View Full Version : First track. By Jaavaa

04-05-2016, 04:42 PM


04-05-2016, 06:19 PM
Jaavaa! Good to see that you have picked up this game! I am reassured to know that you will be track-building. I wish more of the UGC people from our other communities have joined.

As expected, your track looks beautiful. I will favorite it and play it next time I am online. Please try mine, as well!

04-06-2016, 05:12 PM
Agregada a favoritas para jugarla esta noche :). Gracias por tu comentario en el otro post. Es agradable encontrar a alguien que tambien sabe español.

04-06-2016, 05:52 PM
Supongo que serás de Chile, por tu nick. Yo soy Español :o Evidentemente lo domino mucho más que inglés, en el que soy bastante desastre.;)

04-07-2016, 01:10 AM
Played this track tonight, and received the green Track Master medal! This track is actually a lot harder than your video makes it look. It took me many tries to finish. There are two areas where I have some constructive criticism.

1) The biggest problem is after the earthen tunnel, if you need to reset after the checkpoint you CANNOT make the first jump. It just happens that I needed to reset a lot here because I over jumped the second jump.

2) My other concern is that in the narrow concrete tunnel, when I drove the perfect line, I would hit the ceiling, and this made me feel punished for driving well.

04-07-2016, 09:50 AM
Manlius, on the first point you're right. It is not enough the impulse, restarting from the checkpoint.
About the second point, you have to cut some gas, as when turning on certain curves. It can not be all the time with your foot thoroughly.

Here's another video, this time on board. Now I play always in this view. It's very exciting.
I can not imagine me to play with playstation VR, in future, be compatible with this game, confirmed.


04-07-2016, 09:57 AM
Here is my second track. Do not forget lower the head. hahaha :cool:


04-07-2016, 10:12 AM
Manlius. Take special care with jumps before and after the loop ;)

04-07-2016, 08:09 PM
Se ve excelente. La agregaré a mi lista.

Yo tambien me pegé un cabezazo en el tunel de la otra pista, igual que Manlius, jajaja.

04-08-2016, 09:28 AM
Jaavaa, thank you for sharing your tracks ^_^
You can use the same thread for sharing your creations ;)

04-08-2016, 08:48 PM
Thanks @AlinoA_
If I put all tracks in the same thread, I would like to rename the topic to: Tracks by Jaavaa. instead of: First track. By Jaavaa
How can this be done? I can not find the option that allows me

04-11-2016, 06:45 PM
Track 03


04-12-2016, 02:47 PM
Jaavaa! You are making these tracks too fast! I can't keep up (I have a baby son at home). I will make some time to sit down and play your two most recent track, soon.

I enjoy watching your videos in the meantime. I am also just wrapping up a Lagoon Race, and I find it fascinating how different your interpretation of the environment is from my own. You are fully embracing the rollercoaster theme. Very cool! Keep them coming!

04-13-2016, 08:32 AM
Thanks @AlinoA_
If I put all tracks in the same thread, I would like to rename the topic to: Tracks by Jaavaa. instead of: First track. By Jaavaa
How can this be done? I can not find the option that allows me

Puedes editar el título en edición "avanzada", opcion que aparece cuando vas a editar un post.

Muy buena y rápida tu pista 3, excelente diseño. Los saltos muy bien logrados y bello ambiente. Hay una seccion curva estrecha que me resulta dificil, pero no es un problema de la pista, no se porque me resulta mas dificil manejar en ese coche que en los otros tres. Ahora esperamos la pista del estadio, je je :)

04-13-2016, 04:17 PM
Raced your other two tracks last night. I really enjoyed them both, but your tracks continue to be deceptively challenging for me. They look so simple and easy, but I find myself struggling to get silver medals. I really like your clean and simple aesthetics, and I now have a definite feel for your style.

On your valley track, you called me out and you were right, that one jump before the loop was rage inducing for me (the jump after not so much). I also regularly nicked the rock on the right side of stone archway jump, but I really loved the creativity to use that archway as an obstacle. I also found the final two jumps to be very challenging, but fair.

I found your rollercoaster lagoon track to be equally challenging, but I found the challenges to be very fair for the player. Every challenge/jump was broadcasted with sufficient time to set up for it. I was especially fond of the rollercoaster section right before the engine-off section. I just love the surprise of a quick drop! It appears to me that you are refining your track building, but staying true to your style. I can't wait for your stadium track!

04-14-2016, 10:52 AM
Wow. Thank you very much for your insights.:o

In this game when I create a track I like to consider the following premises:

- Make a clearly defined path, avoiding having confusing areas.
- Make different areas with a variety of situations and appearance, avoiding long and vapid sections.
- Seeking the track feels smooth, but not all the time at top speed.
- Curves and changes in angle of the drawn avoid them feel like an obstacle.

About the difficulty, I think the track has to be challenging but not frustrating areas. If you fail in one area, only you have to do it a few times to find the right measure acceleration and angle.

The first stadium track is about 60% done. I'm doing nightly. I hope to finish today or tomorrow, depends on the time that I can spend.

@Manlius, I understand what he says about you have a child. I have one, it was his sixth birthday yesterday.;)

04-16-2016, 11:23 AM
Trackmania Turbo - Custom Track 04



04-22-2016, 02:38 PM
Jaavaa, I played your newest track the other day. It has the same clean and simple aesthetics. I liked it, but I think I like your other tracks more. It took me a few tries to land the first major jump correctly, so I wouldn't hit the landing and then bounce off the road. I love what you did with jumping into the dome! Is this the last track that we can expect from you?

05-05-2016, 05:26 PM
Thanks Manlius, I've been very busy these days and I have not seen the message until today. I'll do more circuits soon. There are also other games I want to play before building up on the list of outstanding. Making circuits or maps usually quite eats time. regards ;)

05-06-2016, 10:40 PM
There are also other games I want to play before building up on the list of outstanding. Making circuits or maps usually quite eats time. regards ;)

Tell me about it! Fortunately, Trackmania is a fun game to pick up for quick fun and easy to come back to. I am still trying to play through Bloodborne, and I have Witcher 3, Ratchet and Clank, and more to play with so many additional games coming out!