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View Full Version : Request for the introduction of the following new option in the graphics menu



KaRaYa-X
08-08-2004, 11:42 AM
Hi there!

As it is right now we have got a single "visibility range" option in the graphics menu which affects both ground objects (landscape textures/mipmaps in general as well as trees, houses, tanks, AAA, etc.) as well as aerial targets

I often find myself having fps problems while attacking enemies from above... especially if I'm flying above a town or city with many buildings so I have to switch the visibility range to its lowest setting which then allows for acceptable gameplay! HOWEVER (!!) planes also become big clumsy blobs at relatively short distances making long-range shots very difficult!

So my request is: Can we have seperate "visibility range" settings for the surface and for flying units??

--= flying online as JG=52Karaya-X =--

KaRaYa-X
08-08-2004, 11:42 AM
Hi there!

As it is right now we have got a single "visibility range" option in the graphics menu which affects both ground objects (landscape textures/mipmaps in general as well as trees, houses, tanks, AAA, etc.) as well as aerial targets

I often find myself having fps problems while attacking enemies from above... especially if I'm flying above a town or city with many buildings so I have to switch the visibility range to its lowest setting which then allows for acceptable gameplay! HOWEVER (!!) planes also become big clumsy blobs at relatively short distances making long-range shots very difficult!

So my request is: Can we have seperate "visibility range" settings for the surface and for flying units??

--= flying online as JG=52Karaya-X =--

KaRaYa-X
08-09-2004, 05:29 AM
BuMp!

--= flying online as JG=52Karaya-X =--