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XyZspineZyX
06-17-2003, 03:29 PM
Hey people,

First, let me say that I'm pretty happy that we, Even Balance, Inc., have been contracted to include PunkBuster into RS.

We were also very impressed by the thread here asking for PB support - and the overwhelming number of good posts about PB in it http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif

I think a lot of you have questions about PunkBuster - how it will work, what you will need to do etc. Just write your questions in this thread and I'll try to answer each one.

One question I know will be asked and I can not answer: "When will PB be usable in RS?" - The answer is "when it's done" (I have no idea when, so that is the most honest answer)



Message Edited on 06/17/0312:50PM by Pope

XyZspineZyX
06-17-2003, 03:29 PM
Hey people,

First, let me say that I'm pretty happy that we, Even Balance, Inc., have been contracted to include PunkBuster into RS.

We were also very impressed by the thread here asking for PB support - and the overwhelming number of good posts about PB in it http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif

I think a lot of you have questions about PunkBuster - how it will work, what you will need to do etc. Just write your questions in this thread and I'll try to answer each one.

One question I know will be asked and I can not answer: "When will PB be usable in RS?" - The answer is "when it's done" (I have no idea when, so that is the most honest answer)



Message Edited on 06/17/0312:50PM by Pope

XyZspineZyX
06-17-2003, 03:30 PM
Will PB for Ravenshield be constantly updated when new hacks come out?

XyZspineZyX
06-17-2003, 03:33 PM
"DeDlEAZy-El wrote:
- Will PB for Ravenshield be constantly updated when
- new hacks come out? "


Yes, PB will update as needed to detect new cheats.

http://www.evenbalance.com

XyZspineZyX
06-17-2003, 03:35 PM
Have your team watch a certain site very carefully. I'm sure you already know which site I'm talking about, but if you don't you're welcome to contact me soul@saturn-net.com and I will forward you to it.

These people are trying to crack all AC's asap so you guys will be working against them, good thing to see what they have to say and when they find out how to get around it, you'll know.

Steve
ICQ: 7437891

<a href=http://www.ping*****.com>ping*****.com</a> - Online FPS Gaming Community

XyZspineZyX
06-17-2003, 03:41 PM
hi thanks for your time.

1. will punkbuster adversly affect the performance of the game-ie does it use up cpu cycles etc.

2. with punkbuster will there still be a need for the server side trigger detection(which i was told was there to stop cheaters), effectively eliminating trigger lag? (obviously you may not be able to answer this, but i was wondering if you had spoken to the devs bout this.)

thankls again for yur time mate (i was one of those who voted YYYEESS)

also i cant believe the amount of communication we are suddenly getting off one and all , its great.

cheers



http://www.uk-acts.com/asp/acts/z/357.jpg


p.s thanks mark pelley



http://www.uk-acts.com/asp/acts/z/357.jpg


p.s thanks mark pelley

XyZspineZyX
06-17-2003, 05:08 PM
- 1. will punkbuster adversly affect the performance
- of the game-ie does it use up cpu cycles etc.

Actually, after I wrote my initial post I figured I might as well have added these Q&A as well (I posted this in the AA:O forum a while ago and it seems to have answered most questions):

Q: I read PB will be integrated into the game?
A: Correct. Integration means that PB will operate directly with the game engine, so that PB has access to whatever it needs.

Q: Does this mean I have to use PB?
A: No. You will still have the choice of using it or not, it will remain optional. If you don't trust us that's OK, or if you just don't like PB no problem - you don't need to use it. But you may indeed have to play on some other servers as you will not be able to join PB servers.

Q: I read that PB is not very effective against cheats?
A: We are very well aware of the fact that there is no way to guarantee a cheater-free play. There are always punks who find it funny to produce their own cheats and hurt the fun other players have when playing the game - I feel sorry for people who see a need to do that, it's beyond me why this is kewl.
The usual punk downloads his cheats from cheater websites on the Internet, and just runs it. These are more than 90% of all cheaters. PB detects these publically available cheats, and therefore detects and "eliminates" these cheaters. While this is not 100%, I really think 90% is far better than nothing.
Many of the remaining 10% can be detected by using the PB Screenshot Facility: The admin of the server will see exactly what the player sees. So any "visual changes" to the screen will appear in the screenshot.

Q: Does PB cause lag?
A: In general, no. Unless you are on a very low bandwidth connection like 56k you should not have any lag. If you are on 56k PB may indeed influence your game play, especially if your PB software is being updated or a screenshot is being requested.
The CPU usage by PB is also very low, you should not see it affect you all too much. If you do experience lag due to PB there are a few ways to tune it which will hopefully get rid of it.

Q: Do I have to update my hardware to be compatible to PB?
A: In general, no. However, PB does push your operating system far more than other programs. In case your PC is running close to the minimum specs of the game there could possibly be some issues, yes. But there is no reason to assume that this will be the case for everyone. And if you do have issues you are welcome to contact us and we'll see if it's possible to fix this in some way.

Q: Why don't punks just hack PB and make it useless?
A: PB is software like every other, and can be hacked, naturally. We have one main advantage though: PB can be updated within minutes and new versions be distributed. The PB System is designed so that PB Servers request and download new PB versions from PB Master Servers, and distribute these new versions to every client that is connected and running an old version. This auto-update process can not be deactivated and works in the background. As I said before, you will usually not notice that this is happening.
So even if some punks spend their time hacking PB... we can put out a new version very quickly, and detect these attempted PB hacks. Punks caught for attempted PB hacks will also be globally banned by us so they will not be able to play again (in AAO I guess they'd need to sign up again).

Q: What if I'm incorrectly detected by PB and flagged as a cheater?
A: While we do our best to prevent this from happening, it can happen and has happened as well in the past. Players are welcome to contact us as soon as such a thing happens. We will then conduct direct testing with them, and if we find that there is a false violation we will fix this and make a news announcement about it as well stating that admins should give players the benefit of doubt and assume they were not (caught) cheating.

Q: Does PB scan my hard disk?
A: PB does not scan your hard disk. PB scans your memory, and if it finds a working cheat there you will be busted.

Q: Does PB send any private data somewhere?
A: PB will not send any private data from your PC to any server. The only things it will send is
a) screenshots if requested by the server
b) pb violations (something like "hey, this punk is using a cheat, bust him") which will result in you being kicked from the server

Q: I still don't trust you... how can I be sure that you are not sending out private data?
A: PB is not open-source, so you will not get a chance to look at our source-code in anyway. However, look at it from this point of view. PB is being integrated into games, and this is not done for free. It does cost the producer money. What do you think will happen if information is published that PB does indeed send out private data on purpose? I think you'll agree that companies will no longer request PB support, and we'd be out of business in no time.
Also, we have a privacy statement on our website. Unlike most other programmers who offer software for download, we tell people in public that we take their privacy very serious - I doubt most of the freeware programs you run on your PC do that.
If you still don't trust us look at it this way: PB has been around for several years now. I doubt we would be where we are now if there are concerns about it. And you still have the choice to not use PB.

Q: I still have many questions about PB, can I read more about it?
A: Sure. We have a documentation available for both clients and admins on our website at http://www.evenbalance.com - note that these are currently only for Q3 engine based games and that there may/will be changes in RS due to the Unreal Engine being quite a bit different.


- 2. with punkbuster will there still be a need for
- the server side trigger detection(which i was told
- was there to stop cheaters), effectively eliminating
- trigger lag? (obviously you may not be able to
- answer this, but i was wondering if you had spoken
- to the devs bout this.)
I can't comment on that because I don't know at this point, sorry.

XyZspineZyX
06-17-2003, 05:30 PM
I think we need a post to not have pb, but rather a differant ac, on account of the 56k lag...Whose with me! http://ubbxforums.ubi.com/infopop/emoticons/icon_biggrin.gif

http://www.sbccom.army.mil/hooah/graphic.jpg

http://www.danasoft.com/vipersig.jpg

XyZspineZyX
06-17-2003, 05:48 PM
quote:So even if some punks spend their time hacking PB... we can put out a new version very quickly, and detect these attempted PB hacks. Punks caught for attempted PB hacks will also be globally banned by us so they will not be able to play again (in AAO I guess they'd need to sign up again).
-joe,

why are you saying they'd need to sign up again.


ban they're cd keys,they're ip, and the chance of them every hitting the multiplayer button ever again.


its only, F A I R

http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif

If hooah knows my ip by now i'm sure you do too. So with that said, cheaters should be gone, and anyone blocking they're ip should be gone too. Everyone here agrees that cheats suck and i don't care what u do or see to ensure that i'm cheatfree.


GL PUNKBUSTER CREW

Message Edited on 06/17/03 12:50PM by VD_Genocide

Message Edited on 06/17/0312:54PM by VD_Genocide

XyZspineZyX
06-17-2003, 05:55 PM
what files does this program scan?

im not down with spyware in my computer, however i do welcome any anticheat as long as it doesnt scan my whole hard drive and network drives



========================================
---]>Ravenshield - TEAM WAR<[--
http://www.rakkasanwarriors.com

http://mywebpages.comcast.net/shadow2k1/shadow2k1a.jpg

XyZspineZyX
06-17-2003, 06:01 PM
First thanks for starting this thread. I do have some questions about PB.

1. I have been reading that PB is easily circumvented giving honest gamers a false sense of security. How easy it to circumvent PB and what's your turn-around for patching new hacks?

