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07-07-2004, 12:23 PM
So I am trying to learn what to do to get out of Spins. I have missions where I launch plane from 10,000 meters and go into a spin and try to get out but I always fail. Is there a system that one follows to get out of it ? Is there anyone willing to show me ? Or is it - if you go into a spin - eject immediately ? Thanks.

07-07-2004, 12:23 PM
So I am trying to learn what to do to get out of Spins. I have missions where I launch plane from 10,000 meters and go into a spin and try to get out but I always fail. Is there a system that one follows to get out of it ? Is there anyone willing to show me ? Or is it - if you go into a spin - eject immediately ? Thanks.

_VR_ScorpionWorm
07-07-2004, 12:30 PM
Well depending on if your in a spin or a flat spin. If im in a spin I drop flaps and sometimes gear, apply opposite rudder, and nose down my aircraft(depends again on how your spinning and what aircraft). Im not good at interpretting moves but somebody will be along shorty to better explain. http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif

"Soldiers, Sailors, and Airmen of the Allied Expeditionary force:
You are about to embark upon a Great Crusade toward which we have strived these many months. The eyes of the world are upon you. Good Luck! And let us all beseech the blessing of Almighty God upon this great and noble undertaking" - Gen. Dwight D. Eiseinhower-Supreme Allied Commander.

"NO, Do, or Do not....there is no try." All Powerful Master Yoda

www.vultures-row.com (http://www.vultures-row.com)

[This message was edited by _VR_ScorpionWorm on Wed July 07 2004 at 11:39 AM.]

Huxley_S
07-07-2004, 12:34 PM
Don't panic. Cut the throttle and let go of the controls. Wait a few seconds and then whack on full throttle, fully open flaps and push the stick fully forward with full rudder to the direction opposite that of the spin. Make sure you don't apply any alieron - keep the stick forward and centered.

It might take a while to snap out of the spin, so if you are below 1500m you are best off bailing but it does depend on the aircraft of course.

Once you snap out of the spin, raise flaps quickly otherwise they might jam.

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ST__Spyke
07-07-2004, 01:25 PM
cut throttle, turn rudder in oppisate direction of spin, and alierons with the spin. and maybe giving it full power after that will get you out of a spin every time. but if its a flat spin, and your under say 2000m best to bail out

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Woof603
07-07-2004, 01:37 PM
Just simplify it to stick full forward, opposite rudder. When the spinning stops, center controls and fly out.

John_Stag
07-07-2004, 01:45 PM
Stick full forward, zero throttle, rudder set counter to the spin. If you have combat flaps, drop them. Wait until the aircraft stops spinning and then full throttle and carefully nose up.

To get out of a flat spin, the above, but also full negative trim to the elevators. Don't forget to re-center trim once you recover. http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif

<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>:Sergeant! Where are you taking those vultures?

Sergeant: Officers to the mess, NCO's to the Guardroom, Sir!

:Like hell you are, they're responsible for all this, get them to clean it up!

Sergeant: But what about the officers, Sir?

:Give 'em a bloody shovel.<HR></BLOCKQUOTE>

rpkiller
07-07-2004, 03:17 PM
I'm not sure I agree with zero throttle for getting out of spins. Stalls, and subsequently spins, as I understand it occur through lack of aerflow over the aerofoil, or airflow in the wrong direction. Surely then cutting the throttle can only make things worse by reducing the forward pull and propwash over the aerofoil. http://ubbxforums.ubi.com/images/smiley/35.gif

I'm a million miles from being any kind of expert in aerodynamics so perhaps one of you boffins can help me out in my hypothesis http://ubbxforums.ubi.com/images/smiley/blink.gif

John_Stag
07-07-2004, 03:35 PM
Try it.

You can recover from spin without cutting, but you'll do it quicker if you do cut power.

<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>:Sergeant! Where are you taking those vultures?

Sergeant: Officers to the mess, NCO's to the Guardroom, Sir!

:Like hell you are, they're responsible for all this, get them to clean it up!

Sergeant: But what about the officers, Sir?

:Give 'em a bloody shovel.<HR></BLOCKQUOTE>

apballe
07-08-2004, 01:40 AM
Think of it as trying to hold a wet soap. The harder you press it, the more difficult it gets.

