PDA

View Full Version : Why I will not fly online anymore



Cippacometa
08-18-2004, 04:54 AM
I have played few times online.

I am not very good, but usually I can get a couple of kills on dogfignt servers, even if most of the times I got killed more often than I wish, thanks to the skill of some guys on the net! http://ubbxforums.ubi.com/images/smiley/11.gif

But I am not complaining about this, of course.

I'll tell you the facts.
Yesterday night I was on a DF server. There was a guy on a P-38J leading the score. I went hunting him with a Bf.109G-10.
First time I got on his 6, after a couple of maneuvres he puts his plane nose down and crashes just before my gunsight. Accident? Maybe... http://ubbxforums.ubi.com/images/smiley/16x16_smiley-indifferent.gif
Second time I get him in my gunsight, same result: with the difference that before crash-diving, the guy litterally split-S-warped before my eyes, rolling and diving at an impossible speed more likely for a X-wing than a P-38. http://ubbxforums.ubi.com/images/smiley/51.gif

I don't know if this is cheating or not.

People keep saying that with this game you can not cheat... it seems, however, that one can just warp a little bit playing with connection speed... http://ubbxforums.ubi.com/images/smiley/52.gif

By the way, deliberate crashing when you have someone at your 6 and/or warping exactly when you need to get rid of someone, maybe it is not cheating, but I guess it is at least not-fair play.
And I've experienced this kind of behavior almost everytime I played online, as I reported already some time ago on another thread.

I'd like to stress "deliberate behavior", since it cannot be by chance that these warpings and self destructions always happen exactly at the right moment!

Since this kind of behavior litteraly destroys the game, the atmosphere and disgusts me, I don't think I'll play anymore on line, except maybe with real friends who I know personally.

Bye!

http://info.supereva.it/atsupport/AT/SMILE/61.gif

Cippacometa
08-18-2004, 04:54 AM
I have played few times online.

I am not very good, but usually I can get a couple of kills on dogfignt servers, even if most of the times I got killed more often than I wish, thanks to the skill of some guys on the net! http://ubbxforums.ubi.com/images/smiley/11.gif

But I am not complaining about this, of course.

I'll tell you the facts.
Yesterday night I was on a DF server. There was a guy on a P-38J leading the score. I went hunting him with a Bf.109G-10.
First time I got on his 6, after a couple of maneuvres he puts his plane nose down and crashes just before my gunsight. Accident? Maybe... http://ubbxforums.ubi.com/images/smiley/16x16_smiley-indifferent.gif
Second time I get him in my gunsight, same result: with the difference that before crash-diving, the guy litterally split-S-warped before my eyes, rolling and diving at an impossible speed more likely for a X-wing than a P-38. http://ubbxforums.ubi.com/images/smiley/51.gif

I don't know if this is cheating or not.

People keep saying that with this game you can not cheat... it seems, however, that one can just warp a little bit playing with connection speed... http://ubbxforums.ubi.com/images/smiley/52.gif

By the way, deliberate crashing when you have someone at your 6 and/or warping exactly when you need to get rid of someone, maybe it is not cheating, but I guess it is at least not-fair play.
And I've experienced this kind of behavior almost everytime I played online, as I reported already some time ago on another thread.

I'd like to stress "deliberate behavior", since it cannot be by chance that these warpings and self destructions always happen exactly at the right moment!

Since this kind of behavior litteraly destroys the game, the atmosphere and disgusts me, I don't think I'll play anymore on line, except maybe with real friends who I know personally.

Bye!

http://info.supereva.it/atsupport/AT/SMILE/61.gif

Maple_Tiger
08-18-2004, 04:57 AM
By!

Capt. 361stMapleTiger.
http://img52.photobucket.com/albums/v158/Maple_Tiger/FBAA2.gif
Proud member of the FBAA and Nutty Philosohpy Club.

LEXX_Luthor
08-18-2004, 05:07 AM
If possible, fly with people you know.

The Denial of kill by crashing won't work on real war servers, if there are any, but I hear servers like that must bend over forward to provide a realistic war scenario.

One nice thing about offwhine FMB is that if you like long range high speed Jabo or Escort you can Choose Bf~109Z and I was experimenting tonight with trimming yaw by engine control. Its very weird but it works on those long 2000km Bf~109 missions where other 109s have no rudder trim, and no kilometers for that matter. http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif Awsum!

Cruising at 80% right engine and 15% left engine, 5% change on left gave great yaw trim. Must experiment to find somewhat less extreme values, maybe try higher power on left engine tommorrow.

...great I~185 skins btw http://ubbxforums.ubi.com/images/smiley/11.gif


__________________
http://ubbxforums.ubi.com/images/smiley/10.gif Flyable Swedish "Gladiator" listed as J8A ...in Aces Expansion Pack

"You will still have FB , you will lose nothing" ~WUAF_Badsight
"I had actually pre ordered CFS3 and I couldnt wait..." ~Bearcat99
"Gladiator and Falco, elegant weapons of a more civilized age" ~ElAurens
:
"Damn.....Where you did read about Spitfire made from a wood?
Close this book forever and don't open anymore!" ~Oleg_Maddox http://ubbxforums.ubi.com/images/smiley/16x16_smiley-surprised.gif

carguy_
08-18-2004, 05:08 AM
I don`t understand ppl who resign of online just because of bad attitudes or cheaters or bad FM;one might think I should go "Boo!" and you`d step back from your PC.

