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Destraex
03-07-2004, 12:19 AM
Hi Guys,

I have to wait for this until the 18th but wish to know what I am in for. I am particularly interested in the detailed workings of the online campaign. I have been looking forward to something like this for a long time as I am sure are all players who make COOP missions.

Assuming that online campaign is LANnnable I have the following questions:

a) Can time compression be used in any way shape or form.
B) is there a way to get straight to the combat area in the campaign for htose of us patience challenged.
C) Can online camapign be made with specific flavours/planes/nationalities similar to coop missions
d) Are the missions randomly generated.
e) Do the points and kills stay with the player throughout.
f) Can players join a squadron that is half way through a campaign and leave toi come back later for a later mission
g) Once you are dead is that it, can you not come back into the camapign to fly with your buddies. Or do you choose another name and come back as a new player.
h) Can you choose the side yoyu play on or is it open ended in every mission - ie you decide to play Germans in one mission and in the second you play Russians.
I) Is the camapign dynamic, do you affect the wara and front lines??
j) WHats the maximum number of players in one of these missions - can the number of planes be controlled?
K) Can STATs be saved at the end of missions
L) Can you vote for any options on the server??
M) Do you have to land and take off or do you have a choice.
N) Who can end a mission THe HOST? If so can the host end it with a vote or just decide hte mission is ended - this sux if the host is on the opposite team

Destraex
03-07-2004, 12:19 AM
Hi Guys,

I have to wait for this until the 18th but wish to know what I am in for. I am particularly interested in the detailed workings of the online campaign. I have been looking forward to something like this for a long time as I am sure are all players who make COOP missions.

Assuming that online campaign is LANnnable I have the following questions:

a) Can time compression be used in any way shape or form.
B) is there a way to get straight to the combat area in the campaign for htose of us patience challenged.
C) Can online camapign be made with specific flavours/planes/nationalities similar to coop missions
d) Are the missions randomly generated.
e) Do the points and kills stay with the player throughout.
f) Can players join a squadron that is half way through a campaign and leave toi come back later for a later mission
g) Once you are dead is that it, can you not come back into the camapign to fly with your buddies. Or do you choose another name and come back as a new player.
h) Can you choose the side yoyu play on or is it open ended in every mission - ie you decide to play Germans in one mission and in the second you play Russians.
I) Is the camapign dynamic, do you affect the wara and front lines??
j) WHats the maximum number of players in one of these missions - can the number of planes be controlled?
K) Can STATs be saved at the end of missions
L) Can you vote for any options on the server??
M) Do you have to land and take off or do you have a choice.
N) Who can end a mission THe HOST? If so can the host end it with a vote or just decide hte mission is ended - this sux if the host is on the opposite team

Destraex
03-07-2004, 01:08 AM
I guess its too ealry for anyone to have tried it?

HH Quazi
03-07-2004, 01:50 AM
I flew with my squad mate(s) tonight and did fly a campaign, Crimea '42. I'll try answer your questions:
A.) Time Compression? Don't know. Better yet, understand.
B.) Have patience cause you have to fly it all the way to the target. No jumping ahead.
Chttp://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif You control the type of escorts, fighters, recon, ground pounding a/c for both sides in each campaign, no matter which side you choose to fly for. You don't get what you want though. You choose from a list inside the campaign parameters.
Dhttp://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif Campaigns are from 2 to 8 missions long and are generated from your actions in the previous mission.
Ehttp://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif Yes, I believe points and kills accumulate.
Fhttp://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif Don't know yet. Haven't tried that.
Ghttp://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif I was killed twice. But I was able to continue. Each time I was listed as MIA. And I'm sure it affected points and probably the map for the next mission.
Hhttp://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif Which ever side you start a campaign for, you have to finnish the campaign for that side.
Ihttp://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif Yes, how well you do or don't do affects the map for the next mission, in all aspects.
Jhttp://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif Eight is the largest quanity for everything.
Khttp://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif Don't know. Haven't tried to save any stats yet.
Lhttp://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif The host is in control of all decisions about a campaign before it starts. Of course if you can influence his choices before you fly the campaign, then I guess the client(you) have a vote.
Mhttp://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif I believe all missions start on the ground, but can end differently.
Nhttp://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif The host and only the host is in control of ending the mission early. It's up to the host to allow a vote on ending the mission early, if he wants to. It's totally up to him. He is the man. I hosted our campaign tonight. But I wanted the input of my mate(s) for each aspect of the campaign as a whole.

