View Full Version : Terrain modifiers

09-15-2015, 10:09 PM
I have heard somewhere that paths give you a 50% bonus to movement points and unfavourable terrains (all, regardless of their type) give your hero a 40% penalty to movement points. This should be changed in two aspects. Firstly, bonus for roads and penalties for other grounds should be decreased. Secondly, unfavourable terrains should have different movement penalties between each other. Here is a list from Heroes V, I believe values in that game were quite good (source, in Polish http://h5.heroes.net.pl/lokacje/1-teren/1.html.)

Road - increases speed of movement by 33%.
Lava - decreases speed of movement by 20%.
Sand - decreases speed of movement by 33%.
Underground - decreases speed of movement by 20%.
Snow - decreases speed of movement by 33%.
Grass - no movement modifier.
Water - no movement modifier.
Dirt (Necromancers' land) - decreases speed of movent by 20%.

I am impatiently waiting for the release date, as the game seems to be so much fun but there are a few aspects that need to be polished. :)

09-18-2015, 11:15 AM
Yeah, I'm hoping that was just in the Beta, it was odd moving at the same speed of movement on grass as on sand.