If I go to DF servers I go with the flow,don`t care about anything.I usually select Spit cuz it`s fun and I get to point out weaknesses of this plane.

DF only guys are kids for the most part.The host makes a `40-`45 planeset with Spits,La7,Ki but he leaves the Me262 out!Sure,I will not complain about the rules his server runs but I think he`s an idiot....oh well.Furthermore on the same server the rule was that vulching is allowed only with bombs.THE HOST was vulching in a Spit(no bombs loadout) for about half an hour.

Have fun offline!

http://carguy.w.interia.pl/tracki/sig23d.jpg

Jagdgeschwader2
08-18-2004, 05:17 AM
A lot of the warping can be attributed to lag.
I must admit though there were a few times when it did seem deliberate but oh well. As for diving into the ground that is indeed unsportsman like but then you always get a mixed bag of players online. I have dealt with many online players that behaved in a negative manner including those who brag about their kills, team killers and others who think it's
amusing to disrupt the missions. But
these players are in the minority and you just have to ignore them. I would not give up flying online just because of the negative actions of a few.

http://home.earthlink.net/~jagdgeschwader26/sitebuildercontent/sitebuilderpictures/jagdgeschwader2s.jpg

A speck of dirt on your windscreen could turn into an enemy fighter in the time it took to look round and back again. A little smear on your goggles might hide the plane that was coming in to kill you.
Derek Robinson
From the book Piece of Cake.

JG54_Arnie
08-18-2004, 05:22 AM
Hmm, never had it happen to me, but only seen it this monday, somebody crashed his plane in front of my eyes emidiatly followed by a chat saying: "No kill for lagg". http://ubbxforums.ubi.com/images/smiley/crazy.gif
I was just flying red for a change and having fun with the lagg, which this crash and burn pilot found too hard to destroy. Needless to say I found it kinda rediculous. http://ubbxforums.ubi.com/infopop/emoticons/icon_biggrin.gif But it's funny, I'd almost fly nothing but laggs from now on and watch the shaking LW crash whenever I come near. Now that must be a sight to behold. http://ubbxforums.ubi.com/infopop/emoticons/icon_biggrin.gif http://ubbxforums.ubi.com/infopop/emoticons/icon_biggrin.gif

But it makes me laugh, if those funny guys want to crash their plane instead of being shot down, let them. http://ubbxforums.ubi.com/infopop/emoticons/icon_biggrin.gif The enemy is down and dead either way.

---------------------------
JG54ded_42/43 online for your entertainment, come visit us at Hyperlobby! If you like the Eastern Front that is. http://ubbxforums.ubi.com/infopop/emoticons/icon_biggrin.gif

Questions, recommendations or compaints: PM (called PT here I believe) me.

bazzaah2
08-18-2004, 05:33 AM
you coul always do coops- that way any crashing will get someone with a bad attitude won't be able to respawn and will die for nothing.

And just to echo what others have said - fly with people you know and/or maybe join a squad. Best way to get the most out of onwhine, imho.

http://www.endlager.net/fis/pix/banners/fis_banner_05.gif

Crashing online as :FI:SpinyNorman

Normally Spiny Norman was wont to be about
twelve feet from snout to tail, but when Dinsdale was depressed Norman could be
anything up to eight hundred yards long.

antifreeze
08-18-2004, 05:33 AM
>By the way, deliberate crashing when you have someone at your 6 and/or
>warping exactly when you need to get rid of someone, maybe it is not cheating,
>but I guess it is at least not-fair play.
>And I've experienced this kind of behavior almost everytime I played online,
>as I reported already some time ago on another thread.

>I'd like to stress "deliberate behavior", since it cannot be by chance that
>these warpings and self destructions always happen exactly at the right moment!

>Since this kind of behavior litteraly destroys the game, the atmosphere
>and disgusts me, I don't think I'll play anymore on line, except maybe
>with real friends who I know personally.

The first time I saw this I was playing VEF with my squad against another squad. I had no lag or warping at all during the game except exactly at the moments when I got on someone's six. I was very angry at the time, and left the game in disgust, vowing never to play against that squad again.

But I was wrong. The behaviour you saw is caused by lag, and it occurs exactly when someone notices you on their six because they start evasive manouvers rather than just flying straight.
Your computer doesn't receive positional information in a 'stream' of data. It can be up to 2 second during normal play before it is updated. During those two seconds of waiting, your computer has to guess where the other planes are. If the planes are in normal flight, flying straight or gentle curves, the guesses are very good. When the positional data is updated, the planes won't 'jump around', because they are more or less in the correct position already.
BUT, when they start evasive manouvers, jinking about and changing their vector alot, the computer's guesses are not good at all. Hence we see the plane to be jumping about and warping everytime your PC receives new positional data and corrects the 'guess' that it had made. So you're right in a way, it is intentional; intentional, fair, even expected manouvers (you don't expect them to just sit there and take a bullet do you?) which unfortunately highlight the existing lag on the server that you hadn't noticed up until that point. Furthermore, if you jink when you see someone on your six, you can bet that they probably see you 'intentionally' jumping and warping too.

