View Full Version : The problem with reviving

02-11-2017, 12:11 AM
Reviving is killing the game in its current state. In a 4v4 elimination, its just whoever can run around reviving team mates first. Having the players be revived with full heath is probably the worse part about it also.

02-11-2017, 12:20 AM
That's why I love the Orochi.

Caltrops on the dead body makes two dead bodies :D

02-11-2017, 12:39 AM
It is not only the mechanic. You can prevent a revive by executing someone, however for some characters/matchups this is impossible because you can't use strong attacks on these hero's say Nobushi vs Orochi. for the Nobushi it is near impossible to land a strong attack, let alone one to finish the fight. Also, Revive needs an animation and a way longer channel, it is shorter than some attacks...

02-11-2017, 12:47 AM
Agree, way too many matches are decided by who revives the most.

02-11-2017, 12:50 AM
Reviving is just going to fast. Or, as an other option, revived players shouldnt start with 100% health.