View Full Version : synchronizing your game save with the cloud crash

10-05-2015, 10:30 AM
So im trying to start the game and it writes:
synchronizing your game save with the cloud
and after 3 seconds closing without any errors or nothing.

when i disable the cloud sync in uplay same thing happend but it crashes instantly.

this is the error log:

Log: Log file open, 10/05/15 12:27:05
Init: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
Log: ... running in INSTALLED mode
DevConfig: GConfig::Find has loaded file: ..\..\Engine\Config\ConsoleVariables.ini
Init: Epic Data => Engine Version: 12161 | Changelist: 2028530 | Epic Internal: 0
Init: Heroes 7 Data => Build 1.1 [Full] [UPlayPC] | Changelist: 31895 | Compiled (64-bit): Sep 25 2015 23:15:54
Init: Command line:
Init: Base directory: D:\Ubisoft Game Launcher\games\Might and Magic Heroes VII\Binaries\Win64\
[0000.16] Init: Computer: DIMA-PC
[0000.16] Init: User: Dima
[0000.16] Init: CPU Page size=4096, Processors=4
[0000.16] Init: High frequency timer resolution =3.117939 MHz
[0000.16] Init: Memory total: Physical=7.9GB (8GB approx) Pagefile=15.9GB Virtual=8192.0GB
[0000.16] Init: Presizing for 0 objects not considered by GC, pre-allocating 0 bytes.
[0000.16] Init: Object subsystem initialized
[0000.17] Log: UPLAY_Start UPLAY_StartFlags_None 2 2
[0000.17] Log: Game restarting within UPlay client, exiting
[0000.17] Log: appRequestExit(0)
[0000.37] Log: Found D3D11 adapter 0: NVIDIA GeForce GTX 650
[0000.37] Log: Adapter has 973MB of dedicated video memory, 0MB of dedicated system memory, and 3071MB of shared system memory
[0000.40] Log: Shader platform (RHI): PC-D3D-SM3
[0000.45] Log: PhysX GPU Support: DISABLED
[0000.46] Exit: Preparing to exit.
[0000.46] Exit: Object subsystem successfully closed.
[0000.46] Exit: Preparing to exit.
[0000.46] Exit: Object subsystem successfully closed.
[0000.46] Log: Shutting down FaceFX...
[0000.46] Log: FaceFX shutdown.
[0000.46] Exit: Exiting.
[0000.46] Log: Log file closed, 10/05/15 12:27:05

cant seem to find the reason for the problem. i bought the game and i think i should atleast see it work!