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willfreund1
01-16-2004, 03:41 PM
After many many hours of reading dumps i have succesfully demounted (unencrypt) the sfs.
First ,this is private im not realesing anything , im hopeing to crack some bad *** whineing topics like la overmodeling, Flethchertabs

Ok in the SFS its encrpted
The funniest thing is . The code is in there.It loads on startup after its dismounted.then the next feature is super smart of oleg, if you where a debugger and wanted to search for FW_190A9 and change it into... PBN1 there actualy White space. As in it looks like P B N 1.
ALL 500 megabytes(i might be wrong)are loaded.I seen ppl arguee where the code is.. its there.(thats amazing its all loaded at once)

OK Few interesting facts.
There are Fletchering tabs, there knoew as *plane*TabUP, *plane*Tabdown, and are part of the model, thogh you cant visably see it.

looking at il2 sturmovik files(old one) there where cockpitup cockpit opening cockpitjamed. I assume this means you could open the canopy after you landed . you couldnt close it or anything.This code is still here in rc02.

there is a me-163 since the RElease candidates came out.
Since il2(old) box edition, theres a FW-200, And a TU-9 that comes up in the engine section.I assume these are lost planes, or just text that got garbled. or are just references
In patch 100 there isnt one fw200

OK the amazing part
there are cylinders , circufrence coded into it
the engines. You can have your engine leak, Blow up, hgave a cylinder break. have a cylinder jam(realismn!)Loose a rivet on your wing. Have your fueltank seal up, and go on fire.Guns overheat..The engine mainly has everything modeled. the actualy 3d model(invisable) collideds to make gas compress to exploded, .Your pilot can loss.bullets are different in cannons, they use a different Fmd, Flight model..You can have your plane flooded with water.the planes do have G force stress incorpated in the Propeller, Wings and gears. tanks and cars have gas tanks.Fire samaged your aicraft if its on the ground.Rain can enter a engine,

These might be rants of oleg i dont know.
This stuff is found in il2, il2fb and the latest patch
Almost everything up there/\ i decipher as real code. Just i dont know why you dont see it visualy in the game. or if its taken out.



Cheating. You cant modified the sfs.
youcan do something anyone can do, which is why im not telling you , look at what someone talking about the speedhack did. Heck if i said you can see objects better useing ATI's Pen and sketch smartshadder, we will see lots of ppl with black n white SS (j/k)
since when FB came out i normaly fly a he-111z(Zwiilling) on slammins, and fly that lovely pe-8 that slammin has taked onto making a selectable plane !

willfreund1
01-16-2004, 03:41 PM
After many many hours of reading dumps i have succesfully demounted (unencrypt) the sfs.
First ,this is private im not realesing anything , im hopeing to crack some bad *** whineing topics like la overmodeling, Flethchertabs

Ok in the SFS its encrpted
The funniest thing is . The code is in there.It loads on startup after its dismounted.then the next feature is super smart of oleg, if you where a debugger and wanted to search for FW_190A9 and change it into... PBN1 there actualy White space. As in it looks like P B N 1.
ALL 500 megabytes(i might be wrong)are loaded.I seen ppl arguee where the code is.. its there.(thats amazing its all loaded at once)

OK Few interesting facts.
There are Fletchering tabs, there knoew as *plane*TabUP, *plane*Tabdown, and are part of the model, thogh you cant visably see it.

looking at il2 sturmovik files(old one) there where cockpitup cockpit opening cockpitjamed. I assume this means you could open the canopy after you landed . you couldnt close it or anything.This code is still here in rc02.

there is a me-163 since the RElease candidates came out.
Since il2(old) box edition, theres a FW-200, And a TU-9 that comes up in the engine section.I assume these are lost planes, or just text that got garbled. or are just references
In patch 100 there isnt one fw200

OK the amazing part
there are cylinders , circufrence coded into it
the engines. You can have your engine leak, Blow up, hgave a cylinder break. have a cylinder jam(realismn!)Loose a rivet on your wing. Have your fueltank seal up, and go on fire.Guns overheat..The engine mainly has everything modeled. the actualy 3d model(invisable) collideds to make gas compress to exploded, .Your pilot can loss.bullets are different in cannons, they use a different Fmd, Flight model..You can have your plane flooded with water.the planes do have G force stress incorpated in the Propeller, Wings and gears. tanks and cars have gas tanks.Fire samaged your aicraft if its on the ground.Rain can enter a engine,

These might be rants of oleg i dont know.
This stuff is found in il2, il2fb and the latest patch
Almost everything up there/\ i decipher as real code. Just i dont know why you dont see it visualy in the game. or if its taken out.