2. It would seem that one could mimic a positive repsonse from PB to the server effectively concealing a possible hack. Is this true and can it be fixed?

Thanks for your time. I've actually never played a game using PB, but anything that may curb cheats in RvS is great news.

< !DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"><html><head><title>SIG</title><meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"></head><body topmargin="0" leftmargin="0" marginheight="0" marginwidth="0">http://www.ckt.com/philip/fritz_blood_nomad_UBI.gif
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XyZspineZyX
06-17-2003, 07:05 PM
"I think we need a post to not have pb, but rather a differant ac, on account of the 56k lag...Whose with me!"
Actually, I wrote "may" which means it CAN happen but maybe not - you'll have to see, it depends on a lot of things.

"why are you saying they'd need to sign up again."
oops - that was something aao specific as these don't have cd-keys, I forgot to remove that part http://ubbxforums.ubi.com/infopop/emoticons/icon_frown.gif

"what files does this program scan?

im not down with spyware in my computer, however i do welcome any anticheat as long as it doesnt scan my whole hard drive and network drives"
As I wrote before: PB does not scan your hard disk. PB scans your memory, and if it finds a working cheat there you will be busted. So it scans everything in memory, nothing on your hdd though.

"1. I have been reading that PB is easily circumvented giving honest gamers a false sense of security. How easy it to circumvent PB and what's your turn-around for patching new hacks?"
I read that quite often as well actually. People who write that either have no clue and believe what others write or they want to make PB look bad for whatever reason.
If PB were so easy to circumvent, why do you think PB would still be used? If you take a look at some website, e.g. www.punksbusted.com (http://www.punksbusted.com) (we are not affiliated with them), these admins still use PB and detect cheaters every day. So it's very successfull, unlike what some punks hope or believe.
What some of these people may mean could be "pb does not detect private cheats", which is true for some part - but that does not worry us because hardly any cheater uses private cheats (most cheaters have no clue how cheats work or how to make them). Our goal is to stop most cheaters, and these use publically available cheats which we detect in every case.

"2. It would seem that one could mimic a positive repsonse from PB to the server effectively concealing a possible hack. Is this true and can it be fixed?"
This has never been done yet. Sure, some day punks may figure out how to do that. If they do, we change how PB works so they'll need to start over.
PB has been around for a long time. The only real PB hacks were back in the HL/CS days and were released after we had already left the HL/CS scene in August 2001 - so those were hacks to unsupported software, which is no real achievement.

XyZspineZyX
06-17-2003, 07:09 PM
Thanks for the quick reply! Looking forward to having PB implemented in RvS./i/smilies/16x16_smiley-happy.gif

< !DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"><html><head><title>SIG</title><meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"></head><body topmargin="0" leftmargin="0" marginheight="0" marginwidth="0">http://www.ckt.com/philip/fritz_blood_nomad_UBI.gif
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XyZspineZyX
06-17-2003, 08:22 PM
I know you can't give an exact date but what does the timeline look like for PB to be implemented? Withing a month, 2, more? Also thanks for taking the time to come in here and answer questions glad to see you are getting involved with the community it really show's a lot for what you are trying to do.

XyZspineZyX
06-17-2003, 08:26 PM
"I know you can't give an exact date but what does the timeline look like for PB to be implemented?"
I have no idea, not the slightest. When it's done.

XyZspineZyX
06-17-2003, 08:53 PM
rumor has it that the hackers are trying to write a system driver cheat to make PB completely undetectable. is there anyway to counter that?

XyZspineZyX
06-17-2003, 08:54 PM
Ok, How long did it take to implement PB into RtCW? I know it's different, but I'm just curious.

Thanks

< !DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"><html><head><title>SIG</title><meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"></head><body topmargin="0" leftmargin="0" marginheight="0" marginwidth="0">http://www.ckt.com/philip/fritz_blood_nomad_UBI.gif
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XyZspineZyX
06-17-2003, 09:40 PM
quote:

------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
The only real PB hacks were back in the HL/CS days and were released after we had already left the HL/CS scene in August 2001
------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

How long will PB stay in the raven-shield scene?

XyZspineZyX
06-17-2003, 09:43 PM
If ubi is able to provide a linux server version of RS. Will PB also be ported to linux, like it happened in all other PB Releases?

XyZspineZyX
06-17-2003, 09:57 PM
One thing I'm worried about is Punkbuster ruining RvS like it did for SOF2.

They rolled out an SOF2 patch with PB and it was done wrong. Then every single player had to go to a specific site and download certain files in a certain order and if they did it incorrectly, they got kicked from every single server. It wasn't a simple procedure either, and even if you did it right, it was a 50/50 chance.

I would imagine several thousand people stopped playing the game altogether after that fiasco.

I just hope that even balance can get someone at Ubi to work with (we all know how much ubi really cares about us after the date of purchase) to do it right.

If it's done right, it'll be great.

XyZspineZyX
06-17-2003, 10:14 PM
DeDlEAZy-El wrote:
- quote:
-
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
- The only real PB hacks were back in the HL/CS days
- and were released after we had already left the
- HL/CS scene in August 2001
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
-
- How long will PB stay in the raven-shield scene?



Correct me if I'm wrong, but that was back when PunkBuster was just doing things as a good deed but it was so time consuming they couldn't keep it up to standards without working full time on it.

So thats when they became organized and offered their services through the game companies them selves contracting them to work on it full time.

<font face="verdana" size="1">---
munkey@theplatoon.com
Raven Shield Platoon (http://www.theplatoon.com/ravenshield)
Ghost Recon Platoon (http://www.theplatoon.com)
Splinter Cell Platoon (http://www.theplatoon.com/splintercell)</font>&lt;script>a=document.all.tags("table");a[a.length-2].bgColor="#556353";oa = a[a.length-2].style;oa.backgroundPosition="center center";oa.backgroundRepeat="no-repeat"</script>

XyZspineZyX
06-17-2003, 10:19 PM
Thanks for the quick response ^_^

i'm really looking foward to PB! sounds good

XyZspineZyX
06-17-2003, 10:42 PM
Everything is detectable.

But it would indeed be quite fun to see such cheats actually - one small bug in them and boom, the machine goes BSOD (blue screen of death, hard reboot needed) http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif

XyZspineZyX
06-17-2003, 10:44 PM
Not long, a few weeks I believe. That was our first implementation into a Q3 engine, and from then on all other ports to Q3 engine based games went very smooth and fast (Q3, SoF2, ET).

RS is based on the UT engine which is very different, so it will take a while to figure it out and implement.

XyZspineZyX
06-17-2003, 10:45 PM
Until the developer decides they no longer wish to have PB support.

XyZspineZyX
06-17-2003, 10:45 PM
Yes.

XyZspineZyX
06-17-2003, 10:48 PM
Yeah, that was really a bad day for us http://ubbxforums.ubi.com/infopop/emoticons/icon_frown.gif

The PB Client was unable to update in the version which went into the game patch - since then, we've made significant improvements here to assure that every new pb client and pb server is able to auto-update.

However, you are not correct about loosing many players. Most SoF2 servers use PB and are very happy with it.

What happened in SoF2 with the initial release will not happen again in the future (it was too embarising for us so we take great care there hehe)

XyZspineZyX
06-17-2003, 10:50 PM
Makes sense. Thanks!

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XyZspineZyX
06-17-2003, 10:58 PM
1. How long is the contract between you and ubi for you to update PB for rvs? In other words, have they paid for it to be updated for 6 months? a year? 2 years?

2. How much do you charge for it to be updated regularly?

I ask because I doubt ubi will pay for long, they are very tight. I would bet they wont pay for longer than a year - 18 months (depending on expansion packs), after that the community may have to pay for it if they want to keep PB updated..

http://www.btinternet.com/~thegimpy/pics/v2sigb.gif

XyZspineZyX
06-17-2003, 11:13 PM
TAT clan released their anticheat program:"newbcop"

it has a lot of bugs but they said it was just a beta. please take your time and release a complete, working, and bug free (i know it will have some) AC.

also there is a signature camel head ( i think that's what it it) in all the maps. it's kind of annoying and bugs me that our thanks wasn't enough. they had to to throw in this little feature just for noteriety's sake.

will i have to put up with a PB or a PB logo floating around on maps or on my HUD?



GJ on getting this together.

XyZspineZyX
06-17-2003, 11:27 PM
PB has been out for quite a while already. There were very many bugs in the first release for RtCW (we thought it was pretty bug free, but we squished tons of bugs since then). That was more than one year ago. We improved PB a lot since then, introduced new features and bugs and removed other bugs... the usual story.

PB for RS will be very much bug free from the start as it is based on the latest PB versions - you'll have far better PB versions that all other games in the past had (apart from ET which was also pretty much bug free as it was also released just a few weeks ago).

And no, you will not see any PB logos or whatever anywhere. There will be occasional messages from the PB Server, but nothing that will distract you or change visuals.

XyZspineZyX
06-17-2003, 11:28 PM
- There will be occasional messages from the
- PB Server, but nothing that will distract you or
- change visuals.

Will this be messages from the server saying someone is cheating, or will this be commercial messages?

XyZspineZyX
06-17-2003, 11:40 PM
They will be about cheaters (among other usefull messages).

There is no need for commercial messages here (which would indicate we want to make money somehow): UBI Soft contracted us to add PB into RS, and a contract indicates that money is being payed in some way - PB is not added for free, so we don't need to put in commercial messages of any sort to have some "funding" or similar.