And the above occurs under normal conditions. If the connections are lagging a bit, it could be up to 3-4 seconds before you get a positional update! These seconds don't sound much, but at 300 kmph in a manouverable plane it makes a big difference of up to 20m or more.

You also need to realise that when someone is behind you at about 100m, you see them 20m further away than they actually are. They see you 20m closer than you actually are. And this is accentuated even more when acceleration is involved.
This explains the next part, about accelerated diving. No matter what plane you are in, the person in front will always seem to accelerate away in a dive due to a lag effect. Coupled with jinking and turning, it might look as though they are in an X-Wing. But to them they are just flying normally.

Read here to understand more:
http://www.errthum.com/troy/warbirds/tests/netlag.html
http://www.rdrop.com/users/hoofj/netlag.htm

There have been suggestions that people can do a couple of things to make their connection lag/timeout for a few seconds (in which case you will be shooting at a the 'ghost' of where your computer thinks the enemy is, rather than where he actually is). But I've yet to see anything that couldn't be explained by normal lag effect.

Note also that we have it alright with this game; FB does a good job online I think. I started playing Americas Army recently and the netcode/server lag is absolutely atrocious to the point of being laughable.

OK, having said all that, I don't understand why he crashed rather than be shot. Sounds like a ten year old, and I would forget about it.

<A HREF="http://www.the-vaw.com" TARGET=_blank>http://www.9thawacs.com/modules/My_Uploads/user_folders/9th_Antifreeze/il2logo.jpg
</A>

9th AWACS is Recruiting: (http://www.9thawacs.com/modules.php?name=Content&pa=showpage&pid=19)
Accept all players (16+ years old).
Play FB for fun + VEF/VWF.
Fly when you want to (no minimum).
Training given on request.
Dedicated Teamspeak server.
Several other games played.
Members from all over Europe.

[This message was edited by Antifreeze on Wed August 18 2004 at 04:52 AM.]

F19_Ob
08-18-2004, 05:35 AM
Dont let one incident ruin the fun for u.
Its often hard to tell if something is done on purpose or not. The best way if u need to find out is to make tracks.

There are ofcourse some unfair players too but plenty of good guys aswell. Some are dead serious and stressed people.

Many arguments about how something happened online are totally unnescessary because no one can have the whole picture (from cockpit) but many "think" they do.

-----------------------------------------

An online advice and things to think about (wich can be hard to follow)

1. Never continue an argument.

2. jokes are fun but often anoys people more than amuse (different cultures and customs)
I'm still trying to learn this, but not sure I can.

3. Salute only people u know, when u shoot them down, and try to give credit to those who shoot u down (GK= goodkill, or "well done" and similar) even if u dont feel like it.
Sadly, many people who get shot down will take a "salute" as an insult (yes its stupid and strange)

4. Be as nice as u can to "friendlies" that makes mistakes, like crash into u or accidently shoot at u or just for being new.

5. Never use "Noob" about anyone but yourself. It has a bad ring to it.

6. No insulting, should be obvious (but isn't)


Remeber thatmost people likely are nice, but competition brings out the worst in us, wich is normal.
Hope U try online a few times more before giving it up http://ubbxforums.ubi.com/images/smiley/16x16_smiley-wink.gif

Vengeanze
08-18-2004, 05:57 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Antifreeze:
&gt;By the way, deliberate crashing when you have someone at your 6 and/or
&gt;warping exactly when you need to get rid of someone, maybe it is not cheating,
&gt;but I guess it is at least not-fair play.
&gt;And I've experienced this kind of behavior almost everytime I played online,
&gt;as I reported already some time ago on another thread.

&gt;I'd like to stress "deliberate behavior", since it cannot be by chance that
&gt;these warpings and self destructions always happen exactly at the right moment!

&gt;Since this kind of behavior litteraly destroys the game, the atmosphere
&gt;and disgusts me, I don't think I'll play anymore on line, except maybe
&gt;with real friends who I know personally.

The first time I saw this I was playing VEF with my squad against another squad. I had no lag or warping at all during the game except exactly at the moments when I got on someone's six. I was very angry at the time, and left the game in disgust, vowing never to play against that squad again.

But I was wrong. The behaviour you saw _is_ caused by lag, and it occurs _exactly_ when someone notices you on their six because _they start evasive manouvers rather than just flying straight_.
Your computer doesn't receive positional information in a 'stream' of data. It can be up to 2 second during _normal_ play before it is updated. During those two seconds of waiting, your computer has to guess where the other planes are. If the planes are in normal flight, flying straight or gentle curves, the guesses are very good. When the positional data is updated, the planes won't 'jump around', because they are more or less in the correct position already.
BUT, when they start evasive manouvers, jinking about and changing their vector alot, the computer's guesses are not good at all. Hence we see the plane to be jumping about and warping everytime your PC receives new positional data and corrects the 'guess' that it had made. So you're right in a way, it is intentional; intentional, fair, even expected manouvers (you don't expect them to just sit there and take a bullet do you?) which unfortunately highlight the existing lag on the server that you hadn't noticed up until that point. Furthermore, if you jink when you see someone on your six, you can bet that they probably see you 'intentionally' jumping and warping too.