Cheating. You cant modified the sfs.
youcan do something anyone can do, which is why im not telling you , look at what someone talking about the speedhack did. Heck if i said you can see objects better useing ATI's Pen and sketch smartshadder, we will see lots of ppl with black n white SS (j/k)
since when FB came out i normaly fly a he-111z(Zwiilling) on slammins, and fly that lovely pe-8 that slammin has taked onto making a selectable plane !

crazyivan1970
01-16-2004, 03:48 PM
Thanks for sharing... now what?

V!
Regards,

VFC*Crazyivan aka VFC*HOST

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Kozhedub: In combat potential, the Yak-3, La-7 and La-9 fighters were indisputably superior to the Bf-109s and Fw-190s. But, as they say, no matter how good the violin may be, much depends on the violinist. I always felt respect for an enemy pilot whose plane I failed to down.

jazman777
01-16-2004, 03:51 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by willfreund1:
After many many hours of reading dumps i have succesfully demounted (unencrypt) the sfs.
First ,this is private im not realesing anything , im hopeing to crack some bad *** whineing topics like la overmodeling, Flethchertabs
<HR></BLOCKQUOTE>Can you search the file for the strings "Area51" and "BermudaTriangle"? I want to see if the warping and jumping online is coded in.

---
Every decent man is ashamed of the government he lives under - H. L. Mencken

SlickStick
01-16-2004, 04:04 PM
The interesting question is that if what he says is true, will the host server still not allow the different version to connect? Just cracking the .sfs, doesn't mean that could be used online.

Unless of course, they'd also be able to hack what the host machine sees coming in from the client. Which I guess wouldn't be too difficult if the encryption is the same as the .sfs files.

Interesting topic. I'll await "truly" Official word on this one. Oleg would have to acknowledge this personally, b4 I even believe it for a sec.http://ubbxforums.ubi.com/infopop/emoticons/icon_wink.gif

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willfreund1
01-16-2004, 04:04 PM
nothing, just posting my proudness, and sharing info

TX-Zen
01-16-2004, 04:13 PM
Can you make my D9 roll faster? It's a tad on the underside, I prefer something along the lines of 1440 degrees per second.

Sigh, Oleg will never get it right.



Seriously though, interesting post. I hope in the interest of good gameply you aren't going to do anything negative with it or share the process to anyone.

TX-Zen
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crazyivan1970
01-16-2004, 04:22 PM
The thing is... SFS files can be cracked and maybe even edited.. i`v heard about it before and i believe it was even done... even then, host and client has to be on the same version, because the whole package has to to be recompiled and dates and versions between clients or hosts or whatever will not match. Also i believe that that person already contacted Oleg... so will see.
I`d suggest you do the same, let the man know about what, where and how.

V!
Regards,

VFC*Crazyivan aka VFC*HOST

http://www.rmutt.netfirms.com/ivan-reaper.gif

Kozhedub: In combat potential, the Yak-3, La-7 and La-9 fighters were indisputably superior to the Bf-109s and Fw-190s. But, as they say, no matter how good the violin may be, much depends on the violinist. I always felt respect for an enemy pilot whose plane I failed to down.

Bearcat99
01-16-2004, 10:27 PM
Well if this is true then you are DA MAN..... and apparemtly so is Oleg. That canopy closed thing you mentioned? Remember how in IL2 sometimes you could be in a flay spin so stong that you couldnt get the canopy open to bail? Thats what that is. In many ways FB is better than IL2 but IL2 is DEFINITELY a classic sim and FB, although some of the FMs are better, some parts of IL2 need to be put backinto FB. Still though its the best thing on virtual wings IMO and i cant wait to hear what Oleg has to say about this post. Oh..... and one more thing... I really hope you keep this to yourself and it never becomes common knowlege (the procedure). This whole speedhack thinghas shown us that if given the chance, no matter how minute, the odds are that sooner or later SOMOPNE will decide it is better to cheat than do it right.

