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Dmitri9mm
04-26-2004, 08:02 AM
I have always found the P-51 to be seriously overrated by WW2 flight sims. For this reason I hvae avoided flying it until just weeks ago.
To my "pleasant" surprise I found it to have a great deal of vices, it is clearly not a T&B figher (I had imagened it as being a I-153 with energy-fighter potential).
I have one problem though: To me the P-51 seems to have awful accelleration, which it certainly did not have in RL.
What am I doing wrong? I correct the prop-pitch as often as possible and keep my radiators closed in combat, but still I can't seem to get sufficient acceleration.
I have configured my keys so can control the turbocharger, but it doesn't seem to work, was the gearing automatical on the P-51.
Any help would be much aprieciated

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"I g¥r aftes m¸dte jeg en dreng der stod og gr¦d/ han kunne ikke finde hjem, og han var m¸rker¦d/ kn¦gten sagde: "K¦re Stewart, kan du hj¦lpe mig?"/ Jeg trak min kniv og r¥bte: B˜H! og pludselig fandt han vej!"
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Dmitri9mm
04-26-2004, 08:02 AM
I have always found the P-51 to be seriously overrated by WW2 flight sims. For this reason I hvae avoided flying it until just weeks ago.
To my "pleasant" surprise I found it to have a great deal of vices, it is clearly not a T&B figher (I had imagened it as being a I-153 with energy-fighter potential).
I have one problem though: To me the P-51 seems to have awful accelleration, which it certainly did not have in RL.
What am I doing wrong? I correct the prop-pitch as often as possible and keep my radiators closed in combat, but still I can't seem to get sufficient acceleration.
I have configured my keys so can control the turbocharger, but it doesn't seem to work, was the gearing automatical on the P-51.
Any help would be much aprieciated

http://www.afilm.dk/main/3D/images/terkel/terkel_still_04.jpg
"I g¥r aftes m¸dte jeg en dreng der stod og gr¦d/ han kunne ikke finde hjem, og han var m¸rker¦d/ kn¦gten sagde: "K¦re Stewart, kan du hj¦lpe mig?"/ Jeg trak min kniv og r¥bte: B˜H! og pludselig fandt han vej!"
First Danish 100% computer-animated movie: "Terkel i knibe"

Red_Storm
04-26-2004, 08:46 AM
Are you kidding? It can more or less turn with an La-7, is faster than the FW-190D-9, climbs as good, has great firepower and has mediocre roll. When I take a break from flying the Dora and step into the P-51, it's sort of a relief, everything seems so easy to do. http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif

---
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DONB3397
04-26-2004, 08:53 AM
I'm not sure whether you meant "awful" as in poor, slow acceleration, or "awful" as in unrealistically fast. Which?

In FB, this plane has its own unique FM characteristics. It will snap over with violence and fall out of a slow, tight turn, for example. But it seems reasonably fast and able to B&Z at any altitude. It is quite manageable above 7,000 meters. And, with combat flaps out, it can turn inside many other a/c.

I've never flown in the real thing, but I've read many books by pilots who did -- from Bud Armstrong to James Goodson to George Loving. The FM seems pretty consistent with their descriptions.

Perhaps someone will post an acceleration and climb comparison chart for you.

WOLFMondo
04-26-2004, 09:01 AM
I found the P51 to be jack of all trades and master of nothing.

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BuzzU
04-26-2004, 10:17 AM
When I need a break from the P-51, and want to fly something easy. I grab a D9.. http://ubbxforums.ubi.com/infopop/emoticons/icon_rolleyes.gif

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Chuck_Older
04-26-2004, 10:27 AM
Dmitri-

P-51 has a supercharger, and yes it is automatic. Same with mixture, although it is unclear to me whether or not the pilot could over-ride either of these things. I wouldn't play with the supercharger I think, but I might like to mess with mixture.

I have tried to manage prop pitch in US planes, and it drives me nuts. I find that I can do OK in a P-51 if I set the prop 'pitch' to 100%, and the radiator at '2', and the throttle to 95%. This allows me to-
-not constantly be distracted by CEM
-allows for breif periods of full throttle with enough cooling to meet my needs
-still go pretty darn fast, and quickly

Maybe your acceleration is a trim issue, or maybe because you change radiator settings so much?

How much fuel are you lugging around? Remember, as a long range fighter, your fuel, especially in a D model, is a huge limiting factor. I recommend learning to fight with the P-51 even if it has 100% fuel, but from a realism standpoint, the P-51 suffers much more from fuel fuel than any other plane in FB I can think of. If you were really engaging Bf-109s, you would have burned off a fair portion of your onboard fuel on purpose, to cancel some of the negative effects of the huge fuel load. In FB, you can't select tanks...so I have no problem with flying the P-51 with less than 100% fuel.

In a climb, I will use combat flaps a lot, and occasionally two notches of flaps- just remember to pull 'em up laterhttp://ubbxforums.ubi.com/images/smiley/16x16_smiley-very-happy.gif

The combat flaps should be used sparingly IMO. Use them early in a tight turn to 'pull yourself around the corner' if you know what I mean, then pull them up.


