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03-08-2004, 06:09 AM
I need help http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif
I tried to use that stuvi gunsight but... the readme says i gotta set my speed and my height. Which speed? Wich height? I mean my speed increases thru the whole attack and of course my height goes down fast. Is that height the height the plane pulls up? I tried it if i dont release all the bombs it doesnt pull up. Then whats that good for? Does it do smtn with that small line moving below my crosshair? But if i need to set my speed and height to the millisecond i release the bombs... Who the ... can do that? I mean if the speed and height isnt correct the line wont show me where the bombs will fall. I dont understand the whole stuvi gunsight. Pls someone help me how to use it. Or should i attack with the standard 90 degrees fall?
My other question is about the bomb types. Whats the difference between SC SD AB PC etc. bombs? And what r the good for? Any hints how to use them?

THX for the help

03-08-2004, 06:09 AM
I need help http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif
I tried to use that stuvi gunsight but... the readme says i gotta set my speed and my height. Which speed? Wich height? I mean my speed increases thru the whole attack and of course my height goes down fast. Is that height the height the plane pulls up? I tried it if i dont release all the bombs it doesnt pull up. Then whats that good for? Does it do smtn with that small line moving below my crosshair? But if i need to set my speed and height to the millisecond i release the bombs... Who the ... can do that? I mean if the speed and height isnt correct the line wont show me where the bombs will fall. I dont understand the whole stuvi gunsight. Pls someone help me how to use it. Or should i attack with the standard 90 degrees fall?
My other question is about the bomb types. Whats the difference between SC SD AB PC etc. bombs? And what r the good for? Any hints how to use them?

THX for the help

03-08-2004, 08:45 AM
bump

please help sos argh.. etc...
http://ubbxforums.ubi.com/infopop/emoticons/icon_wink.gif

VaporBlast
03-08-2004, 08:55 AM
bump I was asking myself the same questions...

Jippo01
03-08-2004, 08:56 AM
I don't have AEP so I don't know if it works like this in game, but in RL it would:

- When diving set pitch to high rpm and engines idle.

- Open dive brakes.

- When diving aim with the crosshair sight in the top of the view. Keep inputting the speed, altitude is for the warning horn only, and that you should set before diving.

- When the horn sounds pull up so that the small "Kravatte" is imposed on the target.

- Steady the Krawatte on the target for a moment, and drop bombs.

SC and SD are general purpose bombs
AB's are cluster munitions
PC is armor piercing bomb


-jippo

LeLv28 - Fighting for independency since 2002
http://www.lelv28.com

Falkster's Ju-88 fan site:
www.ju88.de.tf (http://www.ju88.de.tf)

Bansai Potato
03-08-2004, 08:57 AM
Hi mate,

I'm no expert in in hte JU87, especially the new sight but my guess is that the dive speed has a terminal velocity if you throttle right back and drop the dive brakes, so start at 2500m and dive until you accelerate no more, once accomplished theres your dive speed, remember it, then set the altitude to release your bombs at, say 400m, set that, then go into the dive attack with plenty of altitude to reach terminal velocity and watch as you alt. decreases and when you get to 400m hit the bomb release, and pull out, retract dive brake and get out of there.

Your question about armaments can be answered here i printed off the whole page.

http://mudmovers.com/sturmovik_101/loadouts.htm

http://homepage.hispeed.ch/Ede_EAF92/EAF/24890632.92EastIndiaSquadronpersonnel.jpg

Saturnalia2
03-08-2004, 09:00 AM
The speed setting should be in TAS (true airspeed) which can be found in the no-cockpit mode. The height setting only affects the pull out altitude (automatic) of the dive.
Just go for best guess on the speed, with the big bombs, that's all you need.

VaporBlast
03-08-2004, 09:55 AM
With the new bombs on the JU87 I find 400 m quite low, those big bombs produce a hell of a blast so I try to release higher.

Bansai Potato
03-08-2004, 11:12 AM
400m is fine for me, i use a delayed fuse, its when my AI wingman take me out with their bombs that i get vexed...

http://homepage.hispeed.ch/Ede_EAF92/EAF/24890632.92EastIndiaSquadronpersonnel.jpg

Rallo
03-08-2004, 11:57 AM
The SD, SC and AB type bombs were included in the original FB - The PC type bombs are completely new to AEP.