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adlabs6
01-16-2004, 10:39 PM
Quite interesting if true. If the planes have G stresses in the wings and gear, it's not used in game. Maybe it's taken out, as you say.

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Weather_Man
01-16-2004, 10:45 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by adlabs6:
Quite interesting if true. If the planes have G stresses in the wings and gear, it's not used in game. Maybe it's taken out, as you say.

<HR></BLOCKQUOTE>

Wouldn't that pertain to hard landings breaking the gear and overspeed ripping wings off?

FuryFighter
01-16-2004, 10:52 PM
guns overheating must be added to unlim ammo servers.... jam the sprayers with thier own 20 and 30mm's untill thier weapons backfire tearing thier planes apart.

stupid typo's lol

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Cajun76
01-17-2004, 06:31 AM
I don't know about FB having stress on the wings, but I'm quite sure IL2 did.

It was one of the coolest things I've ever seen in this game.

I was flying online. The La5FN was my usual mount in IL2. Fw-190s were just cannon fodder, back then. I couldn't understand why they kept going vertical.... Anyway, a 190 rockets up, and I delay following him for a moment. I pull up just as he reaches the apex of his loop. He was inverted, and still, against the twillight sky. I triggered a burst, right between his wings, all around the cockpit. How I didn't PK him, I don't know. He continues his loop, and I take the spot he was just occupying, ready to follow him down and finish him. I'm inverted, above him, and I look "up", to see what he's doing. He gains speed, and begins to pull out of his dive. As the G forces built up, his plane simply disentegrated. It was so cool. I was pumped for days about this, couldn't get over the modeled physics. Hell, I'm still pumped. http://ubbxforums.ubi.com/infopop/emoticons/icon_cool.gif http://ubbxforums.ubi.com/infopop/emoticons/icon_biggrin.gif

Good hunting,
Cajun76

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Meanwhile, in the 20th century:

BOOM! Yeah, Alright you primitive screwheads, listen up. See this? This is my T-Bolt!! It's has 8 .50cals and 2000lbs+ worth of bombs and rockets. Republic's top of the line. You can find this in the Kick A$$ department. That's right, this sweet baby was made in Farmingdale, Long Island and Evansville, Indiana. Retails for about $82,997.95. It's got a turbo-supercharger, all metal control surfaces with blunt nosed ailerons, and a hair trigger. That's right, shop smart, shop Republic. YOU GOT THAT!? Now I swear, the next one of you primates, E-ven TOUCHES me..... - Anonymous http://ubbxforums.ubi.com/infopop/emoticons/icon_wink.gif

p1ngu666
01-17-2004, 07:20 AM
could have been lag
get it all the time http://ubbxforums.ubi.com/infopop/emoticons/icon_frown.gif

Freycinet
01-17-2004, 07:26 AM
I can see that it will be a pleasure for you to crack the file, BUT WHY DO YOU NEED TOP PUBLISH THE FACT????

You know as well as everyone, that if hackers read it is possible, then they'll give it a go too.

The best thing Fb has going for it is cheat-free on-line gaming. You just made a big step forward towards changing that. THANKS FOR NOTHING!

I guess it tickled your little ego, but you're helping ruining the game we all like.

Extreme_One
01-17-2004, 07:32 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Freycinet:
I can see that it will be a pleasure for you to crack the file, BUT WHY DO YOU NEED TOP PUBLISH THE FACT????

You know as well as everyone, that if hackers read it is possible, then they'll give it a go too.

The best thing Fb has going for it is cheat-free on-line gaming. You just made a big step forward towards changing that. THANKS FOR NOTHING!