XyZspineZyX
06-17-2003, 11:41 PM
it was made with pb built in already.

XyZspineZyX
06-17-2003, 11:47 PM
is PB a program you run on the background...

I mean, is there an options menu and stuff like that?
If so, I would like to check it out right now http://ubbxforums.ubi.com/infopop/emoticons/icon_biggrin.gif



Message Edited on 06/17/0310:47PM by RSF_JRaven

XyZspineZyX
06-18-2003, 12:30 AM
RSF_JRaven wrote:
- is PB a program you run on the background...
-
- I mean, is there an options menu and stuff like
- that?
- If so, I would like to check it out right now http://ubbxforums.ubi.com/infopop/emoticons/icon_biggrin.gif
-
-
-
- Message Edited on 06/17/03 10:47PM by
- RSF_JRaven


PB is integrated into the game itself, it does not run in the background.



http://www.evenbalance.com

XyZspineZyX
06-18-2003, 12:48 AM
ubi should take a lesson from you guys in communication, i think your responses have almost outweihed the questions, great work!



http://www.uk-acts.com/asp/acts/z/357.jpg

XyZspineZyX
06-18-2003, 01:06 AM
according to cheatmakers website...work has already begun to make it a "system driver" that would supposedly be invisible to pb...

http://www.sbccom.army.mil/hooah/graphic.jpg

http://www.danasoft.com/vipersig.jpg

XyZspineZyX
06-18-2003, 02:09 AM
This PB Screenshot feature...

Does it just do a printscreen on the clients computer, and send a bmp/image file to the server?

Also, I know when I take screenshots on my computer, it can take a second or two (because you cannot move onto the next frame until the screenshot is taken). If an admin requests a screenshot at the wrong time (during firefight), could it cost an innocent players game?

<center>http://members.cox.net/atlantisr0x/atlantis.jpg </center>

UBI, RELEASE THE SDK!!!

-Atlantis | Atlas Sentinel Programmer | www.atlas-sentinel.com (http://www.atlas-sentinel.com) | RvS TC Coop Based Mod

XyZspineZyX
06-18-2003, 02:19 AM
CHAOS-Atlantis wrote:
- This PB Screenshot feature...
-
- Does it just do a printscreen on the clients
- computer, and send a bmp/image file to the server?
-
- Also, I know when I take screenshots on my computer,
- it can take a second or two (because you cannot move
- onto the next frame until the screenshot is taken).
- If an admin requests a screenshot at the wrong time
- (during firefight), could it cost an innocent
- players game?
-
-

Basically yes, it takes a shot of what is on the players pc and sends the file, its a .png, to the server.

You should notice no lag when a shot is taken. More information about htis feature is available here:
http://www.evenbalance.com ( <A HREF=)/publications/admins/index.htm#screenshots" target=_blank>http://www.evenbalance.com/publications/admins/index.htm#screenshots</a>

http://www.evenbalance.com

XyZspineZyX
06-18-2003, 02:47 AM
I'm worried about this screenshot thing also, mainlly because it takes screens of my screen when I'm playing, thus causing fps lag on my side. Like that guy said if you press prntscrn it freezes for a sec.

What if an admin requests a screenshot, and doesn't see anything so he continues requesting because he thinks someone cheats, won't tthat slow the other guy down ?



[edit] Can it be set so you can request 1 screen every 30 secs or so, then It would be very effective.


Message Edited on 06/18/0301:47AM by mym_sixtwo

XyZspineZyX
06-18-2003, 03:08 AM
mym_sixtwo wrote:
- I'm worried about this screenshot thing also,
- mainlly because it takes screens of my screen when
- I'm playing, thus causing fps lag on my side. Like
- that guy said if you press prntscrn it freezes for a
- sec.
-
- What if an admin requests a screenshot, and doesn't
- see anything so he continues requesting because he
- thinks someone cheats, won't tthat slow the other
- guy down ?
-
-
-
- [edit] Can it be set so you can request 1 screen
- every 30 secs or so, then It would be very
- effective.
-
-
- Message Edited on 06/18/03 01:47AM by
- mym_sixtwo


For some reason the link did not work last time.

You can find more info about the screenshot feature here:

http://www.evenbalance.com/publications/admins/index.htm#screenshots

Hopefully this will answer some of your questions.



http://www.evenbalance.com

Message Edited on 06/17/03 09:10PM by Ken_PB_Team

Message Edited on 06/17/03 09:11PM by Ken_PB_Team

Message Edited on 06/17/0309:11PM by Ken_PB_Team

XyZspineZyX
06-18-2003, 03:17 AM
Should I disable Kazaa lite I heard somepeople playing MP were accuse of cheating when they had their kazaa enable?

other then that I think this is indeed a good news.

It Pays to Be Winner. Silent and Deadly



http://aaotracker.4players.de:1042/trackersig.php?userid=3429 (http://aaotracker.4players.de:1042/usertracker.php?userid=3429)


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XyZspineZyX
06-18-2003, 03:18 AM
I think u missed my question ^^

http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif

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XyZspineZyX
06-18-2003, 03:47 AM
Silent_Option wrote:
- Should I disable Kazaa lite I heard somepeople
- playing MP were accuse of cheating when they had
- their kazaa enable?


All I know is, if you play in most server when Kazaa is enable you'ld be kicked by most admins. Most people don't like pings in the thousands. /i/smilies/16x16_smiley-wink.gif

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UBI, RELEASE THE SDK!!!

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XyZspineZyX
06-18-2003, 03:55 AM
Silent_Option wrote:
- Should I disable Kazaa lite I heard somepeople
- playing MP were accuse of cheating when they had
- their kazaa enable?
-
- other then that I think this is indeed a good news.
-
-

Using Kazaa Lite will not cause you to be kicked by PB, there is a hack for Kazaa that will.

I would not run such applications in the background due to the fact that you are using resources that could otherwise be used for the game.

http://www.evenbalance.com

XyZspineZyX
06-18-2003, 04:09 AM
question: PB can request a screenshot from the player and he is forced to send it thru? that option right there would stop ALOT of cheating in ladder. hopefully theres no way for them to send false information to the server making it seem the player is clean.

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XyZspineZyX
06-18-2003, 05:30 AM
big_perm wrote:
- question: PB can request a screenshot from the
- player and he is forced to send it thru? that option
- right there would stop ALOT of cheating in ladder.
- hopefully theres no way for them to send false
- information to the server making it seem the player
- is clean.

The way I understand it, when you request a screenshot, the clients computer will automatically take the screenshot and send it to the server, they have no choice and no way to fake it.

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UBI, RELEASE THE SDK!!!

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XyZspineZyX
06-18-2003, 08:22 AM
I can't comment on those questions, sorry.

XyZspineZyX
06-18-2003, 08:25 AM
You can use the normal Kazaa - you should NOT use the Kazaa hack which gives you a much higher user rating by hacking Kazaa. Due to the way this hack works it can be easily changed to hack the game - simply put, do not run ANY cheats or hacks even if they are for other games or software. This may result in cheat violations.

XyZspineZyX
06-18-2003, 08:27 AM
PB is part of the game, it's loaded via DLL. It used to be separate back in the HL/CS days, but we noticed back then that this does not work out all too well - we now use direct access to the game code.

XyZspineZyX
06-18-2003, 08:29 AM
Yes. The PB Server requests a screenshot which the pb client takes, and then sends it to the PB Server.

XyZspineZyX
06-18-2003, 08:30 AM
Some of you may be too lazy to read the documentation, so I'll answer this because it's a quicky. A PB Screenshot can only be requested once every few minutes. That way, players can not be lagged out.

XyZspineZyX
06-18-2003, 08:32 AM
The screenshot is done by directly accessing the graphic card - it does not use the ingame screenshot facility or the alike. The screenshot has a maximum size of 80,000 pixels (NOT byte, the pb client automatically reduces the size to fit to 80,000 pixels maximum!) and is sent to the pb server as PNG (loss-less quality and still very small).

XyZspineZyX
06-18-2003, 08:33 AM
The problem is: everything running on a pc is in the PC's memory - and everything in memory is detectable one way or the other.

XyZspineZyX
06-18-2003, 08:34 AM
Thank you http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif Nice to see that you appreciate it.

XyZspineZyX
06-18-2003, 08:57 AM
Hi There. I have a few questions.

1.This is your first time implimenting PB with this engine right?

2.Will PB be integrated with the current kick and ban system of this game or seperate like the SOF2 and RTCW? Requiring us to use your commands pb_sv_banguid,pb_sv_kick,pb_sv_unbanguid, etc...

3. Will the servers running PB need to be run "Pure"? Which will not allow players with different armpatches,skins or ragdolls to join unless the server has them installed too?

4. Will we need to specify fs_homepath,sv_punkbuster etc. in the commandline for this game too?

Thats it for me at this point. Thanks for taking the time to answer our questions.







Message Edited on 06/18/0304:16AM by tendency

XyZspineZyX
06-18-2003, 09:22 AM
Another quick question..

I guess this has alittle to do with the reply above..

Will the PunkBuster WeBtool (http://www.evenbalance.com/publications/admins/index.htm#webtool) be integrated for Raven Shield?