Hope this gives you some idea about the online campaign option that comes with AEP. So far, I am very impressed with the expansion on the whole. S!

Destraex
03-07-2004, 02:02 AM
QuaziMotto my thanks go to you for your excellent effort. Most of my questions are answered. The only ones that really were not are

a) Can you jump in and out of campaigns at will

new questions

a) Can the host be absent for the continuance of a campaign??
b) Is 8 missions the absolute limit?
c) Can campaigns be made that are not dytnamic. I.E. can I fly the ExtremeOnes british campaignmin the same way.

Overall looking forward to this now

HH Quazi
03-07-2004, 04:03 AM
OK
1st Ahttp://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif Yes. The online campaign works like 1.22. You can switch from campaign to campaign. It's saves the one you're in, then you can start another if you wish.

2nd Ahttp://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif No. Whoever starts hosting an online campaign, needs to be present to continue it, as everything about the progress of a campaign is saved on the host computer.

Bhttp://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif 8 is absolute on number of missions in campaigns, planes for ground pounding, escorting, CAP, fighters, bombing a/c, etc. You can go down from there in increments of two. Including 0.

Chttp://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif No. At least I don't think so. I mean I'm reading on the forum where they have figured out how to add other planes to the already existing plane sets within each campaign. This is just a thought now: Maybe if one adds similar commands from the .ini file within the online campaign folder to a campaign folder like Extreme One's, it might work. Sounds like it might anyway. I'm just guessing. S!

Zeus-cat
03-07-2004, 09:57 AM
Quazi and I tried one last night (2 missions) and I played one a little by myself the night before. Some of what I am saying disagrees with Quazi, but I played with it a little more than he did so I think my answers are correct.

We played 2 missions in one campaign type. A lot of options when setting up:

- 4 campaigns on eastern front 1941 and 1942

- Option to end mission in 2 ways: All players landed (crashed or killed) or timeout set by host. The host can always stop it with ESC.

- Two pilot death modes: Dead is dead and immortal. Dead is dea and you lose all points, missions, etc. Immortal and you still die, but your statistics take only a slight hit, but you fly the next mission.

- 2 campaign modes: historical and fictional: The front line moves historically in Historical campaigns and moves depending on player success in non-historical.

- Selectable loadouts for each plane and each flight

- 4 or 5 selectable planes for each type of mission. See below.

- You can change from escort to intercept to strike from mission to mission

a) Can time compression be used in any way shape or form.

No. It works just like on-line coops. The only speed for time is normal.

B) is there a way to get straight to the combat area in the campaign for htose of us patience challenged.

No. You must takeoff and fly there in real time.

C) Can online camapign be made with specific flavours/planes/nationalities similar to coop missions

Mostly no. All missions are set by the computer. All 4 campaigns are eastern front. You do have options though. Each side has a target and each side can have at least 3 flights: strike, escort and intercept. The host can choose the plane type from 5 or 6 planes for each type. Example: escort choices were I-16, I-153, Mig-3, LaGG and Yak for the Russians. Similiar choices for each type of aircraft on BOTH sides. It appears that you can fly escort one mission and then fly intercept or strike the next time. Both sides show up as selectable in the mission too. You could switch from Russian to German in mid-campaign???

d) Are the missions randomly generated.

Yes. But missions are selected with specific objectives in mind that determine what happens in the next few missions (depends on the campaign type). Destroy a train at the train station and the enemy gets less supplies to the front and yor side pushes the front line back and they have less planes, etc!

e) Do the points and kills stay with the player throughout.