I guess it tickled your little ego, but you're helping ruining the game we all like.<HR></BLOCKQUOTE>

Although you have a point, both the host AND the client would need a cracked rebuild of FB to use any cheats.
If your copy of FB is 'safe/ pure' you'd never enter a game that had been 'cracked'

S! Simon
'''''''''''''''''''''''''''''''''''''''''''''''''' '''''''''''''''''''''''''''''''''''''''''''''''''' '''''''''''''''''''''''''''''''''''''''''''''''''' '''''''''''''''''''''''''''''''''''''''''''''''''' '''''''''''''''''''''''''''''''''''''''''''''''''' '''''
Download the RAF campaign folder here (http://www.netwings.org/library/Forgotten_Battles/Missions/index-9.html).

Download the USAAF campaign folder here (http://www.netwings.org/library/Forgotten_Battles/Missions/index-9.html). *NEW* Updated for FB 1.21

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zjulik
01-17-2004, 08:17 AM
This may or not be THE defining moment of the future of this sim. I have wondered for a long time about the fact that noone seems to have been able to open the SFS files or edit them. Now that this is stated as a do-able thing for humans, there is nothing keeping IL2/FB from turning into a mess of addon planes, maps etc like CFS.
And don`t think it won`t catch on and that everyone will be true and stick with the original guaranteed code!

&lt;hr&gt;
If you wait until the last minute to do something, it will only take a minute to do it!

essemm
01-17-2004, 08:24 AM
What's the sfs file do?

http://server3.uploadit.org/files/141103-warloch_small.jpg

tsisqua
01-17-2004, 08:25 AM
Jane's WWII Fighters has been hacked and modded to smitherines . . . however, the beauty of that sim is that unless host and client are using the same fm's, they cannot fly together. All the hacking in the world cannot change that, and it still holds true. It is the reason that some of us still fly it online from time to time. The speedhack scare has been dealt with, and if the conf.ini is set up properly, the host will know if this is going on. If I understand the speedhack correctly, it could be applied to any online game, since it is a computer hack, and not an actual hack of the game itself. The author of this post is confirming that FB would have to be completely redone in order to even begin to allow cheats that are used in MS CFS games. FB is as cheat-free as anyone could have ever made it.

We also have the knowledge that if even some of the things that were discovered in the .sfs are there, yet turned off, that 1C has been addressing our wishes that we have been posting in ORR for so long, or at least trying to. Wing stress? RAIN IN THE ENGINE? Jeez, has anything ever gone this far? I LOVE THIS GAMULATION!!!!!

Tsisqua

edit:
Zjulik wrote:
This may or not be THE defining moment of the future of this sim. I have wondered for a long time about the fact that noone seems to have been able to open the SFS files or edit them. Now that this is stated as a do-able thing for humans, there is nothing keeping IL2/FB from turning into a mess of addon planes, maps etc like CFS.
And don`t think it won`t catch on and that everyone will be true and stick with the original guaranteed code!

I believe that the code was cracked a good time ago, but the person(s) that did it have kept quiet about it, because they knew about the concerns of the community. The difference between us and the cfs pilots: The players of FB are actually concerned about this being an acurate as possible combat flight simulation, and there is honor in that!

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[This message was edited by tsisqua on Sat January 17 2004 at 07:33 AM.]

tsisqua
01-17-2004, 08:42 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by essemm:
What's the sfs file do?

http://server3.uploadit.org/files/141103-warloch_small.jpg <HR></BLOCKQUOTE>

The actual game info is compressed using encoding that is unknown to anyone but the developers, and apparently to the author of this post. The encoding is found on files like "maps.sfs" and "files.sfs". Like I said, I do not believe that any code is uncrackable, unless it is unuseable. this was inevitable, but it is NOT the end of this sim, just the beginning.

Tsisqua

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Willey
01-17-2004, 09:51 AM
I've heard of someone else already beeing able to READ the SFS files. Additionally, Youss posted some info straight out of the SFS in the VOW Forums. He also said, it's possible to DEcrypt the files, but impossible to ENcrypt them. I hope this is real http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif.