If so, that's awesome /i/smilies/16x16_smiley-wink.gif

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Raven Shield Platoon (http://www.theplatoon.com/ravenshield)
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XyZspineZyX
06-18-2003, 09:24 AM
Bjoern_PBSTAFF wrote:
- You can use the normal Kazaa - you should NOT use
- the Kazaa hack which gives you a much higher user
- rating by hacking Kazaa. Due to the way this hack
- works it can be easily changed to hack the game -
- simply put, do not run ANY cheats or hacks even if
- they are for other games or software. This may
- result in cheat violations.
-
-

I know that I (among a lot of other people) simply use kazaa lite to avoid having spyware on my computer, would having kazaa lite set off PB flagging me as a cheater, or only if the program is running? (I think the user rating thing is default on)

XyZspineZyX
06-18-2003, 10:08 AM
tendency wrote:
- 1.This is your first time implimenting PB with this
- engine right?
Apart from AAO, yes.

- 2.Will PB be integrated with the current kick and
- ban system of this game or seperate like the SOF2
- and RTCW? Requiring us to use your commands
- pb_sv_banguid,pb_sv_kick,pb_sv_unbanguid, etc...
I don't know at this point, but the usual PB commands will still work.

- 3. Will the servers running PB need to be run
- "Pure"? Which will not allow players with different
- armpatches,skins or ragdolls to join unless the
- server has them installed too?
No.

- 4. Will we need to specify fs_homepath,sv_punkbuster
- etc. in the commandline for this game too?
sv_punkbuster is set automatically if pb_sv_enable is entered.
The fs_homepath issue is linux specific (in most cases), I don't know if you need to do this in RS due to the UT engine.

XyZspineZyX
06-18-2003, 10:10 AM
I don't know at this point, sorry. I'll let you know once I find out.

XyZspineZyX
06-18-2003, 10:12 AM
Normal programs do NOT cause cheat violations.

If you have no idea what the Kazaa hack is then you don't need to worry about running Kazaa (what ever version) in the background, there will be no issue.

If you do run the Kazaa hack while playing on PB monitored servers you will get a cheat violation though.

XyZspineZyX
06-18-2003, 11:46 AM
I would like to know how EXACTLY PunkBuster will read/write in Raven Shield console ? /i/smilies/16x16_smiley-happy.gif

Thx.

XyZspineZyX
06-18-2003, 12:04 PM
whiteout =ž

FOS-Phlos wrote:
- I would like to know how EXACTLY PunkBuster will
- read/write in Raven Shield console ? /i/smilies/16x16_smiley-happy.gif
-
- Thx.
-
-




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XyZspineZyX
06-18-2003, 12:12 PM
Bjoern_PBSTAFF wrote:
- tendency wrote:
-- 1.This is your first time implimenting PB with this
-- engine right?
- Apart from AAO, yes.
-
-- 2.Will PB be integrated with the current kick and
-- ban system of this game or seperate like the SOF2
-- and RTCW? Requiring us to use your commands
-- pb_sv_banguid,pb_sv_kick,pb_sv_unbanguid, etc...
- I don't know at this point, but the usual PB
- commands will still work.
-
-- 3. Will the servers running PB need to be run
-- "Pure"? Which will not allow players with different
-- armpatches,skins or ragdolls to join unless the
-- server has them installed too?
- No.
-
-- 4. Will we need to specify fs_homepath,sv_punkbuster
-- etc. in the commandline for this game too?
- sv_punkbuster is set automatically if pb_sv_enable
- is entered.
- The fs_homepath issue is linux specific (in most
- cases), I don't know if you need to do this in RS
- due to the UT engine.
-
-

Thanks for the quick reply http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif and the good info!

XyZspineZyX
06-18-2003, 12:15 PM
Not sure I understand your question? And why would you want to know how it's done?

XyZspineZyX
06-18-2003, 12:22 PM
Will PunkBuster allow mods to be installed? Also will PunkBuster be FUNCTIONAL when mods are being ran, stopping cheaters and the like?

(Of course this is IF Ubi actually released the modding tools)

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UBI, RELEASE THE SDK!!!

-Atlantis | Atlas Sentinel Programmer | www.atlas-sentinel.com (http://www.atlas-sentinel.com) | RvS TC Coop Based Mod

Message Edited on 06/18/0304:23AM by CHAOS-Atlantis

XyZspineZyX
06-18-2003, 01:25 PM
Sure. PB is not a mod when activated, it's part of the game. So you can still play all mods and have cheat detection etc. (as you said, if mods are ever done).

XyZspineZyX
06-18-2003, 03:30 PM
There's no lag/delay in gameplay when using the "Print Screen" button, but if you use RvS F12 screenshot feature, than there is 1-2 second pause in gameplay.

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XyZspineZyX
06-18-2003, 04:22 PM
Bjoern_PBSTAFF wrote:
- Not sure I understand your question? And why would
- you want to know how it's done?
-
-

Because i need to know how you will read/write in the console of "UT 2003 engine" coz i wanna make a mod for Raven Shield ^^

I tested some stuffs with the exported apis of Core.dll but it was not very "clean" /i/smilies/16x16_smiley-happy.gif

Bye.

XyZspineZyX
06-18-2003, 06:36 PM
Well, PB has direct access to the game engine so that's something you can not use. So I can't help you.

XyZspineZyX
06-18-2003, 06:40 PM
/i/smilies/16x16_smiley-sad.gif

but TAT-Neo can help me /i/smilies/16x16_smiley-happy.gif

XyZspineZyX
06-18-2003, 09:38 PM
PB you should think of hiring TAT_Neo. He could be very helpfull.

Question: Do you think you can out-smart Torm's AOL hacks? Im sure you know what im talking about. He now sells "simple" d3d hacks for rvs. But he's talking about AOL hacks that are "basicly impossible for anyone else to make" He's saying he will crack every anti-cheat that comes up.. and even gives cheat-buyers a 4 month to work guarantee!!! If a AC-patch comes up he says, he patch it the same day and the one that bought the cheat will get an update!!! This dude sound so sure it's scary http://ubbxforums.ubi.com/infopop/emoticons/icon_frown.gif

I hate torm. but he does many hacking on many games on his own, and he seems to be very good at it. Do you think punkbuster can beat him?

If you bust this punk's cheats, i think 75% of the cheats are removed already. Torm AKA Helix AKA trelix is the guy making the complete Hack-mods with like 10 cheats included for rvs.

This guy needs to go DOWN, u guys u think u can make it happen?

Message Edited on 06/18/0308:44PM by DeDlEAZy-El

XyZspineZyX
06-18-2003, 10:57 PM
One more question:

Does PB eliminate D3D directives that are used to cheat?

Thanks

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XyZspineZyX
06-18-2003, 11:15 PM
No comment on how PB works, sorry. All I can say is that we will adress all available cheats.

XyZspineZyX
06-19-2003, 08:07 PM
^

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XyZspineZyX
06-19-2003, 08:52 PM
"However, you are not correct about loosing many
- players. Most SoF2 servers use PB and are very happy
- with it."


I'm sure the servers are happy with it because they have it all hacked up. I've logged into many a servers running PB and once in the game, it's not really running. don't see any verifying of client files...nada....zip! SOF2 has been a dead game for most of the non-cheaters, only ppl enjoying it are the ones trying out for the best cheats ie admins and clans.

RvS is already beginning to fade, and they haven't worked out all the bugs yet, let alone invest time and money into an anti-cheat campaign that is a complete waste of time, and will only add to the frustration of honest players who like the game such as myself but are falling very tired to the BS.

XyZspineZyX
06-20-2003, 11:01 AM
Killonious wrote:


- RvS is already beginning to fade,
-


I am a Game addict from the first hour PC games bacame avaylable..


Since 20 years I am playing PC games and since 1995 only online MP 1ste person shooter games. (Always played as Frodo => not due to the movie so...)

With interest and joy I read all message boards about RVS every day.

This post needs a reply.

I played R6 and RavenShield during more than 6 years.

In all the clans I've been ( only 4 top clans offcourse) I have to tell you this Killonious.
RVS is not death yet but sure needs some change off attitude. I don't believe more than 5 % people cheating and I am glad they get caught often. (914, XTK, and even some Smakkers)
PB can help to find more morons trying to cheat and I think this can add more trust in this awesome game.


For PB I have little questions.

- Changing the ret color into blue f.e. , can this be considered cheating?

- Most people know its an easy way to change some user.ini file settings. Can this be considered cheating? (adding a line like | teamsay Fragging .. or changing sound options.
Is this considered cheating?


Glad our effort finally gets UBI into taking a 3th party player to make RVS maybe 99% cheat-free.

Make sure the investment will keep hardcore gamers like us into the Rainbow Six series ..

I get often booted from good clan servers because some ******* thinks I cheat.

This attitude is becoming so annoying that I hope PB will change this for good.


greetings all and for all you guys I know for several years, glad you still there so I get some still rape against good opponents :-).


cya in the MOJO DOJO


Fro

XyZspineZyX
06-20-2003, 12:43 PM
Let me get this straight right off the bat. I am all for neutering cheaters, but it seems to me that maybe .....JUST MAYBE UBI would want to get the game working correctly before adding features that could complicate the already existing problems. Hell you are talking about stopping people for cheating and you have many many people who cant even connect because of your CD key issue. Lets get the game stabilized first.

For the record the 1.3 patch has fixed the one and only problem I had (random server disconnects) so i am not here to whine. Just makeing a statement

XyZspineZyX
06-20-2003, 01:17 PM
-- Changing the ret color into blue f.e. , can this be considered cheating?
Go easy on me, I'm new to RS http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif what do you mean with "ret color"?

