revenge mode they do heavy then shield tackle and you cant dodge that shield tackle when getting up. The conquerer can do the same thing but you can still dodge the shield tackle if you time it right bit with the valkyrie is a no no.

cuddlefish1781
04-12-2017, 01:11 AM
Too Bad these changes won't matter since no one will be able to play this game due to connection errors. Instead of fixing this other crap y'all could make the game playable so that we can actually finish a match. I have open connection and still can't even get through a match without it kicking us out. Until y'all fix this I'll play games that actually have decent servers.

KnifeInUrNeck
04-12-2017, 01:50 AM
Any update on the patch for consoles? Looking forward to playing with fixed mechanics.

wolfed90
04-12-2017, 12:47 PM
"Patch on consoles as soon as possible" 6 days already and nothing lol

igrocki
04-12-2017, 07:40 PM
"Patch on consoles as soon as possible" 6 days already and nothing lol

"soon" isn't a synonym of "5 days" in fact this problem you should adders to m$ and/or sony (have you heard about console authorization process?)

TrojanManTroy
04-12-2017, 07:58 PM
Where is the ****en update ubisoft, your where doing great to release it at the same time but now your just slacking and pissing off a bunch of consul players. Just please come out with the update soon, i feel like we are gonna start missing out alot of stuff. PLEASE UPDATED THE CONSULS!

Sean t Jameson
04-12-2017, 08:02 PM
Any idea when the Centurion and ninja is coming out?

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TL24SS
04-13-2017, 03:30 PM
Where is the ****en update ubisoft, your where doing great to release it at the same time but now your just slacking and pissing off a bunch of consul players. Just please come out with the update soon, i feel like we are gonna start missing out alot of stuff. PLEASE UPDATED THE CONSULS!

Jesus.... relax and take a deep breath... Ubisoft has nothing to do with the patch as of this moment, it's in the hands of MS and Sony for certification before it is live on console.

itsPlanB
04-13-2017, 04:01 PM
Apparently this means whenver we get around to it. Patch on PC was a full week ago.


Warriors,

The console version will be updated as soon as possible.

IDubbaDownI
04-13-2017, 04:24 PM
Apparently this means whenver we get around to it. Patch on PC was a full week ago.

This has been stated previously. This has nothing to do with the For Honor team.
- PC : they have complete control of the release.
- Consoles: they give the patch to MS and Sony for certification process. It is on MS and Sony to approve it. All games do this because they want to make sure it all still plays nice with all the console back-end thingies. (usually 1 - 2 weeks once it's been put in)

The smart thing for a company to do is: release the PC patch, watch it for a couple days to make sure nothing breaks. Then put in for the console certification. Correcting a broken patch on console would take too long.

MumfordDaHound
04-13-2017, 04:50 PM
This has been stated previously. This has nothing to do with the For Honor team.
- PC : they have complete control of the release.
- Consoles: they give the patch to MS and Sony for certification process. It is on MS and Sony to approve it. All games do this because they want to make sure it all still plays nice with all the console back-end thingies. (usually 1 - 2 weeks once it's been put in)

The smart thing for a company to do is: release the PC patch, watch it for a couple days to make sure nothing breaks. Then put in for the console certification. Correcting a broken patch on console would take too long.

Has is been put up for certification? Don't they normally announce that?

itsPlanB
04-13-2017, 05:50 PM
Great. I'd love to hear from someone saying when they've put the patch in. At this point it's just a random note saying soon. That's not communication which Ubisoft has promised. Warriors Den is today and I'm betting there isn't a single mention of the patch on consoles.

P.S. I know exactly how the system works.


This has been stated previously. This has nothing to do with the For Honor team.
- PC : they have complete control of the release.
- Consoles: they give the patch to MS and Sony for certification process. It is on MS and Sony to approve it. All games do this because they want to make sure it all still plays nice with all the console back-end thingies. (usually 1 - 2 weeks once it's been put in)

The smart thing for a company to do is: release the PC patch, watch it for a couple days to make sure nothing breaks. Then put in for the console certification. Correcting a broken patch on console would take too long.

