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View Full Version : Full Reel tips for people that are ready for the next level



GoodKn1ght
01-10-2004, 03:01 PM
couple comments(especially for those that think they are ready to step up to FR):

i think a major turnoff for FR, and i know this was the case for me at first, is boredom. This was the main reason i didnt jump into FR right away. This may also be the reason why many people choose not to play on these servers. they play online to dogfight, not to enjoy the scenery.

I have found 2 solutions to this problem of "boredom."
The first solution is don't play on big maps unless there are 20+ people on the server. If there are any less than 20 on GG, i wont play there. Big maps can be fun, there just has to be enough players. By the time u climb, ur engaged.
A second solution is fly with a wingman on comms. That way you always know where the action is and you can fly right to it.

If there is a small map running then you might see me join a server with not many people.

The last solution is RTFB. Read the f. breifing. it will tell you where ground targets are and where you can probably get a few kills.

If views and tracking is your problem(and you dont have TIR, i dont), id recommend binding keys/hatswitches to the "look up front", look up front right, look up front left, look up back left, look up back right views. cant stress the importance of these views enough. Ive tried using the mouse, it just doesnt cut it. Use rudder to check ur six often. You can also use rudder to keep ur target in view for BnZ deflection shots.

Last tip is.. WEAR HEADPHONES. After a while you can learn what kind of planes are around you just by the sound of the engine. And after a little while longer you can get a pretty good idea of where other planes are in relation to you without even seeing them. Speakers dont cut it, headphones make it a different game.

Good pilots wear headphones and because of this ive adjusted my tactics a little. If i am sneaking up on someone and i have a slow closure rate, i wont fire at point blank because they will hear me before i get that close and will break. I zoom in with the gunsight and open up at .3, even if i miss, i still have time and space to get more shots in after the bandit breaks. Now i fly german planes and usually cant turn with my opponents so you may want to adjust this tactic if you fly bank n yank.

Now if you have a high closure rate, wait till point blank. unless ur flying a plane without cannons.

Thats all i can think of for now, please feel free to add.

GoodKn1ght
01-10-2004, 03:01 PM
couple comments(especially for those that think they are ready to step up to FR):

i think a major turnoff for FR, and i know this was the case for me at first, is boredom. This was the main reason i didnt jump into FR right away. This may also be the reason why many people choose not to play on these servers. they play online to dogfight, not to enjoy the scenery.

I have found 2 solutions to this problem of "boredom."
The first solution is don't play on big maps unless there are 20+ people on the server. If there are any less than 20 on GG, i wont play there. Big maps can be fun, there just has to be enough players. By the time u climb, ur engaged.
A second solution is fly with a wingman on comms. That way you always know where the action is and you can fly right to it.

If there is a small map running then you might see me join a server with not many people.

The last solution is RTFB. Read the f. breifing. it will tell you where ground targets are and where you can probably get a few kills.

If views and tracking is your problem(and you dont have TIR, i dont), id recommend binding keys/hatswitches to the "look up front", look up front right, look up front left, look up back left, look up back right views. cant stress the importance of these views enough. Ive tried using the mouse, it just doesnt cut it. Use rudder to check ur six often. You can also use rudder to keep ur target in view for BnZ deflection shots.

Last tip is.. WEAR HEADPHONES. After a while you can learn what kind of planes are around you just by the sound of the engine. And after a little while longer you can get a pretty good idea of where other planes are in relation to you without even seeing them. Speakers dont cut it, headphones make it a different game.

Good pilots wear headphones and because of this ive adjusted my tactics a little. If i am sneaking up on someone and i have a slow closure rate, i wont fire at point blank because they will hear me before i get that close and will break. I zoom in with the gunsight and open up at .3, even if i miss, i still have time and space to get more shots in after the bandit breaks. Now i fly german planes and usually cant turn with my opponents so you may want to adjust this tactic if you fly bank n yank.

Now if you have a high closure rate, wait till point blank. unless ur flying a plane without cannons.

Thats all i can think of for now, please feel free to add.

Jaws2002
01-10-2004, 04:11 PM
Another tip: Map "Ctrl+E" on the joystick. http://ubbxforums.ubi.com/infopop/emoticons/icon_biggrin.gif

S77th-brooks
01-10-2004, 04:42 PM
big maps are the only way to go the hurt is part of the fun

GoodKn1ght
01-10-2004, 04:48 PM
damn trolls.

RayBanJockey
01-10-2004, 05:29 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by GoodKn1ght:
couple comments(especially for those that think they are ready to step up to FR)
<HR></BLOCKQUOTE>
You don't "step up" to full real. You "step into" full real.