SlickStick
01-17-2004, 10:18 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by tsisqua:
Jane's WWII Fighters has been hacked and modded to smitherines . . . however, the beauty of that sim is that unless host and client are using the same fm's, they cannot fly together. All the hacking in the world cannot change that, and it still holds true. It is the reason that some of us still fly it online from time to time.<HR></BLOCKQUOTE>

Hi tsisqua, not to burst any bubbles and just so you understand, Jane's WWII Fighters does nothing inside of the game to check to see who's flying what. The game will allow any flight mods to connect with any other flight mods. The anti-cheat checking was done through HyperLobby. It checked your FM files when you joined, but after that, there were several ways around it as well as game-enhancing cheats that only Aguada's WWII lobby controlled at the end of that game.

Here's a few things about cheating in Jane's that you might not be aware of. These are the things that destroyed that game for online competition:

1. Although Hyperlobby checked the files on the way in, it is very easy to backdoor connect to a game. All you have to know is host's IP. Then, you have a home net with two PCs or both dialup and broadband on your PC and then connect to HyperLobby with dialup, when the game launches, connect to the host via direct IP with other PC, fly what u want.

2. There are several programs that allowed the ww2.sqs to be edited and recompiled with certain file pointers that all you had to do was join with two versions of ww2.sqs in your main folder the good one and the editted one and the cheat check would pass the bad .sqs because it thinks it was looking at the good one.

3. The missions could be edited and made read-only to gain an advantage on the opening of a match. You could make your plane start hihger, faster, or a few other little tidbits. This wasn't so bad, because it mostly pertained to first plane after launch of game, but there were ways to make mission files from quick mission files and alter the parameters. This was called the quick mission edit that Hyperlobby does not detect.

4. In the ww2.ini file, there is a section in multiplayer for these settings:

NoMinFPS No
.HiFiDR 0

These settings are to help LAN connections, but when "Yes" and "2" were used online with cable or a fast connection, you sent out many more packets and could easily overload 56K and weak connections, when you're also spraying them with a load of lead in a head on. Many flyers used this online...many many many,

All these things are still possible in HyperLobby. The only place that eliminated everyone of those cheats was Aguada's Lobby that I worked on with a good guy from the 69th.

He implemented checks to see if only one valid ww2.sqs file was in the folder, as well as detecting read-only missions, the NoMinFPS settings and if a player backdoored to the game. He put a time-stamp system in place to prove that all players launched and returned from the same connection.

We locked that game down and as soon as it became apparent to certain individuals that they could no longer cheat, *poof* they all scattered like rats off of a sinking ship.

Some squads started flying the original IL2 beta they were passing around at the time, some just tried to keep cheating. There was allot that went on behind the scenes, tsisqua, but I just thought you'd like to be more informed.http://ubbxforums.ubi.com/infopop/emoticons/icon_wink.gif

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jazman777
01-17-2004, 10:55 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Freycinet:
You know as well as everyone, that if hackers read it is possible, then they'll give it a go too.
<HR></BLOCKQUOTE>Hackers don't need to wait until it's mentioned on Ubi to try it. I'm sure it's occurred to many to wonder how to modify FMs and DMs. You are talking about "security through obscurity" which is not really security. Better mention it, first to Oleg, then in public if he doesn't respond, rather than pretend it doesn't exist. Now if he had published _how to do it_, then there's a problem. Give Oleg a chance to fix things first.

He's not ruining the game. He's making it better, if he works with Oleg on the problem.

---
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SlickStick
01-17-2004, 11:34 AM
I think the main thing to remember is that there is much more going on between the host and client in terms of file checking and two different versions, as of anybody's current knowledge, will not connect together.

If one person can now modify their SFS files, hopefully they still haven't found a way to get the host to accept the connection.

Like I posted earlier, I'll worry when I hear it from "The Man" that it's an issue. Even so, it's not too difficult to change encryption algorithms or add-in better cheat detection, I'm sure the boys at 1C will be on this like ugly on an ape, if it's usable in their game.

They didn't go through all the trouble they did to make this game as cheatproof as possible to let it get ruined. Let's hope this is nothing more than a person who has some software compiling skills, figured out how to unlock the SFS and look at it, but knows he can't use it in the game.http://ubbxforums.ubi.com/infopop/emoticons/icon_wink.gif

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1.JaVA_Razer
01-17-2004, 12:25 PM
In the "old" days, Oleg once stated that it is possible to DEcrypt the files but ENcrypting is impossible as it is done by some high end firm or software wich is one of the best on the market. smart move off course.

