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chunkylovepony
01-07-2004, 05:44 PM
Well fellas, I try and I try and I try, but the end result is always the same. I suck. I consistently blow the perfect position of being behind the enemy with my guns empty and him going along his merry way. I guess I could use a little gudance here, ie. positioning,distance, basically any advice that would help me out. I call on all you aces out there to help me shed those oppresive chains of "noobishness" and help me on my ever so difficult quest of full real (or full difficult, whichever you prefere) http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif
Please save me from my noobish and low impulse of switching realistic gunnery to off. Help.
[insert man on bended knees with hands clasped in prayer staring hopefully and pitifully at the sky HERE]

So what if its slow and it can't climb for crap... http://server5.uploadit.org/files2/050104-new1.JPG

chunkylovepony
01-07-2004, 05:44 PM
Well fellas, I try and I try and I try, but the end result is always the same. I suck. I consistently blow the perfect position of being behind the enemy with my guns empty and him going along his merry way. I guess I could use a little gudance here, ie. positioning,distance, basically any advice that would help me out. I call on all you aces out there to help me shed those oppresive chains of "noobishness" and help me on my ever so difficult quest of full real (or full difficult, whichever you prefere) http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif
Please save me from my noobish and low impulse of switching realistic gunnery to off. Help.
[insert man on bended knees with hands clasped in prayer staring hopefully and pitifully at the sky HERE]

So what if its slow and it can't climb for crap... http://server5.uploadit.org/files2/050104-new1.JPG

TX-Zen
01-07-2004, 09:44 PM
It's not easy so don't knock yourself. Even the vet's rarely hit more than 8% online...gunnery in FB is by far the most difficult task against an enemy who doesn't want to be hit.


Big thing is to get in close...really really close. In IL2 you could make shots at .5 or more out if you were good (and depending on the AoT) but in FB few, if any, pilots can hit at that range.

I'd say now for me about the best range I can hope to have a reasonable change to hit is about .2 or less...the plane needs to be very large in the gunsight for me to hit.

Some guys are good and can fire from longer ranges, as for myself I have to get in darn near point blank. That was the hardest part to learn, how to hold fire until you can actually hit. Still have trouble with that http://ubbxforums.ubi.com/infopop/emoticons/icon_wink.gif


Practice, practice practice.

Hope this helps S!

TX-Zen
Black 6
TX-Squadron CO
http://www.txsquadron.com
clyndes@hotmail.com (IM Only)
TX-OC3 Server 209.163.147.67:21000
http://www.txsquadron.com/library/20031218144359_Zensig2.jpg (http://www.txsquadron.com)

chunkylovepony
01-08-2004, 09:07 AM
Thanks TX-Zen, good advice. It makes my ego feel much better to know that others have a hard time with as well.

So what if its slow and it can't climb for crap... http://server5.uploadit.org/files2/050104-new1.JPG

yarbles67
01-08-2004, 09:26 AM
What helped me improve my gunnery substantially was setting up some quick missions and dogfight with the game speed set to 2x. It will seem impossible and frustrating. Stick with it until you get better at lining up the target and squeezing off good bursts. After awhile, go back to 'normal' speed and you'll be amazed at how slow 'normal' seems. You instincts and reflexes will be primed. This method was the single biggest thing I did to help me out. The next step is to make sure your convergence is set to the distance you like to attack from. I would recommend 250-300 meters. Obviously the closer you get in the better your odds at landing hits. I would reserve cannon rounds for the really in tight 'sure' shots and use the machine guns to keep your enemies attention. Often times justing a few burst of mgs at range will cause your opponent to jink or roll thus giving you a better chance at landing the lethal cannon rounds. Like the other fella said though, achieving hits is always challenging regardless of the skill level. I consider myself a sub-average pilot with hundreds of hours of online battling in HL and my overall hit % is probably only 4-5% :0 I've seen others range from 9-14% but I would speculate that they are elite. Just keep with it. Il-2 has a much more difficult damage modeling than other sims.

F19_Ob
01-08-2004, 09:27 AM
in my online beginnings i got shot down all the time....couldn hit anything either.

now i often hit and escape difficult situations.....it toook a while to get there but it was a fun ride and still is.....

u constantly get new input or tips from fellla pilots or get ideas from watching tracks and try to understand what and how others do it.


a good advice is to stick to the plane u feel most comfotable in, that should help some.

se u out there mate..

Bull_dog_
01-08-2004, 01:03 PM
A couple of minor things...but they are "fundamentals" of successful deflection shooting...

1. if possible be sure the angle of bank matches closely to the bank angle of the enemy...this will insure you get maximum ammo on target and reduce the corrections you have to make as you pull through your target...I find this is very easy to forget about, but when you fly a mustang or P-40 you want as many of those 50's on target as you can.

2. If your wondering if you have enough lead, then lead some more...most targets are missed by shooting behind. I find this to be more critical on line than off line because human pilots tend to pull tighter turns than AI. If your enemy is banking hard and you are as well...it is hard to pull enough lead. In cockpit on games, I usually can't even see my target in these situations when I pull the trigger!

3) above all else...it takes a steady hand. I have a bad habit of yanking on the stick when I pull the trigger or over compensating. I have mapped my trim to a wheel on saitek x-45 and I use it to pull a lead when possible because it is smoother. In order to help with this flinching, I began by mapping my fire button to the keyboard so I use a different hand to fire with...this helped me learn until I relaxed enough to "squeeze" the trigger.

4. I find it helpful to pull my lead so that my cross hairs are not lined up on the fuselage...this is real important when going against Fw's with machine guns as the wings are more vulnerable than the fusulage...with practice it becomes automatic. Again, if your bank angle is the same as the enemies, your crosshairs are lined up on a wing, a good burst will knock a wing off most aircraft.

The nice thing about deflection shooting is that once mastered, it is the most effective attack which uses the least ammo....all FB aircraft are much more vulnerable when you are firing at the top or bottom of the aircraft...engines, pilots and wings are much more easily disabled than when shooting from a six o'clock position.

Last tip, learn to use your rudder for last minute corrections and hold your fire as long as possible if you have an element of suprise. Nothing more aggrevating than hitting a Fw or La from behind only to have them start jinking or cause you to overshoot...this is bad when going against aircraft with high roll rates. I learned this the hard way. AI don't seem to take advantage of an overshoot like human pilots do though.

Thats all I have to say about that. Hope it helps...practice makes perfect.

VW-IceFire
01-08-2004, 02:14 PM
If online you have a accuracy rating of 2% then you are doing well. I've been flying for quite some time and I have it up around 8% on a good day but yesterday it was easily 1.5%. Just terrible shooting for me http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif

Hold your fire...wait till your .25 or less (or the plane starts filling the gunsight) and then think about firing. Use the END key to zoom your aim and try and score the hits on your target. Depends on the plane but .50 cal tends to drop so aim above and then offset the angle.

Deflection shooting is difficult in the supreme. But once learned you rarely forget.

- IceFire
http://home.cogeco.ca/~cczerneda/sigs/spit-sig.jpg

pourshot
01-08-2004, 03:45 PM
Are you flying the p40?,if so make sure your convergance is set to between 150-250m and dont open fire until you reach whatever convergance you have dialed in.It's even better if you can give them little burts to make them turn so you have a larger target to hit.With wing mounted guns firing outside of convergance is a waste of time.

I would suggest you go to the QMB and make a game with the max number of enemy fighter's with empty guns,turn on icons and pratice. They will fly in nice formation so you can try differant angles of attack and test the differance in your convergance.

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