I am certainly not the best P-51 driver around but I have a lot of fun flying it. Once you know it's nasty spin habits you can avoid them

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Or can I hear the echoes from the days of '39?
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RAF74_Buzzsaw
04-26-2004, 10:34 AM
Salute

How to fly a P-51?

In a word: FAST.

Keep your speed up at all times, try to avoid low speed stallfights in the P-51. Long fast sweeping turns.

Use combat flaps very sparingly, when you need to gain an advantage. At high speeds with the flaps, you can outturn any plane in the game.

Fly at minimum 10,000 ft. (3000 meters)

For normal operation, carry 50% fuel and you will never run out. If you want to shave it a little close, carry 25% fuel, and be prepared for a shorter flight. (although much longer than any other aircraft with that amount of fuel)

To repeat: Fast.

LuftLuver
04-26-2004, 10:42 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Red_Storm:
Are you kidding? It can more or less turn with an La-7, is faster than the FW-190D-9---
<HR></BLOCKQUOTE>

Credibility blown, next luftwhiner please.....

"All your bases are belong to us."

NorrisMcWhirter
04-26-2004, 10:45 AM
Hi,

I concur with the statements that the P51 is, as stated (jack of all trades, snap stall characteristic).

I have to agree with Red Storm, though; the Dora is harder to get kills with both because of the visibility and the fact that the damage inflicted from a P-51 spray and pray special seems much worse than concentrated hits from the 20mms of the Dora.

Cheers,
Norris

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F19_Ob
04-26-2004, 10:48 AM
I have noticed it keeps energy a bit better in a climb if u enter it without combatflaps and add flaps when speed decreases. This way Ive been able to catch many bnz'ers. That works well on the 109 too.

Its good to practice turning hard at slow speeds and find the feeling for it.( all planes).

Surprisingly many dont explore its longdistanceshootincapability. U can hit and criple planes at almost twice the range of the bf109.

VW-IceFire
04-26-2004, 11:28 AM
The P-51 feels fine on acceleration...but I believe what most pilots are refering to when they mention the P-51's acceleration is the fact that in a shallow dive the 51 picks up significant speed and holds it due to good aerodynamics. You'll find that its fairly easy to manage energy in a 51 if you're smart about it.

If you aren't, you'll find yourself at a critical area of the 51's flight envelope and that is at 240 kph and lower where the planes controls become almost worthless. Stay away from that in combat and you'll be fine.

In some instances the 51 is faster than opposing aircraft and in a short 90 degree turn you can theoretically out turn most TNB style fighters but push it any further and like a FW190 it will loose alot of energy...

Infact I find that flying the P-51 and flying the FW190 aren't all that different experiences except that the 51 has better initial turn ability so that you can more easily apply firepower to a manuvering target.

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FatBoyHK
04-26-2004, 12:13 PM
in combat, try using BnZ and TnB in combo. Dive on a target, have a good hit if he can't see you, and climb away to prepare for another pass.

If he does see you, turn with him with combat flaps. The speed gained in the dive make the Mustang one of the best turner in the game (as well as in RL). But you should TnB for a short period only, and whatever happened (or happening), withdraw from the turn and climb. Fail to do so will lead to these unfavorable situations:

A. You will certainly black-out. You can do nothing if you can see nothing.

B. You may be much faster than your oppoent now, and it is easy to overshoot him, or even crash into him.

C. And most importantly, you are losing E very quickly. 2 Conseqences: 1) Turn rate got worse, and 2) You may not be able to outclimb your oppoent afterward, which mean you can't repeat this tactic again.

And finally, one important notes: Never follow your oppoent into a barrel roll. It is a deadly trap for Mustang.

AirBot
04-26-2004, 12:24 PM
Since the P-51 has a Constant Speed Prop, 100% pitch should give you the best acceleration.

BS87
04-26-2004, 03:36 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by NorrisMcWhirter:

I have to agree with Red Storm, though; the Dora is harder to get kills with both because of the visibility and the fact that the damage inflicted from a P-51 spray and pray special seems much worse than concentrated hits from the 20mms of the Dora.

Cheers,
Norris

================================================== ==========

: Chris Morris - Blue Jam : http://cabinessence.cream.org/

: More irreverence :
http://www.tvgohome.com/

: You've seen them... :
http://www.chavscum.co.uk
<HR></BLOCKQUOTE>


While the 20mm of luft planes do seem a bit weak in AEP, i find that if you get rounds on targets, you are more likley to get a critical failure (wing breaking off, tail, no engine, etc) that with .50cals. With the fifties i find you mostly get control loss, severe fuel leaks, sometimes engine loss, but it doesn't get as many critical failures as a 20mm (nothing out of place there). But it is not faster than a dora, and can most certantly not turn with an LA7 unless the LA7 pilot falls alseep and isn't applying stick pressure.