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View Full Version : A couple of minor things



XyZspineZyX
11-25-2003, 05:53 PM
As interesting as this game is, I feel that there're a couple of things they could've borrowed from Halo:
*move the hand grenades to their own heirarchy, and dedicate a key/button to tossing them. Becuase, when clearing a room, switching from, say, shotgun to grenades, tossing, and switching back takes precious seconds.
*dedicate another button/key to melee attacks. The specific form such an attack would take depends on the weapon in hand. If this is done, the hunting shotgun's alt-fire could be changed to discharging both barrels; the pump-action shotgun, throwing knife, and RPG would not have their alt-fire modes changed.

White Knight of the Order of Mihoshi Enthusiasts
"Destroyed overnight, or the next one's free."
http://www.geocities.com/Tokyo/Towers/7210/index.html

XyZspineZyX
11-25-2003, 05:53 PM
As interesting as this game is, I feel that there're a couple of things they could've borrowed from Halo:
*move the hand grenades to their own heirarchy, and dedicate a key/button to tossing them. Becuase, when clearing a room, switching from, say, shotgun to grenades, tossing, and switching back takes precious seconds.
*dedicate another button/key to melee attacks. The specific form such an attack would take depends on the weapon in hand. If this is done, the hunting shotgun's alt-fire could be changed to discharging both barrels; the pump-action shotgun, throwing knife, and RPG would not have their alt-fire modes changed.

White Knight of the Order of Mihoshi Enthusiasts
"Destroyed overnight, or the next one's free."
http://www.geocities.com/Tokyo/Towers/7210/index.html