<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>
If views and tracking is your problem(and you dont have TIR, i dont), id recommend binding
keys/hatswitches to the "look up front", look up front right, look up front left, look up back left, look up back right views. cant stress the importance of these views enough. Ive tried using the mouse, it just doesnt cut it
<HR></BLOCKQUOTE>
I recommend leaving the primary hatswitch to it's default views. Looking straight up, straight left, and straight right are fundamental views that need to be on the primary. The diagonals should not go out of plane either.

Assign a button on the base of the joystick (button 6 on the MS FFB2) to "look up" in order to modify any of the level plane views as you still have the hatswitch button pressed (to achieve the "crown" views that you mention) This is primarily used in forward view pursuit (to keep an eye on the enemy), however, as the side and rear views can be seen by simply rolling the plane (since you'll still need to roll the plane to get a complete view anyway)

Button 5 on the base to cycle the field of views (gunsigh/normal/far)

Using a separate hatswitch in addition to the primary is a little too much to ask. Although the hatswitch on my CH Pro throttle USB does have the crown views you mentioned, it is much easier to always use the primary and modify it by pressing a single button or rolling the plane. (using 2 hat switches is too much like operating an etch-a-sketch) The less buttons you have to think about, the better.

As for the mouse put it on the right side of the joystick and use it with zoom view to scan for planes that are very var away (when you know you are alone)


<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>
Last tip is.. WEAR HEADPHONES.
Good pilots wear headphones.<HR></BLOCKQUOTE>

Well I don't wear headphones. Then again I have 5.1 surrround speakers and the Nforce APU. I understand how you can hear finer sounds with headphones, but I would rather use my $300 dollar speakers using positional audio (surround/3Dengine mode FULL/44.1khz/32 channels)

Good hunting,
Sincerely, RBJ

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BM357_Raven
01-10-2004, 05:56 PM
I agree with most everything said... But, I'm a big mouse-look junky.. Next best thing to TrackIR... just opinion

S~

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noshens
01-10-2004, 08:13 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by GoodKn1ght:
damn trolls.<HR></BLOCKQUOTE>

I remeber you being troll few days ago and I remeber you being newbie and now you're making guidelines for full real http://ubbxforums.ubi.com/infopop/emoticons/icon_wink.gif http://ubbxforums.ubi.com/infopop/emoticons/icon_rolleyes.gif

DaBallz
01-10-2004, 08:28 PM
Full real in dogfight servers is as dull as watching paint dry, and less fun. In a mission it just takes too long, plan an hour just to find another plane.

da

Cajun76
01-10-2004, 08:37 PM
I want to use "full reel" too. I've gotten rid of my crappy DVD player, and strted using a reel to reel movie projector that's older than I am. All of you noobs need to step up to Full Reel. (And real movie popcorn!)

Good hunting,
Cajun76

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Meanwhile, in the 20th century:

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Suckerpunch11
01-10-2004, 08:41 PM
Rayban jockey could never get the hang of full realism, so he just criticizes it.

GoodKn1ght
01-10-2004, 09:00 PM
yay1 has no sense of humor and doesnt see the irony in that post. I have the most kills on the GG stats page and i guess that makes me a "non noob". All the bs aside, i was trying to do the community a favor this time. Oh well. I didnt mean for this to be a flame fest but i guess that makes it more interesting to read.
rayban-
i think you are in the minority if you are implying that FR is easier than arcade settings. thats why some people call it "full difficulty" so in that sense, it is a "step up" because it is more challenging and takes more skill. I agree with everything else you said though, good points.
da-
i explained in the first post how fr can be less boring.
cajun and all other arcade flyers-
this thread is for you guys to help you on your way to becoming fr aces. please dont post if you arent skilled enough to fly fr yet and are bitter about it. please do post if you have something helpful to add.
thanks,
gk

Recon_609IAP
01-10-2004, 09:19 PM
GG isn't full real.

http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif

Good post though.

I enjoy full real - it's more work of course and things aren't handed to you on a silver platter- so people don't like it cause they want instant gratification.

However, the reward in full real is great - no doubt about it - having an aircraft buzz you with no padlock, no externals, no icons- instead, it's you against him - and you must fight to survive. You have know why the aces say "first to see has advantage", and why having good energy saves you when you are in trouble and can't count on pressing a button to instantly find your bandit pressing in on you.