And the above occurs under _normal_ conditions. If the connections are lagging a bit, it could be up to 3-4 seconds before you get a positional update! These seconds don't sound much, but at 300 kmph in a manouverable plane it makes a big difference of up to 20m or more.

You also need to realise that when someone is behind you at about 100m, you see them 20m further away than they actually are. They see you 20m closer than you actually are. And this is accentuated even more when acceleration is involved.
This explains the next part, about accelerated diving. No matter what plane you are in, the person in front will _always_ seem to accelerate away in a dive due to a lag effect. Coupled with jinking and turning, it might look as though they are in an X-Wing. But to them they are just flying normally.

Read here to understand more:
http://www.errthum.com/troy/warbirds/tests/netlag.html
http://www.rdrop.com/users/hoofj/netlag.htm

There have been suggestions that people can do a couple of things to make their connection lag/timeout for a few seconds (in which case you will be shooting at a the 'ghost' of where your computer thinks the enemy is, rather than where he actually is). But I've yet to see anything that couldn't be explained by normal lag effect.

Note also that we have it alright with this game; FB does a good job online I think. I started playing Americas Army recently and the netcode/server lag is absolutely atrocious to the point of being laughable.

OK, having said all that, I don't understand why he crashed rather than be shot. Sounds like a ten year old, and I would forget about it.

http://www.the-vaw.com

http://www.9thawacs.com/modules.php?name=Content&pa=showpage&pid=19
Accept all players (16+ years old).
Play FB for fun + VEF/VWF.
Fly when you want to (no minimum).
Training given on request.
Dedicated Teamspeak server.
Several other games played.
Members from all over Europe.

[This message was edited by Antifreeze on Wed August 18 2004 at 04:52 AM.]<HR></BLOCKQUOTE>


Great links. Would be interesting if two pilots recorded same session and then sync em and put em side by side.

/Ven
http://www.la-famiglia.se/skulls/web/pics/skulls_sig-Ven.gif

"Maybe for someone more easy to write something than to make something?"
- Oleg Maddox

jurinko
08-18-2004, 06:17 AM
whatāĀ“s the problem. Take G-10 with 30mm gunpods, hunt him, shoot him before he can crash, shoot at his plane spiraling to the ground, shoot his parachute, shoot him when leaving the wrecked plane on the ground, shoot him when heāĀ“s taking off. After some time he will leave http://ubbxforums.ubi.com/infopop/emoticons/icon_wink.gif

---------------------
Letka_13/Liptow @ HL

bazzaah2
08-18-2004, 06:21 AM
yup, terminate with extreme prejudice, lol.

http://www.endlager.net/fis/pix/banners/fis_banner_05.gif

Crashing online as :FI:SpinyNorman

Normally Spiny Norman was wont to be about
twelve feet from snout to tail, but when Dinsdale was depressed Norman could be
anything up to eight hundred yards long.

CrazySchmidt
08-18-2004, 06:34 AM
I'm not a big online player either, although I have played online a little when IL-2 first came out.

The fact is, if you want to have a good "real player" to "real player" experience, you need 2 things.

1) A good Internet connection speed and
2) Good friends who wish to play with you.

If you are lacking one or both of the above, you have a very good chance of having a bad experience with online game play.

Sad but true.

Cheers,
CrazySchmidt. http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif

"Have been here from the beginning, will be here till the end."

VW-IceFire
08-18-2004, 07:02 AM
Probably loose server settings with regards to security. Server admins need to tighten it up...

http://home.cogeco.ca/~cczerneda/sigs/tmv-sig1.jpg
RAF No 92 Squadron
"Either fight or die"

Speco
08-18-2004, 07:18 AM
Could it have somthing to do with the P-38J's horrible dive recovery?!

Btw. it's lame to give up like that.

http://www.onpoi.net/ah/pics/users/238_1090101031_morbo.jpg
"All humans are vermin in the eyes of Morbo!"

Cippacometa
08-18-2004, 07:47 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>
...The behaviour you saw _is_ caused by lag, and it occurs _exactly_ when someone notices you on their six because _they start evasive manouvers [...] Your computer doesn't receive positional information in a 'stream' of data. It can be up to 2 second during _normal_ play before [...] When the positional data is updated, the planes won't 'jump around', because they are more or less in the correct position already.
[...] No matter what plane you are in, the person in front will _always_ seem to accelerate away in a dive due to a lag effect. Coupled with jinking and turning, it might look as though they are in an X-Wing. But to them they are just flying normally.