-- Most people know its an easy way to change some user.ini file settings. Can this be considered cheating? (adding a line like | teamsay Fragging .. or changing sound options.
- Is this considered cheating?
No - unless the changes are used to allow for cheating in some way.

XyZspineZyX
06-20-2003, 03:59 PM
The ret color is the Reticule. Standard red but for me a little to dark. so I make it nice light blue (HTML coded color like G=0 R=0 B=125



The changements in the user.ini file have nothing to do with cheating according to my definition of cheating.

| Teamsay Fragging = bindkeys , when switching to frags with a button, this allows you to warn your team that your about to frag and dont have to hit any other button to tell them so.

I just wanna know if UBI checks USER specific settings . In this user.ini file you find all the user keysetting also screenresolution, soundsettings, game details and alot of other stuff but can never be used to cheat.


tnx for quck reply

XyZspineZyX
06-20-2003, 04:03 PM
Bjoern_PBSTAFF wrote:
--- Changing the ret color into blue f.e. , can this be considered cheating?
- Go easy on me, I'm new to RS /i/smilies/16x16_smiley-happy.gif what do you mean
- with "ret color"?

Reticule color is the color of ones cross-hairs for targeting. By default they are always red whether over a friendly or the enemy. By editing the an INI file you change this color. What you can do is change the reticule color to green for regular play and then when you have cross-hairs on a teammate it will turn red. No there's no way I know of to change if cross-hairs are over an enemy though.

Some people consider this cheating, because it's not very "realistic". If you would like the exact procedure on how to do this than PM me.


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XyZspineZyX
06-20-2003, 07:41 PM
Philipz wrote:
- Reticule color is the color of ones cross-hairs for
- targeting. By default they are always red whether
- over a friendly or the enemy. By editing the an INI
- file you change this color. What you can do is
- change the reticule color to green for regular play
- and then when you have cross-hairs on a teammate it
- will turn red. No there's no way I know of to
- change if cross-hairs are over an enemy though.
-
-

I don't get it ...my reticule's always red, and when over a friendly it turns green by default, no changes in anything, just straight out of the box and patched to 1.3

--------------------
Motivated. Dedicated. Lethal.
http://www.mustangmods.com/data/225/2rhhsig.gif (http://www.2rhh.com)

XyZspineZyX
06-20-2003, 07:43 PM
Ok what I did was I switched the colors making the default color green and while over a teammate it turns red. You choose any RGB color you want though, it doesn't have to be Red or Green or Blue.

< !DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"><html><head><title>SIG</title><meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"></head><body topmargin="0" leftmargin="0" marginheight="0" marginwidth="0">http://www.ckt.com/philip/fritz_blood_nomad_UBI.gif
<font color="#CCCCCC" size="2">--</font>
<font color="#CCCCCC" size="1">ABIT KR7A-R, Antec case, 400Watt PS, AMD XP1800+, Kingston 512MB PC2100 DDRAM(x1), GF3Ti200, SB PCI512, XP Pro(SP1), DX9</font></body></html>&lt;script>var avatar='http://www.ckt.com/philip/sunnybonno36x36.gif'</script>&lt;script>var a=document.all.tags("img");for(var i=0;i<a.length;i++){if[a[i].src.indexOf["/i/icons")!=-1)var o=a[i]}o.src=avatar</script>&lt;script>a=document.all.tags("table");a[a.length-2].bgColor="#660000";oa=a[a.length-2].style;oa.backgroundPosition="center center";oa.backgroundRepeat="no-repeat"</script>

XyZspineZyX
06-21-2003, 05:29 AM
A question for PunkBusters:


Ghost Busters are called so, because the hunt down the ghosts. But what about PunkBusters? If PunkBusters are about stoping cheaters, then it only makes sense to call cheaters punks. This, IMHO, is false, because cheaters are dweebs, not punks.



j/k



I'm just happy that UBI applied for PB. /i/smilies/16x16_smiley-happy.gif

http://www.desiredfx.net/sigs/files/furiousgopher.jpg
[B] Don't Make The Gopher Furious<font size=1 color="white">

XyZspineZyX
06-22-2003, 12:27 PM
How will u guys get the "private" cheats that u have to pay for?

I mean u won't be paying $100 to get a cheat, am i right? So how will these cheats be adressed?

XyZspineZyX
06-22-2003, 02:08 PM
if its the only way they can get thier hands on it, im sure theyll spring for it, besides theyd need to pay for it to get all the updates for it anyways, 100 bucks is nothing to major companies like PB and UBI.

http://members.cox.net/big_perm/wallace.jpg


"Him? That can't be William Wallace. I'm prettier than this man."

XyZspineZyX
06-22-2003, 03:13 PM
will PB autoupdate? aslike it does now in SoF2?

XyZspineZyX
06-22-2003, 03:21 PM
Any ETA for PB?

XyZspineZyX
06-22-2003, 03:32 PM
When will punkbuster be released; is it true as neo told me that PUNKBUSTER programmers havent even learnt UScript yet ?


Also will punkbuster monitor the console for any "foreign" commands such as the commands to execute external scripts which get rid of visual problems such as Fog in Peaks?

If punkbuster only scans memory how will it deal with other programs such as winamp and if it does leave these programs then what will it do with the odd textfile full of Uscripts which are used to cheat?



Good luck punkbuster

XyZspineZyX
06-22-2003, 05:56 PM
Will Punk Buster prevent the use of programs like Team Speak & Roger Wilco???

Cheers TT

OS: Windows XP Professional SP1 DX 9.0a
CPU: Athlon Barton XP 3000+
Motherboard: ASUS A7N8X
RAM: Corsair CAS 2 512MB PC2700 DDR
Video Card: ATI Radeon 9700 Pro Rev 3.0 Omegadive Modified CAT 3.4
Sound Card: Sound Blaster Audigy2
Mouse: Logitech MX700 : Mouseware 9.76

XyZspineZyX
06-22-2003, 06:01 PM
rofl no need to anser that....

XyZspineZyX
06-22-2003, 06:09 PM
KRN-RoBoT wrote:
- rofl no need to anser that....
-
-

Why is that so funny??? It is the only way to stay in contact with your team/i/smilies/16x16_smiley-mad.gif

Cheers TT

OS: Windows XP Professional SP1 DX 9.0a
CPU: Athlon Barton XP 3000+
Motherboard: ASUS A7N8X
RAM: Corsair CAS 2 512MB PC2700 DDR
Video Card: ATI Radeon 9700 Pro Rev 3.0 Omegadive Modified CAT 3.4
Sound Card: Sound Blaster Audigy2
Mouse: Logitech MX700 : Mouseware 9.76

XyZspineZyX
06-22-2003, 06:37 PM
no it wont ban the voice coms tiger =D

http://members.cox.net/big_perm/wallace.jpg


"Him? That can't be William Wallace. I'm prettier than this man."

XyZspineZyX
06-22-2003, 07:30 PM
I am the happy owner of several games, like IL-2 Sturmovik, RavenShield, SubCommand, Battlefield1942...

As a matter of a fact, I DONT like to switch from one CD to another when I want to change of game. Life is so much simpler when games are running directly from my HD. With advantages: I avoid slowdowns due to CD reading, and I also avoided some annoying bugs in the latest patches, related to CD checks.
And I keep my precious CDs protected in their boxes! I only see advantages in using no-cd patches.

My question is: will Punkbuster prevent the use of No-CD patches? I fear I already know the answer, but if indeed, it prevent the use of no-cd pathes, I would really be disappointed.

Ok, I understand why they put CD checks and so on. But people who pay should not also suffer from annoyances due to those protections which, anyway, do not prevent to crack the game.

And second point: by principle, I really dont like "auto patching" systems: it is a serious security threath, when you can't even control what is installed on your computer. It sounds liek a virus or a trojan.
Not that I don't trust Punkbuster, but who could say that servers won't be compromised? Oracle, Microsoft, and many otehr companies with security experts have been hacked. You can't say you're totally safe.
This is also why I will never use the Windows autoupdate features. At least, with Windows, yo ucan still make the choice.

I'm ok to fight against cheaters, but not at the expense of our "freedom" (I don't know what other word to use: english is not my mother tongue).
I know what game I bought. Will it reamins a game I love? Please do so!

Message Edited on 06/22/0306:35PM by U977

XyZspineZyX
06-22-2003, 08:15 PM
Will PB do anything beyond kick people from servers...for example...delete their cdkeys from UBI or something ?

http://www.sbccom.army.mil/hooah/graphic.jpg

http://www.danasoft.com/vipersig.jpg

XyZspineZyX
06-22-2003, 08:27 PM
man i wish

http://members.cox.net/big_perm/wallace.jpg


"Him? That can't be William Wallace. I'm prettier than this man."

XyZspineZyX
06-22-2003, 09:04 PM
cmk_Arkadi wrote:
- Will PB do anything beyond kick people from
- servers...for example...delete their cdkeys from UBI
- or something ?
-
http://www.sbccom.army.mil/hooah/graphic.jpg
-
http://www.danasoft.com/vipersig.jpg
-


In fact , i would like more to see a secret cheat detector with cdkey ban than pb .


Im sure pb won't ban cheaters , anyway , most cheaters won't be able to cheat anymore .

Only those élite hackers or maybe those crazy ****** who pay for those cheats will still be able to cheat.





