View Full Version : poll - f/b getting harder

07-25-2004, 10:01 PM

07-25-2004, 10:01 PM

07-25-2004, 10:32 PM
I think the sim has evolved into better flight characteristics and AI. A quick point if you recall, with the original version you couldn't come close to head-on encounters without having your lights put out, fast.

07-25-2004, 10:41 PM
It's not the patch make it harder to play IMHO. It's the experiences of the players glowing everyday.

"Biar berputih tulang, jangan berputih mata"
"Let the whites of your bones, but do not show the whites of your eyes"

07-25-2004, 11:10 PM
Getting better...............

http://ubbxforums.ubi.com/images/smiley/sonar.gifI love the green things http://ubbxforums.ubi.com/images/smiley/sonar.gif


Bad-MF(Mongrel Fighter) AKA .......Dawg-of-death

07-25-2004, 11:14 PM
I voted "Yes" but I don't neccesserely think it's "harder' but with improved and more detailed FM/DM etc... to new players this is harder... but "oldies" it's just what we want http://ubbxforums.ubi.com/images/smiley/16x16_smiley-happy.gif

Edin "Kuky" Kulelija
No76 Squadron RAAF

Snuffy Smith
07-25-2004, 11:50 PM
I think it is easier to fly now. The thing that confuses me is all the patches, add-ons, mods, and third party campaigns and utilities. I really don't understand how that all works or what does what to what.

B-29 Snuffy & The Skunks
676th Bombardment Sqdn (Very Heavy)
444th Group, 58th Wing, 20th Air Force

07-25-2004, 11:56 PM
i regularly fly FB v1.0

it is a joke compared to FB v2.04

the K4 was a Helicopter

the Hurricane wouldnt stall

the first patch changed FB the most , v1.1b

thats when the FM change came , actual stalls

no other patch has had as bigger change as FB v1.1

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07-26-2004, 12:45 AM
I voted no, then looked at the results, expecting to see a bunch of arcade votes. Imagine my surprise when I saw fifteen votes with not one arcade vote.

07-26-2004, 12:55 AM
I think so, but just for a notch.

The greatest enemy of all games is predictability. This applies to FB/AEP to some extent, also. Since AEP, AI was improved a bit, which is very important. I mean, if AI actions becom predictable, then you evolve few tactics that will get you kills, but applying same tactics when flying online can easily get you killed.

I support further AI improvements, which will make adversary AI planes more dangerous and, by all means, less predictable.

07-26-2004, 01:00 AM
Currrent game version is way more realistic than FB 1.0.What a game that was,heheh.Warps all the time,Hurris,all vvs and even LW planes had problem with their stall characteristics.Weapons are also more realistic.

I`d be hesitating if you compare IL2 say 1.20 to current AEP version.


07-26-2004, 02:08 AM
bit of an unfair question because to me it seems IL2 was far from arcady but had some huge FM errors .. the early Fb which coincided with CFS3 release did appear more "arcady" overall but that has improved since and later FB is getting closer to the original IL2 without the crazy errors