Read here to understand more:
http://www.errthum.com/troy/warbirds/tests/netlag.html
http://www.rdrop.com/users/hoofj/netlag.htm

[...]
<HR></BLOCKQUOTE>


Antifreeze, thanks for your information! http://ubbxforums.ubi.com/images/smiley/16x16_smiley-happy.gif

And thanks everybody for the support and for understanding that I'm not just whining! http://ubbxforums.ubi.com/images/smiley/16x16_smiley-happy.gif

I already read some time ago on this forum that this "warping" problem is caused - intentionally or not - by lag problems... sounds like the biggest BUG of IL-2FB/AEP, since my connection is an ADSL 1024 that works just fine with all other games I did online (MechWarrior 4, Neverwinter Nights, Unreal Tournement, etc.).
Unfortunately, even if this behavior is not intentional and simply due to the poor online performance of the game, or of the server, or of both, it is absolutely disturbing and happening far too often. The result is that any tactic you build and any ability you can have it is disrupted and wasted. http://ubbxforums.ubi.com/images/smiley/16x16_smiley-mad.gif
Take some E in your bird, try a nice B&Z after 15 minutes circling at 4000 m waiting for the right moment, and then all is scr**ed up because of this lag BUG. http://ubbxforums.ubi.com/infopop/emoticons/icon_mad.gif
Dogfight like a madman until you sweat from evry pore and when you finally get on his damn 6, he warps in the hyperspace. http://ubbxforums.ubi.com/infopop/emoticons/icon_mad.gif

No way! http://ubbxforums.ubi.com/images/smiley/16x16_smiley-mad.gif

I'll stick on offline or LAN games. http://ubbxforums.ubi.com/images/smiley/mockface.gif

Or try to find the time to discover some server working properly in terms of both connection and fair play. http://ubbxforums.ubi.com/images/smiley/16x16_smiley-wink.gif

S everybody! http://ubbxforums.ubi.com/images/smiley/16x16_smiley-very-happy.gif

http://info.supereva.it/atsupport/AT/SMILE/61.gif

PBNA-Boosher
08-18-2004, 07:52 AM
Screw regular DF servers, do a Coop or fly on Warclouds or something. VEF2 and VWF are also pretty cool. You might like those. It's sad to see someone do something like that if htey do it purposefully, but you just have to live with it. Just leave the server and find one that suits you, don't give up on it.

Boosher
_____________________________
"So do all who live to see such times, but that is not for them to decide. All you have to decide is what to do with the time that is given to you..."
-Gandalf

lil_labbit
08-18-2004, 07:54 AM
To minimize lag:

Set your speed to 56kbps (in il2Setup) NO MATTER WHAT YOU HAVE! when joining a game. This will dramatically reduce lag online... Also I hope you have at least 1GByte of RAM (this helps with stutters).

You should be able to fly without lag (when not in a furball) even with 56kbps. If you can't the host probably has wrong game/settings - try another game...

I would recommend WarClouds (www.war-clouds.net (http://www.war-clouds.net)) on Hyperlobby (http://hyperfighter.jinak.cz/) or ASE (http://www.udpsoft.com/eye2/index.html) - IF you have lag on WarClouds server - it's you and not the host...

And never throw a good thing away just because you got one bugger http://ubbxforums.ubi.com/infopop/emoticons/icon_wink.gif - just go for another one http://ubbxforums.ubi.com/infopop/emoticons/icon_biggrin.gif

http://members.home.nl/lil.labbit/lilseesya.jpg
Night is better than Day

JG54_Arnie
08-18-2004, 08:06 AM
Exactly. http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif

And keep in mind that other people can have a bad connection and thus lag all over the place. Hosts should have autoban enabled to counter this and usually this results in a better gaming experience.

---------------------------
JG54ded_42/43 online for your entertainment, come visit us at Hyperlobby! If you like the Eastern Front that is. http://ubbxforums.ubi.com/infopop/emoticons/icon_biggrin.gif

We fly with limited planesets for 1941, 1942, 1943 and 1944, the year changing every two hours.
Questions, recommendations or compaints: PM (called PT here I believe) me.

Cippacometa
08-18-2004, 08:10 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by lil_labbit:
To minimize lag:

Set your speed to 56kbps (in il2Setup) NO MATTER WHAT YOU HAVE! when joining a game. This will dramatically reduce lag online... Also I hope you have at least 1GByte of RAM (this helps with stutters).

You should be able to fly without lag (when not in a furball) even with 56kbps. If you can't the host probably has wrong game/settings - try another game...

I would recommend WarClouds (http://www.war-clouds.net) on Hyperlobby (http://hyperfighter.jinak.cz/) or ASE (http://www.udpsoft.com/eye2/index.html) - IF you have lag on WarClouds server - it's you and not the host...

And never throw a good thing away just because you got one bugger http://ubbxforums.ubi.com/infopop/emoticons/icon_wink.gif - just go for another one http://ubbxforums.ubi.com/infopop/emoticons/icon_biggrin.gif

http://members.home.nl/lil.labbit/lilseesya.jpg
Night is better than Day<HR></BLOCKQUOTE>

If I remember well, I already set my speed down to 56 kbps long ago...
BTW, I'll try these servers... once my bad mood will be gone! http://ubbxforums.ubi.com/images/smiley/16x16_smiley-wink.gif

Thanks!


______________________________

http://info.supereva.it/atsupport/AT/SMILE/61.gif

XyZspineZyX
08-18-2004, 09:04 AM
Just dogfight in a higher class of server, and you'll reduce these unsavory incidents.

The lower on the realism spectrum you go (WonderWoman view, unlimited ammo, no cockpit, externals, airstarts and no stalls/spins are the dead giveaways of a dweeb server) the more likely you are to find a bunch of Quakeheads, modem-cable-wigglers, and people who'd rather crash their plane or disconnect than take their medicine.