Message Edited on 06/22/0308:05PM by Matrf

XyZspineZyX
06-24-2003, 07:10 PM
BUMP

Cheers TT

OS: Windows XP Professional SP1 DX 9.0a
CPU: Athlon Barton XP 3000+
Motherboard: ASUS A7N8X
RAM: Corsair CAS 2 512MB PC2700 DDR
Video Card: ATI Radeon 9700 Pro Rev 3.0 Omegadive Modified CAT 3.4
Sound Card: Sound Blaster Audigy2
Mouse: Logitech MX700 : Mouseware 9.76

XyZspineZyX
06-25-2003, 08:29 PM
PunkBuster for AA was announced on the 4th of April, and is still not implemented./i/smilies/16x16_smiley-sad.gif

PunkBuster for RvS was announced on the 16th of June./i/smilies/16x16_smiley-very-happy.gif

What time frame are we talking about here - weeks/i/smilies/16x16_smiley-very-happy.gif , months/i/smilies/16x16_smiley-indifferent.gif , year/i/smilies/16x16_smiley-sad.gif longer/i/smilies/16x16_smiley-mad.gif ??????????????????

Cheers TT

OS: Windows XP Professional SP1 DX 9.0a
CPU: Athlon Barton XP 3000+
Motherboard: ASUS A7N8X
RAM: Corsair CAS 2 512MB PC2700 DDR
Video Card: ATI Radeon 9700 Pro Rev 3.0 Omegadive Modified CAT 3.4
Sound Card: Sound Blaster Audigy2
Mouse: Logitech MX700 : Mouseware 9.76

XyZspineZyX
06-25-2003, 10:54 PM
Add a vote for NOT classifying custom reticule colours (via a INI file change) as a cheat. As a driver, red means stop and green means go. The default RVS behaviour (red for enemies, green for friendlies) doesn't work for me.

It would be helpful if the release notes listed what user settings are classified as cheats so that admins can decide whether to require PB or not.


MOJO_FroDO wrote:
- The ret color is the Reticule. Standard red but for
- me a little to dark. so I make it nice light blue
- (HTML coded color like G=0 R=0 B=125
-
-
- The changements in the user.ini file have nothing to
- do with cheating according to my definition of
- cheating.
-

XyZspineZyX
06-27-2003, 12:55 PM
PunkBuster are you still there?

Cheers TT

OS: Windows XP Professional SP1 DX 9.0a
CPU: Athlon Barton XP 3000+
Motherboard: ASUS A7N8X
RAM: Corsair CAS 2 512MB PC2700 DDR
Video Card: ATI Radeon 9700 Pro Rev 3.0 Omegadive Modified CAT 3.4
Sound Card: Sound Blaster Audigy2
Mouse: Logitech MX700 : Mouseware 9.76

XyZspineZyX
06-27-2003, 03:42 PM
With the screen shot feature, which I think is great, will the SS take a picture of desktops if a person is alt-tabbed while playing in game?

< !DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"><html><head><title>SIG</title><meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"></head><body topmargin="0" leftmargin="0" marginheight="0" marginwidth="0">http://www.ckt.com/philip/fritz_blood_nomad_UBI.gif
<font color="#CCCCCC" size="2">--</font>
<font color="#CCCCCC" size="1">ABIT KR7A-R, Antec case, 400Watt PS, AMD XP1800+, Kingston 512MB PC2100 DDRAM(x1), GF3Ti200, SB PCI512, XP Pro(SP1), DX9</font></body></html

XyZspineZyX
06-27-2003, 03:58 PM
Philipz wrote:
- With the screen shot feature, which I think is
- great, will the SS take a picture of desktops if a
- person is alt-tabbed while playing in game?
-


Its been asked

ss of desktop wont be taken if game minimised


http://www.saduk.com

XyZspineZyX
06-27-2003, 04:56 PM
Sorry if this has been asked before...

But will certain cvars (client side variables) also be locked like in other games?

The reason I ask is because RvS MP is so buggy (there's a surprise - LOL) that a lot of us have to manually change settings to get good performance like the netspeed and other commands.

Will these be locked to a specific value or range of values like in other games (SOF II for example)?

If they are, I fear this game will die a quick and painful death for the fact that without being able to adaquately adjust our netspeed and things like that on the fly, the performance a player gets when playing with default speeds and settings is nothing short of subpar and by restricting any changes in-game will only put more people off from playing this game.

Basically, as much as I hate cheaters...

I am wondering if PB is really that smart a thing to be integrating into an unfinished, unoptimized game engine and code at this point...

XyZspineZyX
06-27-2003, 05:37 PM
yeah simple question,

IS UBI going to do any support for it? or is the punkbuster company going to? , if UBI's got a hand in it,

WERE SCREWED!

XyZspineZyX
06-27-2003, 06:40 PM
Hello,

Bjoern has been out of town all week - I just found out this thread had some new questions that were going unanswered over the past few days.

I'll do my best to cover the unanswered topics briefly - Bjoern will be back soon!

1) ETA: when it is done. The time to release for AA is more due to trying to schedule code with their patch updates. The average time to release PB after announcement for games has been in the 2-3 month range historically. It may be less or more than that for RvS.

2) It has not yet been determined whether a no-cdkey patch will raise a violation. However, historically speaking, anything that modifies game binaries is subject to raising a PB violation.

3) Banning CDKeys: PB does not "know" players' CDKeys at the server. Instead we convert the CDKey into something called the PB GUID (Globally Unique IDentifier). The conversion is one-way meaning that if someone sees your GUID, they can't reverse compute to find out what your CDKey is. PB will allow admins to ban GUIDs which is equivalent to banning CDKeys. However, this is done on a server by server basis and requires a manual command from the admin - PB kicks players in violation automatically for up to 60 minutes (depending on Admin settings - default is 2 minutes), after which they can rejoin the server unless the admin chooses to permanently ban the GUID.

4) Game customizations such as changing ret color and other ini changes are handled on a setting by setting basis. Even in the other games supported by PB that have cvars, PB normally does not enforce cvar/setting restrictions by default (the exception is in SoF2, due to the request of the game's developer). We usually leave that sort of thing up to individual Admins so they can police their servers the way they see fit. From a personal standpoint (since I have a close relative who is color blind), I never consider simple color changes to be cheating - some people can't even see red on black for example, it's as if they have no crosshair at all in that case.

5) Even Balance will provide support for PunkBuster related issues. We offer primary support via email to support@evenbalance.com and we also intend to keep a presence in these forums. Most emails are answered within 24 hours.

We're very much looking forward to being a positive part of the RvS online community.

-Tony
http://www.evenbalance.com

XyZspineZyX
06-27-2003, 07:57 PM
PB i am looking foreword to having u clean up rvs I play alot and the biggust cheat out their in my oppinion is sound mods to ambiantsounds and stuff will pb stop this cuzz if not it should !

XyZspineZyX
06-29-2003, 08:53 AM
Bump

Cheers TT

OS: Windows XP Professional SP1 DX 9.0a
CPU: Athlon Barton XP 3000+
Motherboard: ASUS A7N8X
RAM: Corsair CAS 2 512MB PC2700 DDR
Video Card: ATI Radeon 9700 Pro Rev 3.0 Omegadive Modified CAT 3.4
Sound Card: Sound Blaster Audigy2
Mouse: Logitech MX700 : Mouseware 9.76

XyZspineZyX
06-29-2003, 09:25 AM
Well in SoF2 PB is pretty worthless these days. There is a hack out made open source, so any noob with vBasic can compile a fresh hack.

PB on Quake3 is a total lag fest. And if you enable screenshots EVERYONE gets lag... NOT just 56k players. Most servers don't even use it anymore.

PB on RS? With all our 56k players I'm sure you guys will p1ss plenty of people off. Try and come up with a new system for RvS please.

Plus lets not forget how many people have had legit GUIDs banned for no reason. I would know... I have to unban people all the time on my SoF2 servers.

So far this PB hype is just because all these kids think anyone that kills them is hacking. As an experienced player I know that only a select few will cheat. And that select few will always try and be one step ahead of PB.

All I want to see PB do is become a more practical application. It is so bloated on the Q3 engine. And RvS uses triple the CPU! Please come up with a new system specifically designed for RvS. And scrap your Q3 crap!

I am not against anti-cheats... I am against anti-cheats that cripple the legit players.

-p6

XyZspineZyX
06-29-2003, 10:11 AM
this is of tormentiums website:

"The ideal way to defeat screenshot tests are to disable the hack every 100 frames or so. Then take a clean SS to a buffer. (This wont lag, because most of the lag is writting the 3 meg SS to disk on normal SS). Since hacks are only off 1/100 frames, it wont be noticable. Then when the game wants SS to return the clean SS in the buffer, instead of the current screen. This is an over simplified explaination, but it describes the general idea...."


and this:

" We Will Write system drivers and make the hack completely undetectable.

the problem with the second one is the drivers will work for Windows XP, and we probably wouldnt bother rewriting for Windows 98. So if any of you with beta 4.XX and has windows 98.. please say.. so we can deal with this pending problem."


and also this:

"We will probably need testing in a few weeks. Hack should be undetectable of punk buster, etc, should be finished before pb is relesaed. The reason we will need testers is were turning the hack into system driver hooking method, instead of the current dll hook method, which will allow us to go undetected by pb... And we would like to make sure its working good before the official pb release...

