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View Full Version : Some things I really like to see - Heads Up Oleg



nearmiss
05-29-2004, 06:24 PM
The changes and updates to IL2-FB-AEP and now the upcoming PF have largely been graphic improvements, aircraft, and objects.

It would seem these are the improvements 1C:Maddox prefers to make within the software.

New Skys & Weather could really perk the sim up.

http://ubbxforums.ubi.com/images/smiley/16x16_smiley-very-happy.gif

It would great to have some exciting new skies, and weather. Flying through a sky filled with clouds and lightning, which is flashing horizontally across the heavens with an array of colors would be awesome.

Northern lights would be even more exciting, but I don't think NL would fit well in the Pacific Fighters. Course it's not too late for IL2-FB-AEP

Sure we've got rain and thunder, but to be honest it's dull...same old thing. It's always the same kind of rain. The effects of rain on the cockpit glass like in Lomac would be nice as well.

After using the sim for couple years with the same old skies and weather, graphically the sim needs a boost. I mean I know what to expect time of day, altitude and weather.

It is common in the Pacific to have a sunny days with a light rain. The sunrises and sunsets can be absolutely world class gorgeous.

The Pacific Fighters pits the USA against the "land of the rising run". We're going to have all those beautiful islands, the coral reefs and the reflections off those beautiful blue and clear waters. So wouldn't it be great to have some great new skies and weather.

I'd really appreciate if 1C:Maddox did a little research and made some good solid efforts towards taking us beyond IL2 into newer more exciting graphic environments.

----------------

Another biggy I'd like to see is explosions, and smoke objects with waypoints like moving objects. Then you could array a battlefield without all the FPS hits from actually blasting stuff.

I'd love to create large areas where large smoke columns and fires were burning, just like the battle was just over and you were flying through what is left.

It would be great to have the ability to create flares that would popup after a timeout.

It would be like ground troops tagging ground targets for aircraft flying overhead. Flares would make finding targets easier, especially in undesirable weather conditions.

A lot can still be done with the IL2-FB-AEP and the PF. It would really be a boost to the sim, if 1C:Maddox made some of these types of additions.

I don't think I've mentioned a single thing that cannot be done right now with the IL2-FB-AEP.

Screenshots are a biggy with Combat Flight Simmers. Everyone loves them. We post them, we use them for screensavers, we email them, etc. Let's face it we all like the eye candy to a large extent. It's all part of the simulation experience.

http://ubbxforums.ubi.com/images/smiley/10.gif What's the harm of perking up the sim and giving it some world class skies and weather "Eye candy".

----Thought I'd add a bit more.

The skys and weather vary throughout the year all over the world. I mean there are winter sunsets in the far north that are far different from winter sunsets in the Solomon islands.

Sure it would be great to have geographically situated weather for specific times of the year, and time of day. I don't imagine that could be done easily with the current IL2-FB, but I sure wouldn't mind a random sky generator that would give us full moons, half moons, small moons, large moons, huge suns on sunrises, small suns, purple and red sunsets, etc.

I just think 1C:Maddox could definitely do something now without reinventing the sim.

http://avsims.com/portal/modules/liens/images/banner.gif (http://avsims.com/portal/)

[This message was edited by nearmiss on Sat May 29 2004 at 05:42 PM.]

nearmiss
05-29-2004, 06:24 PM
The changes and updates to IL2-FB-AEP and now the upcoming PF have largely been graphic improvements, aircraft, and objects.

It would seem these are the improvements 1C:Maddox prefers to make within the software.

New Skys & Weather could really perk the sim up.

http://ubbxforums.ubi.com/images/smiley/16x16_smiley-very-happy.gif

It would great to have some exciting new skies, and weather. Flying through a sky filled with clouds and lightning, which is flashing horizontally across the heavens with an array of colors would be awesome.