And about the cracking,....
I so hope for your sake that oleg doesn't read this and seuss your ***

adlabs6
01-17-2004, 12:35 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Weather_Man:
Wouldn't that pertain to hard landings breaking the gear and overspeed ripping wings off?<HR></BLOCKQUOTE>

Not quite. Hard landing would be collision damage as the planet smacks into the plane, which is modeled for the gears and to some extent to the wings, though they can still drag on the ground, and on water at speeds well higher than they should without affecting structure or pitch. Damage from G forces would be when the lateral motion of the plane exerts too great a force on the gear, and collapses, or folds it. I've not seen that happen in FB. On the contrary, very high speed turns are possible on the ground in FB, to the point that I feel in real life you would at least risk running a tire of it's rim, if not folding a gear, and much more likely, groundlooping. If memory serves (and please do correct me if I'm wrong) a good number of 109's were lost to ground accidents. You can rudder till you pedals break in FB, and never have such problems. It just isn't modeled.

Overspeed damage is not the same as G stress damage. In FB, controls and wings will break from the plane, but only at high speed, never that I've seen from high G stress forces. At speeds much less than what are required to have overspeed damage, you can operate the controls to an extent that will apply more forces to the airframe than it can withstand on most aircraft. Especially if say a 109 is loaded with a fuselage mounted bombload, which increases the G load on the wings during highspeed/high AoA turns. I believe it's possible to overstress a Cessna's wings at less than VNE, for example. In real planes you risk damage, if not failure, where as FB doesn't appear to simulate this.

Not that it matters, because it really doesn't at this point in the sims life. I just thought it odd that the post mentioned G forces for wings and gear, and how it doesn't appear to be used in game.

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tsisqua
01-17-2004, 01:39 PM
SlickStick,
Very informative. Thanks for setting me straight about Jane's, although I am very saddened to hear it. All we can do is hope that those messing with the .sfs files will save their info for latter times when Oleg and 1C have finally ended support for FB, because new things will be along . . . even better things. I have really enjoyed the mods that are available for WWII Fighters, but only began to play with the ".sqs" files after the game had run its course. Although the original thrill was gone, the game took on a new life for me with the new FM's that introduced the first believable spins that I have experienced in a game.

So, to those who are exploring the .sfs, please, please, keep this to yourselves as long as possible. Don't allow this sim to die the instant BoB comes out. I have a feeling that there are still years of enjoyment to be had, as long as it is kept a fair game.

Tsisqua

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Tsalagi Asgaya Equ***

SlickStick
01-17-2004, 01:54 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by tsisqua:
SlickStick,
Very informative. Thanks for setting me straight about Jane's, although I am very saddened to hear it. All we can do is hope that those messing with the .sfs files will save their info for latter times when Oleg and 1C have finally ended support for FB, because new things will be along . . . even better things. I have really enjoyed the mods that are available for WWII Fighters, but only began to play with the ".sqs" files after the game had run its course. Although the original thrill was gone, the game took on a new life for me with the new FM's that introduced the first believable spins that I have experienced in a game.

So, to those who are exploring the .sfs, please, _please_, keep this to yourselves as long as possible. Don't allow this sim to die the instant BoB comes out. I have a feeling that there are still years of enjoyment to be had, as long as it is kept a fair game.

Tsisqua

http://www.uploadit.org/files/010903-nedChristie.jpg
Tsalagi Asgaya Equ***<HR></BLOCKQUOTE>

Also, I've recently been in contact with a team who have purchased the code and are now in the process of updating the game to today's standards with new planes, 3D models, flight models and all sorts of new goodies.http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif

I will certainly be flying that game again. It's still one of the most beautiful and fast actioned games for today's standards.

