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View Full Version : Ubisoft! Respond! TO ANYTHING!



Kintoun
02-16-2017, 08:24 PM
Why the silence? Your players are crying out for information!


What is with Peacekeeper bleeds? Is this a bug? (response: http://forums.ubi.com/showthread.php/1580679-Ubisoft!-Respond!-TO-ANYTHING!?p=12321561#post12321561)
What is with the new counter guard break timing? Is this a bug? (response: http://forums.ubi.com/showthread.php/1580522?p=12320357#post12320357)
Were stance animations slowed down? Block feels slower.
Speed resurrecting in Elimination is out of control. Players with gear + perk res in less time than it takes me to react while fighting them!
Revenge is still out of control. There is no reason to take anything other than revenge gear.
No word or explanation of the overly defensive meta right now?
Quitters are still going unpunished. Any ETA on handling this? (response: http://forums.ubi.com/showthread.php/1578863-Punish-rage-quitters?p=12321362#post12321362)
Why is parry still vastly superior to deflect?
War of Factions has too many catch up mechanics rendering all early territory control pointless. Please explain.
What is the status on fixing the slew of known bugs hampering game play? Game pad idle timer disconnect, server unavailable errors, random kicks from party, inability to invite people to party.


EDIT: Multiple responses today! Yay!

EDIT 2: And a community post! https://www.reddit.com/r/forhonor/comments/5uihyo/upcoming_gameplay_improvements/

Zarni22
02-16-2017, 10:27 PM
Agreed! Would love answers to these.

Kintoun
02-16-2017, 10:39 PM
Response to counter guard break changes - http://forums.ubi.com/showthread.php/1580522?p=12320357#post12320357

TucuReborn
02-16-2017, 10:41 PM
I see three possibilities.

1) they're aware of the problems and are fixing it, but not telling us so that they can gloss over it.

2) these changes are how they want the game, and so have no reason to change it.

3) they're not sure how to handle the situation and so they're staying quiet to avoid fueling the fire with bad answers.


Either way, this is terrible PR and bad business practice. It's turning their customers against them, which is bad.

At the very least they NEED to acknowledge the complaints so people know they're being heard, even if it's not going to change.

Zekk98
02-16-2017, 10:47 PM
I think regardless of whether these listed items were intended or not is irrelevant. At the very least they should have someone on these official forums for the game answering some of the more pressing issues and concerns that their playerbase has. Especially if its something that shows up in almost every topic or has several topics created about it. That is just my opinion on the matter and I hope we can get official responses on these and possibly an in depth set of patch notes on what changed from Open Beta to Release seeing as clearly a lot has changed and the current patch notes are vague and generalized.

UbiVertigo
02-16-2017, 10:55 PM
Hey all -- as in the other two answers, a lot of this is going to be addressed shortly. Be on the lookout for an incoming info dump. If I was able to give you an ETA for that, I would.

We're looking the concerns, the team is testing those and sorting out how they can best be resolved. As you might imagine, there is a lot of data to go through, so we appreciate your patience. That is not a request to stop reporting issues (or discussing amongst yourselves what is and is not "working as intended").

All of that said, I can tell you that the Peacekeeper's bleed is bugged, we are aware of it, and it will be fixed. I'll make sure that the other concerns listed are known (most of them I know have been reported).

Pincopallino097
02-16-2017, 11:18 PM
Hey all -- as in the other two answers, a lot of this is going to be addressed shortly. Be on the lookout for an incoming info dump. If I was able to give you an ETA for that, I would.

We're looking the concerns, the team is testing those and sorting out how they can best be resolved. As you might imagine, there is a lot of data to go through, so we appreciate your patience. That is not a request to stop reporting issues (or discussing amongst yourselves what is and is not "working as intended").

All of that said, I can tell you that the Peacekeeper's bleed is bugged, we are aware of it, and it will be fixed. I'll make sure that the other concerns listed are known (most of them I know have been reported).


What about matchmaking and connectivity issues? YOu know, there are many threads about that and... no, don't provide the usual list of solutions because they don't work

UbiNoty
02-17-2017, 12:40 AM
Here with an update on a few things - specifically regarding the PK bugs and guardbreak mentioned earlier. Upcoming gameplay improvements that we will be addressing in the near future: PK stab bug where the 2nd and 3rd stabs from a gb don't apply bleed, and reverting the current guardbreak counter mechanic to the previous beta behavior. You can read more about it here in our Upcoming Improvements announcement. (http://forums.ubi.com/showthread.php/1580891-Upcoming-Gameplay-Improvements)