Can someone tell me exactly what the PC bombs are for?

~Rallo

Saturnalia2
03-08-2004, 01:14 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Rallo:
The SD, SC and AB type bombs were included in the original FB - The PC type bombs are completely new to AEP.

Can someone tell me exactly what the PC bombs are for?

~Rallo<HR></BLOCKQUOTE>
The Marat http://ubbxforums.ubi.com/infopop/emoticons/icon_biggrin.gif

03-08-2004, 05:55 PM
Thx. But thats nearly impossible... I mean where the bomb falls depends on 2 things:
ur speed and height in the second of release... But only someone with 9 hands and 7 eyes can set them correctly while diving. Or ye, i gotta dive from very high and wait till my speed stops somewhere. But even if it stops its very hard to set my height to the release height and keep the crosshair on the target. And another question then. Does the height only affect that "kravatte" (thats the small line rite?) or is that a pull up height or does it sound only the horn? Lol the D3 is much much more easier i really dont understand y some guys said the stuvi will make bombing easier for noobs. Or perhaps im the lame one... http://ubbxforums.ubi.com/infopop/emoticons/icon_wink.gif)))

H.Keller
03-08-2004, 06:32 PM
To answer the question about the bombs:

"SC" is a General Purpose bomb. (Hit the ground go boom) http://ubbxforums.ubi.com/images/smiley/16x16_smiley-wink.gif

"SD" is a Fragmentation Bomb (Fragments upon contact with the ground)

"AB" is a Submunitions Dispencer (bomb canister opens while it's still in the air and showers the target with lots of tiny bombs)

"PC" is an Anti-Armor bomb.


For more great info visit this site.HERE (http://www.warbirdsresourcegroup.org/LRG/bombs.html)

-----------------------------

Meine Ehre heißt Treue!

03-09-2004, 06:35 AM
bump

Jippo01
03-09-2004, 09:20 AM
Altitude setter‚¬īaffects only the horn as I said earlier.


-jippo

LeLv28 - Fighting for independency since 2002
http://www.lelv28.com

Falkster's Ju-88 fan site:
www.ju88.de.tf (http://www.ju88.de.tf)

A.K.Davis
03-09-2004, 09:53 AM
The differences between SD "fragmentation" and SC "general purpose" are somewhat confusing. If we look at the 250kg bombs, for example, we see that the SC 250 has a charge to weight ratio of 52%, while the SD 250 charge/weight ratio is 32%. Now you'd think the greater proportion of metal in the SD bombs would make them more armor-piercing than "fragmentation," but I guess the idea is the that SC has more "blast" effect, while the SD throws more steel around.

--AKD

http://www.flyingpug.com/pugline2.jpg

A.K.Davis
03-09-2004, 10:00 AM
The differences between SD "fragmentation" and SC "general purpose" are somewhat confusing. If we look at the 250kg bombs, for example, we see that the SC 250 has a charge to weight ratio of 52%, while the SD 250 charge/weight ratio is 32% (the PC series charge/weight ratio is around 15%). Now you'd think the greater proportion of metal in the SD bombs would make them more armor-piercing than "fragmentation," but I guess the idea is the that SC has more "blast" effect, while the SD throws more steel around.

--AKD

http://www.flyingpug.com/pugline2.jpg

A.K.Davis
03-09-2004, 10:01 AM
oops

--AKD

http://www.flyingpug.com/pugline2.jpg

Rallo
03-09-2004, 02:36 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by H.Keller:
"PC" is an Anti-Armor bomb.<HR></BLOCKQUOTE>

Ahh.... I see. So this would probably be used against armored or hardened targets such as ships and concrete bunkers. I'll have to test it's in-game effectiveness.

Thanks alot!
Rallo

Ivank
03-09-2004, 04:09 PM
Here is the text from a document I wrote for our Gruppe. Sorry diagrams wont cut and paste to the Ubi forum.

