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View Full Version : Would you play a full game sequel set in China?



Sorrosyss
04-27-2015, 06:57 PM
Following on from my review (http://forums.ubi.com/showthread.php/1079842-ACC-China-Review-(Some-spoilers)) of ACC China, I still firmly want a full Ubisoft game set within China.

I feel it is time for something fresh, and moving away from Europe and America could only benefit the series. China offers a unique architecture, and the Chronicles game has shown that it is very much possible for the parkour to fit into an oriental setting - especially when combined with martial arts. In Shao Jun they now have an established character, who has a very distinctive fighting style to offer, and an ongoing plotline of rebuilding the Chinese brotherhood. There is a lot of untapped potential there story wise. Whilst Japan would also be good, I do think the game market is a bit more saturated with ninja related titles - China would certainly stand out a bit more.

Put simply then, would you like to see a full game sequel to ACC China from Ubisoft?

I do want the Shao actress recast though.

ze_topazio
04-27-2015, 07:17 PM
I vote for Korea, I'm that hipster.


I don't think we need to see more or Shao Jun, China would be nice but with a new main character, they can even make that character a student of Shao Jun or something.


AC games are basically ninja games already, they don't need to give a ninja background to the main character in Japan.

D.I.D.
04-27-2015, 07:22 PM
Yeah, but not the 1500s. I don't think it'll be conducive to good gameplay in the architecture or in terms of story.

I haven't seen a better era for AC than the Opium Wars and the subsequent Boxer Rebellion.

Advantages: higher populations in urbanised centres, more tall buildings, more narrow streets for rooftop jumping, tons of photographic reference. For the first time in an AC game, it would be historically accurate that the guards were up on the roofs in large numbers, plus they had planks running from roof to roof to allow for quick movement (potential for the player to use, move and/or destroy these as a gameplay feature). Mixture of older and newer architecture.

The British and French forces make obvious Templars in this situation, but the Qing court could also be Templars for the purposes of the story since it would make an interesting problem to see what happens in a region where more powerful foreign Templars overrule the indigenous order. It's said that many of the "Boxers" (as the Europeans called them) believed themselves to be destined to win, even believing they could survive the invaders' bullets through a kind of spiritual control, so there are your Assassins.

Rough history: http://afe.easia.columbia.edu/special/china_1750_opium.htm


Two things happened in the eighteenth century that made it difficult for England to balance its trade with the East. First, the British became a nation of tea drinkers and the demand for Chinese tea rose astronomically. It is estimated that the average London worker spent five percent of his or her total household budget on tea. Second, northern Chinese merchants began to ship Chinese cotton from the interior to the south to compete with the Indian cotton that Britain had used to help pay for its tea consumption habits. To prevent a trade imbalance, the British tried to sell more of their own products to China, but there was not much demand for heavy woolen fabrics in a country accustomed to either cotton padding or silk.


The only solution was to increase the amount of Indian goods to pay for these Chinese luxuries, and increasingly in the seventeenth and eighteenth centuries the item provided to China was Bengal opium. With greater opium supplies had naturally come an increase in demand and usage throughout the country, in spite of repeated prohibitions by the Chinese government and officials. The British did all they could to increase the trade: They bribed officials, helped the Chinese work out elaborate smuggling schemes to get the opium into China's interior, and distributed free samples of the drug to innocent victims.


The cost to China was enormous. The drug weakened a large percentage of the population (some estimate that 10 percent of the population regularly used opium by the late nineteenth century), and silver began to flow out of the country to pay for the opium. Many of the economic problems China faced later were either directly or indirectly traced to the opium trade. The government debated about whether to legalize the drug through a government monopoly like that on salt, hoping to barter Chinese goods in return for opium. But since the Chinese were fully aware of the harms of addiction, in 1838 the emperor decided to send one of his most able officials, Lin Tse-hsu (Lin Zexu, 1785-1850), to Canton (Guangzhou) to do whatever necessary to end the traffic forever.


