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View Full Version : Anyone here use a CH FX stick?



|CoB|_Spectre
02-29-2004, 11:55 AM
I've got a chance at buying one of these force feedback sticks which were produced for a short period. Before I do, I was hoping to find someone with firsthand knowledge of whether or not it works under WinXP Pro. I've got a CH HOTAS rig, all gameport, which I've been using for years. Programming has to be done under DOS, but the throttle's EPROM retains the programming and works fine under XP since it emulates keyboard commands.

|CoB|_Spectre
02-29-2004, 11:55 AM
I've got a chance at buying one of these force feedback sticks which were produced for a short period. Before I do, I was hoping to find someone with firsthand knowledge of whether or not it works under WinXP Pro. I've got a CH HOTAS rig, all gameport, which I've been using for years. Programming has to be done under DOS, but the throttle's EPROM retains the programming and works fine under XP since it emulates keyboard commands.

GT182
02-29-2004, 12:18 PM
FB is supposed to handle force Feedback sticks as there is a folder in the game for them.

I'd stay with the Cougar if I were you. I have one and wouldn't go to a Force Feedback for anything. But each to his own. http://ubbxforums.ubi.com/images/smiley/16x16_smiley-wink.gif

"GT182" / "vonSpinmeister"
www.bombs-away.net (http://www.bombs-away.net)
"Fly to Survive, Survive to Fly"

RevvinUK
02-29-2004, 01:08 PM
You can get Win XP drivers for the older CH Gameport controllers here (http://www.chproducts.com/retail/tech_chanlg.htm) although they offer limited support and forcefeedback effects are not supported...shame really as I have my old Force FX/Pro Throttle combo in my wardrobe upstairs.

CH conducted a poll here (http://www.ch-hangar.com/forum/index.php?showtopic=150) to guage the interest in a new USB Force FX type stick.

Revvin

The CH Hangar - Profiles, scripting ideas and discussion for CH users (http://www.ch-hangar.com)

|CoB|_Spectre
02-29-2004, 01:46 PM
Oh well, looks like I'll just pass on the FX stick idea if ff isn't supported. According to CH, the gameport/keyboard interface was closed by Microsoft for "security purposes". I'd probably be out of luck or stuck with Win98 if it weren't for the Pro Throttle's EPROM emulation of keyboard commands. No doubt USB is the way to go, but I can't justify plunking down almost $400 USD when my gameport system is working fine even under WinXP. Force feedback would've been nice, though. Thanks for the link to the poll Revvin, I placed my vote.

RevvinUK
02-29-2004, 02:23 PM
Thank you for voting! CH are aware of the past discussions in the newsgroups and various forums and along with that poll will hopefully see a new force feedback stick would be viable so the more votes the better http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif

Revvin

The CH Hangar - Profiles, scripting ideas and discussion for CH users (http://www.ch-hangar.com)

JG1_vonPletz
02-29-2004, 02:49 PM
S!
Well I voted for a FF stick, lets hope we see one soon. I still have a MSFF2, too bad it`s a twisty stick http://ubbxforums.ubi.com/infopop/emoticons/icon_frown.gif

http://www3.telus.net/greentimbers/IIJG1/vonpletzsig1.jpg
Gruppen Operationen Offizier
II./JG1 "Oesau"

MarkGos
02-29-2004, 07:47 PM
Spectre,

I have a CH Force FX (Gameport) with CH pedals (Gameport) all running under XP Pro. I had to drop my Split Throttle as MS dropped support for external input from keyboard emulators.

The FX is a nice bit of kit, but large and heavy. I use it in FB and the FFB works fine.

Gos

The propellor is there to keep the pilot cool. Switch it off and watch them sweat!

Regards
Gos from Oz

|CoB|_Spectre
03-01-2004, 02:50 AM
MarkGos wrote:
"I have a CH Force FX (Gameport) with CH pedals (Gameport) all running under XP Pro...I use it in FB and the FFB works fine."
___________________________________________

Ah, this is the info I was looking for. I figured the hat switch and button assignments would work since the Pro Throttle emulates the keyboard commands just as it does for my F-16 Combat Stick. What I wasn't sure about was whether the actual force feedback would function under XP. Now I need to see if I can locate the guy who had the stick for sale if it's not too late. Thx, MarkGos.

RevvinUK
03-01-2004, 10:37 AM
I have to admit to being intrigued by MarkGos's post so I set up my Force FX today and downloaded the analogue drivers and tried IL-2:FB, Warbirds II & III that all support force feedback but got no feedback from the stick whatsoever.

Revvin

The CH Hangar - Profiles, scripting ideas and discussion for CH users (http://www.ch-hangar.com)

MarkGos
03-01-2004, 10:39 PM
Spectre,

Hope your not too late. CH ForceFX is a sweet stick. Had mine for years now (replaced wornout CH Fighter Stick) Shows no signs of age at all.

Revvin,

Don't know why FFB isn't working for you. I've just plugged it into a rebuild XP Pro system, enabled FFB under FB and away it went.

The propellor is there to keep the pilot cool. Switch it off and watch them sweat!

Regards
Gos from Oz

|CoB|_Spectre
03-02-2004, 01:05 AM
MarkGos wrote:
"Revvin, Don't know why FFB isn't working for you. I've just plugged it into a rebuild XP Pro system, enabled FFB under FB and away it went."
_________________________________________

MarkGos, thanks for the comeback. Having never used a FF stick, I can't be sure but friends of mine that have them said there's a box you've got to check or something like that in the FB setup to enable FF. It'd be nice if it were something as simple as that to get Revvin's FX stick working. Btw, I may still be able to contact the guy about the stick. Keeping trigger fingers crossed!