Unregistered
04-13-2017, 10:10 PM
Can Ubisoft quit ****ing around and patch the godamnit game. I spent hours trying to complete 1 order and I kept dropping from games and losing connection. And don't tell me it's my internet. I've had someone come look at it, because I thought it was ****ty. Turns out this games servers are what is ****. Do you even care about your customers? You didn't make the game cheap so make it worth the money!

TooLegitified
04-14-2017, 12:24 AM
Great. I'd love to hear from someone saying when they've put the patch in. At this point it's just a random note saying soon. That's not communication which Ubisoft has promised. Warriors Den is today and I'm betting there isn't a single mention of the patch on consoles.

P.S. I know exactly how the system works.

Also worth noting that previous patches have come to console quicker than this one has.

Voltoy
04-14-2017, 05:47 AM
Ubi. Afther the maintance yesterday, NAT on my console was changed from green to yellow. What are You doing ppl?!

PacTheManlyMan
04-14-2017, 07:48 AM
This week, we are working on several items which include releasing the last update (version 1.05) for Xbox One and PS4. The patch was submitted to Sony and Microsoft at the beginning of the week. Once it is approved, which we estimate will happen next week, we will push the patch live.

Source:
https://forhonor.ubisoft.com/game/en-US/news-community/152-288721-16/this-week-in-for-honor-4132017?ncid=2057-4315---1-odsocmed-17-23-20170413_IMG_WEEK-TW-17-19--0417-6----FH_C2W___20170413_IMG_WEEK_ID43674

Unregistered
04-15-2017, 10:03 AM
Congratulation for the worst patch ever. all unskilled players will be happy to play heavy chars and press just 1-2 buttons.....

MrPAPANYA
04-17-2017, 03:16 PM
http://forums.ubi.com/showthread.php/1580939-Running-For-Honor-on-a-mac-from-Bootcamp-windows-10-Forums

Lumina-US
04-17-2017, 07:52 PM
If the patch isn't live on consoles tomorrow, i'll throw my XBOX ONE S towards you (small note: it will be extra heavy if it hits you, because i own the sold out 2 GB model) - speed up boys, pls!

TooLegitified
04-17-2017, 08:34 PM
If the patch isn't live on consoles tomorrow, i'll throw my XBOX ONE S towards you (small note: it will be extra heavy if it hits you, because i own the sold out 2 GB model) - speed up boys, pls!

There is a good chance you will have to.

MumfordDaHound
04-17-2017, 10:47 PM
Assuming its not happening tomorrow cause we have heard nothing?

eliteslayer66
04-18-2017, 12:34 AM
Patch is taking too long. Not sure if i'm even interested in going back and playing.

Lightbleeder
04-18-2017, 04:15 AM
so I only play as Valkyrie on Xbox one for no good reason,(might have to change soon) my stats say I am 0.4 in the world? I play a bunch with her and ever since she was reworked ive been doing really bad. sucky people cry about her, good people just think shes annoying.Ive tried my BEST after the update to see if i could overcome these issues ive got videos of dealing 6-7 hits to a war only to be hit once by him and killed. wheres the valkyrie love?? she sucks for god sake I am 0.4 in the world and I suck.
for these main reasons beyond low damage.
unreliable spear sweep. the animation can connect but remains ineffective, BUT some heroes don't have the same outcome to the sweep, conq and valkrie get swept 100 percent of the time wile all light samurai classes peace keeper can side step the effect without dodging the animation.
is the Valkyrie made of butter? i cant sneeze next to a edge without falling off light classes can light attack me next to a edge and there i go.. seriously AND when i go to knock people off the edge they wont slide and fall off i have to be next to the edge knocking them off it. id say shes a extremely unlucky character but i believe it must be do to coding, did a different person code each hero?? they just don't even function with the environment the same as each other.
her shield charge no longer bumps people in the path. wtf?>? i get caught up on environment and teammates now during the shield charge, its less functional now and awkward
shes got so many little problems during the clenching moments i fell like the devs are just going to let her sink in to the uncompetitive night..
oh and one more thing about damage. i know she attacks fast but not to the light samuri classes. if most of the classes can kill me with one hit at 75 percent life then Valkyrie can be given a damn attack boost she cant preform on a competitive level as is.