There is a much lower % of nimrods on higher realism servers.

Don't let a couple of idiots ruin your opinion of online flying.

Cossack13
08-18-2004, 09:13 AM
You should have tried Coops where you don't get that sort of nonsense.

http://www.tolwyn.com/~cossack/Coss13Sig.gif

AirBot
08-18-2004, 01:51 PM
I understand how you feel, but in this case I think you're overreacting.
Warping can be caused by sudden control movements. I've had people tell me that I was warping more than once when they were on my six and I was doing evasive action. It's not that I do it on purpose, just that the sudden aileron, elevator, and rudder inputs required to make a shot at you that much more difficult sometimes create very noticeable warping for the other guy.

As for crashing into the ground; he was flying a P-38. He was probably just trying to dive away from you and couldn't pull up in time.

All in all, I think that single incident isn't something that should discourage you from flying online. (Although I myself have been avoding online play for several months now because I don't feel like flying DFs anymore.)

crazyivan1970
08-18-2004, 02:11 PM
i would understand original poster if there was the only One server in entire universe....

V!
Regards,

http://blitzpigs.com/forum/images/smiles/smokin.gif

http://www.mechmodels.com/images/band.gif

VFC*Crazyivan aka VFC*HOST

http://www.rmutt.netfirms.com/coop-ivan.jpg

http://www.rmutt.netfirms.com/vfc/home.htm

Kozhedub: In combat potential, the Yak-3, La-7 and La-9 fighters were indisputably superior to the Bf-109s and Fw-190s. But, as they say, no matter how good the violin may be, much depends on the violinist. I always felt respect for an enemy pilot whose plane I failed to down.

THE_Bu11dog
08-18-2004, 03:31 PM
I agree with you on the DF servers. Just a bunch of children, IMHO. I prefer to fly only Coop missions that have an objective and wingmen. I also have a small group of friends (which I have met over the years) that I fly exclusively with. This way if you get hit with friendly fire, you know it was an accident. You can check out these guys at http://afsg.whatzit-inc.com/index.html. They are know as the AFSG. They do other things besides flight sims but I am sure you would be welcomed at any of their sessions. They usually fly IP games not on the HL all that much (unless it is a slow night).

Check them out. You won't regret it.

WUAF_Badsight
08-18-2004, 10:49 PM
you can set your netspeed to 56k . . . .. but that will help only a little

every single game you join you should set your netspeed to the same as the host

this is how "Netspeed" can be optimised for lowest lag the best

when the host & the clients netspeed are set the same , they are sending each other the same size "packets" & by doing that they are eliminating the slowdown that happens when a client or host sends too large a packet back to the client or host

doing that can cause packet loss as the reciever is set to process "X" size packet but recieves a bigger one instead

.
__________________________________________________ __________________________
actual UBI post :
"If their is a good server with wonder woman views but historic planesets...let me know!" http://ubbxforums.ubi.com/images/smiley/16x16_smiley-very-happy.gif

karost
08-18-2004, 11:46 PM
come on, Cippacometa

there still have a lot of good friends to play with you. alot of friends here had pass that experience same like you.

just improve your skill and select batter DF server like WC or greater green or other server with full real setup and has a batter ping same as our friends here advise .

S!

Cippacometa
08-19-2004, 04:18 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by crazyivan1970:
i would understand original poster if there was the only One server in entire universe....
<HR></BLOCKQUOTE>

Ivan, as I mentioned on my post, this episode was not unique. I've played on the "default" Ubi server, as well as on Hyperlobby: I found exactly the same "problems" on both servers.

I still remember a guy on Hyperlobby who warped almost vertically in the hyperspace leaving me behind: he was in a La-7, I was at his 6 on a BI-1 rocket... http://ubbxforums.ubi.com/images/smiley/16x16_smiley-very-happy.gif

As I said, I'll try Warclouds and ASE, but I'll let some time pass before doing so, since at the moment I feel not very much motivated... http://ubbxforums.ubi.com/images/smiley/16x16_smiley-indifferent.gif

Bye! http://ubbxforums.ubi.com/images/smiley/16x16_smiley-happy.gif


______________________________

http://info.supereva.it/atsupport/AT/SMILE/61.gif

VV_Holdenb
08-19-2004, 05:40 AM
Quote:
First time I got on his 6, after a couple of maneuvres he puts his plane nose down and crashes just before my gunsight. Accident? Maybe...
Second time I get him in my gunsight, same result: with the difference that before crash-diving, the guy litterally split-S-warped before my eyes, rolling and diving at an impossible speed more likely for a X-wing than a P-38.