Northern lights would be even more exciting, but I don't think NL would fit well in the Pacific Fighters. Course it's not too late for IL2-FB-AEP

Sure we've got rain and thunder, but to be honest it's dull...same old thing. It's always the same kind of rain. The effects of rain on the cockpit glass like in Lomac would be nice as well.

After using the sim for couple years with the same old skies and weather, graphically the sim needs a boost. I mean I know what to expect time of day, altitude and weather.

It is common in the Pacific to have a sunny days with a light rain. The sunrises and sunsets can be absolutely world class gorgeous.

The Pacific Fighters pits the USA against the "land of the rising run". We're going to have all those beautiful islands, the coral reefs and the reflections off those beautiful blue and clear waters. So wouldn't it be great to have some great new skies and weather.

I'd really appreciate if 1C:Maddox did a little research and made some good solid efforts towards taking us beyond IL2 into newer more exciting graphic environments.

----------------

Another biggy I'd like to see is explosions, and smoke objects with waypoints like moving objects. Then you could array a battlefield without all the FPS hits from actually blasting stuff.

I'd love to create large areas where large smoke columns and fires were burning, just like the battle was just over and you were flying through what is left.

It would be great to have the ability to create flares that would popup after a timeout.

It would be like ground troops tagging ground targets for aircraft flying overhead. Flares would make finding targets easier, especially in undesirable weather conditions.

A lot can still be done with the IL2-FB-AEP and the PF. It would really be a boost to the sim, if 1C:Maddox made some of these types of additions.

I don't think I've mentioned a single thing that cannot be done right now with the IL2-FB-AEP.

Screenshots are a biggy with Combat Flight Simmers. Everyone loves them. We post them, we use them for screensavers, we email them, etc. Let's face it we all like the eye candy to a large extent. It's all part of the simulation experience.

http://ubbxforums.ubi.com/images/smiley/10.gif What's the harm of perking up the sim and giving it some world class skies and weather "Eye candy".

----Thought I'd add a bit more.

The skys and weather vary throughout the year all over the world. I mean there are winter sunsets in the far north that are far different from winter sunsets in the Solomon islands.

Sure it would be great to have geographically situated weather for specific times of the year, and time of day. I don't imagine that could be done easily with the current IL2-FB, but I sure wouldn't mind a random sky generator that would give us full moons, half moons, small moons, large moons, huge suns on sunrises, small suns, purple and red sunsets, etc.

I just think 1C:Maddox could definitely do something now without reinventing the sim.

http://avsims.com/portal/modules/liens/images/banner.gif (http://avsims.com/portal/)

[This message was edited by nearmiss on Sat May 29 2004 at 05:42 PM.]

mr_Decent
05-29-2004, 06:27 PM
Yes weather!!!

LEXX_Luthor
05-29-2004, 06:39 PM
Luthier1 will be adding new, larger, and more clouds to FP. This was confirmed by 777 in his report during E~3.

__________________
http://ubbxforums.ubi.com/images/smiley/10.gif Flyable Swedish "Gladiator" listed as J8A ...in Aces Expansion Pack


"You will still have FB , you will lose nothing" ~WUAF_Badsight
"I had actually pre ordered CFS3 and I couldnt wait..." ~Bearcat99
"Gladiator and Falco, elegant weapons of a more civilized age" ~ElAurens
:
"Damn.....Where you did read about Spitfire made from a wood?
Close this book forever and don't open anymore!" ~Oleg_Maddox http://ubbxforums.ubi.com/images/smiley/16x16_smiley-surprised.gif

nearmiss
05-29-2004, 06:56 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by LEXX_Luthor:
Luthier1 will be adding new, larger, and more clouds to FP. This was confirmed by 777 in his report during E~3.

<HR></BLOCKQUOTE>

Wouldn't it be great to be flying over the Solomons and miles ahead you could see clouds with a rainstorm falling from the clouds as you were flying in a clear sunny sky. It would be even better to pass through that rainstorm and see the rain drops on the cockpit glass, and fly through it into a clear sky.