Lin was able to put his first two proposals into effect easily. Addicts were rounded up, forcibly treated, and taken off the habit, and domestic drug dealers were harshly punished. His third objective to confiscate foreign stores and force foreign merchants to sign pledges of good conduct, agreeing never to trade in opium and to be punished by Chinese law if ever found in violation eventually brought war. Opinion in England was divided: Some British did indeed feel morally uneasy about the trade, but they were overruled by those who wanted to increase England's China trade and teach the arrogant Chinese a good lesson. Western military weapons, including percussion lock muskets, heavy artillery, and paddlewheel gunboats, were far superior to China's. Britain's troops had recently been toughened in the Napoleonic wars, and Britain could muster garrisons, warships, and provisions from its nearby colonies in Southeast Asia and India. The result was a disaster for the Chinese. By the summer of 1842 British ships were victorious and were even preparing to shell the old capital, Nanking (Nanjing), in central China. The emperor therefore had no choice but to accept the British demands and sign a peace agreement. This agreement, the first of the "unequal treaties," opened China to the West and marked the beginning of Western exploitation of the nation.


Other humiliating defeats followed in what one historian has called China's "treaty century" (major aspects of the so-called "unequal treaties" were not formally voided until 1943). In 1843, France and the United States, and Russia in 1858, negotiated treaties similar to England's Nanking (Nanjing) Treaty, including a provision for extraterritoriality, whereby foreign nationals in China were immune from Chinese law. To compel a reluctant China to shift from its traditional tribute based foreign relations to treaty relations, Europeans fought a second war with China from 1858-1860, and the concluding Treaty of Tientsin (Tianjin) and Convention of Peking (Beijing) increased China's semi-colonial status. More ports were open to foreign residence and trade, and foreigners, especially missionaries, were allowed free movement and business anywhere in the country.
Conflicts for the rest of the century wrung more humiliating concessions from China: with Russia over claims in China's far west and northeast in 1850 and 1860, with England over access to the upper reaches of the Yangtze River in 1876, with France over northern Vietnam in 1884, with Japan over its claims to Korea and northeast China in 1895, and with many foreign powers after 1897 which demanded "spheres of influence," especially for constructing railroads and mines. In 1900, an international army suppressed the anti-foreign Boxer Rebellion in northern China, destroying much of Beijing in the process. Each of these defeats brought more foreign demands, greater indemnities that China had to repay, more foreign presence along the coast, and more foreign participation in China's political and economic life. Little wonder that many in China were worried by the century's end that China was being sliced up "like a melon."


https://www.flickr.com/photos/ralphrepo_photolog/sets/72157622725544786/

https://farm3.staticflickr.com/2718/4075052965_e36aaabd2d_z_d.jpghttps://farm3.staticflickr.com/2457/4104767782_044844624a_z_d.jpghttps://farm3.staticflickr.com/2609/4105450146_7ddaa855ec_z_d.jpghttps://farm3.staticflickr.com/2638/4165839108_7e99ec252e_z_d.jpghttps://farm3.staticflickr.com/2541/4172217394_f1ded8a9af_z_d.jpghttps://farm3.staticflickr.com/2762/4170370548_8189f67eca_z_d.jpg

ze_topazio
04-27-2015, 07:28 PM
The Taiping Rebellion is where the money's at.

VestigialLlama4
04-27-2015, 07:33 PM
Chinese History is a vast thing and there are several great eras and periods. China itself is, how do I put it, huge, and there are many amazing monuments and natural formations.

An era which I like is
- 20s Shanghai, the Warlord Era -- 20th Century would be less daunting for Ubisoft if they didn't follow the unstated assumption that it would automatically be 20s Chicago or something. There were other areas in the world as interesting and exciting as anything in America and far less exposed. 20s Berlin is my favorite bu 20s Shanghai is pretty good. It's the period of the Chiang Kai-Shek's brutal crackdown of the Communists (forcing them to abandon the urban base for the rural countryside and paving the path for Maoism), Art Deco architecture, lots of Shanghai gangsters and other stuff. It was also a big party area and many famous people from around the world came there.

- Opium Wars and Taiping Rebellion - They should do this between the First and Second Opium Wars since its the period where the Old Summer Palace still existed. That was an area many times bigger than the Vatican which the British and French burned and destroyed at the end of the Second opium wars.

Fatal-Feit
04-27-2015, 07:36 PM
Yes, but w/o Shao Jun.

JamesFaith007
04-27-2015, 09:30 PM
Probably yes but China isn't even in my Top 5.