Cippacometa, I agree with F19_ob, donā't let a couple of iffy sorties spoil your fun, this could all just been ā˜bad luckā'. I was in a P-38 on the night in question on Greater Green server. I had some initial success knocking out AAA on my first sortie. The first time I got bounced, I saw I 109 in my mirror fell off my chair, spilt coffee all over my desk (happens a lot to me with FB) and ploughed the P-38 into those wonderful trees. The second time I was ā˜bouncedā' I managed to dive away then lagged, screen froze and the next instant I am back in those trees. Fortunately donā't get lag too often as got broadband. Any way I guess what I am trying to say is donā't give up soon, your will miss a lot of fun. Plenty more planes to shoot down, or in my case be shot down by!!

http://tinypic.com/2mlix

Wallstein
08-19-2004, 07:49 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Cippacometa:
"---Since this kind of behavior litteraly destroys the game, the atmosphere and disgusts me, I don't think I'll play anymore on line---"
f <HR></BLOCKQUOTE>

I would like to suggest BajaMaja -server, if you ever can find it. OR! Any other server not very far away from your location. Anyhow, people at BajaMaja tend to play with total "Full Real". The maps are the big ones, not the minimaps. Players are rather many and roughly 1/3 of them usually members of certain squadrons. I quit playing online because of the same reasons as you just explained, but now I`m happily back again.

Full Real is difficult, because you have to navigate by your own and it is not that easy etc. This has been a good solution for me at least! There I found adult players who appreciate good piloting, surviving etc. Try that if you want.

Happy piloting

Cippacometa
08-19-2004, 07:58 AM
Wallstein, thanks for your suggestion.
I'll tr to find this "BajaMaja" server, or some other one near my place, in the south of France... I'm new here, so I don't know much yet!

Bye!


______________________________

http://info.supereva.it/atsupport/AT/SMILE/61.gif

mortoma
08-19-2004, 10:13 AM
I never did fly much online for many reasons, this is one of them. But what I really hate is to see German planes shooting Germans planes, American planes killing American, so on, so forth. The thing I hate the most is when they spawn, and take off across the airfields without first taxiing to the runway!! Why get in such a hurry that you are inclined to do unrealistic stuff like that?? If I ever do start playing online much, I will run my own server and all people playing will maintain strict discipline at all times. Anyone caught on a take off roll not on the runway ( and the middle of the runway at that ) like in RL would be booted. All would be required to do competent landings as well. All would be required to fly in groups and in formation, and very good formation. All would be required to use tactics appropriate for the plane and the side they are fighting on. This is a sim, not a baby game.

flyboy_112th
08-19-2004, 10:28 AM
Cippacometa,

the 112th fly Co-Ops every Wednesday and Sunday from 2115UK Time (2015 GMT) You are more than welcome to join us.

We typically fly whatever's new at netwings, plus some of our own stuff and will sometimes fly the same mission twice at different realism settings just to get different things out of it, but NEVER with cockpit off and ALWAYS with complex engine management and full flight model.

We usually allow externals, but that's because we just love snapping away with our PrtScreen buttons! (new screenshot site just started at http://112th.redhalibut.co.uk)

So, feel free to join in, and have your teamspeak ready, we use different servers most nights so you'll need to be ready to connect.

See you there!

http://112th.redhalibut.co.uk/112thflyboysig270704.jpg

p1ngu666
08-19-2004, 10:38 AM
if u see me on HL gimme a poke
or the 99th, 361st, 6bl and there are others too.
i dont get the crashin so u dont get a kill, cos u might only have 5 mg bullets left or sumin...

http://www.pingu666.modded.me.uk/mysig3.jpg
&lt;123_GWood_JG123&gt; NO SPAM!

JG54_Arnie
08-19-2004, 12:09 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by mortoma:
I never did fly much online for many reasons, this is one of them. But what I really hate is to see German planes shooting Germans planes, American planes killing American, so on, so forth. The thing I hate the most is when they spawn, and take off across the airfields without first taxiing to the runway!! Why get in such a hurry that you are inclined to do unrealistic stuff like that?? If I ever do start playing online much, I will run my own server and all people playing will maintain strict discipline at all times. Anyone caught on a take off roll not on the runway ( and the middle of the runway at that ) like in RL would be booted. All would be required to do competent landings as well. All would be required to fly in groups and in formation, and very good formation. All would be required to use tactics appropriate for the plane and the side they are fighting on. This is a sim, not a baby game.<HR></BLOCKQUOTE>

Dude!! http://ubbxforums.ubi.com/images/smiley/blink.gif

How are you gonna monitor that all?
I wish you luck though, would be some server. http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif

---------------------------
JG54ded_42/43 online for your entertainment, come visit us at Hyperlobby! If you like the Eastern Front that is. http://ubbxforums.ubi.com/infopop/emoticons/icon_biggrin.gif

We fly with limited planesets for 1941, 1942, 1943 and 1944, the year changing every two hours.
Questions, recommendations or compaints: PM (called PT here I believe) me.

VFA-195 Snacky
08-19-2004, 09:24 PM
This thread is pretty funny.

"I found this guy with high points using external views and when I caught up to him he hit the ground on purpose to keep from getting shot."

lol, this is exactly the type of IL2 player that is attracted to no cockpit servers.

http://www.x-plane.org/users/531seawolf/b_a_presidential_first.jpg
"Navy1, Call the Ball- Roger Ball."

BBloke
08-20-2004, 07:12 AM
Just my 2p's worth!

I guess you could say each to their own server.

I have a cockpit off server and it's just for fun. There are some rules but then there always are. It just depends what mood I'm in to whether or not I kick an offender!!!!

