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View Full Version : Openable canopies for FB planes in PF/FB



Alexander_Seil
07-23-2004, 02:40 PM
I understand that such features are modelled for individual aircraft and not across the board, but will openable canopies appear on FB planes once we merge it with PF? As I understand it, these thingies are supposed to really help n00bs like me with not veering off the runway one time out of three on takeoff, so I would really love to see it backtracked to the original FB aircraft http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif

Alexander_Seil
07-23-2004, 02:40 PM
I understand that such features are modelled for individual aircraft and not across the board, but will openable canopies appear on FB planes once we merge it with PF? As I understand it, these thingies are supposed to really help n00bs like me with not veering off the runway one time out of three on takeoff, so I would really love to see it backtracked to the original FB aircraft http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif

MEGILE
07-23-2004, 03:07 PM
I believe Luthier said that opening canopies woul only be applied to the new models, and there would be no "field mods" as it were... but maybe? dunno http://ubbxforums.ubi.com/images/smiley/16x16_smiley-wink.gif

http://www.5thairforce.com/e107_files/public/p51lightj.jpg

Alexander_Seil
07-23-2004, 03:34 PM
I don't really see why it would be impossible to implement on FB planes. Merging the two sims doesn't imply that FB code would be left behind in the dirt, since as I understand Oleg does not intend to abandon patching FB and adding European theater planes.

VVS-Manuc
07-23-2004, 04:40 PM
why do we need opening canopies if FB/AEP/PF don't offer a "lean out of cockpit"-view? It's only more eye-candy

Alexander_Seil
07-23-2004, 04:51 PM
We don't know if PF offers that or not...I'd presume that if canopies are openable, that's what they are for - to lean out of the cockpit! Besides, how's that eye-candy? I don't think that Bf-109 flying around with an open canopy somehow looks so much cooler than your average Bf-109 http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif

Montgomery Python
07-23-2004, 04:58 PM
If you were lucky and the edges of the cockpit polys went along the join lines of the movable part of the canopy, you could cut the polygons for moving parts out of the model and stick them in as a seperate object. If you weren't so lucky you'd have to add new polygons, which would mean remapping the entire plane model. Each plane has multiple LOD models... just think how long that would take to do for each plane in AEP.

Alexander_Seil
07-23-2004, 05:10 PM
Actually, cut that plane list in half, substract 10 or so and divide by 6. Planes that had open cockpit, were bombers, are not flyable or had no need to open the cockpit in flight wouldn't have to be modelled. Second, there are planes with at least "removable" (for bailing purposes) canopies. I think I saw some with canopies moved back in the event, too, although I'll check up on that later. Third, only the model visible at the maximum zoom-in level would have to accomodate for that change, since at long distances you wouldn't be able (and would not care, most likely) whether the canopy is open or not (disclaimer: I don't know what LOD is. I presume you refer to the way the planes change their shape/texture when zoomed out). Fourth, different modifications of the same plane should be easy to deal with, since most modifications don't really alter the crucial part of the plane.

Montgomery Python
07-24-2004, 12:27 AM
Different modifications of the same plane are still different models, regardless. You're right about the bailing out aspect, I forgot that... that would make life a lot easier. LOD ( Level of detail ) models - some would still need to be done, you could recognise a plane with an open canopy from some distance away for certain models.

Alexander_Seil
07-24-2004, 12:59 AM
Still though, it's far from impossible. I'm sure there would be third-party modellers (in other words, talented people, not me http://ubbxforums.ubi.com/images/smiley/59.gif) willing to do the necessary changes/animations.