If they can update the gunnery and flight models to FB-type standards, I might be drifting over to have a little looksee down the road.http://ubbxforums.ubi.com/infopop/emoticons/icon_wink.gif

___________________________
çk"*¯k 2004

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Coming Soon to a Six near you...http://ubbxforums.ubi.com/infopop/emoticons/icon_cool.gif

DuxCorvan
01-18-2004, 01:39 PM
Hey, I'm also a genius of encryption, decryption and Kryptonition. Look at this:

atbhcidse pfrgihcikj iksl mminnoep

It has been encrypted by a top firm managed by a race of big brained supermen. I've managed to decrypt it using a green bottle attached to an umbrella. It reads:

'Saddam is Luke Skywalker's father'

I can cheat and alter it to say:

'Saddam is luckiest gay worker farter'

And encrypt it again to play stupid all over the world. Now it looks like this:

aybocud ceafng khiisjsk mlym bnaolplqsr

Am I clever or what?

- Dux Corvan -
http://www.uploadit.org/DuxCorvan/Altamira2.jpg
Ten thousand years of Cantabrian skinning.

Bearcat99
01-18-2004, 04:12 PM
The bottom line is that FB is STILL the top dog...even if this becomes common place. I basically fly with guys I know anyway.

<UL TYPE=SQUARE>http://www.jodavidsmeyer.com/combat/bookstore/tuskegeebondposter.jpg (http://tuskegeeairmen.org/airmen/who.html)[/list]<UL TYPE=SQUARE>vflyer@comcast.net [/list]<UL TYPE=SQUARE>99thPursuit Squadron IL2 Forgotten Battles (http://www.geocities.com/rt_bearcat)[/list]
UDQMG (http://www.uberdemon.com/index2.html) | HYPERLOBBY (http://hyperfighter.jinak.cz/) | IL2 Manager (http://www.checksix-fr.com/bibliotheque/detail_fichier.php?ID=1353) | MUDMOVERS (http://www.mudmovers.com/)

Recon_609IAP
01-18-2004, 04:24 PM
If he privately tells Oleg how, then Oleg can make it even more unbreakable.

Remember, Oleg had to add code for security in FB that causes worse online gameplay.

(I'll have to dig up the thread - it came about after uhoh7 asked about the difference in online play)

S!
609IAP_Recon

http://www.leeboats.com/609/sig/609_recon3.jpg
Agnus Dei, Qui Tollis peccata mundi, Miserere nobis. Dona nobis pacem

tsisqua
01-18-2004, 05:36 PM
I was just thinking. (Yeah, it happens from time to time, but I try not to hurt myself http://ubbxforums.ubi.com/infopop/emoticons/icon_razz.gif ) Doesn't the EULA specifically forbid the disassembly of the game for the purpose of discovering the source code? If this guy goes to Oleg, couldn't he possibly be in trouble?

Tsisqua

http://www.uploadit.org/files/010903-nedChristie.jpg
Tsalagi Asgaya Equ***

IcarusXP
01-18-2004, 10:04 PM
MS open arcitecture encourages 3rd party development and opens a whole new area of entertainment for FS fans. Unfortunatly this feature is to often abused and kills the game play.
We have already gone over this. The best thing about IL2 is the integrity of the game. I truly hope you keep this to yourself

"The only reason we liberated France was to get to Germany"
-Rush Limbaugh
http://trackpad.home.comcast.net

WUAF_Badsight
01-19-2004, 12:00 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Recon_609IAP:
Remember, Oleg had to add code for security in FB that causes worse online gameplay.

(I'll have to dig up the thread - it came about after uhoh7 asked about the difference in online play)

609IAP_Recon <HR></BLOCKQUOTE>



wow that explains a lot then

pity we have to suffer because people want to cheat

if they are not as good as others .... well too bad

willfreund1
01-20-2004, 12:37 PM
I didnt mean to jump the shark.
there is no encyption in il2fb's/il2 data files.It just a different type of file.
I confused you guys. for the indian dude.
THe sfs is not used for cheating, its just info on whats inside il2.once il2 is loaded and everything is descrambled then you have cheating.
modern encryption is not encrpyting at all. FBI, KGB, LArge companys use silly things like sending things over something simular to AIM with personal keys.THis is effective since only both , or multiple clients can connect, and it check whats beeing sent,.

unless you could code java(?) SFS is useless unless you like to read descriptions ppl left..
realy confusing, dont reply , this topic should be dead,


Sorry i dont post that much.thats why its so big,+ no replay