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drizz01
06-28-2004, 12:18 PM
Thanks for the welcome to the forum and Il-2!

1. (Simple) How do you release a bomb? I could not find the proper command to do it running a P47 mission.

2. (Complex) I am doing a fair amount of stalling and then spinning when dogfighting and am trying to figure out how to avoid it, or to know when I am about to go into a bad spin before it happens. Of course, this is occurring when I'm pushing things as hard as possible such as trying to turn super tight, or sustained steep climbs. Looking at my instruments, I have found that even if I have enough speed I may still stall.

Interestingly, if I just activate autopilot, it usually corrects it within moments. What is the autopilot doing, and how can I do the same?

3. (Complex) Is there somewhere posted about dogfight tactics? This is a complicated issue, of course. My main strategy seems to be to just turn as tight as possible until I am behind the target, and then follow him. It works ok, but I am sure there is much more to know.

Thanks for your help!

drizz01
06-28-2004, 12:18 PM
Thanks for the welcome to the forum and Il-2!

1. (Simple) How do you release a bomb? I could not find the proper command to do it running a P47 mission.

2. (Complex) I am doing a fair amount of stalling and then spinning when dogfighting and am trying to figure out how to avoid it, or to know when I am about to go into a bad spin before it happens. Of course, this is occurring when I'm pushing things as hard as possible such as trying to turn super tight, or sustained steep climbs. Looking at my instruments, I have found that even if I have enough speed I may still stall.

Interestingly, if I just activate autopilot, it usually corrects it within moments. What is the autopilot doing, and how can I do the same?

3. (Complex) Is there somewhere posted about dogfight tactics? This is a complicated issue, of course. My main strategy seems to be to just turn as tight as possible until I am behind the target, and then follow him. It works ok, but I am sure there is much more to know.

Thanks for your help!

Fennec_P
06-28-2004, 02:05 PM
1. Bombs are dropped with the "weapon 4" key. Successive presses will release the bombs, usually in order of size (smaller first).

2. You will stall if you turn or pull up too quickly, given your current airspeed. The faster you are going, the harder you can turn.

The only real way to avoid this is to become accustomed to how and when a plane will stall, and avoid those situations.

Stalls are preceded by buffeting (shaking) that you can use an indication that you are turning too hard.

A spin, just as it occurs, can usually be averted by releasing stick pressure, and pressing full rudder opposite the direction of the spin.

3. I don't have any references offhand, but you have the right idea with the turning bit. Getting used to manuevering without stalling is the first step.

BRASSTURTLE
06-28-2004, 02:39 PM
Fennec is dead on about stall warning. I had the very same problem. After reading a thread about stall problems in with the P-39 & p-63 i rethought the way i was flying. i now only crash every other time i fly http://ubbxforums.ubi.com/infopop/emoticons/icon_razz.gif
a good reference for stall & spin issues is "stick & rudder" by Wolfgang Langewiesche. MUCH detail about angle of attack & stall, etc.
I hope to benefit from any additional responses by those more knowledgeable than I.

PF_Coastie
06-28-2004, 02:51 PM
Try the 2 links below for some tactics and stuff.

http://home1.gte.net/res0l0yx/sustained%20turn%20technique.htm

http://www.acepilots.com/site_map.html

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Zeus-cat
06-28-2004, 03:10 PM
I used to stall all the time and then I got a force feedback joystick (MS FFB2 - no longer available I'm afraid). The stick starts to buffet when you are on the edge of a stall. I almost never stall now, and when I do I knew I was going to do it.

Zeus-cat

dieg777
06-28-2004, 04:04 PM
The best source for tactics I know is Tailspins at http://mywebpages.comcast.net/Tailspin/index.htm

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ridgeback_01
06-28-2004, 06:06 PM
There is a series of articles written by Andy Bush (ex USAF pilot) and others at the SimHQ air combat library. They are specifically combat-sim related and are excellent IMHO

http://www.simhq.com/_air/acc_library.html

Cheers

Mark

WTE_Galway
06-28-2004, 07:26 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Zeus-cat:
I used to stall all the time and then I got a force feedback joystick (MS FFB2 - no longer available I'm afraid). The stick starts to buffet when you are on the edge of a stall. I almost never stall now, and when I do I knew I was going to do it.

Zeus-cat<HR></BLOCKQUOTE>

i will second that

with a FFB stick you have to be really hamfisted to stall

a trick for non FFB fliers is to soften the stick profile to reduce sudden control surface movement

Tully__
06-29-2004, 04:06 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by ridgeback_01:
There is a series of articles written by Andy Bush (ex USAF pilot) and others at the SimHQ air combat library. They are specifically combat-sim related and are excellent IMHO

http://www.simhq.com/_air/acc_library.html

Cheers

Mark<HR></BLOCKQUOTE>

This is a very good reference. Check it out.