Just let the plane "drop" freely. That is, cut throttle, hands of controls and just a little rudder opposite if the spin.

 "Stalls, and subsequently spins, as I understand it occur through lack of aerflow over the aerofoil, or airflow in the wrong direction. Surely then cutting the throttle can only make things worse by reducing the forward pull and propwash over the aerofoil. "

its also the high angle of attack that produces the stall. You can stall at any speed.

[This message was edited by apballe on Thu July 08 2004 at 12:53 AM.]

DGC763
07-08-2004, 02:26 AM
Right. I hope I am never in a real aircraft with a couple of you people or the farm would be purchased.

SPIN RECOVERY 101:

1. Throttle IDLE
2. Identify Direction of Spin (usually the ball in RL, but game is wrong, so use turn needle or Mk 1 eyeball.)
3. Full Opposite Rudder (Mantra* then says "Brief pause")
4. Control Column steadily forward till the Spin stops
5. Once Spin Stops Neutralise controls
6. Recover to Straight and level.
IF
If Steps 1-4 fail
6.FULL FLAP with Stick Full Forward
IF
Step 6 Fails
7. Attempt Bail out
IF
Step 7 fails
8. Make Peace with the Diety of your choice.... Quickly
9. Obtain 1 of 7 Vestal Virgins (or all 7 if you can)
10. Censored

"Know the enemy and know yourself; in a hundred battles you will never be in peril." (III.31) Sun Tzu

lindyman
07-08-2004, 04:41 AM
A few additions to what DGC763 said above.

IRL, the ball is not a very good thing to go by, to detect direction of spin. Centrifugal forces will slam the ball firmly in one end, and which one depends on the location of the gauge. Look at the turn indicator gyro instead.

In some planes it helps to apply aileron INTO the spin (this lowers the AoA on the inner wing, which is stalled in the spin.)

If you're in a flat spin, the best thing to do is usually very counter-intuitive. Apply full pro-spin controls, i.e. full elevator and full rudder into the spin. Chances are very good that this will convert it into a normal spin, from which the steps laid out by DGC763 are good for a quick recovery.

To reiterate what DGC763 also said; many of the earlier mentioned methods are lethal. Don't do it that way if you want to get out of the spin anytime soon.
_
/Bjorn.

HAMUSH-CRO
07-08-2004, 06:05 AM
if youre in i 16 or p 39 dont bother recovering.
work on kicking that canopy open.

missiveus
07-08-2004, 07:34 AM
lindyman,

Must apply your advice on how to turn a flat spin into a normal spin, from which it is possible to recover. Flat spin in a Spitfire and that's all she wrote. http://ubbxforums.ubi.com/images/smiley/cry.gif

07-08-2004, 09:22 AM
Wow Thanks Guys - for the first time in 2 years I recovered from a spin in every aircraft I tried. Here is what I did first.

1. Put Aircraft into spin
2. Give 0 power to the engine (Throttle)
3. Pushed stick forward
4. Used horizontal trim to counter the direction of the spin
5. Usually I can fix the spin in about 1500-2000 meter drop.
Here are my questions

1. No matter how hard I tried - I could not put an HE-111 into a spin or a Tb-3
2. P-39 was EXTREMELY difficult! It took me 8000 meters to get out of the spin - it was a flat type of spin and with no throttle and flaps it still continued to fall.
3. How does spin recovery work on modern jets?
4. Thanks again to everyone who answered.

John_Stag
07-08-2004, 09:26 AM
Simwise, I don't think I've ever been in a spin in a modern jet. Managed to get into deep stall in Falcon4, but that's another problem.

<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>:Corporal! Where are you taking those vultures?

Corporal: Officers to the mess, NCO's to the Guardroom, Sir!

:Like hell you are, they're responsible for all this, get them to clean it up!

Corporal: But what about the officers, Sir?

:Give 'em a bloody shovel.<HR></BLOCKQUOTE>

tsisqua
07-08-2004, 12:08 PM
If you are spinning in a P-39, you are probably in a flat spin. You need to pull the plane forward from it's center of gravity, because the engine is in the center of the fighter, behind the pilot:

Push stick full-forward.

Full throttle. Not normal spin recovery in other planes.

