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NoMoreHats_
11-08-2016, 02:10 AM
Connecting the selection value in the object pointer to a variable data source causes a game crash :( The variable is also connected to the on/off state of a physics joint and the interpolation tickbox of a vector. Any workarounds or ideas why this is happening?

Core2TOM
11-12-2016, 01:55 AM
have you tried to recreate this setup on a new track? i just did and it runs fine for me.