View Full Version : Adventure map design scale

09-28-2015, 05:39 PM
Is it just me but i keep on hating the adventure map. HOMM 6's one was good.

I hate the deisgn especially the fakisch scale colors trees and textures. I do not like the direction of a big hero on a miniature map. it kills all immersion.
It is the only and 1 thing homm 6 did great. Go back to it, and fix the town screens which don't look niec at all.

I think more people feel the same way.

I just wanted to express it even more for this expansions or suture games.