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View Full Version : Valid tactic or glitching?



WOLFMondo
06-09-2004, 07:08 AM
I was online yesterday (not mentioning server or names) and I bounced a 109G2 in a P39N1 doing him a bit of damage but not enough. The G2 ran for home so I followed. I was lining up for a clean shot but the guy was porpoising of a sort. He wasn't just going up or down to put my aim off but it seemed like he was rotating the joystick like a lunatic or something as his plane kept jumping from left to right, up and down a fraction. Eitehr way it didn't look at all like natural movement for a plane, more like 'glitching'. I had a ping of 12 and he had a ping in the 80's so it wasn't lag and I don't think it was packet loss as he wasn't jumping all over the place when I lined up for my initial attack. In the end I didn't get him. My team mate shot over my shoulder taking my aileron controls and engine out.http://ubbxforums.ubi.com/infopop/emoticons/icon_frown.gif

So is this a valid tactic or taking advantage of a bug in the game engine? Cause to be honest it look deeply suspect and the guy could have easily out turned me had he chose.

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WOLFMondo
06-09-2004, 07:08 AM
I was online yesterday (not mentioning server or names) and I bounced a 109G2 in a P39N1 doing him a bit of damage but not enough. The G2 ran for home so I followed. I was lining up for a clean shot but the guy was porpoising of a sort. He wasn't just going up or down to put my aim off but it seemed like he was rotating the joystick like a lunatic or something as his plane kept jumping from left to right, up and down a fraction. Eitehr way it didn't look at all like natural movement for a plane, more like 'glitching'. I had a ping of 12 and he had a ping in the 80's so it wasn't lag and I don't think it was packet loss as he wasn't jumping all over the place when I lined up for my initial attack. In the end I didn't get him. My team mate shot over my shoulder taking my aileron controls and engine out.http://ubbxforums.ubi.com/infopop/emoticons/icon_frown.gif

So is this a valid tactic or taking advantage of a bug in the game engine? Cause to be honest it look deeply suspect and the guy could have easily out turned me had he chose.

http://bill.nickdafish.com/sig/mondo.jpg
Wolfgaming.net. Where the Gameplay is teamplay (http://www.wolfgaming.net)

BuzZz_WG
06-09-2004, 07:16 AM
I read this was somekind of cheating. If you swing your joystick to all sides very quickly, the net code won't be able to keep up and it will give you massive lag. Apparantly you had a better connection than him, so he failed in exploiting it.

Or... it's just a bug, packetloss etc etc. But I like conspiracy theories http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif

BREAK! BREAK!
Nevermind...

Tully__
06-09-2004, 09:46 AM
Most likely the server just isn't updating position info often enough to keep up. Not much you can do about it except back off a bit and go for a longer shot. More distance between you will alleviate the effect a bit.

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WOLFMondo
06-09-2004, 10:02 AM
But on that hypothesis its a glitch is it not? If someones making the server misjudge where they are or going cause they can move/rotate the joystick as fast as possible, its not a valid tactic but a form of glitch/cheat. With packet loss you get the little freezes and jumps, with people taking screen shots and tracks you get freezes and planes jumping and with a high ping there is no appreciable difference to the game unless the ping is going up and down and neither of us had this, and none of those effects were evident.

I tried the long and short shot but his movements were so random and disjointed it was a waste of ammunition. Its not like he banked, climbed or rolled in preperation for a manouver to get me of his tail (he's in a G2 so could easily get a P39N1 of his tail if he tried) where I could have possibly got a clean shot of or tried.

I know and will happily admit when Im on the tail of a superior pilot and he uses his plane and skill to beat me but this was cheap if its the case people can take advantage of netcode not working correctly.

http://bill.nickdafish.com/sig/mondo.jpg
Wolfgaming.net. Where the Gameplay is teamplay (http://www.wolfgaming.net)

mchaos
06-09-2004, 10:09 AM
I have read, that even with the best ping etc., network lag will still be present.

Making sudden changes in direction to intentionally manipulate this lag effect is a long standing online practice. It happens in all games. No easy solution for this.

It will be even more apparent when the opposite player has a very poor connection. His position information is not updating smoothly, and thus creating even more "jumping" as your computer updates his true position.

WOLFMondo
06-09-2004, 11:36 AM
I've never experianced control manipulation like that in another online game and I've played a few.

As I said I really doubt its packet loss, packet loss is far more severe when it comes to movement. I regularly play with a guy from South Afrika who's ping is 500+ and has a **** connection and the worst errors he get is small to prolonged freezes due to packet loss (when the server is set to no skin download and all planes are loaded into memory when the map loads) and not minute movements like I saw yesterday.

Eitherway what made me really mad was my wing man! http://ubbxforums.ubi.com/infopop/emoticons/icon_rolleyes.gif

http://bill.nickdafish.com/sig/mondo.jpg
Wolfgaming.net. Where the Gameplay is teamplay (http://www.wolfgaming.net)