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XyZspineZyX
09-16-2003, 09:40 PM
With all the questions about NewView, I thought that I'd make a short track that lets you see how it can work. The amount of head motion is adjustable, and this is actually more than I normally have been using. Padlock still works, and the panning is all done with the hat switch. No animals were harmed during the making of this track.



http://www.uploadit.org/files/160903-NewView.zip


Tsisqua

http://www.uploadit.org/files/010903-nedChristie.jpg

Tsalagi Asgaya Equa!

XyZspineZyX
09-16-2003, 09:40 PM
With all the questions about NewView, I thought that I'd make a short track that lets you see how it can work. The amount of head motion is adjustable, and this is actually more than I normally have been using. Padlock still works, and the panning is all done with the hat switch. No animals were harmed during the making of this track.



http://www.uploadit.org/files/160903-NewView.zip


Tsisqua

http://www.uploadit.org/files/010903-nedChristie.jpg

Tsalagi Asgaya Equa!

XyZspineZyX
09-16-2003, 10:04 PM
Ok, now, everyone said that they wanted a track, but nobody wanted to host one. So, in case you have missed it, what with all the more important stuff here . . . . .


Bump

http://www.uploadit.org/files/010903-nedChristie.jpg

Tsalagi Asgaya Equa!

XyZspineZyX
09-16-2003, 10:46 PM
Thanks/i/smilies/16x16_smiley-happy.gif

XyZspineZyX
09-17-2003, 12:40 AM
Thanks tsisqua.. I've just DL'd the files for NewView, but it's nice to be able to see what it does before going through the installation....


Cheers, Esq.

***********************************************
"When the British bomb, the Germans run,
When the Germans bomb, the British run,
When the Americans bomb, EVERYONE runs!"

A saying of the ground-troops at Monte Cassino.

**********************************************

XyZspineZyX
09-17-2003, 02:16 AM
Wolf, and Esquire, you are welcome, and I wanted people to see this so that it could clear up the mystery a bit about what it does. I definately recomend finding one of the key settings that have been posted on this forum as a start, as well as the English version configuration tool and help file. Clint_Ruin seems to be the expert on this, and has helped me alot. Thanks again, Clint. This little dll file adds an immeausurable amount of realism that was previously available only to TrackIR users. Some of us simply are not yet able to make that big purchase, and this is a very nice compromise. Smooth panning is a feature of WWII Fighters that I really missed in FB, and yippeee! It's back! Now, if I could only move my head a bit to the left so that I could see the compass in the Yak. /i/smilies/16x16_smiley-sad.gif


Tsisqua

http://www.uploadit.org/files/010903-nedChristie.jpg

Tsalagi Asgaya Equa!

XyZspineZyX
09-17-2003, 02:21 AM
very cool track. i'm gonna go download that thing right now; guess it can't hurt to try eh?

XyZspineZyX
09-17-2003, 02:28 AM
Thanks for the kind words Tsisqua.

If you don't mind, I'd be prepared to host that track file when I get the next version of the setup help document done. I should probably have added more about what NewView actually does I guess, but it's nice to know that at least someone read it :>

I should also drop in a word of thanks to Hruks, =FB=Alezz, Andrew at SimHQ, D13th Hamm109, Maxim26, and of course Jetstream100 while I'm here.


http://home.iprimus.com.au/djgwen/fb/worker_parasite.jpg

XyZspineZyX
09-17-2003, 02:34 AM
clint-ruin wrote:
- Thanks for the kind words Tsisqua.
-
- If you don't mind, I'd be prepared to host that
- track file when I get the next version of the setup
- help document done.



You are more than welcome to the track, Cint. I know that you will put it to good use. /i/smilies/16x16_smiley-happy.gif


Tsisqua

http://www.uploadit.org/files/010903-nedChristie.jpg

Tsalagi Asgaya Equa!