No if dead is dead, yes if immortal.

f) Can players join a squadron that is half way through a campaign and leave toi come back later for a later mission

Don't know, but I think so. I played several missions ny myself in a 2 player campaign and it never asked for the second human. The host MUST be there for all missions as the game is on his/her PC.

g) Once you are dead is that it, can you not come back into the camapign to fly with your buddies. Or do you choose another name and come back as a new player.

Already answered.

h) Can you choose the side yoyu play on or is it open ended in every mission - ie you decide to play Germans in one mission and in the second you play Russians.

Not sure, but I think you can switch sides.

I) Is the camapign dynamic, do you affect the wara and front lines??

Already answered

j) WHats the maximum number of players in one of these missions - can the number of planes be controlled?

32 players. You set the sze of each flight on both sides.

K) Can STATs be saved at the end of missions

From what we saw this is saved for each player:
Kills
Missions flown
Points
KIA/MIA

If more than a few players, this info may not be displayed for all. It says something about only the top scores are shown. There were just 2 of us.

L) Can you vote for any options on the server??

Host decides all options.

M) Do you have to land and take off or do you have a choice.

IF timeout the mission ends at the end of the period. If landing selected it ends when ALL humans have crashed, bailed or landed and shut down the engines.

N) Who can end a mission THe HOST? If so can the host end it with a vote or just decide hte mission is ended - this sux if the host is on the opposite team

The host can end it if he chooses, but I would assume that a good host would allow the missions to play out.

Quazi and I thought this had great potential and look forward to getting the rest of our squad flying in one.

Zeus-cat

Zeus-cat
03-07-2004, 10:01 AM
Oops forgot. We don't know how many missions in the campaign. Quazi says 8, but Ithink he misread something. Probably similar length as the other campaigns in the game.

Another option is missions per day. There are some things that are effected on a daily basis such as if you attack an airbase and destroy all the AAA, you can come back later that day and the AAA has not been replaced. 1, 2, 3, 4, 5 or 10 missions per day.

Zeus-cat

Starshoy
03-07-2004, 10:04 AM
You can transfer campaign to another host. It is not something that is supported automatically, but if you copy the whole campaign directory to another host, it will work.

SeaFireLIV
03-07-2004, 10:13 AM
Starshoy, a question....

You said you were planning on having B-17 escort missions as airstarts. Could you make it an option, so those of who wish can still take off? I have a good trim tactic that helps me gain height quickly. Also, why not try having the B17s do a circle first so escorts can catch up? If possible?

Also, I`ll ask Oleg this but could you make it so that bombs/rockets are LIMITED in suppy. For example if you take too many losses overall in Campaign the supply of bombs may simply not be available, therefore aborting bombing missions or reducing their effectiveness?

It would add to the realism...

SeaFireLIV...

http://img12.photobucket.com/albums/v31/SeaFireLIV/libhawker.jpg
In his excitement to get Ordnance info for Oleg, Hawker made a bit of a mess at the local Library....

Destraex
03-08-2004, 12:51 AM
sounds very cool, something I have always wanted in this game!!

Thanks for the replies all are much appreciated.
Hope a Way is found to make a LAN/online COOP British campaign soon.

regards,
Dest

Alexi_Alx_Anova
03-08-2004, 01:55 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by SeaFireLIV:
I have a good trim tactic that helps me gain height quickly.<HR></BLOCKQUOTE>

SeaFireLIV,

One of the big problems with BoE is that you can't get up to the B17s in time to protect them. Could you let us in to your "trim tactic" that helps you gain altitude quickly. Personally, the only thing I do is take off quickly, drop throttle back to 99% (to help avoid overheating), close the radiator, trim the rudder (and aileron in the P47), leav prop pitch at 100% and maintain a climb rate the keeps me on 150 mph (which I've read in the pilot's notes is the best climb speed for the P47). What else can should be done?