Course, some still think this is a 'sim' and not just a 'game' - I like to hold the idea of it being a 'sim'

Can't beat it imo http://ubbxforums.ubi.com/infopop/emoticons/icon_wink.gif

S!
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Bearcat99
01-10-2004, 09:39 PM
Good post...the hat thing though depends on the stick. I use the mouse pan on my x45 and if I get disoriented I have the 6:00 of my MSFFB hat set to center the stick back.

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TheGozr
01-10-2004, 09:40 PM
Agree : FB rules

amen http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif

-GOZR

tagert
01-10-2004, 10:02 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by GoodKn1ght:
couple comments(especially for those that think they are ready to step up to FR):

i think a major turnoff for FR, and i know this was the case for me at first, is boredom. This was the main reason i didnt jump into FR right away. This may also be the reason why many people choose not to play on these servers. they play online to dogfight, not to enjoy the scenery.<HR></BLOCKQUOTE>

Most people will never be able to move up to FR because of that inital missconception of FR. Too bad too because they just dont realise it is the most realistic experance you can have. I hope more stick it out like you did and realise it like you did... But some.. if not MOST will never get it... In that they stem from the me me me crowd that needs life wrapped up in a 30 min sit com... All news in a 1 min sound byte and tend to like Quake like shoot em up games where they have to be able to see the enmy AC taking off from the filed next to theirs.. otherwise they will complain about how far they had to fly before they saw any action.

The FR experance is where you learn how the AC were really used... you find that the historic strong and weak points really start to show up.. and that the historic tatics use work.

The thrill of the hunt is something the Quake crowd mind set will never be able to apreicate and thus never be able to STEP UP to the challenge.

TAGERT

Fehler
01-11-2004, 01:09 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by GoodKn1ght:
please dont post if you arent skilled enough to fly fr yet and are bitter about it. please do post if you have something helpful to add.
thanks,
gk<HR></BLOCKQUOTE>

LOL! GoodKnight.. you are a funny guy. Quite brazen and an uncanny ability to tick people off. (I guess that's why I like you!)

FR is certainly not easier than other settings, but to each his own I suppose. One of the best things about this sim is the simple fact a person can play it to his taste/time/learning curve. I for one love FR and fly it exclusively. I know GG is not exactly full real, it allows limited icons, but I usually turn them off.

If you really are liking FR, you should play some of the online arenas. Scripted missions that are won or lost by your teams accomplishment of it's objectives. Dynamic campaigns where you actually have a hand at deciding the course of the war. On these, namely VEF, VOW, and Forgotten Skies, there are no map icons or game icons. You have to ID your targets (Ground included) and fly to and from the target without the use of a little white plane on your map. All of these arenas allow the speedbar, simply because some of the cockpit graphics are hard to see while flying. Otherwise it's very real. There is the additional immusion element that you get from team flying that you cant get from dogfight arenas where you fly with different people nearly continuously. It's also nice to have buddies you can BS with during the more boring (Flight out and back) times of the mission.

http://66.114.65.249/vov/site/main.htm (VEF)
http://www.vow-hq.com/ (VOW)

On a side note: For those that havent flown with this guy, I will say he has exceptional shooting skills, and is a pretty good dogfighter. He is very polite (In game); gives a salute, etc., doesnt whine when he is shot down, doesnt chute kill, etc. He is actually quite different than how he appears in here, and is really a fairly amicable guy.

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JG27_Dacripler
01-11-2004, 01:26 AM
Yes I am one that does enjoy flying in Greatergreen server and it is a wonderful way of meeting flyers you normally do not see in other servers that the community provides.
I do beleve the settings are different and have their historical briefs which facinates me and is an immersion factor and is a nice change of pace.
I do believe to ignore the rules about:" 0 points or negative fly an Il2 or HE-111" to fly to a circle where you will be horded by a swarm of angry pissed off cossacks or the death march of helga's huns of hell. Why? Because if you conveniently pushed the "s" key you will find out 70-80% of the players in 109's or Yaks ! Cha-Ching !! Cant deny this truth. I can see a fella hopping in a server blind as a bat running around the map aimlessly without communication to: where, what, and when the action takes place. So in Full Real this is never the case, comms is a must and the full choice of the aircraft is to be provided as for the funtion of this to be resembled as close to being possible. (ALL aircraft for each era to set the tone) I cant belive some folks are falling into this trap of elitism to say that they are FULL REAL and anything else is "Arcade". I say it is Full Bull. 100% of our squadron flys in in 100% of all servers and do not make a biased towards this as being a step to the next level. Sorry GoodKnight I don't buy it and you are not fooling anyone. Fly in all and discover a community which you enjoy, I enjoy GG and you see me there from time to time so.. Peace bro ~S~