Rudder turned in opposite dirction of the spin.

You can use your flaps as well. Don't leave them down, as when you pull out of the spin you may lock them up, depending on your air speed.

Your nose should begin to come down. At that point, recover as you would in any other plane.

I can recover the P-39 from a spin as long as I above 1000 meters. It takes time, but it CAN be done.

Tsisqua

BinaryFalcon
07-08-2004, 04:56 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by DGC763:
Right. I hope I am never in a real aircraft with a couple of you people or the farm would be purchased.

SPIN RECOVERY 101:

1. Throttle IDLE
2. Identify Direction of Spin (usually the ball in RL, but game is wrong, so use turn needle or Mk 1 eyeball.)
3. Full Opposite Rudder (Mantra* then says "Brief pause")
4. Control Column steadily forward till the Spin stops
5. Once Spin Stops Neutralise controls
6. Recover to Straight and level.
IF
If Steps 1-4 fail
6.FULL FLAP with Stick Full Forward
IF
Step 6 Fails
7. Attempt Bail out
IF
Step 7 fails
8. Make Peace with the Diety of your choice.... Quickly
9. Obtain 1 of 7 Vestal Virgins (or all 7 if you can)
10. Censored
<HR></BLOCKQUOTE>

Excellent summary! http://ubbxforums.ubi.com/infopop/emoticons/icon_biggrin.gif

I was taught a slightly different version, with step 1 being "Become religious!" http://ubbxforums.ubi.com/infopop/emoticons/icon_wink.gif

_VR_ScorpionWorm
07-08-2004, 09:01 PM
He111s and TBs are not designed to go into spins, if they start spinning, bail out, chances are you entered the spin due to damage. It might be possible to save them if you are really high but you are better off bailing, they are big birds and fall faster. Ive gotten my bombers into spins and recovered them but I had plenty of altitude and wound up with hardly any when I straightened up.

"Soldiers, Sailors, and Airmen of the Allied Expeditionary force:
You are about to embark upon a Great Crusade toward which we have strived these many months. The eyes of the world are upon you. Good Luck! And let us all beseech the blessing of Almighty God upon this great and noble undertaking" - Gen. Dwight D. Eiseinhower-Supreme Allied Commander.

"NO, Do, or Do not....there is no try." All Powerful Master Yoda

www.vultures-row.com (http://www.vultures-row.com)

WTE_Galway
07-08-2004, 09:18 PM
and then there is the inverted flat spin http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif

wayno7777
07-08-2004, 09:26 PM
[QUOTE]Originally posted by John_Stag:
Simwise, I don't think I've ever been in a spin in a modern jet. Managed to get into deep stall in Falcon4, but that's another problem.

Yeah, I got into something wicked in F4 and by the time I relized what was up I wasn't. I punched out into the ground. http://ubbxforums.ubi.com/images/smiley/crazy.gif

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Any landing you can walk away from is a good one!

DGC763
07-08-2004, 10:04 PM
Mate, I don't know why you would use trim to get out of a spin (point 4.) Just use opposite rudder (same effect but much quicker.) Just follow the steps I outlined above (along with lindyman's very learned advice) and spinning should not represent a problem. Just try them out.

One final Hint: DON'T GET INTO A SPIN IN THE FIRST PLACE.

YOU NEED NEVER GO FURTHER THAN THE INCIPIENT STAGE.

<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by AdmiralWarlord:
Wow Thanks Guys - for the first time in 2 years I recovered from a spin in every aircraft I tried. Here is what I did first.

1. Put Aircraft into spin
2. Give 0 power to the engine (Throttle)
3. Pushed stick forward
4. Used horizontal trim to counter the direction of the spin
5. Usually I can fix the spin in about 1500-2000 meter drop.
Here are my questions

1. No matter how hard I tried - I could not put an HE-111 into a spin or a Tb-3
2. P-39 was EXTREMELY difficult! It took me 8000 meters to get out of the spin - it was a flat type of spin and with no throttle and flaps it still continued to fall.
3. How does spin recovery work on modern jets?
4. Thanks again to everyone who answered.<HR></BLOCKQUOTE>

"Know the enemy and know yourself; in a hundred battles you will never be in peril." (III.31) Sun Tzu