View Full Version : Bi-1 Power-off landings

07-14-2003, 04:11 AM
This is something i haven't been able to get... anybody have any suggestions - approach speed, altitude, when to drop gear/flaps? The only way I've been able to land is by adding a few seconds of thrust right before touchdown...

07-14-2003, 04:11 AM
This is something i haven't been able to get... anybody have any suggestions - approach speed, altitude, when to drop gear/flaps? The only way I've been able to land is by adding a few seconds of thrust right before touchdown...

07-14-2003, 04:33 AM

Keep it fast.
It's been a while since I flew the beast, but you must make the approach to the threshold at a higher speed ...
250 or more, if memory serves.

Have the gear down at the beginning of the approach, lower flaps over the numbers or a bit before and level off a foot (or so) above the runway and lose the rest of your speed there.

No hurry touching down! The Bi-1 is easy to land IF you maintain your speed 'till you make the runway.


07-14-2003, 05:47 PM
Thanks, I'll have to try it out tonight... What about elevator trim? Nose up, nose down, neutral?

07-14-2003, 07:32 PM
Understand that you want to *fly* the aircraft in. Your trim should be near neutral. The ship won't hand anything to you that you can't handle if your trim is there. Dropping the a/c in behind the power curve to shorten the landing or trimming back to stabilize a smooth approach shouldn't be a factor with landing such a highly loaded a/c.

Practice small, precise altitude changes at altitude. Set up the a/c at a particular heading and altitude. Change altitude and level off and maintain that new altitude while maintaining the initial heading. This is common stuff, but this sort of practice is what the real guys use. If you can control your a/c so precisely, you can certainly handle it over the numbers, especially with 'ground effect' helping out.



07-14-2003, 09:12 PM
I love the BI-1, and am greatly looking forward to the Komet as well. My typical BI-1 landing is power off, with 1/4 to 1/2 tank of fuel remaining onboard at touchdown. I do not extend flaps during approach or after touchdown. Using flaps I generally had to use a steeper, shorter approach in order to maintain acceptable airspeed on flare, which I don't really like doing in the BI-1, especially with fuel still on board. The methods above work perfectly on concrete strips, and pretty well on short grass strips, though care must be used during braking. This is the hardest plane to land in IL2/FB in my opinion, especially so with fuel on board, so I did most of my practice landings in the BI-1. I don't think I've crashed the BI-1 on landing during my last 30 or so landings (non combat of course!)

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07-14-2003, 09:35 PM
from my experience, the rocket doesn't like changing verticle heading at low speeds (I.e. nose will point up but plane will not change velocity) so you have to make a REALLY shallow approach. With the Yak-9K I can bank over a runway at 400m and pul an inverted loop to a three pointer, not so with the rocket. You try that, and your plane is facing level but your velocity is straight down, and no landing gear can survive that kind of impact. You gotta line up a good distance from the runway, throttle back, and just glide in with a very small amount of verticle speed down . . . Its good to have enough fuel to abort and retry if your glide path is miscalculated and won't get you to the runway in the air . . . I wouldn't want to land the rocket in a feild.

07-14-2003, 09:37 PM
My landing speed is about 160-180 most of the time, and I use the flaps. You just have to know how much power to apply. Without power just don't use the flaps and land at about the same speed.

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07-15-2003, 12:24 AM
I understood that the subject of this thread was "Power-off landings in the Bi-1". WITH fuel, the Bi-1 is not that hard to land ... with a bit of practice. WITH-OUT fuel, there is no go-around. Keep your speed up and don't worry about the far end of the runway. If you DO run out of concrete, make sure your touchdown is made with as little energy as possible. (slow airspeed, a foot or two over the ground)


You're getting different opinions here and I s'pose all work fine, let us know what you like best after some practice.


07-15-2003, 03:15 PM
Thanks for the advice everybody.. What seems to work for me is approaching the runway in a shallow dive, gear extended, levelling off, dropping flaps and settling down to the ground. Sometimes with a little flare at the end. Not a good landing by airline standards, but it works. Basically, I do the same thing when I still have fuel, except that i have the option of correcting if I find myself too slow or doing a go around...

This game still does not cease to amaze me with the level of detail... While I was landing on skis, I noticed that they actually pivot on the struts and shake when you go over rough terrain.

07-15-2003, 03:22 PM
question: are you B1 boys dogfighting or some kind of coop? I've flown the B1, Me series often enough but cant find a real application for it online. No flame, just very curious, the B1 guns are real nice, but low ammo and the attack angle needed make me think its a coop bomber attack type map or such

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07-21-2003, 02:52 AM
edit: how da hell did i get to this post???

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Message Edited on 07/20/0309:53PM by m_preddy

07-21-2003, 06:09 AM
the b1 engine turns off at 39%, if you need more juice go to 40, its one of the easiest planes to land in the game. And the glide on it is remarkable.

With the me262 when landing turn off both engines as soon as your wheels touch and you stop pretty much instantly


Good dogfighters bring ammo home, Great ones don't. (c) Leadspitter