Afterall what is the appeal to flying? Flying is not all about flying somewhere faster than you can drive there.

El Facto:

We really need better weather. It is just stupid to fly 140 miles to a target area, and the weather is the same when you take off, when you strike the target and when you land.

I wouldn't mind a random weather and skies generator, that would vary throughout missions according to the time of year of course.(map related currently)

I would like it better of course if we could program weather changes through the FMB, but I'd be pleased to get any improvements for now.

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LEXX_Luthor
05-29-2004, 07:03 PM
nearmiss:: <BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR> It would be even better to pass through that rainstorm...and fly through it into a clear sky.<HR></BLOCKQUOTE>Like this...?

http://www.chitambo.com/clouds/cloudsimages/low/cb_cal_guam_oct00.jpg
---&gt; http://www.chitambo.com/clouds/cloudshtml/calvus.html#Anchorcal1

What could work is cloud map overlays, where mission builders place cloud "maps" over cloudless FB maps.


__________________
http://ubbxforums.ubi.com/images/smiley/10.gif Flyable Swedish "Gladiator" listed as J8A ...in Aces Expansion Pack


"You will still have FB , you will lose nothing" ~WUAF_Badsight
"I had actually pre ordered CFS3 and I couldnt wait..." ~Bearcat99
"Gladiator and Falco, elegant weapons of a more civilized age" ~ElAurens
:
"Damn.....Where you did read about Spitfire made from a wood?
Close this book forever and don't open anymore!" ~Oleg_Maddox http://ubbxforums.ubi.com/images/smiley/16x16_smiley-surprised.gif

nearmiss
05-29-2004, 07:12 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by LEXX_Luthor:
nearmiss:: <BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR> It would be even better to pass through that rainstorm...and fly through it into a clear sky.<HR></BLOCKQUOTE>Like this...?

http://www.chitambo.com/clouds/cloudsimages/low/cb_cal_guam_oct00.jpg

---&gt; http://www.chitambo.com/clouds/cloudshtml/calvus.html#Anchorcal1

What could work is cloud map overlays, where mission builders place cloud "maps" over cloudless FB maps. The cloud mapping tech could be given to 3rd Party cloud map modders.

Even better for a future sim would be placeable cloud objects in a Mission Editor (or "FMB" for the FB set), and set waypoints for clouds....okay no waypoints but set a wind direction and speed that carries all clouds the same direction. Set speed too.
__________________
<HR></BLOCKQUOTE>

That would be awesome.

Nature is so marvelous.

As I recall Oleg mentioned the clouds in IL2-FB didn't move, because of FPS considerations. I've been fine with that knowing the reason, but if we could get some real improvements even with non-moving clouds it would provide a quantum leap in enjoyment of the sim.

What I'm trying to say is this. http://ubbxforums.ubi.com/images/smiley/10.gif I wouldn't want 1C:Maddox to not make improvements that would really help now, just because they can't do a world class perfect job of it.

http://avsims.com/portal/modules/liens/images/banner.gif (http://avsims.com/portal/)

LEXX_Luthor
05-29-2004, 07:28 PM
Yes, different cloud map overlays placed over FB maps would give different cloud positions for different missions. A dynamic campaign generator could randomly select a cloud overlay, based upon time of day and season.

And you could make different types of clouds for the overlays, towering cumulus, overcast, alto cumulus and alto cirrus of different densities.

My ATI 9200 card does not even notice FB clouds even on Detailed Cloud setting--and I have found a way in "conf" file to display the detailed clouds all the way to the map horizon (~20km) and still my ATI 9200 renders them with ease. Imagine the cloud possibilities with more advanced video cards than 9200 and much larger clouds...