Lightbleeder
04-18-2017, 04:30 AM
Maybe allow her to recover faster from parrying will solve a bunch of issues. she cant survive more the a few hits and cant dodge fast or out of range so she gets hit to easily. good players will just trade hits with me or take a hit just to last a strong hit or guard break. its too easy to land those things on a character who cant deal out any real damage or take any damage, shes fast to no ends.

Unregistered
04-18-2017, 02:04 PM
Agreed,i stopped playing when skyforge became free. Got really bored with this game after i hit P30 and have prestiged 8 out of 12 fighters. Support is minimal to none. Updates are sloppy and slow and the community is just....well we all know. I wont be back until the new fighters are released. Make me want to play your game again ubi....

JonYurBz
04-18-2017, 04:06 PM
????????????????????Did console patch fail certification?????????????????Ubi?

MumfordDaHound
04-18-2017, 04:26 PM
????????????????????Did console patch fail certification?????????????????Ubi?

If it doesn't go today do we wait until next Tuesday?

itsPlanB
04-18-2017, 04:34 PM
No. Several games don't patch on Tuesdays. It would be nice though if there was some information regarding where the patch was in the process though. It's frustrating to just sit dangling waiting for the shoe to drop so to speak.


If hit doesn't go today do we wait until next Tuesday?

eliteslayer66
04-18-2017, 06:29 PM
Wow!
Wow!
Wow!

Lumina-US
04-18-2017, 06:57 PM
Yet, some people still believe update 1.06 will go live on consoles in 3 weeks.

*Insert biggest LOL of the year right here*

MaTriXMan5on
04-19-2017, 06:03 AM
Why I can't play vs other players???
I can play only vs ****ing AI!!
Heeey....ubi!?!?!?WTF???
I cant play in thise game !!!
I w8 so long !!!
One month lest and nobody told me WTF??!?!?!

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Ghost_Alchemist_
04-19-2017, 11:26 AM
Lawbringer getting buffed is absolutely crap, people spam enough with him and now this is making it even worse to counter and valkyries spam on the double light sweep then free heavy plus a shield bash is crap i dont see how that is fair in any way especially after sidesteps for assassins have been nerfed, so valkyrie is just overpowered unless you have warlord or conquerer or lawbringer

Celegos
04-19-2017, 11:53 PM
"All Daily Orders and Contract Orders can now be done in PvP and PvAI without distinction."

Am I missing something here..? I got back on after I noticed that there was a patch and.. the daily ones work fine but the contract orders don't, I did a PvAI and had both a PvAI and PvP order equipped and only the PvAI got credit

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Alita_Battle_AG
06-01-2017, 09:34 AM
"All Daily Orders and Contract Orders can now be done in PvP and PvAI without distinction."

Am I missing something here..? I got back on after I noticed that there was a patch and.. the daily ones work fine but the contract orders don't, I did a PvAI and had both a PvAI and PvP order equipped and only the PvAI got credit

=)) they trick all of us, PVE but still have real players in our side, not accept AI.

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06-01-2017, 02:59 PM
when is the developer stream ?

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Unregistered
11-14-2017, 09:56 PM
Hey ubi how bout trying to focus on the games big problems.. Such as getting error 00040000120 when trying to find a game and reset to title.. Like every search there is 1-3 times this happens.. AND the main issue when u play 10mins just to see the game servers crashing or w/e to get kicked out without any reward or anything to the title.. The game never never ever succeeds in migrating the host and recover the game.. Such things are more worth then typofixing and some rushed new un
finished stuff

Bindirtnappin24
11-18-2017, 10:15 PM
All im going to say is shamans bite way too op and new sam can 8 fold attack spam none stop low energy and the game turned to garbage since both came and fail to mention game is now way over looted with them. there is no fair combat trial they seriously need nerfs badly. and ability says shamans need to make you bleed to bite bullcrap i see the bite exploit alot with no bleed fix your crap ubi

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