XyZspineZyX
09-17-2003, 03:16 AM
i installed it fine, and got it working.
but i cant figure out how to change how far it goes.
i only get a few degrees of movment, which looks good, but isnt actually usefull.
i have allready replaced the .ini with the other guys, but still only a few degrees movment.

the "manual" is pretty useless, the only place it does mention setting the maximum treshhold for movment is in the ugear settings(which you arent supposed to need/use), and even then doesnt tell you how to edit it, just says its there..

any idea?? when i pull full back on the stick i want to be looking right out the top of my cockpit, so that in a hard turn i would be able to follow an enemy plane.

XyZspineZyX
09-17-2003, 03:37 AM
- i installed it fine, and got it working.
- but i cant figure out how to change how far it goes.
- i only get a few degrees of movment, which looks
- good, but isnt actually usefull.
- i have allready replaced the .ini with the other
- guys, but still only a few degrees movment.
-
- the "manual" is pretty useless, the only place it
- does mention setting the maximum treshhold for
- movment is in the ugear settings(which you arent
- supposed to need/use), and even then doesnt tell you
- how to edit it, just says its there..
-
- any idea?? when i pull full back on the stick i want
- to be looking right out the top of my cockpit, so
- that in a hard turn i would be able to follow an
- enemy plane.
-
-

Hi Davinci,

You'll want to look at the Speeds panel under "additional settings".

From the "manual":

The Speed section allows you to configure various speeds for functions in NewView.

...

Return Quotient controls the speed with which automatic view panning will travel. If you wish your pre-defined Centering and Uview pans to travel quickly, set this to a larger number.

Bind to Primary Joystick axis X/Y controls the speed of TrackIR emulation when bound to the primary stick axis. This setting only takes effect when "Bind Joystick to views" is enabled. If you find that Newview is moving your view too quickly away from center with your normal flight stick movements, set this to a lower number. Be aware that even a setting of 0.10 still produces quite brisk motion.

As with all of the tabs we've visited so far, remember to click "apply" when you have made changes here.
__________________________________________________ ________

You'll want to set the "Bind to Primary Axis X/Y" number to a higher value. Even 0.1 makes it move quite some distance away from centre [I have mine set to 0.00005]. Try setting this to 0.6 or 0.7 and perhaps play with the Return Quotient value.

Since the original documentation is in Russian we've largely had to rely on people posting their experiences of what some of these settings do. Since so many of them interact with each other it's hard to get them definitively nailed down. Some values increase speed or movement as they get larger, others work in reverse. I know the manual is fairly sloppily written and it has some black spaces, but it's mainly a result of spending more time testing what things do than writing about it. And having to write the entire thing out twice :>

http://home.iprimus.com.au/djgwen/fb/worker_parasite.jpg

http://home.iprimus.com.au/djgwen/fb/worker_parasite.jpg

XyZspineZyX
09-17-2003, 03:45 AM
- Hi Davinci,
-
- You'll want to look at the Speeds panel under
- "additional settings".
-
- From the "manual":
-
- The Speed section allows you to configure various
- speeds for functions in NewView.
-
- ...
-
- Return Quotient controls the speed with which
- automatic view panning will travel. If you wish your
- pre-defined Centering and Uview pans to travel
- quickly, set this to a larger number.
-
- Bind to Primary Joystick axis X/Y controls the speed
- of TrackIR emulation when bound to the primary stick
- axis. This setting only takes effect when "Bind
- Joystick to views" is enabled. If you find that
- Newview is moving your view too quickly away from
- center with your normal flight stick movements, set
- this to a lower number. Be aware that even a setting
- of 0.10 still produces quite brisk motion.
-
- As with all of the tabs we've visited so far,
- remember to click "apply" when you have made changes
- here.
- __________________________________________________
- ________
-
- You'll want to set the "Bind to Primary Axis X/Y"
- number to a higher value. Even 0.1 makes it move
- quite some distance away from centre [I have mine
- set to 0.00005]. Try setting this to 0.6 or 0.7 and
- perhaps play with the Return Quotient value.
-
- Since the original documentation is in Russian we've
- largely had to rely on people posting their
- experiences of what some of these settings do.
- Since so many of them interact with each other it's
- hard to get them definitively nailed down. Some
- values increase speed or movement as they get
- larger, others work in reverse. I know the manual
- is fairly sloppily written and it has some black
- spaces, but it's mainly a result of spending more
- time testing what things do than writing about it.
- And having to write the entire thing out twice

yeah i read that part.
but i read it as "the speed at which the view occurs"
not how far the view travels, which is what i am looking for.

so does "Bind to Primary Axis X/Y" control how fast it moves(what the manual says), or how far it moves(what i am looking for, and what you say would work)?

hehe this is confusing http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif


ok tried it, and it worked!! thank you. Someone needs to write a "NewView for Dummies" guide http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif

Message Edited on 09/17/0303:03AM by Davinci..

