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View Full Version : Ubisoft Devs Worked With Bolivian Army to Research Next Ghost Recon



S.V.
03-05-2016, 05:29 PM
As part of Ubisoft's research for Ghost Recon: Wildlands (http://www.gamespot.com/tom-clancys-ghost-recon-wildlands), an open-world game set in Bolivia, the developer sent a team of developers to the South American country. While there, they trained with an "elite unit in the Bolivian army," getting first-hand look at the country and its culture, according to IGN (http://www.ign.com/articles/2016/02/17/dice-2016-how-ubisoft-created-the-division-ghost-recon-wildlands-open-worlds).
During a 2016 DICE Summit talk this week, Ubisoft VP of Editorial Tommy Francois discussed why it is so important to Ubisoft to conduct such thorough, on-the-ground research for its games.
"When you create a world, I think it's actually a trap to only read books," he said. "It needs to start with our own immersion. How do we do this? We go smell the grass. We have to get out from behind our computers."


For Wildlands, Ubisoft's developers spent a week in the jungle. A video shown during Francois' speech contained footage of the army unit burning cocaine labs. Some of this footage was seen in a Wildlands video released last summer, which you can watch above.
During his talk, Francois stressed that Ubisoft developers sought to understand the role cocoa plants play in Bolivian culture. He said many people grow the leaf for religious purposes, in addition to selling some for the production of cocaine to make ends meet.


For more on Ubisoft's first-hand research efforts for games like The Division (http://www.gamespot.com/tom-clancys-the-division) and Far Cry 4 (http://www.gamespot.com/far-cry-4), be sure to read the full story at IGN (http://www.ign.com/articles/2016/02/17/dice-2016-how-ubisoft-created-the-division-ghost-recon-wildlands-open-worlds).
Wildlands, announced at E3 2015 (http://www.gamespot.com/articles/ghost-recon-open-world-game-revealed-at-e3-2015/1100-6428078), is the first open world game in the history of the Ghost Recon series. It's also the biggest open world game Ubisoft has ever made (http://www.gamespot.com/articles/ghost-recon-open-world-game-revealed-at-e3-2015/1100-6428078) and has been in development for more than three years.


Players will be able to traverse the massive open world by sea, air, or land with all kinds of vehicles. These will include helicopters, motorcycles, and various cars.
The game is currently in development for Xbox One (http://www.gamespot.com/xbox-one), PlayStation 4 (http://www.gamespot.com/ps4), and PC (http://www.gamespot.com/pc) and will launch during Ubisoft's upcoming financial year (http://www.gamespot.com/articles/watch-dogs-2-will-launch-before-april-2017/1100-6434710), meaning it will be out before April 2017.

search http://www.gamespot.com/articles/ubisoft-devs-worked-with-bolivian-army-to-research/1100-6434895/

Flaw3dGenius23
03-06-2016, 03:50 AM
I doubt the bolovian army are up to much that might be something to keep on the lowdown rather than selling point!

Reading the full article i hope they are not turning this game into Battlefield.


Players will be able to traverse the massive open world by sea, air, or land with all kinds of vehicles. These will include helicopters, motorcycles, and various cars.

Honestly that sounds like the worst thing possible for a Ghost Recon game. I hope that is 1 player only and not online multiplayer.

S.V.
03-06-2016, 01:56 PM
Honestly that sounds like the worst thing possible for a Ghost Recon game. .

And why? :)
this add variety, fun and realism to the gameplay..

GiveMeTactical
03-06-2016, 03:47 PM
I'm thinking that unless UBI paid the Bolivian Army a whole chunk of money, they don't really care to show anybody what they do up in the mountains, let alone follow one of their Elite Units into black-ops situations but... Bravo for the Devs, hopefully they will learn that 1 bullet, wherever it hits a human body part, does more damage than just saying "UGHHH it Hurts" and keep on moving alone.

S.V.
03-06-2016, 03:51 PM
trust in this.

Fireseed
03-06-2016, 08:04 PM
Believe or not. The cool thing for me is some new (tiny seconds) of new footage :)

https://www.youtube.com/watch?v=dx2CiMmUS-c

S.V.
03-07-2016, 05:37 PM
I believe I believe. Nice find.

StealthTallyFox
03-09-2016, 06:48 AM
well, I know this is not The Division's forum, but as a reminder, blowing up V-22 Osprey in the first "less than an hour" gameplay to just make an intro is NOT immersive, especially when there's no rockets fired, or even beep-ing sound in the background(I doubt anyone sticked C4 at the Osprey anyway), so explain how the heck that Osprey blow up? RPG from across the river? can anybody actually shoot that accurate with an RPG? even I have to give props to GRFS's opening explosion after looking at The Division's exploding entry, it's much more believable if not realistic or immersive(and I actually feel bad for Predator team)

UbiKeeba
03-09-2016, 09:45 PM
well, I know this is not The Division's forum, but as a reminder, blowing up V-22 Osprey in the first "less than an hour" gameplay to just make an intro is NOT immersive, especially when there's no rockets fired, or even beep-ing sound in the background(I doubt anyone sticked C4 at the Osprey anyway), so explain how the heck that Osprey blow up? RPG from across the river? can anybody actually shoot that accurate with an RPG? even I have to give props to GRFS's opening explosion after looking at The Division's exploding entry, it's much more believable if not realistic or immersive(and I actually feel bad for Predator team)

Please remember to make posts in appropriate threads. This is completely off subject towards the original post.

StealthTallyFox
03-10-2016, 06:40 PM
Please remember to make posts in appropriate threads. This is completely off subject towards the original post.

well, not completely out of subject sir, the article OP linked is talking on how ubisoft is trying to make a more immersive games, I just want to state that while explosions are cool, make them at least believable, like GRFS's Predator ambush, that explosion actually shook me up a bit because I don't expect it at all, but it's believable because you can hear the beeping sound, you can see the bomb, the panic of Ramirez screaming and the Ghosts running, and plus the aftermath of such explosion, in the Division, there is literally nothing to cause that Osprey in the beginning to explode, nobody screamed RPG, or anything, just kaboom and that's it, I can't even believe it actually explode until the game intro came up, but I don't feel lost about the Osprey, i don't feel that thirst of revenge like Predator in GRFS gave, I don't even care if those Osprey actually carry other agents or not, it doesn't immerse me at all, not even close to GRFS opening scene