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Kriebelerelf
01-02-2004, 03:00 PM
If your forced to make a crash landing and the propeller hits the groundwhy does is always bend back? I know that if the engine isn't producing power that this is correct, but if the engine is still has some throttle stuck on it, the propeller should be twisted up like a spiral as well as bent back. Sometimes they even break off. Is this going to be considered? If not, cool. It's still the best WWII combat flight sim!

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Kriebelerelf
01-02-2004, 03:00 PM
If your forced to make a crash landing and the propeller hits the groundwhy does is always bend back? I know that if the engine isn't producing power that this is correct, but if the engine is still has some throttle stuck on it, the propeller should be twisted up like a spiral as well as bent back. Sometimes they even break off. Is this going to be considered? If not, cool. It's still the best WWII combat flight sim!

Mmmm... Cookies!!!

adlabs6
01-02-2004, 03:17 PM
It's been like that since the beginning. The prop is a part of the model, and won't be changed on existing planes in this sim, but future addon planes may be different.

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Kriebelerelf
01-02-2004, 03:40 PM
sounds good to me http://ubbxforums.ubi.com/infopop/emoticons/icon_cool.gif

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olaleier
01-02-2004, 03:45 PM
I wonder if this would be possible:

The plane has two "damaged prop" models, and your forward speed at the time determines which one gets displayed. A treshold could be, say, 30 kph or something.

Hehe...I remember that moment with the IL-2 demo...discovering that you could trash your prop without touching the rest of the plane.

"Wow...this REALLY is something different"

OberstWileyII
01-02-2004, 08:46 PM
A little comparison movie i made a while ago of a P47 bellying in...Actual WWII footage versus FB....pretty darn close, if you ask me...

A 675K movie:
http://people.ee.ethz.ch/~chapman/flightsims/oberstguncam/Frameset/../Movies/P47bellyGlenn.WMV

http://imagehost.auctionwatch.com/preview/wi/wileycoyote2/IwoJimatiny2.gif (http://people.ee.ethz.ch/~chapman/flightsims/oberstguncam/Movies/SandsOne.WMV)
<A HREF="http://people.ee.ethz.ch/~chapman/flightsims/oberstguncam/Frameset/" TARGET=_blank>Click on Flag-Raising to view full length 4Mb version
...Or, click HERE to Visit Wiley's WWII GunCam World</A>

Loco-S
01-02-2004, 10:34 PM
The twisting and direction of bending of the propeller depends largely on the power being developed by the engine, and the consistency of the terrain the propeller touches,

at full power touching soft sand or a snow bank or water it will bend forward because the blade can "chew"or "bite" through the material, corkscrewing into it and being forced forward of the rotational plane.

at full power hitting a hard surface such as concrete, bitumen ( black top) or ice or frozen ground, it will bend backwards and sidewards due to the prop not being able to "chew"into the surface and the prop blade being overcome by the rest of the plane's inertia bends opposite of the direction of flight and opposite to the direction of rotation

at low power occurs the same but, not having the same inertia as in high power some of the blades might exhibit different degrees and even types of deformation, ( some forward, some backward and some sideward)

and at no power only the blades impacting the terrain will bend backwards.

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Old_Canuck
01-03-2004, 09:39 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by OberstWileyII:
A little comparison movie i made a while ago of a P47 bellying in...Actual WWII footage versus FB....pretty darn close, if you ask me...

A 675K movie:
http://people.ee.ethz.ch/~chapman/flightsims/oberstguncam/Frameset/../Movies/P47bellyGlenn.WMV

http://people.ee.ethz.ch/~chapman/flightsims/oberstguncam/Movies/SandsOne.WMV
http://people.ee.ethz.ch/~chapman/flightsims/oberstguncam/Frameset/
<HR></BLOCKQUOTE>

OberstWileyII, great job on that comparison video.

OC

"You don't stop playing because you grow old, you grow old because you stop playing."

BM357_Raven
01-03-2004, 09:58 AM
btw adlabs6, sweeet avatar and sig.. http://ubbxforums.ubi.com/infopop/emoticons/icon_wink.gif

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x__CRASH__x
01-03-2004, 10:08 AM
FW-190 prop breaks the blades off, not bends, if I remember correctly.

Regardless, what the forces acting on that prop would do to it during a crash or ground strike would vary greatly! Modeling any more than 1 type of prop damage would really be a waste of time and detract from more important aspects of this game, IMO.

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SUPERAEREO
01-03-2004, 10:45 AM
Well yes, some versions of the 190's had wooden paddle bladed props that would break on impact and not bend, but on the other hand the metallic versions did not look TOO different.

The game is still brilliant, anyway... http://ubbxforums.ubi.com/infopop/emoticons/icon_biggrin.gif

LEXX_Luthor
01-03-2004, 01:21 PM
Thanks Loco~S your description of chewing props provides vivid clarity along with that other thread about prop bending.

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