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unreal_az
09-29-2015, 10:45 PM
Bugs:
- None of the increase/decrease of speed work because some animations have times between them.
For example in combat when you increase speed to 400% the unit has a 1 sec pause between moving to a spot and attacking. Also the time between switching units is still slow.
- The heal sound is very very loud
- Some units like the Minotaur which has first strike says "no retaliation" but when you attack it, it retaliates
- At one point the action bar bugged out and one of the portraits of a creature was moved by only half a square and I couldn't act with it.
Features:
- Right click should rotate camera
- Double click on a town should enter the tow from the adventure map
- The campaign videos aren't enjoyable because the characters have their mouths open. It's better to have them closed.
- The default placement of the units should be kept from one battle to another if no new units have been added.

In any case good job so far, will update this thread more.

Deenerulez2193
09-29-2015, 10:55 PM
Bugs:
- Some units like the Minotaur which has first strike says "no retaliation" but when you attack it, it retaliates


I think you might be mistaken on this one? The minotaur strikes first on retaliation. The upgraded Guards' attacks can't be retaliated by the defender. This works, for what I've seen so far.

Albeoris
09-29-2015, 11:15 PM
Bugs:
- Double click on a town should enter the tow from the adventure map

Click on the flag above the city. Soo stupid, yeah. (=

unreal_az
09-29-2015, 11:18 PM
@Deenerulez2193 (http://forums.ubi.com/member.php/1877256-Deenerulez2193) If you hover above a minotaur it says "No retaliation" but it does retaliate...
@Albeoris (http://forums.ubi.com/member.php/1462010-Albeoris) didn't see that :) Very stupid.