RevvinUK
03-02-2004, 10:16 AM
MarkGos> Can you elaborate on what feedback you're getting? the normal force and recoil effects? seems odd that CH would state that the stick forces don't work in XP if they did as I imagine these sticks would sell like hot cakes if supported in XP.

Revvin

The CH Hangar - Profiles, scripting ideas and discussion for CH users (http://www.ch-hangar.com)

|CoB|_Spectre
03-02-2004, 11:24 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Revvin_UK:
MarkGos&gt; Can you elaborate on what feedback you're getting? the normal force and recoil effects? seems odd that CH would state that the stick forces don't work in XP if they did as I imagine these sticks would sell like hot cakes if supported in XP.<HR></BLOCKQUOTE>
______________________________________________

Revvin, I don't know that you can always take what CH says as absolute. If you read the gameport threads in their FAQ, you would assume that, with WinXP, you might as well use your gameport HOTAS as a doorstop. I was pleasantly surprised when I plugged my gameport HOTAS into a computer running IL-2 under XP and found it worked as well as it did in Win98. It should not be suprising, though, because the Pro Throttle EPROM emulates keyboard strokes. Sure, I still need access to DOS if I need to reprogram the throttle, but otherwise it works flawlessly with XP. Since you got other sims to function in ff, presumably under XP, it would seem that it should function for FB as well.

RevvinUK
03-02-2004, 11:48 AM
I think perhaps you misread my post, none of those sims worked. I tried Warbirds II & III because I used to use my Force FX in WBII a few years ago but did not get any force feedback effects at all in IL-2:FB, Warbirds II or Warbirds III under Win XP. I don't know if MarkGos has got force feedback effects such as trim forces and recoil from the guns, I ask because the Force FX does have a certain ammount of tension due to the fact you are pushing against motors. As for CH misleading users..I don't think this is the case as they offer links to the CH Analogue drivers for Win 2000/XP on their web-site in the tech support area and FAQ. Believe me I'd be overjoyed if MarkGos had found a way to get FF under Win XP with the Gameport Force FX stick as I still have mine.

Revvin

|CoB|_Spectre
03-02-2004, 01:26 PM
Ah, my bad...I thought you were saying the ff worked with those other sims. Please understand, I never thought CH intentionally mislead anyone. When they said that Microsoft had closed the keyboard interface for security purposes after Win98, I believe them. I think that gameport, as an obsolete interface, gets no company resources. Seems like one of the posts I read over at ch-hangar said the guy who knew the source code on the gameport interface as long gone (or something to that effect). They may not be aware that gameport controllers like mine still work under WinXP since USB has become the standard. I hope MarkGos is able to shed some light on the FX question...at least until CH comes up with another ff stick.

|CoB|_Spectre
03-02-2004, 01:27 PM
Ah, my bad...I thought you were saying the ff worked with those other sims. Please understand, I never thought CH intentionally mislead anyone. When they said that Microsoft had closed the keyboard interface for security purposes after Win98, I believe them. I think that gameport, as an obsolete interface, gets no company resources. Seems like one of the posts I read over at ch-hangar said the guy who knew the source code on the gameport interface as long gone (or something to that effect). They may not be aware that gameport controllers like mine still work under WinXP since USB has become the standard. I hope MarkGos is able to shed some light on the FX question...at least until CH comes up with another ff stick.

MarkGos
03-02-2004, 01:58 PM
Spectre/Revvin,

OK - Looks like I was talking out my fundamental orrifice again (aka a-hole). I checked my setup last night and discovered that I was NOT getting any FFB effects. I then checked the user guide for the drivers (RTFM) and discovered that it does not support any FFB functions.

Sorry guys for giving you a bum steer. Looks like my son is about to be 'upgraded' to the FX whilst I take his 'outdated' MS FFB usb stick

The propellor is there to keep the pilot cool. Switch it off and watch them sweat!

Regards
Gos from Oz

RevvinUK
03-02-2004, 02:42 PM
Spectre&gt; What CH are referring to in that section of the FAQ and that forum post at the CH Hangar is their old programming software called 'Speedkeys' which indeed is no longer supported under Win 2000/XP because of that problem with MS closing the keyboard interface. What their web-site says is that there are drivers available to allow the joystick's axis and buttons to work but they will appear as DirectX buttons that you will have to map in IL-2's joystick/keymapper options. Of course for USB CH controllers you have the excellent 'Control Manager' software.

Revvin

The CH Hangar - Profiles, scripting ideas and discussion for CH users (http://www.ch-hangar.com)

|CoB|_Spectre
03-02-2004, 03:00 PM
I want to say how much I appreciate the effort both Revvin and MarkGos have put into the responses to this thread. MarkGos, it's not a problem, you saved me from buying something I would not have been able to utilize. Revvin, thanks for your patience and knowledge. I guess it's Speedkeys that the Pro Throttle uses in DOS to map and emulate keyboard commands, thereby making any stick used with it programmable as well. I am still very happy with my CH HOTAS setup and its durability. At any rate, not all is lost, I now know about a valuable resource, ch-hangar.com, and learned some things due to the caring-n-sharing of some fellow FB enthusiasts. Salute!