Help: http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif
In the Documnt I use the term Stray mark this is the little double Horizontal bracket that moves up and down the vertical "Bomb Fall line"
------------------

DAS STUVI

With AEP JU87D-5 comes the Stuvi Dive bombing site. This is a first generation ‚"Poor mans Continuously Computed Impact Point‚"Ě (CCIP) site. The Sight accounts for two variables Dive Angle and Ballistics.

You the pilot must provide Release TAS and Release Altitude. You the pilot must then achieve the Release Altitude and TAS with the moving sight index on the target. A certain degree of freedom regarding dive angle is accounted for.


STUVI SYMBOLOGY


This diagram illustrates the symbology involved in the Stuvi site, it is translated directly from a German document so some terms are a little unusual/quaint.

The Bomb Fall line represents the aircrafts Track or Flight path over the ground and therefore the path along which the bombs will fall.
The ‚"Stray Mark‚"Ě is a moveable sight index that indicates the weapon impact point. The Stray mark moves up and down the Bomb Fall line. The Stray index ‚"Base position‚"Ě is initially set as function of pilot input of TAS and Release Altitude. It then dynamically moves as a function of changing Dive angle.

The Site Angle (Aim Off Angle in modern terms) represents the Angle between the Aircrafts Flight Path and the Target at weapon release. By Triangulation the base of this imaginary triangle is the Horizontal Bomb Range.



The Aircraft Flight Path (Approximate) is represented by the centre cross of the ‚"Firing Circle).

For a Given release altitude and TAS Bomb Range will REDUCE as Dive angle INCREASES (zero at 90 degrees) and INCREASE as Dive Angle Reduces. So if you are in say a 60degree dive and raise the nose you are reducing the Dive Angle so the ‚"Stray‚"Ě mark will move DOWN the Bomb Fall line to indicate the increase in bomb range.

If you increase the dive Angle the ‚"Stray‚"Ě mark will move up the bomb Fall line to indicate the reduced Bomb range.

STUVI EMPLOYMENT
To use the Stuvi the pilot must first decide the release Altitude and Release IAS. He then calculates the associated TAS (IN FB use the IAS/TAS chart on disk 2). There are limits to the ‚"Strays‚"Ě movement so a Dive Angle between 90 and 60 is recommended. Any less than 60 degrees and the Stray may be positioned off the bottom of the Stuvi combing glass and not visible. The closer to the target you get improves accuracy as well. However too close and Dive recovery will become an issue. 700-1000m is appropriate.
To successfully Dive Bomb at angles &lt;90degrees the Pilot must Aim his Flight Path past the target. This point is known as the ‚"Aim Off Point‚"Ě. It varies as a function of Dive Angle,TAS and release altitude. With The Stuvi a good reference to start with is with the target on the Bomb Fall line but at the intersection of it and the bottom of the ‚"Firing Circle‚"Ě. After establishing this ‚"Initial Site Placement‚"Ě (ISP) the pilot makes small pitch adjustments to control the rate at which the ‚"Stray‚"Ě mark moves towards the target. The aim is to have the ‚"Stray‚"Ě mark on the target at release altitude. Then Pickle as the ‚"Stray‚"Ě mark coincides with the target. If your Altitude and TAS are correct a Direct Hit (DH) will be the result.



Note Large Dive Angle corrections (Pitch Yugs) will result in rapid unpredictable Stray mark movement up the Bomb Fall line. Keep the corrections small and precise, it‚'s a precision Instrument manoeuvre.


Practice Practice Practice !


III/JG11_IvanK

March 2004

IV_JG51_Razor
03-10-2004, 09:07 AM
Thanks, Ivank, for that great explaination of the Stuvi. I am going to copy this and post it in our Training forum. ~S~

Razor
IV/JG51 Intelligence Officer

"Good judgement comes from experience, and experience comes from poor judgement"

Ivank
03-10-2004, 02:49 PM
Razor send me your Email and I will send you the lot in PDF with the graphics http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif

C6_HC
03-10-2004, 04:09 PM
Hi Ivank, can you send me too, the PDF, for D5's Bombsight ???


hc_1jgc6_n5b@hotmail.com

Thanks HC

Ivank
03-11-2004, 01:30 AM
Bonjour C6_HC done check your mail http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif

03-13-2004, 08:19 AM
Pls Ivank me too http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif

raczbali@mailbox.hu