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Mescof1
05-23-2004, 09:41 PM
Am I imagining things or do the planes, especially some (Spit 41, Hawker Field, etc.)overheat more on the new Desert Map? Have tested two or three different ways and the Desert Map seems to affect overheating. Cool! Interesting. Anyone else noticed this?

Thks,

Mescoff

Mescof1
05-23-2004, 09:41 PM
Am I imagining things or do the planes, especially some (Spit 41, Hawker Field, etc.)overheat more on the new Desert Map? Have tested two or three different ways and the Desert Map seems to affect overheating. Cool! Interesting. Anyone else noticed this?

Thks,

Mescoff

james8325
05-23-2004, 09:45 PM
i havent played much of the desert map, but it would be a cool effect if it did happen.

Hairball_1
05-23-2004, 09:52 PM
When it's mid day, staying below 2,000 meters is death. I was runing my 110 at 75% with open radiators, and could not keep them cool at 1000 meters.

Fillmore
05-23-2004, 10:58 PM
Yes, much more prone to overheating. Two things to note

-getting altitude helps alot, it is much cooler above 2000m or so.

-the enigne temperature guages aren't showing right, the guage will show the engine is cool when it is actually hot. Engine is behaving properly I think, just the engine temp guages are off for this map.

ucanfly
05-24-2004, 12:46 AM
Some planes seem more affected than others by heat. The 110 is a dog on this map while the P-40 doesn't seem any worse for wear. Weird!

Billy_BigBoy
05-24-2004, 04:56 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by ucanfly:
Some planes seem more affected than others by heat. The 110 is a dog on this map while the P-40 doesn't seem any worse for wear. Weird!<HR></BLOCKQUOTE>
The Spit is also a disaster flying in this dessert. The Yak-9 operates much better under these conditions.

http://www.forumsigs.com/users/Billy_BigBoy586/Billy_mod.jpg

609IAP_Recon
05-24-2004, 05:16 AM
use manual prop on the spit

Salute!

IV/JG51_Recon

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Hawgdog
05-24-2004, 05:21 AM
Yup, smoke an engine till I realized its the heat of that sand modeled.
sniff sniff, thats a 109 motor!

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When you get to Hell, tell 'em HawgDog sent you!

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Billy_BigBoy
05-24-2004, 05:46 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by JG50_Recon:
use manual prop on the spit

Salute!

<HR></BLOCKQUOTE>

Thanks, i'll try to master that part of flying the Spit.

http://www.forumsigs.com/users/Billy_BigBoy586/Billy_mod.jpg

Inadaze
05-24-2004, 06:07 AM
It's cos we don't have the desert versions of the aircraft. The Spit and Hurricane were modified for use in the desert. Big airintakes and sand filters were fitted in real life.

Does anyone know if the luftwaffe did the same kind of thing?

S! http://ubbxforums.ubi.com/images/smiley/blink.gif ~ Inadaze

NorrisMcWhirter
05-24-2004, 06:22 AM
Hi,

109s definately had desert/tropical intake filters fitted. Not sure about the cooling (rads), though.

Cheers,
Norris

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ZG77_Lignite
05-24-2004, 08:32 AM
Fillmore, I just noticed this effect yesterday myself (refering to temp guage not reading the overheat, but I cooked my engine).

However, so far, I've only noticed it for the Bf109. The P38 and FW190's seem to still read the same as they alwayse have (in my limited testing). There definitely something weird going on their, have you sent anything to the Bug Reporting mail? I don't exactly understand what is going on their, but it may be related to why the Spit and P40 behaviors too?

Skarp-Hedin
05-24-2004, 08:36 AM
p-38 overheats on that map if you don't watch it.

~[AeA]-Skarp
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DONB3397
05-24-2004, 09:31 AM
Another "nice touch" with this sim. With an automatic radiator and no ability to manage it manually in the Spit IX, it takes attention. In a full-power fight, you'll cook the Merlin in a couple of minutes. Does that make the Spitfire a desert 'boom-and-zoom' only a/c?

I'm waiting for wing icing over Europe. Has anyone seen this effect?

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Fillmore
05-24-2004, 11:57 AM
All I've flown in the desert were FW190A6 and IAR81c, the guage on the FW didn't read hot and it was overheating. Didn't see temp guage on IAR.

DIRTY-MAC
05-24-2004, 12:14 PM
this is great
it makes it a hole new sim,
and you automatically will have dogfight
on higher alt.
Its marvelous!