...and AI that sees clouds http://ubbxforums.ubi.com/images/smiley/16x16_smiley-mad.gif AI that sees through clouds is not a crippling gameplay problem now because the clouds are so small. But if much larger clouds (like in picture) and overcast were made then this would require Devs to program AI seeing clouds--not hard to do. I program a space combat sim for my own use and I have the spacecraft check every local spherical planet/moon for line-of-sight to other spacecraft. Flight sim clouds can be approximated mathematically by spheres, or stacks or collections of spheres which are mathematically easy to deal with in 3-Space using basic college vector math.


__________________
http://ubbxforums.ubi.com/images/smiley/10.gif Flyable Swedish "Gladiator" listed as J8A ...in Aces Expansion Pack


"You will still have FB , you will lose nothing" ~WUAF_Badsight
"I had actually pre ordered CFS3 and I couldnt wait..." ~Bearcat99
"Gladiator and Falco, elegant weapons of a more civilized age" ~ElAurens
:
"Damn.....Where you did read about Spitfire made from a wood?
Close this book forever and don't open anymore!" ~Oleg_Maddox http://ubbxforums.ubi.com/images/smiley/16x16_smiley-surprised.gif

nearmiss
05-31-2004, 07:06 AM
Lexx

Your cloud link is a good one.

Improved Skies is about clouds for sure, but the colors are just as important.

http://www.chitambo.com/clouds/cloudsimages/low/towercu_sunset_benin_jun95.jpg

We need improved Sunrises, sunsets, maybe even some rainbows.

http://www.chitambo.com/clouds/cloudsimages/high/ci_fib_sunset_saopaulo_aug01.jpg

http://www.chitambo.com/clouds/cloudsimages/other/rain1_nkhatabay_may00.jpg

http://www.chitambo.com/clouds/cloudsimages/other/rainbow2_oberembrach_may03.jpg

http://www.chitambo.com/clouds/cloudsimages/other/crep_nairobi_oct99.jpg

http://www.chitambo.com/clouds/cloudsimages/medium/ac_zurich_sunset_apr99.jpg

One big improvement would be more time sensitivity with skies. I mean when you take off at dusk, and you're flying for 1-1/2 hours and return to base at dusk that is very....lame.

I do appreciate the fact we can fly above the weather in IL2-FB, which does provide some realism. It's just that when you descend you're right back in the weather regardless of where you're located on the map.

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[This message was edited by nearmiss on Mon May 31 2004 at 06:24 AM.]

IDF_Baruchi
05-31-2004, 07:23 AM
Well, lets go one step ahead: how about letting the user to define cold/warm front lines?, wind layers with wind directions, speed and turbolance. In addition, we need improvements in weather conditions influence on flight. Let me ask u question: Did any one ever experienced cross wind landing in FB? I think this is as challenging as tight dogfight (and maybe more).

P.S. I do appreciate Oleg's and 1C maddox work, but come on guys, even in poor CFS2 there are more weather settings options (!)

nearmiss
05-31-2004, 07:32 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by IDF_Baruchi:
Well, lets go one step ahead: how about letting the user to define cold/warm front lines?, wind layers with wind directions, speed and turbolance. In addition, we need improvements in weather conditions influence on flight. Let me ask u question: Did any one ever experienced cross wind landing in FB? I think this is chalnging as well as tight dogfight (and maybe more).

P.S. I do appritiate Oleg's and 1C maddox work, but come on guys, even in poor CFS2 there are more weather settings options (!)<HR></BLOCKQUOTE>

---------------------------
What you are suggesting would be a huge improvement, but not likely. 1C:Maddox is pretty well constrained now by their actual core program for IL2-FB. The limitations of the core programming will still be an issue in the upcoming Pacific Fighters.

The skies and some weather changes, and visual improvements are possible now. That is the reason I'm asking for the "eye candy" now. The aircraft look good, which is important. It's just time to make some graphic improvements in the actual flight environments. We seem to get improvements in the water with each addition and patch...so I'm saying, "why not the skies and weather as well"

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nearmiss
06-04-2004, 12:59 PM
Sunrise, Sunset...(Fiddler on the Roof)

Sure wish IC:Maddox would fiddle into the visual skies environment.

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