Megas_Doux
04-27-2015, 10:46 PM
Id kill for that setting in fact :p

rprkjj
04-27-2015, 10:59 PM
Warring States China was initially what seemed the best to me, but the Opium Wars-Boxer Rebellion seem cool as well.

melbye82
04-27-2015, 11:30 PM
Yes, of course. I'd rather have China than Japan actually

Xstantin
04-28-2015, 12:28 AM
Yeah, but no Shao Jun

SpiritOfNevaeh
04-28-2015, 12:58 AM
Sure, with any legit character :)

LoyalACFan
04-28-2015, 12:46 PM
What's with the hate for Shao all of a sudden? She used to be a fan favorite of sorts for future games, now everybody is qualifying their desire for a China game with "no Shao Jun." Granted, I haven't played ACCC yet, does she suck in it?

D.I.D.
04-28-2015, 01:01 PM
I like Shao Jun! I just want a different time period. She's not terrible in this game at all, and despite yet another justification via revenge. She just isn't given much of a story, unfortunately.

I guess we'll never have real-life assassins, especially ones with close relations living today, but I found this interesting woman when reading about assassinations in China: Shī Jinqio (http://en.wikipedia.org/wiki/Shi_Jianqiao)

Fatal-Feit
04-28-2015, 01:42 PM
What's with the hate for Shao all of a sudden? She used to be a fan favorite of sorts for future games, now everybody is qualifying their desire for a China game with "no Shao Jun." Granted, I haven't played ACCC yet, does she suck in it?

There's no hate, I just prefer an entire new protagonist when it comes to the main games. If they ever make a full China game, I want the devs to hit us w/ something new. Shao Jun is awesome, but I believe the point of Chronicles are to have fan favorites star in a game. Shao Jun in China, Nikolai in Russia, & Abaaz Mir in India, yeah.

VestigialLlama4
04-28-2015, 02:26 PM
What's with the hate for Shao all of a sudden? She used to be a fan favorite of sorts for future games, now everybody is qualifying their desire for a China game with "no Shao Jun." Granted, I haven't played ACCC yet, does she suck in it?

I like Shao Jun as a concept, her costume and design is quite good. But I don't think its possible to like or dislike her since she doesn't have any characterization to speak of. I mean her only real trait is that she's Chinese. Alan Moore famously noted that comic writers tended to create certain characters (he cited Xmen's Colossus) who don't really have any characterization aside from being "foreign"(he said that in the early 80s and Colossus has perhaps developed since then) and it perpetuated this one dimensional idea of "foreign-ness" and that's a trap that Ubisoft have fallen into with the three protagonists of the upcoming games. Like Nikolai Orelov's character is that "I'm Russian. I drink Vodka, my life sucks, even if I have a wife and kids, I'm sad all the time, have I mentioned my life sucks and I'm Russian." Then Arbaaz Mir is probably the most one dimensional character in Brahman(the MD in Brahman is legitimately better than the historical story) and doesn't have any traits aside from being IndianEzio.

Shao is this nice Chinese girl who obeys her mentors, never questions their "wisdom" and feels a lot of guilt. She doesn't have her quirks, personalities just baggage and backstory. And in Chronicles she feels guilty for nonsensical reasons. Like she gets sent by her Mentor to attack one Tiger, but while she's attacking him, her Mentor gets killed in her ambush and the lesson she learns is "vengeance is bad" even if she did not compromise her mission in any way for her personal cause. Its stupid, comic-book writing at the worst.

It's also quite sexist. When Ezio goes for revenge, it's awesome, Ezio punched the Pope in the Vatican and then grew old and told people that "Vengeance is bad even if it is AWESOME while you are doing it." When Arno stabs the bad guy after he killed his gf, its slow and leisurely. With dudes, its take vengeance and then "lounge in the sun and feel guilty about it" but with women (Shao and Elise) its all be a dutiful daughter/boyfriend/student and do what your wise, old Mentor (or hot young boyfriend) tells you to do. Aveline is something of an exception I guess.

sajadh2015
04-29-2015, 01:16 PM
I vote for Korea, I'm that hipster.


I don't think we need to see more or Shao Jun, China would be nice but with a new main character, they can even make that character a student of Shao Jun or something.


AC games are basically ninja games already, they don't need to give a ninja background to the main character in Japan.

:cool: good idea +5