DIRTY-MAC
05-24-2004, 12:14 PM
this is great
it makes it a hole new sim,
and you automatically will have dogfight
on higher alt.
Its marvelous!

Bikewer
05-24-2004, 12:29 PM
So, where is this desert map? I've not been flying Sturmovik much, been involved in WWII online. Just downloaded the expansion, and have been fooling around with the Zeros and such.

patch_adams
05-24-2004, 12:30 PM
it was a good map at first, something different. etc. But after a while it becomes old and admit it, throttling back to 50% to cool your engine and having to wait 10 minutes is "not fun."

ZG77_Lignite
05-24-2004, 12:51 PM
Fillmore, thats the exact effect I noted on the Bf109G6 (this was online). However, on my initial test flights of the FW190A6, I believe the temp guage was reading correctly (offline and online). This is all done under 'auto' prop pitch settings.

However, I may be wrong regarding the FW190A6, I believe I had already switched off the 'hudlog', and was not flying 'hard': thus perhaps the guage read good, but it Was flying hot, but I didn't get it to the point of engine damage.

Hmm, well thats no help at all then. Definitely seems like something new or changed regarding temperatures and engine damage, should test some more. Maybe we have a new feature that we don't know about yet?

Maj_Death
05-24-2004, 01:21 PM
The 190A's overheat badly on it under 3000m, maximum sustained power is about 80% below 3000m. The Bf-110 is the worst I've flown, it can't do more than 70% sustained.

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Lav69
05-24-2004, 02:37 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by patch_adams:
it was a good map at first, something different. etc. But after a while it becomes old and admit it, throttling back to 50% to cool your engine and having to wait 10 minutes is "not fun."<HR></BLOCKQUOTE>

Oh no, not that. Not realism in a simulation. Go play a different server then!

_______________
I'm fixin to.

Hawg-dawg
05-24-2004, 02:47 PM
Ambeint temp changes about 3 dergees per thousand feet as a general rule general rule of thumb .

If modeled corectly problem should subside at higher alts .

A saying in San Antonio in the summer is take off and climb to 70. http://ubbxforums.ubi.com/images/smiley/16x16_smiley-very-happy.gif

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Mescof1
05-24-2004, 04:47 PM
Just tested the Spit V, 1942 model, at 5http://ubbxforums.ubi.com/infopop/emoticons/icon_redface.gifo a.m. time setting on map and still had overheating problems. Also, had the prop pitch set at 60 and throttle at 75.

The P39, 1942 model, seems to handle the heat ok. 109's don't seem to be affected as much. Guess I'll run the P40's, P39 model 1942, and the 109F and maybe the G2.

Trying to keep to historical plane sets for 1942 North Africa.

Mescoff

Inadaze
05-24-2004, 05:13 PM
I've been thinking (Dangerous I know http://ubbxforums.ubi.com/images/smiley/16x16_smiley-tongue.gif)

The Russian planes would be designed with higher temperature ranges in mind than the German and UK planes (Russian summers can be very hot, I've never been to Russia so please correct me if I'm wrong). Also Russia can be very dusty, so they probably have heavy duty air filters compared to the allies.

The American planes also are more likely to be designed for higher temperature ranges than their western european equivalents. After all America has to take into account the Pacific theatre.

Of course it could all be a bug in the game and have nothing to do with any of this whatsoever http://ubbxforums.ubi.com/images/smiley/16x16_smiley-wink.gif

S! http://ubbxforums.ubi.com/images/smiley/blink.gif ~ Inadaze

GEO-oNe
05-25-2004, 07:53 PM
good observation. BTW: P-38 does well in this map but if you chase a 190 close to the ground, well i lost an engine at axis base and had to go back with the thing on my tail with one engine. Oh yeah i was out of ammo, langing gear wass jammed along with flaps and both fuel tanks were leaking. heres the point: stay about .5k off the gound or higher. ann also i have noticed climbing to about 3km high and diving on planes works well with the p-38.... just slow down about .4 km away so you arent going as fast and can get off a shot to their wings! has anybondy else noticed how the 20mm rips up the wings? its awesome!

Dolemite-
05-25-2004, 08:02 PM
I noticed some people were getting upset with the auto prop pitch on the Spit 9. All you have to do is press the Manual/Auto pitch button on your keyboard. http://ubbxforums.ubi.com/infopop/emoticons/icon_wink.gif

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