Thx

Alexi

-----------------------------
Drug of choice....coffee

http://web.onetel.net.uk/~alx_747/coffee.jpg
-----------------------------

Destraex
03-08-2004, 02:42 AM
I guess it will be some time before we know the full extent of the online campaigns

Destraex
03-13-2004, 08:14 PM
Anyone figured out how to make allied online capaigns on normandy maps??

Destraex
03-17-2004, 04:47 AM
OKIE DOKIE

Now that AEP is out in AU has anybody found a way to change the planes and maps in the online campaign?

Extreme_One
03-17-2004, 04:57 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Alexi_Alx_Anova:
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by SeaFireLIV:
I have a good trim tactic that helps me gain height quickly.<HR></BLOCKQUOTE>

SeaFireLIV,

One of the big problems with BoE is that you can't get up to the B17s in time to protect them. Could you let us in to your "trim tactic" that helps you gain altitude quickly. Personally, the only thing I do is take off quickly, drop throttle back to 99% (to help avoid overheating), close the radiator, trim the rudder (and aileron in the P47), leav prop pitch at 100% and maintain a climb rate the keeps me on 150 mph (which I've read in the pilot's notes is the best climb speed for the P47). What else can should be done?

Thx

Alexi

-----------------------------
Drug of choice....coffee

http://web.onetel.net.uk/~alx_747/coffee.jpg
-----------------------------<HR></BLOCKQUOTE>

BUMP - same question here.

S! Simon
'''''''''''''''''''''''''''''''''''''''''''''''''' '''''''''''''''''''''''''''''''''''''''''''''''''' '''''''''''''''''''''''''''''''''''''''''''''''''' '''''''''''''''''''''''''''''''''''''''''''''''''' '''''''''''''''''''''''''''''''''''''''''''''''''' '''''
Download the USAAF & RAF campaign folders here (http://www.netwings.org/library/Forgotten_Battles/Missions/index-9.html).

Download "North and South" including the Japanese speech-pack here (http://www.netwings.org/library/Forgotten_Battles/Missions/index-11.html). *NEW*

http://server6.uploadit.org/files/simplysimon-raf_sig.jpg

HH Quazi
03-17-2004, 05:15 AM
I have been trying, but have had no success. I wish someone could figure it out. As close as I've come is loading an online campaign mission into FMB and changing plane sets, then saving as a either a single or coop mission. S!

<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Destraex:
OKIE DOKIE

Now that AEP is out in AU has anybody found a way to change the planes and maps in the online campaign?<HR></BLOCKQUOTE>

http://www.angelfire.com/falcon/nightschpanker/QuasiPOWsmall.jpg

Destraex
03-26-2004, 04:00 AM
progress?

Tailspin2
03-26-2004, 06:30 AM
Another option down the road is to use the DCG/NGen replacement option. The Normandy map has a special airfield, English Airfield, that does automatically airstarts for B-17s and P-51s located at the airfield. From what Paul has told me, that airfield could be added to any map's road route file for use on the map.

Paul will be adding options as time goes on but I don't what he has in mind.

Tailspin's Tales
http://mywebpages.comcast.net/Tailspin/index.htm

GT182
03-26-2004, 09:49 AM
I have found that if you go into MissionFolder/Net/Online the custom campaign you are running, then open the NGEN .mis file with Notepad and you can change a/c. But only after running at least one mission.

You MUST make sure you type in the correct a/c name as it is in FB in order for the changes to work properly. BF_109F2 to BF_109F4 as an example. You can even use your own custom skins when you change to the a/c you normally fly. I haven't tried it yet but I imagine changing the Russian bombers to B17s would work as well.

"GT182" / "vonSpinmeister"
www.bombs-away.net (http://www.bombs-away.net)
"Fly to Survive, Survive to Fly"

Destraex
03-26-2004, 04:08 PM
somebody needs to make one and then give the whole folder the dynamic campaign creates to the community.

It could be called Dynamic Western Campaign.

All we gotta do is figure out how to change maps