For your other questions, 1. is already answered. I'd like to add a bit on stalls.

Stall occurs when your wing exceeds a certain angle of attack (the angle at which the wing meets the air). The slower you go, the more angle of attack you need just to fly level. Stall speed is the speed at which the required angle of attack to maintain flight is the same as the critical angle of attack for stall.

Turning and manouvering mostly involves a need for extra lift and thus a need for more angle of attack. If you turn or manouver too hard or too suddenly, you will exceed critical angle and stall. This can occur at any speed, it only requires that you get too hamfisted with the joystick.

To avoid stalls:

<UL TYPE=SQUARE><LI> listen for the turbulence that occurs as the wing approaches critical angle and ease off the joystick just a little when you hear it
<LI> be smooth & gentle with the joystick, sudden movements can easily cause your plane to "swing past" critical angle
<LI> be conscious of your speed, the slower you're going, the closer you'll be to critical angle before you start turning or manouvering[/list]

Hope this helps. http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif

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BullShark 71
06-29-2004, 09:45 AM
While on the noobism a couple more questions.

1.I also have a MS FF2 but other than stick centering i get no other feedback?You say it starts to Buffet I dont feel anything including recoil,is there drivers maybe?

2 http://ubbxforums.ubi.com/infopop/emoticons/icon_redface.gif In some multiplayer briefings It willl say land repair/rearm maybe I misread it,but is this possible ?And the times Ive tried I land and taxi allover to no avail?

michapma
06-29-2004, 09:54 AM
There is no function to land and repair/rearm except on dogfight maps (makes sense in multiplayer). On dogfight maps you can land (or bail or get killed) and hit Escape and then click Refly. What you actually get is a new aircraft.

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Chuck_Older
06-29-2004, 10:14 AM
I have not checked all those links but:

In plain terms, a stall may happen at any speed at all. Unfortunately, documentation costs keep making instructions for sims and games breifer and breifer, and even if on the CD they still may be incomplete. One of FB's biggest shortcomings is that it assumes you know a small amount about aircraft in general.

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Tully__
06-29-2004, 10:39 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by BullShark101:
2 http://ubbxforums.ubi.com/infopop/emoticons/icon_redface.gif In some multiplayer briefings It willl say land repair/rearm maybe I misread it,but is this possible ?And the times Ive tried I land and taxi allover to no avail?<HR></BLOCKQUOTE>

In addition to michapma's comments about dogfight servers, occasionally mission designers will include land/refuel simulation in a coop or single player mission as a mission goal. While you can't actually refuel or rearm, to satisfy the condition you must land and bring your plane to a complet stop in the area set by the mission designer. If they're sadists, they'll have set a really small area and you'll have to hunt around a bit for it http://ubbxforums.ubi.com/infopop/emoticons/icon_wink.gif.

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BullShark 71
06-29-2004, 11:25 AM
Thx for the replies,ok so no more bailing on the runway http://ubbxforums.ubi.com/images/smiley/53.gifmy god that is funny looking though.

Ok as far as scoring goes,does it matter if you bail/crash ?Also no one I assume takes offense if you bail meaning there score stays as if it were a kill?

Just wanting to make sure what the etiquette and the manual doesnt say much on the scoring end.I assume its 10 points per kill,is that it or am I missing more points ?

Tully__
06-29-2004, 11:41 AM
Your score suffers if you bail. As long as you've landed/crashed, it doesn't affect the other chap's score.

Edit: to be more precise on the score issue, for single engined targets you get 100 or 110 points if you land safely, 10 if you're killed, and either 50 or 70 for landing off field/bailing (I don't recall which is which).

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Sturm_Williger
06-29-2004, 05:51 PM
Er.. Tully - what are these 'points' ? Is this something for co-op games only ( since I've only flown a few DF missions online ).

Cheers

Tully__
06-30-2004, 04:14 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Sturm_Williger:
Er.. Tully - what are these 'points' ? Is this something for co-op games only ( since I've only flown a few DF missions online ).

Cheers<HR></BLOCKQUOTE>

While in a plane in a DF server, press the "S" key http://ubbxforums.ubi.com/infopop/emoticons/icon_wink.gif

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Sturm_Williger
06-30-2004, 05:16 AM
Up late Tully ? Or just a different country ?

Thanks for that, I shall try it tonight.

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Tully__
07-01-2004, 04:34 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Sturm_Williger:
Up late Tully ? Or just a different country ?

Thanks for that, I shall try it tonight.

( there's always something more to learn ) http://ubbxforums.ubi.com/images/smiley/blink.gif<HR></BLOCKQUOTE>

Australia. That post was 8:14pm my time.

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