XyZspineZyX
09-17-2003, 03:58 AM
tsisqua wrote:
- Smooth
- panning is a feature of WWII Fighters that I really
- missed in FB, and yippeee! It's back!

- Tsisqua

My thoughts also! First impression was, "this feels familiar, kinda like WWII Fighters!" I have been thinking of getting TrackIR, but just can't spend the dough right now. This really helps. Feels really natural. And thanks Tsisqua for posting the track, it really cemented my decision to try out newview. It really put all the info posted about it into focus. Now I just gotta figure out how to use all the settings, although right out the box works well for me.

Vue1

"The fearless are merely fearless. People who act in spite of their fear are truly brave."

XyZspineZyX
09-17-2003, 04:16 AM
Davinci wrote:
- yeah i read that part.
- but i read it as "the speed at which the view
- occurs"
- not how far the view travels, which is what i am
- looking for.
-
- so does "Bind to Primary Axis X/Y" control how fast
- it moves(what the manual says), or how far it
- moves(what i am looking for, and what you say would
- work)?
-
- hehe this is confusing http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif
-

It sort of controls both.

The maximum speed of the viewpoint movement depends on what the end extent of the movement is set to.

If you set this number to a small value, it can only move a few degrees off-centre and then stop. If you set this number to a large value, NewView will be able to move your viewpoint so that you end up looking at the back of your seat just from normal stick input, so the stick input required to move your view a small distance will be very small. The apparent speed of this will also be quite fast, since only a couple of degrees stick deflection will produce more possible viewpoint movement.

This works similarly to how I hear the real TrackIR system works - it has settings to control the maximum distance the TrackIR system will move your view, and the head movement required to get there.

I just played with it now, and for what you have in mind a setting of 0.4 to 0.6 in the Bind to XY Primary Axis speed setting would be ideal.

Setting it to much more than this results in your viewpoint moving too far ahead of the stick inputs, or I think it does anyhow. With very large values like 1.8, a small stick movement will literally end up with you looking at the back of the cockpit before your ailerons will start to move the plane.

So this setting not only interacts with the other speed controls in NewView, it's also somewhat affected by your stick sensitivity settings inside FB.

You're just going to need to experiment with the settings til you get them to your liking.

http://home.iprimus.com.au/djgwen/fb/worker_parasite.jpg

XyZspineZyX
09-17-2003, 04:26 AM
S~ all,

I've never posted here, but I have been reading for quite some time.

I am confussed as to what this "newview" thing is. With the mouse, you have the most smooth pan I've ever seen in a sim, so I am not sure what you guys are talking about..

I am just a little confused and would greatly appreciate any "clearing up" you guys could give me.

TinMan

XyZspineZyX
09-17-2003, 04:38 AM
OK, It does look kinda cool, but the movement you get doesn't seem like something that would be helpfull, am I missing something?

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adlabs6
09-17-2003, 04:41 AM
Thanks Tsisqua for the Track. Looks about like I thought it would. I fly in wide angle view most of the time, and it may help me scan the edges of the field more easily. I'll take a look at setting it up.


BM357_TinMan wrote:
- S~ all,
-
- I've never posted here, but I have been reading for
- quite some time.
-
- I am confussed as to what this "newview" thing is.
- With the mouse, you have the most smooth pan I've
- ever seen in a sim, so I am not sure what you guys
- are talking about..
-
- I am just a little confused and would greatly
- appreciate any "clearing up" you guys could give me.
-
- TinMan
-
-

Welcom TinMan,

I believe that newview controls the centering of the screen according to your joystick movement, by very slight but adjustable amounts. This give an impression of natural head movement during manuvers.


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