It would just be cool it everything was a fair game but then pipe dreams rarely come true.

BBloke

---------
Light Blue Touch Paper and Stand well Back!!!!!

Wallstein
08-20-2004, 10:11 AM
[QUOTE]Originally posted by mortoma:
"---But what I really hate is to see German planes shooting Germans planes,...---"

"---take off across the airfields without first taxiing to the runway!!---"

There are, and there will be youngsters. On one hand they are and they have to be welcomed, and on the other hand it is so awful, that we older guys have to have our own games http://ubbxforums.ubi.com/images/smiley/16x16_smiley-wink.gif

"---All would be required to fly in groups and in formation, and very good formation. All would be required to use tactics appropriate for the plane and the side they are fighting on. This is a sim, not a baby game.---"

This will be possible only in a squadron with experienced pilots; which is in itāĀ“s turn very interesting thing!

Have fun

Wallstein
08-23-2004, 07:42 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Cippacometa:
Wallstein, thanks for your suggestion.
I'll tr to find this "BajaMaja" server, or some other one near my place, in the south of France... I'm new here, so I don't know much yet!

Bye!


______________________________

http://info.supereva.it/atsupport/AT/SMILE/61.gif <HR></BLOCKQUOTE>

Sorry, as I donāĀ“t read this site daily, this comes very long time after our discussion about servers, but just in case if you have not found it yet, get Hyperlobby and via that one you get access to many good online games.

Have fun!

jeroen_R90S
08-23-2004, 02:21 PM
On the other hand, last friday I played online again after a long time. I was on Greatergreen.

I had an absolute blast!

I'm a crappy pilot with both crappy flying skills who off-line uses externals and no CEM. Above that I have rather poor gunnery skills as well.

I DO love ground-pounding a lot, though, and fly IL-2 and Ju-87 and Fw-190 JaBo's whenever I'm online. And that's not very often, so I'm not very experienced.

We had this ship and U-boot bombing mission. I was loaded up with bombs, in a P-38 and spotted a Fw-190D heading my way. I dumped my bombs and stalled all over the place, as my starting situation was of course not very well! I got riddled with bullets, but the 38 held out. A Spit saved my a$$. RTB'ed, and selected P-47. Climbing and cruising at 4000m, I attacked the ships with bombs and rockets.

Target-fixated, I suddenly got a warning a 109 was on my six, and before I could take evasive action a P-47 shot it down. Out of bombs, I RTB'ed, nosing over the damaged crate on landing, my a$$ again saved by a P-47 and P-38 flying high-patrol and giving valuable advice.

The next mission was a defense mission. I again got the 47 and climbed to 5000m. After circling the enemy base, I spotted two dots at about 6000m. Two P-47, the same that saved my a$$ before were there. Suddenly I noticed a small speck below me, which I correctly (!) ID-ed as a 109, later confirmed at close range.

By now I'd learned the 47s stengths somewhat and swooped down, however, at unfortunate angles and missed the shots. I'd figured my chance was gone.I lost sight, and so did he, apparently, as I once again saw him again below I swooped down from straigt behind, hosing the 109 with fifties. Since I'm such a lousy shot, I got only a few strikes and saw it smoking. The two higher 47s noticed my firing and one of them shot the 109 down once and for all. I joined up and we patrolled the area some, more untill I had to eat and leave.

Many thanks to 609IAP_Kahuna and 5th_Megile for allowing me to have such a great time, giving tips, and saving my a$$ too many times.

I just wanted to add someting positive here!

Jeroen

==============================
Ah you LaGG, my lightened LaGG,
why don't you wish to fly?
Over the wild Black Sea water
your cockpit you made me leave.

tttiger
08-23-2004, 02:43 PM
Cippa, it's already been said: Stay out of DF arenas unless you enjoy playing with children. It's nothing but an unsupervised sand box.

You are more than welcome to fly with my squad (6BL) in Coops. Brando is usually on every evening (UK time). Since I'm in Hawaii and 10 hours earlier, I'm usually only able to fly online on weekends. But if you see any of the 6BL guys (mostly Brits) in a Coop, just jump in.

I think you will find there is a "hard core" group of Coop pilots. It isn't a large group and you sometimes have to wait awhile for a mission to get going. But it's worth it.

We play to win but we also play for fun. There are no scoring ladders and bragging rights only last until the next mission.

(There are some people who run lame Coops, btw, it isn't perfect).

Also, since, you're in France, there are several very good French squads -- DR (Diables Rouges) seem like a very good squad.

If you want to play with the Big Kids, you'll find us in Coops and (maybe) in virtual wars http://ubbxforums.ubi.com/infopop/emoticons/icon_biggrin.gif

ttt

"I want the one that kills the best with the least amount of risk to me"

-- Chuck Yeager describing "The Best Airplane."

Korolov
08-23-2004, 02:45 PM
On one hand, he may have miscalculated his dive speed and ate the dirt before he could pull out.

On the other hand, he could have dropped combat flaps and put in some trim to get him out of the dive.

Besides, there are a lot of P-38s out there to shoot down. They're easy to kill if the pilot doesn't know what he's doing (common.)

http://www.mechmodels.com/fbstuff/klv_sigp38shark1a.jpg