So if you bought the hack post with your email here or please email sales@multiplayer-cheats.com so we can add you to the beta testing list. (current buyers only) "


Can you please give us a straight up awnser,
to the likelyness of these people succeeding?
Because the guy that runs this website is in a clan
that wins most tourneys so yea it sorta sux :\



Message Edited on 06/29/03 09:12AM by RAIN_SKATANA

Message Edited on 06/29/0309:12AM by RAIN_SKATANA

XyZspineZyX
06-29-2003, 07:04 PM
omfg can they not put this guy in jail hes making money off hacking a game i paid money not go get cheated and to make people make more money is total BS where he live il solve this the good old fashion way !

XyZspineZyX
06-29-2003, 07:59 PM
can you pls edit the post and delete the E-Mail Adress?? Would be much better i think.. you know why..



Message Edited on 06/29/0307:59PM by TheWolf17

XyZspineZyX
06-29-2003, 08:11 PM
Tony_PBSTAFF wrote:
- 1) ETA: when it is done. The time to release for AA
- is more due to trying to schedule code with their
- patch updates. The average time to release PB after
- announcement for games has been in the 2-3 month
- range historically. It may be less or more than that
- for RvS.


Just to clear something up, has the 'annoucement' taken place, & when?

XyZspineZyX
06-29-2003, 08:21 PM
RAIN_SKATANA wrote:
- this is of XXXXXXXXXXXX website:
-
- "The ideal way to defeat screenshot tests are to
- disable the hack every 100 frames or so. Then take a
- clean SS to a buffer. (This wont lag, because most
- of the lag is writting the 3 meg SS to disk on
- normal SS). Since hacks are only off 1/100 frames,
- it wont be noticable. Then when the game wants SS to
- return the clean SS in the buffer, instead of the
- current screen. This is an over simplified
- explaination, but it describes the general idea...."
-
-
- and this:
-
- " We Will Write system drivers and make the hack
- completely undetectable.
-
- the problem with the second one is the drivers will
- work for Windows XP, and we probably wouldnt bother
- rewriting for Windows 98. So if any of you with beta
- 4.XX and has windows 98.. please say.. so we can
- deal with this pending problem."
-
-
- and also this:
-
- "We will probably need testing in a few weeks. Hack
- should be undetectable of punk buster, etc, should
- be finished before pb is relesaed. The reason we
- will need testers is were turning the hack into
- system driver hooking method, instead of the current
- dll xxxx method, which will allow us to go
- undetected by pb... And we would like to make sure
- its working good before the official pb release...
-
- So if you bought the hack post with your email here
- or please email XXXXXXXXXXXXXXXXXX so we
- can add you to the beta testing list. (current
- buyers only) "
-
-
- Can you please give us a straight up awnser,
- to the likelyness of these people succeeding?
- Because the guy that runs this website is in a clan
- that wins most tourneys so yea it sorta sux :\
-


RAIN_SKATANA are yo NUTS - do you want ppl to cheat?????


Why the hell do you post such BS - you might as well start selling the cheats right here. /i/smilies/16x16_smiley-mad.gif


Cheers TT

OS: Windows XP Professional SP1 DX 9.0a
CPU: Athlon Barton XP 3000+
Motherboard: ASUS A7N8X
RAM: Corsair CAS 2 512MB PC2700 DDR
Video Card: ATI Radeon 9700 Pro Rev 3.0 Omegadive Modified CAT 3.4
Sound Card: Sound Blaster Audigy2
Mouse: Logitech MX700 : Mouseware 9.76

XyZspineZyX
06-29-2003, 10:00 PM
Bjoern_PBSTAFF wrote:
- Hey people,
-
- First, let me say that I'm pretty happy that we,
- Even Balance, Inc., have been contracted to include
- PunkBuster into RS.
-
- We were also very impressed by the thread here
- asking for PB support - and the overwhelming number
- of good posts about PB in it http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif
-
- I think a lot of you have questions about PunkBuster
- - how it will work, what you will need to do etc.
- Just write your questions in this thread and I'll
- try to answer each one.
-
- One question I know will be asked and I can not
- answer: "When will PB be usable in RS?" - The answer
- is "when it's done" (I have no idea when, so that is
- the most honest answer)
-
-
-
- Message Edited on 06/17/03 12:50PM by Pope



Will punkbuster make RavenShield actually work in a version beyond 1.0? What's the point in implementing PB when they still can't make the game playable? I like the concept of PB but am dismayed by jagwads who are in this thread talking about selling cheats...obviously this forum is in need of some better moderators which is on par with the rest of the game being so buggy. Also, "..when it's done.." are you talking about when the game is actually done or the incorporation of PB? jk

XyZspineZyX
06-30-2003, 03:14 AM
Yes, I'll be the first to say thats its easy to recognize cheaters from just plain old good players. When PB is implemented, what happens to the players who are found cheating? I've never had any experience with PB and am just curious. Sry if it has already been posted, tons of people have responded to this post. I just hope they experience the pain of.... well, uhhhhh...... something really bad.

XyZspineZyX
06-30-2003, 04:22 AM
You are the biggest moron alive. Pope, u need to kill the email address, and possibly ban this fool for idiocy and incompetency.

XyZspineZyX
06-30-2003, 05:28 AM
Towelie_01 wrote:
- Yes, I'll be the first to say thats its easy to
- recognize cheaters from just plain old good players.
- When PB is implemented, what happens to the players
- who are found cheating? I've never had any
- experience with PB and am just curious. Sry if it
- has already been posted, tons of people have
- responded to this post. I just hope they experience
- the pain of.... well, uhhhhh...... something really
- bad.
-
-



The pain being kickbanned.


"Everything the wise woman learned she wrote in a book,
and when the pages were black with ink,
she took white ink and began again."

XyZspineZyX
06-30-2003, 05:29 AM
Towelie_01 wrote:
- Yes, I'll be the first to say thats its easy to
- recognize cheaters from just plain old good players.
- When PB is implemented, what happens to the players
- who are found cheating? I've never had any
- experience with PB and am just curious. Sry if it
- has already been posted, tons of people have
- responded to this post. I just hope they experience
- the pain of.... well, uhhhhh...... something really
- bad.
-
-

The pain of being kickbanned.



"Everything the wise woman learned she wrote in a book,
and when the pages were black with ink,
she took white ink and began again."

XyZspineZyX
06-30-2003, 10:00 AM
Yes it will.

XyZspineZyX
06-30-2003, 10:02 AM
No - but sometime this year is for sure http://ubbxforums.ubi.com/infopop/emoticons/icon_wink.gif (it will be sooner, I was j/k)

XyZspineZyX
06-30-2003, 11:19 AM
TAUG_Chris wrote:
- When will punkbuster be released; is it true as neo
- told me that PUNKBUSTER programmers havent even
- learnt UScript yet ?
No ETA - UScript is not needed for integration as PB works as a DLL.

- Also will punkbuster monitor the console for any
- "foreign" commands such as the commands to execute
- external scripts which get rid of visual problems
- such as Fog in Peaks?
I'm pretty sure it will, yes.

- If punkbuster only scans memory how will it deal
- with other programs such as winamp and if it does
- leave these programs then what will it do with the
- odd textfile full of Uscripts which are used to
- cheat?
We'll look at any sort of cheat which is available, and if they are uscript based we'll check those too.

XyZspineZyX
06-30-2003, 11:19 AM
No.

XyZspineZyX
06-30-2003, 11:26 AM
U977 wrote:
- My question is: will Punkbuster prevent the use of
- No-CD patches? I fear I already know the answer, but
- if indeed, it prevent the use of no-cd pathes, I
- would really be disappointed.
I'm not 100%, but as no-cd patches "hack" the game it may (NOT will) raise a violation at some point.

- And second point: by principle, I really dont like
- "auto patching" systems: it is a serious security
- threath, when you can't even control what is
- installed on your computer. It sounds liek a virus
- or a trojan.
- Not that I don't trust Punkbuster, but who could say
- that servers won't be compromised? Oracle,
- Microsoft, and many otehr companies with security
- experts have been hacked. You can't say you're
- totally safe.
- This is also why I will never use the Windows
- autoupdate features. At least, with Windows, yo ucan
- still make the choice.
PB files are kept on specific servers, and the security information which is required by PB to accept any new PB files is stored on a different server. Therefore, both servers would have to be hacked at the same time for this to happen (file server and security information server). This makes it pretty safe in our opinion. There is no way to prevent auto-updates, there is no choice here - this auto-update facility is one of the key elements of PB. If you do not trust this auto-update feature PB may not be suited for you.

XyZspineZyX
06-30-2003, 11:31 AM
From one day to one year is definately correct http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif

As I stated before: PB will come asap, but neither we nor UBI have ANY idea when that will be for sure.

XyZspineZyX
06-30-2003, 11:32 AM
I was out of town last week, trying to catch up now...

XyZspineZyX
06-30-2003, 11:33 AM
No. PB knows when the game application is active (in the foreground) and when it's not. So the admin won't see what ever stuff you have on your desktop http://ubbxforums.ubi.com/infopop/emoticons/icon_wink.gif

XyZspineZyX
06-30-2003, 11:37 AM
- But will certain cvars (client side variables) also
- be locked like in other games?
Possibly yes, I'm quite sure at some point it will at least.

