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View Full Version : New counter guardbreak timing? why? bug or feature?



KINGINTHENORTH2
02-16-2017, 05:15 PM
Why did you guys change the timing for the counter guardbreak? will this be patched out to reflect what the tutorial actually instructs? The response should be at the beginning of the GB, not after you are touched by it....

Meksikinietis
02-16-2017, 05:20 PM
I got same.. i think its bug.

RatedChaotic
02-16-2017, 05:21 PM
Its definitely a fail. When the game instructs you to do it one way but for it to work you have to do it a different way.

KINGINTHENORTH2
02-16-2017, 05:22 PM
Anyone have any response from Ubi on this?

Meksikinietis
02-16-2017, 05:26 PM
i think they work for it :) And i think they have to many work for this game

KUJO_KID
02-16-2017, 05:27 PM
It's most likely a bug, considering there a quite a few bugs in multiplayer atm. I'm sure they will work it out and give us the fix with the balance patch we are all hoping for soon.

But, it was the timing did need a slight reduction from where it was, this however was a bit extreme. especially considering some of the hardest hitting moves only countered by this...looking at you PK and your bleeds.

KINGINTHENORTH2
02-16-2017, 05:29 PM
No freaking joke....hopefully a quick patch sometime soon. I like that this model has a similar structure to R6:Siege, I was just hoping with all of those alphas and betas they had that it wouldn't need 2-3 major patches to fix everything....

Sugaroverdose
02-16-2017, 05:30 PM
It's most likely a bug, considering there a quite a few bugs in multiplayer atm. I'm sure they will work it out and give us the fix with the balance patch we are all hoping for soon.

But, it was the timing did need a slight reduction from where it was, this however was a bit extreme. especially considering some of the hardest hitting moves only countered by this...looking at you PK and your bleeds.And how do you look on pk and their bleed which in current state almost useless?

OneLaw4you
02-16-2017, 05:31 PM
Anyone have any response from Ubi on this? nope. theyre to scared to reply to any of these issues other than connection

KINGINTHENORTH2
02-16-2017, 05:37 PM
And how do you look on pk and their bleed which in current state almost useless?

It needs to be more than now, less than open beta. Valk needs a damage buff, shegoki needs something to stop being such a pain in the ***, and this counter guardbreak is the #1 problem

Devil_Inside85
02-16-2017, 05:50 PM
Raider needs a buff

Meksikinietis
02-16-2017, 06:06 PM
Raider needs a buff

100% with you.

Braegulfer
02-16-2017, 06:08 PM
Raider needs a buff

I agree, he's in a generally bad spot, however, I have played two god-mode raiders since release so he's still viable in super skilled hands, just less so than a bunch of other chars.