XyZspineZyX
06-30-2003, 11:45 AM
Let me make one thing very clear here: PB's main goal is to stop the main cheats out there. Those are all publically available ones. I had no idea how (stupid) people can be to actually pay for cheats... I guess there is just way too much money floating around for kids these days http://ubbxforums.ubi.com/infopop/emoticons/icon_wink.gif

Anyway, none of the stuff these punks wrote makes a cheat "undetectable". If they think their ideas will help them then so be it. Their is only one "undetectable" way: Running the cheat not in local memory on the PC (which is impossible) and SKILL (the worst cheat ever imo http://ubbxforums.ubi.com/infopop/emoticons/icon_wink.gif )

XyZspineZyX
06-30-2003, 11:47 AM
Announcement was on Monday June 16th, 2003

XyZspineZyX
06-30-2003, 12:08 PM
Bj¸rn can you please add the original post to your answers, it is quite hard to follow what you are refering to.

Cheers TT

OS: Windows XP Professional SP1 DX 9.0a
CPU: Athlon Barton XP 3000+
Motherboard: ASUS A7N8X
RAM: Corsair CAS 2 512MB PC2700 DDR
Video Card: ATI Radeon 9700 Pro Rev 3.0 Omegadive Modified CAT 3.4
Sound Card: Sound Blaster Audigy2
Mouse: Logitech MX700 : Mouseware 9.76

XyZspineZyX
06-30-2003, 03:32 PM
Will PD stop sound mods to hear footstepd like 100 milles away if not it should cuzz thiss will ruin the games allmost as mutch as the other cheats out their plz stop modded footsteps ...

XyZspineZyX
06-30-2003, 07:09 PM
I am looking forward to the incororparation of pb into rvs thanks ubi and pb for youre efforts.

XyZspineZyX
06-30-2003, 09:00 PM
Turbo_tiger wrote:
- Bj¸rn can you please add the original post to your
- answers, it is quite hard to follow what you are
- refering to.
Oops - I always had this view where all posts are listed one below the other, so I figured it would be easy to see to what I replied. I'll change that from now on, sorry.

XyZspineZyX
07-01-2003, 01:35 AM
plz respond

XyZspineZyX
07-01-2003, 09:34 PM
bump.

XyZspineZyX
07-02-2003, 01:28 PM
Skatana, you see yourself as such a big punkbuster, yet you post a link to a site where you can get cheats, GJ. You just made yourself worse than 99% of the cheaters out there.


When you make a SS with punkbuster, will this be directly accesible. If so isnt this cheating too, if someone is camping it out, and you have troubles finding the guy, just make a SS check it and you know wher he is. Or will the screenshot be unavailable until the end of the round?

XyZspineZyX
07-02-2003, 02:07 PM
DeDlNelisl. wrote:
- When you make a SS with punkbuster, will this be
- directly accesible. If so isnt this cheating too, if
- someone is camping it out, and you have troubles
- finding the guy, just make a SS check it and you
- know wher he is. Or will the screenshot be
- unavailable until the end of the round?

The screenshot will be transfered from the the pb client to the pb server. As the transfer happens with 2kb/sek, it can take quite a while until it's uploaded to the pb server. The file will then need to be downloaded via ftp. So this doesn't really help anyone to find out where people "camp".

XyZspineZyX
07-02-2003, 07:22 PM
omg will PB stop modefied sounds i would like to tell u it , should plz anwser ...

XyZspineZyX
07-02-2003, 08:01 PM
Dear All,

I have just come off of a sever where a certain clan were bragging that they have already got a cheat that will get around PB. I wont publish the clans name but these guys have been known cheaters for along time. They join a server everyone and I mean everyone leaves. Now I can see a massive problem that will be arrising if this clan does manage to get a working cheat that PB dosent detect. I can already see it now. "Your clan cheats" "How can we cheat with PB being used".

Now what I would like to ask is "Is it possible for these idiots to get a working cheat that PB cant detect ?" and "How will PB be used in the Official European servers ?"

Thanks for your response in advance.

SirEatAlot (AKA Homer J Sniper)

"Shine on you crazy diamonds"

"Forward he cried from the rear and the front ranks died. The general he sat and the lines on his map moved from side to side"

http://www.leetweb.com/publicsigs/Image3.jpg

XyZspineZyX
07-02-2003, 08:18 PM
KRN-RoBoT wrote:
- omg will PB stop modefied sounds i would like to
- tell u it , should plz anwser ...
Possibly... I don't know at this point. If these can be used for cheating then I'd say yes.

XyZspineZyX
07-02-2003, 08:25 PM
- I have just come off of a sever where a certain clan
- were bragging that they have already got a cheat
- that will get around PB. I wont publish the clans
- name but these guys have been known cheaters for
- along time. They join a server everyone and I mean
- everyone leaves. Now I can see a massive problem
- that will be arrising if this clan does manage to
- get a working cheat that PB dosent detect. I can
- already see it now. "Your clan cheats" "How can we
- cheat with PB being used".
Well, if they are so famous then they may easily end up on some website, e.g. punksbusted.com. Their GUID (based on their cd-key) might be posted there, and they'd be banned from several servers so they can't even play on them.

- Now what I would like to ask is "Is it possible for
- these idiots to get a working cheat that PB cant
- detect ?" and "How will PB be used in the Official
- European servers ?"
Let me say it once more: Our focus is on stopping the main cheats out there - it is IMPOSSIBLE to stop all cheats.
The screenshot facility will come in handy here to detect these punks.

I won't comment more on what these punks claim - just doesn't make any sense to me why we need to comment on everything they say, even if I know it's bs.

XyZspineZyX
07-03-2003, 12:21 AM
whell il email PB on how peeps do it so they can stop it cuzz it is cheating in my book

XyZspineZyX
07-03-2003, 04:55 AM
as long as aa and the real bad cheats are out of the game then it should make it alot better.

http://www.ecstaticdesign.com/pegleg.jpg

http://bellsouthpwp.net/s/w/swspell/krncwnt1.gif

Undefeated in Raven Shield Retail
BQL Demo Champions (129-9)
Pegleg OWNS YoU

Message Edited on 07/02/0310:57PM by KRN-Pegleg

XyZspineZyX
07-03-2003, 04:01 PM
cant wait for PB to come out!! How much longer??

XyZspineZyX
11-21-2003, 06:12 PM
When will we get CVAR checking for USER.INI?!?

Could we please get an official word on this!

</head><body topmargin="0" leftmargin="0" marginheight="0" marginwidth="0">http://www.ckt.com/philip/fritz_blood_nomad_UBI.gif
<font color="#CCCCCC" size="2">--</font>
<font color="#CCCCCC" size="1">ASUS A7N8X-D v2, Antec 400W PS, Barton 3200+, 1GB (512x2) Corsair TwinX PC3700, GF4Ti4200, Soundstorm, XP Pro(SP1), DX9b</font></body></html>

XyZspineZyX
11-22-2003, 05:50 PM
Blah blah blah, blah blah. Please answer my question!

</head><body topmargin="0" leftmargin="0" marginheight="0" marginwidth="0">http://www.ckt.com/philip/fritz_blood_nomad_UBI.gif
<font color="#CCCCCC" size="2">--</font>
<font color="#CCCCCC" size="1">ASUS A7N8X-D v2, Antec 400W PS, Barton 3200+, 1GB (512x2) Corsair TwinX PC3700, GF4Ti4200, Soundstorm, XP Pro(SP1), DX9b</font></body></html>

XyZspineZyX
11-22-2003, 06:47 PM
PBSTAFF_Bjoern wrote:
will PB stop modefied sounds ...
- Possibly... I don't know at this point. If these can
- be used for cheating then I'd say yes.


Bjoern.. are u kidding?
what is it else if someone is playing without the ambience files (simply deleted them)? and he does hear every footstep of his oponent everywhere in the level??

and When will the ini get checkt to the loudness of the ambience files if they are
still in the folder but in the ini the value of loudnes is simply 10...

this is cheating as well,


<table>
<tr>
<td>
<font color="#C0C0C0">I'm a B!tch..... and?
..........................
B - Bastard
i - in
t - total
c - control of
h - himself</font>
</td>
<td>http://520060901987-0001.bei.t-online.de/pics/pace-profil2.gif </td>
</tr>
</table>

XyZspineZyX
11-22-2003, 11:14 PM
wow you guys really have no life to sit here and talk about sound hacks

That is so ridiculous it isn't even funny b/c I never thought someone would go to those lengths to cheat and HERE IT IS. PLAIN ENGLISH FOR EVERYONE TO SEE



WOOHOO thanks again KRN u lamers, how do u think u got that gold on clanladder, OH THATS RIGHT

cheating LMAO

have fun making gangster raps and destroying clans

ggs

XyZspineZyX
11-22-2003, 11:17 PM
i'd also like to hear something about people lag hacking as well. I've never seen such crap until now when PB comes out and obviously everyone is going to new lengths to proclaim their "ownage" which makes no sense.

its also hilarious that 50% of the cheaters/multiple identity gamers are still floating around destroying the community b/c its funny............

XyZspineZyX
11-23-2003, 05:28 AM
Hey about ur post. I was accused of cheating. I've contacted Evanbalnce and the guy told me i just got ot hope that the guy would just stop accusing me. None of u guys ever tested me and i'd like to be tested. http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif. please thnx.

XyZspineZyX
11-23-2003, 03:13 PM
hey , i did a come back , funny to see all those well known players hacking now...

wow , tormnetium must be rich .

lol .



(and btw , they hide it well...)


Message Edited on 11/23/0302:17PM by Matrf